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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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video_core
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shader
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shader.cpp
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2016-04-29
Common: Remove section measurement from profiler (#1731)
Yuri Kunde Schlesner
1
-3
/
+0
2016-04-14
shader_jit_x64.cpp: Rename JitCompiler to JitShader.
bunnei
1
-3
/
+3
2016-04-14
shader: Remove unused 'state' argument from 'Setup' function.
bunnei
1
-1
/
+1
2016-04-14
shader_jit_x64: Specify shader main offset at runtime.
bunnei
1
-3
/
+2
2016-04-14
shader_jit_x64: Allocate each program independently and persist for emu session.
bunnei
1
-20
/
+9
2016-04-05
Common: Remove Common::make_unique, use std::make_unique
MerryMage
1
-1
/
+0
2016-03-14
Respect vs output map
Jannik Vogel
1
-4
/
+14
2016-03-12
shader_jit_x64: Clear cache after code space fills up.
bunnei
1
-1
/
+13
2016-03-12
shader: Update log message to use proper log class.
bunnei
1
-1
/
+1
2016-03-03
Add immediate mode vertex submission
Dwayne Slater
1
-1
/
+2
2016-02-05
pica: Implement decoding of basic fragment lighting components.
bunnei
1
-2
/
+4
2015-09-10
video_core: Remove unused variables
Lioncash
1
-1
/
+0
2015-08-27
Shader JIT: ifdef out reference to ifdef'd out shader_map
archshift
1
-0
/
+2
2015-08-25
Integrate the MicroProfile profiling library
Yuri Kunde Schlesner
1
-0
/
+3
2015-08-16
Introduce a shader tracer to allow inspection of input/output values for each processed instruction.
Tony Wasserka
1
-4
/
+45
2015-08-16
citra-qt: Improve shader debugger.
Tony Wasserka
1
-6
/
+0
2015-08-16
Shader: Use a POD struct for registers.
bunnei
1
-18
/
+18
2015-08-16
Rename ARCHITECTURE_X64 definition to ARCHITECTURE_x86_64.
bunnei
1
-6
/
+5
2015-08-16
x64: Refactor to remove fake interfaces and general cleanups.
bunnei
1
-3
/
+6
2015-08-16
Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.
bunnei
1
-2
/
+40
2015-08-15
Common: Added MurmurHash3 hash function for general-purpose use.
bunnei
1
-1
/
+1
2015-08-15
Shader: Define a common interface for running vertex shader programs.
bunnei
1
-0
/
+105