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Shader: RCP and RSQ computes only the 1st component
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Tests revealed that the component with w=1 is
SRC1 and not SRC2, it is now fixed on 3dbrew.
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Now supports dumping the current shader and recognizes a larger number of output semantics.
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- Config: Add an option for selecting to use shader JIT or interpreter.
- Qt: Add a menu option for enabling/disabling the shader JIT.
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