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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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video_core
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renderer_opengl
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gl_texture_cache.h
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Author
Files
Lines
2023-06-15
video_core: Fallback to default anisotropy instead to 1x anisotropy
Wollnashorn
1
-4
/
+4
2023-06-15
video_core: Add per-image anisotropy heuristics (format & mip count)
Wollnashorn
1
-1
/
+10
2023-05-28
OpenGL: Make use of persistent buffer maps in buffer cache downloads
ameerj
1
-36
/
+11
2023-05-23
renderer_vulkan: barrier attachment feedback loops
Liam
1
-0
/
+4
2023-05-06
Log object names with debug renderer, add a GPU address to ImageViews
Kelebek1
1
-1
/
+0
2023-04-29
Texture Cache: Release stagging buffers on tick frame
Fernando Sahmkow
1
-1
/
+4
2023-04-29
TextureCache: refactor DMA downloads to allow multiple buffers.
Fernando Sahmkow
1
-1
/
+2
2023-03-07
Refactor AccelerateDMA code
ameerj
1
-0
/
+6
2023-02-11
texture_cache: OpenGL: Implement MSAA uploads and copies
ameerj
1
-1
/
+8
2023-01-04
Texture Cache: Implement async texture downloads.
Fernando Sahmkow
1
-0
/
+2
2022-04-23
general: Convert source file copyright comments over to SPDX
Morph
1
-3
/
+2
2022-04-07
OpenGL: fix S8D24 to ABGR8 conversions
Liam
1
-1
/
+2
2022-03-25
GC: Address Feedback.
Fernando Sahmkow
1
-2
/
+2
2022-03-25
Garbage Collection: Redesign the algorithm to do a better use of memory.
Fernando Sahmkow
1
-1
/
+10
2021-12-24
vk_texture_cache: Fix invalidated pointer access
ameerj
1
-1
/
+3
2021-12-05
blit_image: Refactor upscale factors usage
ameerj
1
-1
/
+1
2021-11-20
TextureCache: Implement buffer copies on Vulkan.
Fernando Sahmkow
1
-2
/
+5
2021-11-17
renderer_opengl: Implement S8_UINT stencil format
Morph
1
-2
/
+2
2021-11-17
Fix image update/download error when width too small
Feng Chen
1
-0
/
+1
2021-11-17
texture_cache: Use pixel format conversion when supported by the runtime
ameerj
1
-0
/
+3
2021-11-17
gl_texture_cache: Rename BGRCopyPass to FormatConversionPass
ameerj
1
-8
/
+8
2021-11-17
TextureCache: OGL query device memory if possible.
FernandoS27
1
-1
/
+3
2021-11-17
TextureCache: Fix OGL cleaning
Fernando Sahmkow
1
-0
/
+16
2021-11-16
gl_texture_cache: Simplify scaling procedures
ameerj
1
-1
/
+1
2021-11-16
OpenGlTextureCache: Fix state invalidation on rescaling.
Fernando Sahmkow
1
-0
/
+4
2021-11-16
Texture Cache: fix memory managment and optimize scaled downloads, uploads.
Fernando Sahmkow
1
-2
/
+2
2021-11-16
Texture Cache: Fix downscaling and correct memory comsumption.
Fernando Sahmkow
1
-1
/
+1
2021-11-16
Texture Cache: Rescale conversions between depth and color
FernandoS27
1
-1
/
+1
2021-11-16
video_core: Misc resolution scaling related refactoring
ameerj
1
-4
/
+7
2021-11-16
gl_texture_cache: Fix scaling backup logic
ameerj
1
-1
/
+2
2021-11-16
gl_texture_cache: Fix depth and integer format scaling blits
ameerj
1
-2
/
+2
2021-11-16
gl_texture_cache/rescaling_pass: minor cleanup
ameerj
1
-1
/
+0
2021-11-16
gl_texture_cache: Simplify scaling
ameerj
1
-1
/
+2
2021-11-16
glsl/glasm: Pass and use scaling parameters in shaders
ReinUsesLisp
1
-1
/
+1
2021-11-16
texture_cache: Simplify image view queries and blacklisting
ReinUsesLisp
1
-3
/
+2
2021-11-16
gl_texture_cache: Simplify rescaling
ameerj
1
-1
/
+2
2021-11-16
gl_texture_cache: Implement ScaleDown
ameerj
1
-1
/
+1
2021-11-16
gl_texture_cache: Rescale fixes for multi-layered textures
ameerj
1
-0
/
+1
2021-11-16
renderer_gl: Resolution scaling fixes
ameerj
1
-2
/
+7
2021-11-16
gl_texture_cache: WIP texture rescale
ameerj
1
-0
/
+2
2021-11-16
VideoCore: Initial Setup for the Resolution Scaler.
Fernando Sahmkow
1
-0
/
+8
2021-10-03
gpu: Migrate implementation to the cpp file
ameerj
1
-0
/
+1
2021-09-17
gl_texture_cache: Migrate BGRCopyPass from util_shaders
ameerj
1
-0
/
+14
2021-09-16
util_shaders: Unify BGRA copy passes
ameerj
1
-0
/
+8
2021-08-05
texture_cache: Address ameerj's review
yzct12345
1
-1
/
+1
2021-07-23
gl_texture_cache: Create image storage views
ReinUsesLisp
1
-3
/
+19
2021-07-23
shader: Initial OpenGL implementation
ReinUsesLisp
1
-10
/
+19
2021-07-23
shader: Interact texture buffers with buffer cache
ReinUsesLisp
1
-0
/
+2
2021-07-20
gl_texture_cache: Workaround slow PBO downloads on radeonsi
ReinUsesLisp
1
-1
/
+1
2021-06-20
Reaper: Guarantee correct deletion.
