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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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video_core
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renderer_opengl
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Author
Files
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2014-12-20
Clean up some warnings
Chin
1
-2
/
+2
2014-12-13
Convert old logging calls to new logging macros
Yuri Kunde Schlesner
2
-12
/
+24
2014-12-03
Change NULLs to nullptrs.
Rohit Nirmal
1
-5
/
+5
2014-12-01
Silence a few -Wsign-compare warnings.
Rohit Nirmal
1
-1
/
+1
2014-11-30
Fixed viewport error caused by rounding
vaguilar
1
-2
/
+2
2014-11-19
Remove tabs in all files except in skyeye imports and in generated GL code
Emmanuel Gil Peyrot
1
-1
/
+1
2014-11-18
OpenGL Renderer: Cleanup viewport extent calculation.
Tony Wasserka
2
-44
/
+29
2014-11-18
Fixup EmuWindow interface and implementations thereof.
Tony Wasserka
1
-3
/
+3
2014-11-18
Viewport scaling and display density independence
Kevin Hartman
2
-1
/
+50
2014-10-26
Add `override` keyword through the code.
Yuri Kunde Schlesner
1
-4
/
+4
2014-10-21
Only check OpenGL shader log if size is >1.
Yuri Kunde Schlesner
1
-9
/
+6
2014-10-12
Rework OpenGL renderer.
Yuri Kunde Schlesner
3
-233
/
+189
2014-10-12
OpenGL renderer: Shuffle initialization code around and rename functions.
Yuri Kunde Schlesner
2
-25
/
+18
2014-10-12
Remove virtual inheritance from RendererOpenGL
Yuri Kunde Schlesner
1
-2
/
+2
2014-09-09
Moved common_types::Rect from common to Common namespace
archshift
2
-3
/
+3
2014-09-07
renderer_opengl.cpp: improved alignment for readability
archshift
1
-16
/
+16
2014-09-01
Replace GLEW with a glLoadGen loader.
Yuri Kunde Schlesner
6
-7
/
+2805
2014-08-28
Downgrade GLSL version to 1.50 (compatible with GL 3.2)
Yuri Kunde Schlesner
3
-10
/
+15
2014-08-26
VideoCore: Fixes rendering issues on Qt and corrects framebuffer output size.
bunnei
2
-4
/
+11
2014-08-26
Rewrite of OpenGL renderer, including OS X support
Kevin Hartman
5
-203
/
+315
2014-08-12
Pica/GPU: Change hardware registers to use physical addresses rather than virtual ones.
Tony Wasserka
1
-7
/
+7
2014-08-12
Remove the fancy RegisterSet class introduced in 4c2bff61e.
Tony Wasserka
1
-2
/
+2
2014-07-23
Use uniform formatting when printing hexadecimal numbers.
Tony Wasserka
1
-1
/
+1
2014-07-23
RegisterSet: Simplify code by using structs for register definition instead of unions.
Tony Wasserka
1
-9
/
+9
2014-07-23
GPU: Make use of RegisterSet.
Tony Wasserka
1
-26
/
+28
2014-07-23
Renderer: Fix component order in bottom framebuffer.
Tony Wasserka
2
-5
/
+4
2014-07-23
Renderer: Respect the active_fb GPU register.
Tony Wasserka
1
-2
/
+9
2014-07-23
Renderer: Add a few TODOs.
Tony Wasserka
1
-3
/
+10
2014-06-12
Rename LCD to GPU.
Tony Wasserka
1
-3
/
+3
2014-05-20
common_types: Changed BasicRect back to Rect, in the common namespace
archshift
2
-3
/
+3
2014-05-08
Update FlipFramebuffer
Sethpaien
1
-7
/
+6
2014-05-01
Reverse debugging changes
archshift
1
-2
/
+0
2014-05-01
TGA dumps work, courtesy of @bunnei
archshift
1
-0
/
+2
2014-04-28
Xcode complains that the class name is redundant.
archshift
1
-1
/
+1
2014-04-28
Rect to BasicRect
archshift
2
-3
/
+3
2014-04-28
removed DISALLOW_COPY_AND_ASSIGN in favor of NonCopyable class
bunnei
1
-1
/
+0
2014-04-27
fixed renderer to use correct framebuffer location
bunnei
2
-8
/
+7
2014-04-22
fixed GL context acquire (applies to Qt GUI only)
bunnei
1
-0
/
+2
2014-04-18
renamed hw_lcd module to just lcd
bunnei
1
-1
/
+1
2014-04-17
fixed framebuffer color order
bunnei
1
-1
/
+1
2014-04-17
removed hard-coded framebuffer addresses from renderer_opengl.cpp
bunnei
1
-2
/
+4
2014-04-09
fixed project includes to use new directory structure
bunnei
2
-6
/
+7
2014-04-09
got rid of 'src' folders in each sub-project
bunnei
2
-0
/
+370