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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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video_core
/
shader
/
decode
/
half_set_predicate.cpp
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2019-11-07
shader/decode: Reduce severity of arithmetic rounding warnings
ReinUsesLisp
1
-1
/
+3
2019-10-07
shader/half_set_predicate: Fix HSETP2 for constant buffers
ReinUsesLisp
1
-0
/
+2
2019-10-07
shader/half_set_predicate: Reduce DEBUG_ASSERT to LOG_DEBUG
ReinUsesLisp
1
-1
/
+2
2019-09-04
half_set_predicate: Fix predicate assignments
ReinUsesLisp
1
-10
/
+9
2019-08-04
half_set_predicate: Fix HSETP2_C constant buffer offset
ReinUsesLisp
1
-1
/
+1
2019-07-26
decode/half_set_predicate: Fix predicates
ReinUsesLisp
1
-3
/
+3
2019-07-20
shader/half_set_predicate: Fix HSETP2 implementation
ReinUsesLisp
1
-17
/
+14
2019-07-20
shader/half_set_predicate: Implement missing HSETP2 variants
ReinUsesLisp
1
-13
/
+29
2019-07-18
Shader_Ir: Downgrade precision and rounding asserts to debug asserts.
Fernando Sahmkow
1
-1
/
+1
2019-06-06
shader: Use shared_ptr to store nodes and move initialization to file
ReinUsesLisp
1
-0
/
+1
2019-05-23
shader/decode/*: Add missing newline to files lacking them
Lioncash
1
-1
/
+1
2019-04-16
shader_ir/decode: Fix half float pre-operations and remove MetaHalfArithmetic
ReinUsesLisp
1
-4
/
+4
2019-02-03
shader_ir: Rename BasicBlock to NodeBlock
ReinUsesLisp
1
-1
/
+1
2019-02-03
shader_ir: Pass decoded nodes as a whole instead of per basic blocks
ReinUsesLisp
1
-1
/
+1
2019-01-15
shader_ir: Pass to decoder functions basic block's code
ReinUsesLisp
1
-1
/
+1
2019-01-15
shader_decode: Rework HSETP2
ReinUsesLisp
1
-3
/
+5
2019-01-15
shader_decode: Implement HSETP2
ReinUsesLisp
1
-1
/
+37
2019-01-15
shader_ir: Initial implementation
ReinUsesLisp
1
-0
/
+24