index
:
anonymous/yuzu
master
yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
mirror
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
video_core
/
textures
/
decoders.cpp
(
unfollow
)
Commit message (
Expand
)
Author
Files
Lines
2018-07-21
video_core: Use nested namespaces where applicable
Lioncash
1
-4
/
+2
2018-07-19
decoders: Fix calc of swizzle image_width_in_gobs.
bunnei
1
-1
/
+4
2018-07-15
gl_rasterizer_cache: Implement texture format G8R8.
bunnei
1
-0
/
+3
2018-07-15
gl_rasterizer_cache: Implement depth format Z16_UNORM.
bunnei
1
-0
/
+3
2018-07-07
GPU: Implemented the BC7U texture format.
Subv
1
-0
/
+3
2018-07-04
GPU: Implemented the 32 bit float depth buffer format.
Subv
1
-0
/
+2
2018-07-03
gl_rasterizer_cache: Implement PixelFormat S8Z24.
bunnei
1
-0
/
+2
2018-07-02
GPU: Implemented the Z24S8 depth format and load the depth framebuffer.
Subv
1
-0
/
+31
2018-06-30
GPU: Implemented the RGBA32_UINT rendertarget format.
Subv
1
-0
/
+4
2018-06-18
gl_rasterizer: Implement texture format ASTC_2D_4X4.
bunnei
1
-0
/
+3
2018-06-06
GPU: Implemented the R11FG11FB10F texture and rendertarget formats.
Subv
1
-0
/
+3
2018-06-02
GPU: Implemented the DXN1 (BC4) texture format.
Subv
1
-1
/
+5
2018-05-31
gl_rasterizer_cache: Implement PixelFormat RGBA16F.
bunnei
1
-0
/
+3
2018-05-30
GPU: Implemented the R8 texture format (0x1D)
Subv
1
-0
/
+4
2018-05-27
GPU: Implemented the A1B5G5R5 texture format (0x14)
Subv
1
-0
/
+3
2018-04-25
GPU: Make the Textures::CopySwizzledData function accessible from the outside of the file.
Subv
1
-3
/
+2
2018-04-25
gl_rasterizer_cache: Update to be based on GPU addresses, not CPU addresses.
bunnei
1
-0
/
+1
2018-04-22
GPU: Implement the A2BGR10 texture format.
Subv
1
-0
/
+3
2018-04-19
GPU: Add support for the DXT23 and DXT45 compressed texture formats.
Subv
1
-1
/
+9
2018-04-19
GPU: Implemented the B5G6R5 format.
Subv
1
-0
/
+4
2018-04-18
GPU: Allow using a configurable block height when unswizzling textures.
Subv
1
-5
/
+4
2018-03-24
Frontend: Updated the surface view debug widget to work with Maxwell surfaces.
Subv
1
-0
/
+11
2018-03-24
GPU: Added a method to unswizzle a texture without decoding it.
Subv
1
-2
/
+82
2018-03-24
GPU: Preliminary work for texture decoding.
Subv
1
-0
/
+14