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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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video_core
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renderer_opengl
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renderer_opengl.cpp
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Author
Files
Lines
2017-02-27
Core: Re-write frame limiter
Yuri Kunde Schlesner
1
-3
/
+3
2017-02-27
Core: Make PerfStats internally locked
Yuri Kunde Schlesner
1
-8
/
+2
2017-02-27
Remove built-in (non-Microprofile) profiler
Yuri Kunde Schlesner
1
-8
/
+0
2017-02-27
Add performance statistics to status bar
Yuri Kunde Schlesner
1
-0
/
+9
2016-12-23
core: Move emu_window and key_map into core
MerryMage
1
-1
/
+1
2016-11-05
Add default hotkey to swap primary screens.
James Rowe
1
-3
/
+2
2016-11-05
Support additional screen layouts.
James Rowe
1
-6
/
+12
2016-09-21
Use negative priorities to avoid special-casing the self-include
Yuri Kunde Schlesner
1
-1
/
+1
2016-09-21
Remove empty newlines in #include blocks.
Emmanuel Gil Peyrot
1
-5
/
+1
2016-09-19
Manually tweak source formatting and then re-run clang-format
Yuri Kunde Schlesner
1
-20
/
+12
2016-09-18
Sources: Run clang-format on everything.
Emmanuel Gil Peyrot
1
-51
/
+71
2016-06-01
gsp::gpu: Reset g_thread_id in UnregisterInterruptRelayQueue
mailwl
1
-1
/
+1
2016-05-07
fixup simple type conversions where possible
Alexander Laties
1
-1
/
+1
2016-05-06
Frontends, VideoCore: Move glad initialisation to the frontend
Emmanuel Gil Peyrot
1
-6
/
+0
2016-04-30
VideoCore: Run include-what-you-use and fix most includes.
Emmanuel Gil Peyrot
1
-5
/
+10
2016-04-21
HWRasterizer: Texture forwarding
tfarley
1
-54
/
+74
2016-03-08
Improve error report from Init() functions
LittleWhite
1
-1
/
+7
2016-02-05
renderer_opengl: Use GLvec3/GLvec4 aliases for commonly used types.
bunnei
1
-2
/
+2
2016-02-03
OpenGL: Downgrade GL_DEBUG_SEVERITY_NOTIFICATION to Debug logging level
Yuri Kunde Schlesner
1
-2
/
+0
2015-12-08
VideoCore: Unify interface to OpenGL and SW rasterizers
Yuri Kunde Schlesner
1
-12
/
+3
2015-11-19
FragShader: Use an UBO instead of several individual uniforms
Subv
1
-0
/
+1
2015-10-24
OpenGL: Log GL_KHR_debug messages we receive
Emmanuel Gil Peyrot
1
-0
/
+57
2015-10-22
renderer_opengl: Refactor shader generation/caching to be more organized + various cleanups.
bunnei
1
-2
/
+37
2015-09-16
general: Silence some warnings when using clang
Lioncash
1
-2
/
+2
2015-09-11
video_core: Reorganize headers
Lioncash
1
-2
/
+2
2015-09-11
video_core: Remove unnecessary includes from headers
Lioncash
1
-3
/
+3
2015-08-30
Replace the previous OpenGL loader with a glad-generated 3.3 one
Yuri Kunde Schlesner
1
-2
/
+2
2015-08-06
OpenGL: Remove redundant texture.enable_2d field from OpenGLState
Yuri Kunde Schlesner
1
-5
/
+0
2015-07-13
Add CiTrace recording support.
Tony Wasserka
1
-0
/
+6
2015-06-28
Core, VideoCore: Replace or fix exit() calls.
Emmanuel Gil Peyrot
1
-6
/
+9
2015-06-16
VideoCore: Log the GL driver’s vendor and renderer.
Emmanuel Gil Peyrot
1
-0
/
+2
2015-06-09
Liberal texture unbind (clout menu)
tfarley
1
-0
/
+6
2015-05-29
Remove every trailing whitespace from the project (but externals).
Emmanuel Gil Peyrot
1
-1
/
+1
2015-05-23
OpenGL renderer
tfarley
1
-14
/
+47
2015-05-15
Memmap: Re-organize memory function in two files
Yuri Kunde Schlesner
1
-1
/
+1
2015-05-09
Memory: Add GetPhysicalPointer helper function
Yuri Kunde Schlesner
1
-4
/
+4
2015-05-07
Common: Remove common.h
Yuri Kunde Schlesner
1
-0
/
+1
2015-04-04
Allow the user to set the background clear color during emulation
archshift
1
-1
/
+2
2015-03-09
Added LCD registers, and implementation for color filling in OGL code.
archshift
1
-10
/
+44
2015-03-07
Set framebuffer layout from EmuWindow.
bunnei
1
-39
/
+9
2015-03-02
Add profiling infrastructure and widget
Yuri Kunde Schlesner
1
-0
/
+12
2015-02-15
video_core: Implement the remaining framebuffer formats in the OpenGL renderer.
