Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2019-01-30 | shader_ir: Unify constant buffer offset values | ReinUsesLisp | 1 | -2/+3 | |
Constant buffer values on the shader IR were using different offsets if the access direct or indirect. cbuf34 has a non-multiplied offset while cbuf36 does. On shader decoding this commit multiplies it by four on cbuf34 queries. | |||||
2019-01-16 | shader_ir: Fixup clang build | ReinUsesLisp | 1 | -4/+6 | |
2019-01-15 | shader_decode: Fixup XMAD | ReinUsesLisp | 1 | -1/+1 | |
2019-01-15 | shader_ir: Pass to decoder functions basic block's code | ReinUsesLisp | 1 | -1/+1 | |
2019-01-15 | shader_decode: Improve zero flag implementation | ReinUsesLisp | 1 | -0/+1 | |
2019-01-15 | shader_decode: Use BitfieldExtract instead of shift + and | ReinUsesLisp | 1 | -20/+6 | |
2019-01-15 | video_core: Return safe values after an assert hits | ReinUsesLisp | 1 | -4/+4 | |
2019-01-15 | shader_decode: Fixup clang-format | ReinUsesLisp | 1 | -1/+1 | |
2019-01-15 | shader_decode: Implement XMAD | ReinUsesLisp | 1 | -1/+85 | |
2019-01-15 | shader_ir: Initial implementation | ReinUsesLisp | 1 | -0/+24 | |