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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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video_core
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texture_cache
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surface_base.cpp
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2020-12-05
video_core: Resolve more variable shadowing scenarios pt.3
Lioncash
1
-4
/
+4
2020-12-05
video_core: Resolve more variable shadowing scenarios pt.2
Lioncash
1
-13
/
+14
2020-09-22
General: Make use of std::nullopt where applicable
Lioncash
1
-3
/
+7
2020-07-13
video_core: Rearrange pixel format names
ReinUsesLisp
1
-1
/
+1
2020-06-22
TextureCache: Fix case where layer goes off bound.
Fernando Sahmkow
1
-0
/
+3
2020-06-08
texture_cache: Implement rendering to 3D textures
ReinUsesLisp
1
-4
/
+3
2020-04-15
Texture Cache: Read current data when flushing a 3D segment.
Fernando Sahmkow
1
-0
/
+6
2020-04-06
Texture Cache: Use vAddr instead of physical memory for caching.
Fernando Sahmkow
1
-32
/
+10
2020-04-01
video_core: Use native ASTC when available
ReinUsesLisp
1
-19
/
+20
2020-02-16
surface_base: Implement texture buffer flushes
ReinUsesLisp
1
-0
/
+4
2020-01-27
texture_cache/surface_base: Fix layered break down
ReinUsesLisp
1
-1
/
+1
2019-10-15
common: Rename binary_find.h to algorithm.h
Lioncash
1
-0
/
+1
2019-07-19
video_core: Resolve -Wreorder warnings
Lioncash
1
-3
/
+2
2019-07-14
Texture_Cache: Correct Linear Structural Match.
Fernando Sahmkow
1
-3
/
+6
2019-06-24
texture_cache/surface_base: Address feedback
ReinUsesLisp
1
-0
/
+4
2019-06-21
texture_cache: Style and Corrections
Fernando Sahmkow
1
-1
/
+1
2019-06-21
texture_cache: Implement Irregular Views in surfaces
Fernando Sahmkow
1
-0
/
+3
2019-06-21
texture_cache: move some large methods to cpp files
Fernando Sahmkow
1
-0
/
+103
2019-06-21
texture_cache: Handle uncontinuous surfaces.
Fernando Sahmkow
1
-8
/
+39
2019-06-21
texture_cache: loose TryReconstructSurface when accurate GPU is not on.
Fernando Sahmkow
1
-1
/
+1
2019-06-21
texture_cache: General Fixes
Fernando Sahmkow
1
-3
/
+15
2019-06-21
video_core: Use un-shifted block sizes to avoid integer divisions
ReinUsesLisp
1
-2
/
+1
2019-06-21
Reduce amount of size calculations.
Fernando Sahmkow
1
-7
/
+15
2019-06-21
texture_cache: Implement guest flushing
Fernando Sahmkow
1
-8
/
+11
2019-06-21
surface_base: Silence truncation warnings and minor renames and reordering
ReinUsesLisp
1
-16
/
+18
2019-06-21
Change texture_cache chaching from GPUAddr to CacheAddr
Fernando Sahmkow
1
-2
/
+3
2019-06-21
Correct Surface Base and Views for new Texture Cache
Fernando Sahmkow
1
-46
/
+62
2019-06-21
texture_cache: Remove execution context copies from the texture cache
ReinUsesLisp
1
-4
/
+4
2019-06-21
texture_cache: Split texture cache into different files
ReinUsesLisp
1
-0
/
+118