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2020-12-30video_core: Rewrite the texture cacheReinUsesLisp1-36/+0
The current texture cache has several points that hurt maintainability and performance. It's easy to break unrelated parts of the cache when doing minor changes. The cache can easily forget valuable information about the cached textures by CPU writes or simply by its normal usage.The current texture cache has several points that hurt maintainability and performance. It's easy to break unrelated parts of the cache when doing minor changes. The cache can easily forget valuable information about the cached textures by CPU writes or simply by its normal usage. This commit aims to address those issues.
2020-12-05video_core: Resolve more variable shadowing scenarios pt.3Lioncash1-9/+9
Cleans out the rest of the occurrences of variable shadowing and makes any further occurrences of shadowing compiler errors.
2019-06-25copy_params: use constexpr for constructorFernando Sahmkow1-3/+4
2019-06-21copy_params: Use constructor instead of C-like initializationReinUsesLisp1-0/+10
2019-06-21Correct Surface Base and Views for new Texture CacheFernando Sahmkow1-0/+25