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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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video_core
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renderer_opengl
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gl_texture_cache.h
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Author
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2020-05-26
gl_texture_cache: Implement small texture view cache for swizzles
ReinUsesLisp
1
-7
/
+11
2020-05-26
texture_cache: Implement depth stencil texture swizzles
ReinUsesLisp
1
-9
/
+1
2020-04-01
video_core: Use native ASTC when available
ReinUsesLisp
1
-1
/
+5
2020-02-28
renderer_opengl: Reintroduce dirty flags for render targets
ReinUsesLisp
1
-1
/
+4
2020-02-28
gl_state: Remove image tracking
ReinUsesLisp
1
-0
/
+5
2019-09-06
gl_shader_decompiler: Keep track of written images and mark them as modified
ReinUsesLisp
1
-9
/
+13
2019-08-30
video_core: Silent miscellaneous warnings (#2820)
Rodrigo Locatti
1
-1
/
+1
2019-07-05
texture_cache: Address Feedback
Fernando Sahmkow
1
-5
/
+4
2019-07-05
texture_cache: Correct Texture Buffer Uploading
Fernando Sahmkow
1
-0
/
+1
2019-06-29
texture_cache: Address feedback
ReinUsesLisp
1
-15
/
+0
2019-06-25
gl_texture_cache: Corrections and fixes
Fernando Sahmkow
1
-3
/
+3
2019-06-24
gl_texture_cache: Address some feedback
ReinUsesLisp
1
-2
/
+4
2019-06-21
texture_cache: Optimize GetSurface and use references on functions that don't change a surface.
Fernando Sahmkow
1
-3
/
+3
2019-06-21
texture_cache: Implement Buffer Copy and detect Turing GPUs Image Copies
Fernando Sahmkow
1
-1
/
+8
2019-06-21
texture_cache: Fermi2D reform and implement View Mirage
Fernando Sahmkow
1
-3
/
+3
2019-06-21
gl_texture_cache: Make main views be proxy textures instead of a full view.
Fernando Sahmkow
1
-1
/
+7
2019-06-21
Reduce amount of size calculations.
Fernando Sahmkow
1
-1
/
+1
2019-06-21
Texture Cache: Implement Blitting and Fermi Copies
Fernando Sahmkow
1
-0
/
+8
2019-06-21
Correct Mipmaps View method in Texture Cache
Fernando Sahmkow
1
-8
/
+4
2019-06-21
Implement Texture Cache V2
Fernando Sahmkow
1
-71
/
+40
2019-06-21
texture_cache: Remove execution context copies from the texture cache
ReinUsesLisp
1
-11
/
+6
2019-06-21
gl_texture_cache: Implement fermi copies
ReinUsesLisp
1
-0
/
+1
2019-06-21
texture_cache: Split texture cache into different files
ReinUsesLisp
1
-1
/
+1
2019-06-21
texture_cache: Move staging buffer into a generic implementation
ReinUsesLisp
1
-6
/
+1
2019-06-21
texture_cache: Flush 3D textures in the order they are drawn
ReinUsesLisp
1
-2
/
+4
2019-06-21
gl_texture_cache: Minor changes
ReinUsesLisp
1
-8
/
+12
2019-06-21
gl_texture_cache: Add copy from multiple overlaps into a single surface
ReinUsesLisp
1
-1
/
+33
2019-06-21
gl_texture_cache: Attach surface textures instead of views
ReinUsesLisp
1
-1
/
+2
2019-06-21
gl_texture_cache: Add fast copy path
ReinUsesLisp
1
-0
/
+9
2019-06-21
gl_texture_cache: Initial implementation
ReinUsesLisp
1
-0
/
+131