index
:
anonymous/yuzu
master
yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
mirror
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
video_core
/
renderer_opengl
/
gl_state_tracker.cpp
(
follow
)
Commit message (
Collapse
)
Author
Age
Files
Lines
*
gl_state_tracker: Implement dirty flags for depth clamp enabling
ReinUsesLisp
2020-02-28
1
-0
/
+5
|
*
gl_state_tracker: Implement dirty flags for clip control
ReinUsesLisp
2020-02-28
1
-0
/
+7
|
*
gl_state_tracker: Implement dirty flags for point sizes
ReinUsesLisp
2020-02-28
1
-0
/
+7
|
*
gl_state_tracker: Implement dirty flags for fragment color clamp
ReinUsesLisp
2020-02-28
1
-0
/
+5
|
*
gl_state_tracker: Implement dirty flags for logic op
ReinUsesLisp
2020-02-28
1
-0
/
+5
|
*
gl_state_tracker: Implement dirty flags for sRGB
ReinUsesLisp
2020-02-28
1
-0
/
+5
|
*
gl_state_tracker: Implement dirty flags for rasterize enable
ReinUsesLisp
2020-02-28
1
-0
/
+5
|
*
gl_state_tracker: Implement dirty flags for multisample
ReinUsesLisp
2020-02-28
1
-0
/
+5
|
*
gl_state_tracker: Implement dirty flags for alpha testing
ReinUsesLisp
2020-02-28
1
-0
/
+8
|
*
gl_state_tracker: Implement dirty flags for polygon offsets
ReinUsesLisp
2020-02-28
1
-0
/
+11
|
*
gl_state_tracker: Implement dirty flags for primitive restart
ReinUsesLisp
2020-02-28
1
-0
/
+5
|
*
gl_state_tracker: Implement dirty flags for stencil testing
ReinUsesLisp
2020-02-28
1
-0
/
+14
|
*
gl_state_tracker: Implement depth dirty flags
ReinUsesLisp
2020-02-28
1
-0
/
+8
|
*
gl_state_tracker: Implement dirty flags for front face and culling
ReinUsesLisp
2020-02-28
1
-1
/
+8
|
*
gl_state_tracker: Implement dirty flags for blending
ReinUsesLisp
2020-02-28
1
-0
/
+16
|
*
gl_state_tracker: Implement dirty flags for clip distances and shaders
ReinUsesLisp
2020-02-28
1
-0
/
+11
|
*
gl_state_tracker: Add dirty flags for buffers and divisors
ReinUsesLisp
2020-02-28
1
-0
/
+21
|
*
maxwell_3d: Change write dirty flags to a bitset
ReinUsesLisp
2020-02-28
1
-11
/
+11
|
*
gl_state_tracker: Implement dirty flags for vertex formats
ReinUsesLisp
2020-02-28
1
-0
/
+10
|
*
gl_state_tracker: Implement dirty flags for color masks
ReinUsesLisp
2020-02-28
1
-0
/
+11
|
*
gl_state_tracker: Implement dirty flags for scissors
ReinUsesLisp
2020-02-28
1
-0
/
+9
|
*
gl_state_tracker: Implement dirty flags for viewports
ReinUsesLisp
2020-02-28
1
-0
/
+17
|
*
renderer_opengl: Reintroduce dirty flags for render targets
ReinUsesLisp
2020-02-28
1
-0
/
+85
|
*
gl_rasterizer: Remove dirty flags
ReinUsesLisp
2020-02-28
1
-0
/
+0