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path: root/src/video_core/renderer_opengl/utils.h (unfollow)
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2019-07-06gl_rasterizer: Fix vertex and index data invalidationsReinUsesLisp1-0/+27
2019-07-06gl_buffer_cache: Implement with generic buffer cacheReinUsesLisp1-6/+8
2019-06-24renderer_opengl/utils: Remove unused includes and unused forward declarationReinUsesLisp1-4/+0
2019-06-21Texture Cache: Implement Blitting and Fermi CopiesFernando Sahmkow1-13/+0
2019-06-21Implement Texture Cache V2Fernando Sahmkow1-3/+3
2019-06-21gl_texture_cache: Implement fermi copiesReinUsesLisp1-0/+17
2019-05-25renderer_opengl/utils: Use a std::string_view with LabelGLObject()Lioncash1-2/+2
Uses a std::string_view instead of a std::string, given the pointed to string isn't modified and is only used in a formatting operation. This is nice because a few usages directly supply a string literal to the function, allowing these usages to otherwise not heap allocate, unlike the std::string overloads. While we're at it, we can combine the address formatting into a single formatting call.
2019-04-06gl_rasterizer: Use ARB_multi_bind to update UBOs across stagesReinUsesLisp1-0/+20
2018-10-29video_core: Move OpenGL specific utils to its rendererReinUsesLisp1-0/+15