Commit message (Collapse) | Author | Files | Lines | ||
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2016-03-09 | Common: Get rid of alignment macros | Lioncash | 1 | -4/+4 | |
The gl rasterizer already uses alignas, so we may as well move everything over. | |||||
2016-03-03 | Add immediate mode vertex submission | Dwayne Slater | 1 | -1/+17 | |
2016-02-05 | pica: Implement decoding of basic fragment lighting components. | bunnei | 1 | -3/+5 | |
- Diffuse - Distance attenuation - float16/float20 types - Vertex Shader 'view' output | |||||
2015-09-07 | Shader: Fix size_t to int casts of register offsets | aroulin | 1 | -6/+6 | |
2015-08-16 | Build fix for Debug configurations. | Tony Wasserka | 1 | -1/+1 | |
2015-08-16 | Introduce a shader tracer to allow inspection of input/output values for each processed instruction. | Tony Wasserka | 1 | -6/+189 | |
2015-08-16 | Shader: Use a POD struct for registers. | bunnei | 1 | -9/+12 | |
2015-08-16 | Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders. | bunnei | 1 | -0/+3 | |
- Config: Add an option for selecting to use shader JIT or interpreter. - Qt: Add a menu option for enabling/disabling the shader JIT. | |||||
2015-08-15 | Shader: Define a common interface for running vertex shader programs. | bunnei | 1 | -0/+163 | |