Fernando Sahmkow
1
-0
/
+8
2021-06-17
Reaper: Change memory restrictions on TC depending on host memory on VK.
Fernando Sahmkow
1
-0
/
+1
2021-05-08
texture_cache: Handle out of bound texture blits
ameerj
1
-5
/
+3
2021-03-13
renderer_opengl: Accelerate ASTC texture decoding with a compute shader
ameerj
1
-0
/
+2
2021-03-04
texture_cache: Blacklist BGRA8 copies and views on OpenGL
ameerj
1
-0
/
+5
2021-02-13
gl_texture_cache: Lazily create non-sRGB texture views for sRGB formats
ameerj
1
-1
/
+3
2021-02-13
vk_staging_buffer_pool: Add stream buffer for small uploads
ReinUsesLisp
1
-6
/
+5
2021-02-13
video_core: Reimplement the buffer cache
ReinUsesLisp
1
-16
/
+5
2021-01-04
gl_texture_cache: Create base images with sRGB
ReinUsesLisp
1
-1
/
+5
2020-12-30
video_core: Rewrite the texture cache
ReinUsesLisp
1
-98
/
+188
2020-12-05
video_core: Resolve more variable shadowing scenarios pt.3
Lioncash
1
-3
/
+3
2020-12-04
video_core: Resolve more variable shadowing scenarios
Lioncash
1
-2
/
+3
2020-09-06
video_core: Remove all Core::System references in renderer
ReinUsesLisp
1
-2
/
+4
2020-08-24
gl_texture_cache: Take std::string by reference in DecorateViewName()
Lioncash
1
-1
/
+1
2020-06-08
texture_cache: Implement rendering to 3D textures
ReinUsesLisp
1
-2
/
+4
2020-05-26
gl_texture_cache: Implement small texture view cache for swizzles
ReinUsesLisp
1
-7
/
+11
2020-05-26
texture_cache: Implement depth stencil texture swizzles
ReinUsesLisp
1
-9
/
+1
2020-04-01
video_core: Use native ASTC when available
ReinUsesLisp
1
-1
/
+5
2020-02-28
renderer_opengl: Reintroduce dirty flags for render targets
ReinUsesLisp
1
-1
/
+4
2020-02-28
gl_state: Remove image tracking
ReinUsesLisp
1
-0
/
+5
2019-09-06
gl_shader_decompiler: Keep track of written images and mark them as modified
ReinUsesLisp
1
-9
/
+13
2019-08-30
video_core: Silent miscellaneous warnings (#2820)
Rodrigo Locatti
1
-1
/
+1
2019-07-05
texture_cache: Address Feedback
Fernando Sahmkow
1
-5
/
+4
2019-07-05
texture_cache: Correct Texture Buffer Uploading
Fernando Sahmkow
1
-0
/
+1
2019-06-29
texture_cache: Address feedback
ReinUsesLisp
1
-15
/
+0
2019-06-25
gl_texture_cache: Corrections and fixes
Fernando Sahmkow
1
-3
/
+3
2019-06-24
gl_texture_cache: Address some feedback
ReinUsesLisp
1
-2
/
+4
2019-06-21
texture_cache: Optimize GetSurface and use references on functions that don't change a surface.
Fernando Sahmkow
1
-3
/
+3
2019-06-21
texture_cache: Implement Buffer Copy and detect Turing GPUs Image Copies
Fernando Sahmkow
1
-1
/
+8
2019-06-21
texture_cache: Fermi2D reform and implement View Mirage
Fernando Sahmkow
1
-3
/
+3
2019-06-21
gl_texture_cache: Make main views be proxy textures instead of a full view.
Fernando Sahmkow
1
-1
/
+7
2019-06-21
Reduce amount of size calculations.
Fernando Sahmkow
1
-1
/
+1
2019-06-21
Texture Cache: Implement Blitting and Fermi Copies
Fernando Sahmkow
1
-0
/
+8
2019-06-21
Correct Mipmaps View method in Texture Cache
Fernando Sahmkow
1
-8
/
+4
2019-06-21
Implement Texture Cache V2
Fernando Sahmkow
1
-71
/
+40
2019-06-21
texture_cache: Remove execution context copies from the texture cache
ReinUsesLisp
1
-11
/
+6
2019-06-21
gl_texture_cache: Implement fermi copies
ReinUsesLisp
1
-0
/
+1
2019-06-21
texture_cache: Split texture cache into different files
ReinUsesLisp
1
-1
/
+1
2019-06-21
texture_cache: Move staging buffer into a generic implementation
ReinUsesLisp
1
-6
/
+1
2019-06-21
texture_cache: Flush 3D textures in the order they are drawn
ReinUsesLisp
1
-2
/
+4
2019-06-21
gl_texture_cache: Minor changes
ReinUsesLisp
1
-8
/
+12
2019-06-21
gl_texture_cache: Add copy from multiple overlaps into a single surface
ReinUsesLisp
1
-1
/
+33
2019-06-21
gl_texture_cache: Attach surface textures instead of views
ReinUsesLisp
1
-1
/
+2
2019-06-21
gl_texture_cache: Add fast copy path
ReinUsesLisp
1
-0
/
+9
2019-06-21
gl_texture_cache: Initial implementation
ReinUsesLisp
1
-0
/
+131