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path: root/src/video_core/renderer_opengl/gl_texture_cache.cpp (unfollow)
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2020-12-07video_core: Remove unnecessary enum class casting in logging messagesLioncash1-2/+1
2020-12-05video_core: Resolve more variable shadowing scenarios pt.3Lioncash1-9/+9
2020-12-04video_core: Resolve more variable shadowing scenariosLioncash1-10/+10
2020-09-06video_core: Remove all Core::System references in rendererReinUsesLisp1-4/+6
2020-08-24gl_texture_cache: Take std::string by reference in DecorateViewName()Lioncash1-1/+1
2020-07-13video_core: Rearrange pixel format namesReinUsesLisp1-86/+87
2020-07-13video_core: Fix DXT4 and RGB565ReinUsesLisp1-1/+3
2020-07-13video_core: Fix B5G6R5_UNORM render target formatReinUsesLisp1-0/+1
2020-07-13video_core: Fix B5G6R5UReinUsesLisp1-1/+1
2020-07-13video_core: Implement RGBA32_SINT render targetReinUsesLisp1-58/+59
2020-07-13video_core: Implement RGBA32_SINT render targetReinUsesLisp1-0/+1
2020-07-13video_core: Implement RGBA16_SINT render targetReinUsesLisp1-0/+1
2020-07-13video_core: Implement RGBA8_SINT render targetReinUsesLisp1-0/+1
2020-07-13video_core: Implement RG32_SINT render targetReinUsesLisp1-0/+1
2020-07-13video_core: Implement RG8_SINT render target and fix RG8_UINTReinUsesLisp1-1/+2
2020-07-13video_core: Implement R8_SINT render targetReinUsesLisp1-0/+1
2020-07-13video_core: Implement R8_SNORM render targetReinUsesLisp1-0/+1
2020-06-08texture_cache: Handle 3D texture blits with one layerReinUsesLisp1-2/+2
2020-06-08texture_cache: Implement rendering to 3D texturesReinUsesLisp1-18/+31
2020-06-01gl_device: Avoid devices with CAVEAT_SUPPORT on ASTCReinUsesLisp1-2/+1
2020-05-26gl_texture_cache: Implement small texture view cache for swizzlesReinUsesLisp1-16/+26
2020-05-26texture_cache: Implement depth stencil texture swizzlesReinUsesLisp1-11/+28
2020-04-30texture: Implement R8G8UIMorph1-0/+1
2020-04-13gl_texture_cache: Fix layered texture attachment base levelReinUsesLisp1-1/+1
2020-04-09gl_texture_cache: Attach view instead of base texture for layered attachmentsReinUsesLisp1-2/+2
2020-04-01gl_texture_cache: Fix software ASTC fallbackReinUsesLisp1-7/+12
2020-04-01video_core: Use native ASTC when availableReinUsesLisp1-99/+95
2020-03-13video_core: Implement RGBA16_SNORMReinUsesLisp1-0/+1
2020-02-28gl_texture_cache: Remove blending disable on blitsReinUsesLisp1-5/+0
2020-02-28gl_state_tracker: Implement dirty flags for clip controlReinUsesLisp1-2/+0
2020-02-28gl_state_tracker: Implement dirty flags for sRGBReinUsesLisp1-0/+1
2020-02-28gl_state_tracker: Implement dirty flags for rasterize enableReinUsesLisp1-0/+1
2020-02-28gl_state_tracker: Implement dirty flags for blendingReinUsesLisp1-0/+1
2020-02-28gl_state_tracker: Implement dirty flags for scissorsReinUsesLisp1-0/+1
2020-02-28renderer_opengl: Reintroduce dirty flags for render targetsReinUsesLisp1-2/+5
2020-02-28gl_state: Remove completelyReinUsesLisp1-1/+0
2020-02-28gl_state: Remove framebuffer trackingReinUsesLisp1-12/+5
2020-02-28gl_state: Remove image trackingReinUsesLisp1-10/+4
2020-02-28gl_state: Remove blend state trackingReinUsesLisp1-0/+3
2020-02-28gl_state: Remove clip control trackingReinUsesLisp1-0/+1
2020-02-28gl_state: Remove rasterizer disable trackingReinUsesLisp1-0/+2
2020-02-28gl_state: Remove scissor test trackingReinUsesLisp1-0/+1
2020-02-28gl_state: Remove framebuffer sRGB trackingReinUsesLisp1-1/+7
2020-02-28gl_rasterizer: Remove dirty flagsReinUsesLisp1-2/+0
2020-02-16texture_cache: Implement layered framebuffer attachmentsReinUsesLisp1-8/+20
2020-02-16surface_base: Implement texture buffer flushesReinUsesLisp1-0/+7
2020-02-15texture: Implement R32IReinUsesLisp1-0/+1
2020-01-28gl_texture_cache: Silence implicit sign cast warningsReinUsesLisp1-3/+6
2020-01-27gl_texture_cache: Properly implement depth/stencil samplingReinUsesLisp1-4/+27