Emmanuel Gil Peyrot
1
-12
/
+62
2015-02-11
Asserts: break/crash program, fit to style guide; log.h->assert.h
archshift
1
-3
/
+3
2015-01-14
GSP: Update framebuffer info on all interrupts
Yuri Kunde Schlesner
1
-3
/
+1
2015-01-08
GSP: Toggle active framebuffer each frame
bunnei
1
-1
/
+4
2014-12-21
License change
purpasmart96
1
-1
/
+1
2014-12-20
Clean up some warnings
Chin
1
-2
/
+2
2014-12-13
Convert old logging calls to new logging macros
Yuri Kunde Schlesner
1
-6
/
+6
2014-12-01
Silence a few -Wsign-compare warnings.
Rohit Nirmal
1
-1
/
+1
2014-11-30
Fixed viewport error caused by rounding
vaguilar
1
-2
/
+2
2014-11-19
Remove tabs in all files except in skyeye imports and in generated GL code
Emmanuel Gil Peyrot
1
-1
/
+1
2014-11-18
OpenGL Renderer: Cleanup viewport extent calculation.
Tony Wasserka
1
-27
/
+22
2014-11-18
Fixup EmuWindow interface and implementations thereof.
Tony Wasserka
1
-3
/
+3
2014-11-18
Viewport scaling and display density independence
Kevin Hartman
1
-1
/
+35
2014-10-12
Rework OpenGL renderer.
Yuri Kunde Schlesner
1
-167
/
+141
2014-10-12
OpenGL renderer: Shuffle initialization code around and rename functions.
Yuri Kunde Schlesner
1
-17
/
+16
2014-09-09
Moved common_types::Rect from common to Common namespace
archshift
1
-2
/
+2
2014-09-07
renderer_opengl.cpp: improved alignment for readability
archshift
1
-16
/
+16
2014-09-01
Replace GLEW with a glLoadGen loader.
Yuri Kunde Schlesner
1
-5
/
+3
2014-08-28
Downgrade GLSL version to 1.50 (compatible with GL 3.2)
Yuri Kunde Schlesner
1
-6
/
+8
2014-08-26
VideoCore: Fixes rendering issues on Qt and corrects framebuffer output size.
bunnei
1
-4
/
+10
2014-08-26
Rewrite of OpenGL renderer, including OS X support
Kevin Hartman
1
-176
/
+146
2014-08-12
Pica/GPU: Change hardware registers to use physical addresses rather than virtual ones.
Tony Wasserka
1
-7
/
+7
2014-08-12
Remove the fancy RegisterSet class introduced in 4c2bff61e.
Tony Wasserka
1
-2
/
+2
2014-07-23
Use uniform formatting when printing hexadecimal numbers.
Tony Wasserka
1
-1
/
+1
2014-07-23
RegisterSet: Simplify code by using structs for register definition instead of unions.
Tony Wasserka
1
-9
/
+9
2014-07-23
GPU: Make use of RegisterSet.
Tony Wasserka
1
-26
/
+28
2014-07-23
Renderer: Fix component order in bottom framebuffer.
Tony Wasserka
1
-1
/
+1
2014-07-23
Renderer: Respect the active_fb GPU register.
Tony Wasserka
1
-2
/
+9
2014-07-23
Renderer: Add a few TODOs.
Tony Wasserka
1
-3
/
+10
2014-06-12
Rename LCD to GPU.
Tony Wasserka
1
-3
/
+3
2014-05-20
common_types: Changed BasicRect back to Rect, in the common namespace
archshift
1
-2
/
+2
2014-05-08
Update FlipFramebuffer
Sethpaien
1
-7
/
+6
2014-05-01
Reverse debugging changes
archshift
1
-2
/
+0
2014-05-01
TGA dumps work, courtesy of @bunnei
archshift
1
-0
/
+2
2014-04-28
Rect to BasicRect
archshift
1
-2
/
+2
2014-04-27
fixed renderer to use correct framebuffer location
bunnei
1
-6
/
+5
2014-04-22
fixed GL context acquire (applies to Qt GUI only)
bunnei
1
-0
/
+2
2014-04-18
renamed hw_lcd module to just lcd
bunnei
1
-1
/
+1
2014-04-17
fixed framebuffer color order
bunnei
1
-1
/
+1
2014-04-17
removed hard-coded framebuffer addresses from renderer_opengl.cpp
bunnei
1
-2
/
+4
2014-04-09
fixed project includes to use new directory structure
bunnei
1
-3
/
+4
2014-04-09
got rid of 'src' folders in each sub-project
bunnei
1
-0
/
+0
2014-04-09
fixed license header in video_core
bunnei
1
-23
/
+3
2014-04-09
- removed lots of unused code from gekko
bunnei
1
-236
/
+74
2014-04-07
added support for renderering the external framebuffers
bunnei
1
-19
/
+140
2014-04-06
added initial renderer code
bunnei
1
-0
/
+340