Commit message (Expand) | Author | Files | Lines | |
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2019-04-21 | Corrections Half Float operations on const buffers and implement saturation. | Fernando Sahmkow | 1 | -10/+12 |
2019-04-16 | shader_ir/decode: Fix half float pre-operations and remove MetaHalfArithmetic | ReinUsesLisp | 1 | -6/+5 |
2019-04-16 | shader_ir/decode: Reduce severity of unimplemented half-float FTZ | ReinUsesLisp | 1 | -1/+3 |
2019-02-03 | shader_ir: Rename BasicBlock to NodeBlock | ReinUsesLisp | 1 | -1/+1 |
2019-02-03 | shader_ir: Pass decoded nodes as a whole instead of per basic blocks | ReinUsesLisp | 1 | -1/+1 |
2019-01-30 | shader_ir: Unify constant buffer offset values | ReinUsesLisp | 1 | -1/+1 |
2019-01-15 | shader_ir: Pass to decoder functions basic block's code | ReinUsesLisp | 1 | -1/+1 |
2019-01-15 | shader_decode: Fixup clang-format | ReinUsesLisp | 1 | -2/+1 |
2019-01-15 | shader_decode: Implement HADD2 and HMUL2 | ReinUsesLisp | 1 | -1/+48 |
2019-01-15 | shader_ir: Initial implementation | ReinUsesLisp | 1 | -0/+24 |