Commit message (Collapse) | Author | Files | Lines | ||
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2019-03-30 | shader_ir: Implement immediate register tracking | ReinUsesLisp | 1 | -1/+16 | |
2019-02-25 | shader/track: Resolve variable shadowing warnings | Lioncash | 1 | -5/+5 | |
2019-02-03 | shader/track: Search inside of conditional nodes | ReinUsesLisp | 1 | -0/+11 | |
Some games search conditionally use global memory instructions. This allows the heuristic to search inside conditional nodes for the source constant buffer. | |||||
2019-02-03 | shader_ir: Rename BasicBlock to NodeBlock | ReinUsesLisp | 1 | -3/+3 | |
It's not always used as a basic block. Rename it for consistency. | |||||
2019-01-30 | shader_decode: Implement LDG and basic cbuf tracking | ReinUsesLisp | 1 | -0/+76 | |