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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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video_core
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shader
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Age
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*
Shader: implement SGE, SGEI and SLT in JIT
aroulin
2015-08-19
2
-15
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+36
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Shader: implement SGE, SGEI in interpreter
aroulin
2015-08-19
1
-0
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+14
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*
Shader: Save caller-saved registers in JIT before a CALL
aroulin
2015-08-19
2
-0
/
+33
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*
Shader: implement EX2 and LG2 in JIT
aroulin
2015-08-17
2
-2
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+22
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*
Shader: implement EX2 and LG2 in interpreter
aroulin
2015-08-16
1
-0
/
+36
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*
Build fix for Debug configurations.
Tony Wasserka
2015-08-16
1
-1
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+1
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*
Introduce a shader tracer to allow inspection of input/output values for each processed instruction.
Tony Wasserka
2015-08-16
5
-37
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+322
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*
citra-qt: Improve shader debugger.
Tony Wasserka
2015-08-16
1
-6
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+0
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Now supports dumping the current shader and recognizes a larger number of output semantics.
*
Shader: Use a POD struct for registers.
bunnei
2015-08-16
5
-40
/
+43
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*
Rename ARCHITECTURE_X64 definition to ARCHITECTURE_x86_64.
bunnei
2015-08-16
1
-6
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+5
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*
Common: Cleanup CPU capability detection code.
bunnei
2015-08-16
1
-5
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+5
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*
Common: Move cpu_detect to x64 directory.
bunnei
2015-08-16
1
-2
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+1
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*
x64: Refactor to remove fake interfaces and general cleanups.
bunnei
2015-08-16
5
-144
/
+22
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*
JIT: Support negative address offsets.
bunnei
2015-08-16
1
-26
/
+25
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*
Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.
bunnei
2015-08-16
6
-2
/
+924
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- Config: Add an option for selecting to use shader JIT or interpreter. - Qt: Add a menu option for enabling/disabling the shader JIT.
*
Common: Added MurmurHash3 hash function for general-purpose use.
bunnei
2015-08-15
1
-1
/
+1
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*
Shader: Define a common interface for running vertex shader programs.
bunnei
2015-08-15
4
-184
/
+278
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*
Shader: Move shader code to its own subdirectory, "shader".
bunnei
2015-08-15
2
-0
/
+701