index
:
anonymous/yuzu
master
yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
mirror
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
video_core
/
renderer_vulkan
/
maxwell_to_vk.cpp
(
unfollow
)
Commit message (
Expand
)
Author
Files
Lines
2020-07-13
video_core: Fix B5G6R5_UNORM render target format
ReinUsesLisp
1
-0
/
+1
2020-07-13
video_core: Fix B5G6R5U
ReinUsesLisp
1
-1
/
+1
2020-07-13
video_core: Implement RGBA32_SINT render target
ReinUsesLisp
1
-0
/
+1
2020-07-13
video_core: Implement RGBA32_SINT render target
ReinUsesLisp
1
-0
/
+1
2020-07-13
video_core: Implement RGBA16_SINT render target
ReinUsesLisp
1
-0
/
+1
2020-07-13
video_core: Implement RGBA8_SINT render target
ReinUsesLisp
1
-0
/
+1
2020-07-13
video_core: Implement RG32_SINT render target
ReinUsesLisp
1
-0
/
+1
2020-07-13
video_core: Implement RG8_SINT render target and fix RG8_UINT
ReinUsesLisp
1
-0
/
+1
2020-07-13
video_core: Implement R8_SINT render target
ReinUsesLisp
1
-0
/
+1
2020-07-13
video_core: Implement R8_SNORM render target
ReinUsesLisp
1
-0
/
+1
2020-06-28
maxwell_to_vk: Reorder vertex formats and add A2B10G10R10 for all types except float
Morph
1
-75
/
+69
2020-06-18
maxwell_to_vk: Reorder filter cases and correct mipmap_filter=None
Morph
1
-17
/
+15
2020-06-02
maxwell_to_vk: Add R16UI image format
ReinUsesLisp
1
-1
/
+1
2020-05-18
maxwell_to_vk: Add format B8G8R8A8_SRGB
Morph
1
-2
/
+2
2020-05-04
vk_graphics_pipeline: Implement viewport swizzles with NV_viewport_swizzle
ReinUsesLisp
1
-0
/
+23
2020-04-30
maxwell_to_vk: implement missing signed int formats
Dan
1
-2
/
+14
2020-04-30
texture: Implement R8G8UI
Morph
1
-0
/
+1
2020-04-15
maxwell_to_vk: Add uint16 vertex formats
ReinUsesLisp
1
-0
/
+8
2020-04-15
maxwell_to_vk: Add missing breaks
ReinUsesLisp
1
-0
/
+2
2020-04-11
renderer_vulkan: Drop Vulkan-Hpp
ReinUsesLisp
1
-260
/
+263
2020-03-27
maxwell_to_vk: implement signedscaled vertex formats
Dan
1
-0
/
+20
2020-03-19
maxwell_to_vk: Sielence -Wswitch warning
ReinUsesLisp
1
-0
/
+2
2020-03-15
maxwell_to_vk: Implement RG32 and RGB32 integer vertex formats
ReinUsesLisp
1
-0
/
+4
2020-03-13
fix formatting
makigumo
1
-1
/
+1
2020-03-13
maxwell_to_vk: add vertex format eA2B10G10R10UnormPack32
makigumo
1
-1
/
+3
2020-03-13
video_core: Implement RGBA16_SNORM
ReinUsesLisp
1
-0
/
+1
2020-03-06
maxwell_to_vk: Remove Storage capability for A1B5G5R5U
ReinUsesLisp
1
-1
/
+1
2020-02-28
maxwell_3d: Flatten cull and front face registers
ReinUsesLisp
1
-7
/
+7
2020-02-24
video_core: Implement more scaler attribute formats
ReinUsesLisp
1
-0
/
+14
2020-02-18
add vertex UnsignedInt size RGBA
Nguyen Dac Nam
1
-0
/
+2
2020-02-18
vulkan: add DXT23_SRGB
Nguyen Dac Nam
1
-1
/
+1
2020-02-15
texture: Implement R32I
ReinUsesLisp
1
-0
/
+1
2020-01-10
maxwell_to_vk: Implement GL_CLAMP hacking Nvidia's driver
ReinUsesLisp
1
-2
/
+7
2019-12-13
maxwell_to_vk: Improve image format table and add more formats
ReinUsesLisp
1
-86
/
+120
2019-12-13
maxwell_to_vk: Implement more vertex formats
ReinUsesLisp
1
-7
/
+81
2019-12-13
maxwell_to_vk: Implement more primitive topologies
ReinUsesLisp
1
-1
/
+9
2019-12-13
maxwell_to_vk: Approach GL_CLAMP closer to the GL spec
ReinUsesLisp
1
-5
/
+11
2019-12-13
maxwell_to_vk: Use VK_EXT_index_type_uint8 when available
ReinUsesLisp
1
-3
/
+6
2019-11-23
video_core: Unify ProgramType and ShaderStage into ShaderType
ReinUsesLisp
1
-6
/
+8
2019-11-14
texture_cache: Drop abstracted ComponentType
ReinUsesLisp
1
-72
/
+70
2019-09-22
video_core: Implement RGBX16F PixelFormat
FearlessTobi
1
-0
/
+1
2019-05-30
maxwell_to_gl: Use GL_CLAMP to emulate Clamp wrap mode
ReinUsesLisp
1
-1
/
+1
2019-04-18
video_core: Silent -Wswitch warnings
ReinUsesLisp
1
-4
/
+6
2019-03-04
maxwell_to_vk: Initial implementation
ReinUsesLisp
1
-0
/
+483