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path: root/src/video_core/texture_cache/format_lookup_table.cpp (unfollow)
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2023-05-03GPU: implement missing ASTCFernando Sahmkow1-0/+6
2023-03-10video_core: Update texture formatFeng Chen1-31/+31
2022-10-21format_lookup_table: Implement R32_B24G8 with D32_FLOAT_S8_UINTMorph1-0/+2
2022-10-06VideoCore: Implement formats needed for N64 emulation.Fernando Sahmkow1-1/+1
2022-10-06Texture Cache: Add ASTC 10x5 Format.Fernando Sahmkow1-0/+4
2022-07-06renderer_(gl/vk): Implement ASTC_10x6_UNORMMorph1-0/+2
2022-04-23general: Convert source file copyright comments over to SPDXMorph1-3/+2
2022-04-14video_core: implement formats for N64 emulationFernando Sahmkow1-0/+6
2021-11-29Add missing pixel format mappingFeng Chen1-0/+2
2020-12-30video_core: Rewrite the texture cacheReinUsesLisp1-186/+194
2020-12-05video_core: Resolve more variable shadowing scenarios pt.3Lioncash1-6/+6
2020-07-21video_core: Remove unused variablesLioncash1-2/+0
2020-07-13video_core: Rearrange pixel format namesReinUsesLisp1-76/+76
2020-07-13video_core: Fix DXT4 and RGB565ReinUsesLisp1-4/+3
2020-07-13video_core/format_lookup_table: Add formats with existing PixelFormatReinUsesLisp1-1/+9
2020-05-28format_lookup_table: Implement G24S8 format as S8Z24ReinUsesLisp1-1/+2
2020-04-30texture: Implement R8G8UIMorph1-1/+2
2020-04-16texture_cache/format_lookup_table: Fix incorrect green, blue, and alpha indicesLioncash1-3/+3
2020-03-13video_core: Implement RGBA16_SNORMReinUsesLisp1-1/+2
2020-02-15texture: Implement R32IReinUsesLisp1-1/+2
2020-01-16format_lookup_table: Fix ZF32_X24S8 component typesReinUsesLisp1-1/+1
2019-11-15format_lookup_table: Address feedbackReinUsesLisp1-29/+23
2019-11-15texture_cache: Use a table instead of switch for texture formatsReinUsesLisp1-0/+214