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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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video_core
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renderer_opengl
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gl_shader_util.cpp
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Author
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2015-10-22
gl_shader_gen: Use explicit locations for vertex shader attributes.
bunnei
1
-6
/
+0
2015-10-22
gl_rasterizer: Define enum types for each vertex texcoord attribute.
bunnei
1
-3
/
+3
2015-10-22
gl_shader_gen: Various cleanups to shader generation.
bunnei
1
-3
/
+3
2015-10-22
renderer_opengl: Refactor shader generation/caching to be more organized + various cleanups.
bunnei
1
-345
/
+3
2015-10-22
gl_shader_util: Use vec3 constants for AppendColorCombiner.
bunnei
1
-6
/
+6
2015-10-22
gl_shader_util: Fix precision bug with alpha testing.
bunnei
1
-7
/
+7
2015-10-22
Initial implementation of fragment shader generation with caching.
Subv
1
-0
/
+349
2015-09-11
video_core: Reorganize headers
Lioncash
1
-4
/
+4
2015-02-11
Asserts: break/crash program, fit to style guide; log.h->assert.h
archshift
1
-1
/
+1
2014-12-21
License change
purpasmart96
1
-1
/
+1
2014-12-13
Convert old logging calls to new logging macros
Yuri Kunde Schlesner
1
-6
/
+18
2014-12-03
Change NULLs to nullptrs.
Rohit Nirmal
1
-5
/
+5
2014-10-21
Only check OpenGL shader log if size is >1.
Yuri Kunde Schlesner
1
-9
/
+6
2014-08-26
Rewrite of OpenGL renderer, including OS X support
Kevin Hartman
1
-0
/
+81