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path: root/src/video_core/renderer_opengl/gl_state.cpp (unfollow)
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2016-02-05renderer_opengl: Use textures for fragment shader LUTs instead of UBOs.bunnei1-0/+8
2015-12-05OpenGL: Add support for glFrontFace in the state trackerYuri Kunde Schlesner1-0/+5
2015-11-19FragShader: Use an UBO instead of several individual uniformsSubv1-0/+8
2015-09-11video_core: Reorganize headersLioncash1-1/+1
2015-09-03OpenGL: Add support for Sampler Objects to state trackerYuri Kunde Schlesner1-4/+16
2015-08-20GLRasterizer: Implemented stencil testing in the hw renderer.Subv1-0/+9
2015-08-06OpenGL: Fix state tracking in situations with reused object handlesYuri Kunde Schlesner1-0/+32
2015-08-06OpenGL: Remove redundant texture.enable_2d field from OpenGLStateYuri Kunde Schlesner1-10/+2
2015-07-22GL Renderer: Remove erroneous glEnable(GL_TEXTURE_2D) callsYuri Kunde Schlesner1-8/+5
2015-06-09Renderer formatting editstfarley1-14/+17
2015-06-09Implemented glColorMasktfarley1-0/+13
2015-05-31Pica: Implement LogicOp function.bunnei1-0/+11
2015-05-29Remove every trailing whitespace from the project (but externals).Emmanuel Gil Peyrot1-1/+1
2015-05-23gl_state: Remove unnecessary const specifier on ApplyLioncash1-1/+1
2015-05-23gl_state: Fix a condition typo in ApplyLioncash1-1/+1
2015-05-23OpenGL renderertfarley1-0/+160