Commit message (Expand) | Author | Files | Lines | |
---|---|---|---|---|
2020-07-21 | video_core: Allow copy elision to take place where applicable | Lioncash | 1 | -10/+9 |
2020-04-12 | shader/video: Partially implement VMNMX | ReinUsesLisp | 1 | -0/+58 |
2019-10-24 | video_core/shader: Resolve instances of variable shadowing | Lioncash | 1 | -1/+1 |
2019-06-06 | shader: Use shared_ptr to store nodes and move initialization to file | ReinUsesLisp | 1 | -0/+1 |
2019-05-23 | shader/decode/*: Add missing newline to files lacking them | Lioncash | 1 | -1/+1 |
2019-02-03 | shader_ir: Rename BasicBlock to NodeBlock | ReinUsesLisp | 1 | -1/+1 |
2019-02-03 | shader_ir: Pass decoded nodes as a whole instead of per basic blocks | ReinUsesLisp | 1 | -1/+1 |
2019-01-15 | shader_ir: Pass to decoder functions basic block's code | ReinUsesLisp | 1 | -1/+1 |
2019-01-15 | shader_decode: Improve zero flag implementation | ReinUsesLisp | 1 | -4/+1 |
2019-01-15 | shader_decode: Use BitfieldExtract instead of shift + and | ReinUsesLisp | 1 | -9/+3 |
2019-01-15 | shader_decode: Implement VMAD and VSETP | ReinUsesLisp | 1 | -0/+120 |