2020-01-14gl_texture_cache: Use local variables to simplify DownloadTextureReinUsesLisp1-6/+4
2020-01-14gl_texture_cache: Fix format for RGBX16FReinUsesLisp1-1/+1
2020-01-14gl_texture_cache: Use Snorm internal format for RG8SReinUsesLisp1-1/+1
2020-01-14gl_texture_cache: Use Snorm internal format for ABGR8SReinUsesLisp1-1/+1
2019-11-24gl_texture_cache: Apply sRGB on blitsReinUsesLisp1-0/+1
2019-11-14texture_cache: Drop abstracted ComponentTypeReinUsesLisp1-103/+82
2019-10-27Video_Core: Implement texture format E5B9G9R9_SHAREDEXP.Fernando Sahmkow1-0/+1
2019-10-09Surfaces: Implement R4G4B4A4U format.Fernando Sahmkow1-1/+2
2019-10-09Surfaces: Implement ASTC 6x6 10x10 12x12 8x6 6x5Fernando Sahmkow1-0/+10
2019-09-22Fix clang-formatFearlessTobi1-1/+1
2019-09-22video_core: Implement RGBX16F PixelFormatFearlessTobi1-0/+1
2019-07-18Gl_Texture_Cache: Remove assert on component type in GetFormatTupleFernando Sahmkow1-1/+0
2019-07-18gl_texture_cache: Do not set texture parameters to buffersReinUsesLisp1-0/+3
2019-07-18gl_texture_cache: Add missing break in CreateTextureReinUsesLisp1-0/+1
2019-07-17Maxwell3D: Implement State Dirty Flags.Fernando Sahmkow1-1/+5
2019-07-14GPU: Add a microprofile for macro interpreterFernando Sahmkow1-1/+2
2019-07-14Gl_Texture_Cache: Measure Buffer Copy TimesFernando Sahmkow1-0/+2
2019-07-05texture_cache: Address FeedbackFernando Sahmkow1-3/+3
2019-07-05texture_cache: Correct Texture Buffer UploadingFernando Sahmkow1-2/+15
2019-06-29texture_cache: Address feedbackReinUsesLisp1-4/+1
2019-06-26gl_texture_cache: Correct assertsFernando Sahmkow1-1/+1
2019-06-25gl_texture_cache: Corrections and fixesFernando Sahmkow1-10/+6
2019-06-24gl_texture_cache: Explicitly add indirect includeReinUsesLisp1-0/+1
2019-06-21gl_texture_cache: Use Stream Buffers instead of Persistant for Buffer Copies.Fernando Sahmkow1-1/+1
2019-06-21gl_texture_cache: Correct Image BlitFernando Sahmkow1-1/+1
2019-06-21texture_cache: Use siblings textures on Rebuild and fix possible error on blittingFernando Sahmkow1-1/+1
2019-06-21texture_cache: eliminate accelerated depth->color/color->depth copies due to driver instability.Fernando Sahmkow1-8/+5
2019-06-21texture_cache: Optimize GetSurface and use references on functions that don't change a surface.Fernando Sahmkow1-3/+3
2019-06-21texture_cache: Implement Buffer Copy and detect Turing GPUs Image CopiesFernando Sahmkow1-1/+91
2019-06-21texture_cache uncompress-compress is untopological.Fernando Sahmkow1-5/+5
2019-06-21texture_cache: Fermi2D reform and implement View MirageFernando Sahmkow1-30/+24
2019-06-21texture_cache: General FixesFernando Sahmkow1-3/+8
2019-06-21gl_texture_cache: Make main views be proxy textures instead of a full view.Fernando Sahmkow1-10/+18
2019-06-21Reduce amount of size calculations.Fernando Sahmkow1-1/+0
2019-06-21Texture Cache: Implement Blitting and Fermi CopiesFernando Sahmkow1-1/+69
2019-06-21surface_view: Add constructor for ViewParamsReinUsesLisp1-11/+4
2019-06-21Correct Mipmaps View method in Texture CacheFernando Sahmkow1-21/+23
2019-06-21Implement Texture Cache V2Fernando Sahmkow1-183/+103
2019-06-21texture_cache: Remove execution context copies from the texture cacheReinUsesLisp1-6/+10
2019-06-21texture_cache: Split texture cache into different filesReinUsesLisp1-1/+1
2019-06-21texture_cache: Move staging buffer into a generic implementationReinUsesLisp1-107/+7
2019-06-21texture_cache: Flush 3D textures in the order they are drawnReinUsesLisp1-2/+3
2019-06-21gl_texture_cache: Minor changesReinUsesLisp1-22/+28
2019-06-21gl_texture_cache: Add copy from multiple overlaps into a single surfaceReinUsesLisp1-4/+50
2019-06-21gl_texture_cache: Attach surface textures instead of viewsReinUsesLisp1-6/+21
2019-06-21gl_texture_cache: Add fast copy pathReinUsesLisp1-3/+48
2019-06-21gl_texture_cache: Initial implementationReinUsesLisp1-0/+514