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2020-09-06video_core: Remove all Core::System references in rendererReinUsesLisp1-1/+2
Now that the GPU is initialized when video backends are initialized, it's no longer needed to query components once the game is running: it can be done when yuzu is booting. This allows us to pass components between constructors and in the process remove all Core::System references in the video backend.
2020-04-29vulkan: Remove unnecessary includesLioncash1-1/+0
Reduces some header churn and reduces rebuilds when some header internals change. While we're at it we can also resolve a missing include in buffer_cache.
2020-04-11renderer_vulkan: Drop Vulkan-HppReinUsesLisp1-7/+7
2020-02-14vk_query_cache: Implement generic query cache on VulkanReinUsesLisp1-0/+104