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path: root/src/video_core/texture_cache/surface_base.h (unfollow)
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2019-06-21Reduce amount of size calculations.Fernando Sahmkow1-18/+10
2019-06-21texture_cache: Correct premature texceptionsFernando Sahmkow1-3/+14
Due to our current infrastructure, it is possible for a mipmap to be set on as a render target before a texception of that mipmap's superset be set afterwards. This is problematic as we rely on texture views to set up texceptions and protecting render targets targets for 3D texture rendering. One simple solution is to configure framebuffers after texture setup but this brings other problems. This solution, forces a reconfiguration of the framebuffers after such event happens.
2019-06-21Fixes to mipmap's process and reconstruct processFernando Sahmkow1-2/+2
2019-06-21surface_base: Add parenthesis to EmplaceOverview's predicateReinUsesLisp1-3/+2
2019-06-21surface_view: Add constructor for ViewParamsReinUsesLisp1-27/+12
2019-06-21surface_base: Split BreakDown into layered and non-layered variantsReinUsesLisp1-45/+48
2019-06-21surface_base: Silence truncation warnings and minor renames and reorderingReinUsesLisp1-16/+19
2019-06-21copy_params: Use constructor instead of C-like initializationReinUsesLisp1-33/+20
2019-06-21Correct Mipmaps View method in Texture CacheFernando Sahmkow1-3/+2
2019-06-21Change texture_cache chaching from GPUAddr to CacheAddrFernando Sahmkow1-15/+15
This also reverses the changes to make invalidation and flushing through the GPU address.
2019-06-21Corrections to Structural MatchingFernando Sahmkow1-21/+45
The texture will now be reconstructed if the width only matches on GoB alignment.
2019-06-21Correct Surface Base and Views for new Texture CacheFernando Sahmkow1-77/+220
2019-06-21texture_cache: Remove execution context copies from the texture cacheReinUsesLisp1-5/+3
This is done to simplify the OpenGL implementation, it is needed for Vulkan.
2019-06-21texture_cache: Split texture cache into different filesReinUsesLisp1-0/+172