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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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video_core
/
vertex_loader.h
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*
vertex_loader: Correct forward declaration of InputVertex
Lioncash
2016-05-09
1
-1
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+1
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It's actually a struct, not a class.
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vertex_loader: Provide an assertion for ensuring the loader has been setup
Lioncash
2016-05-09
1
-0
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+1
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Also adds an assert to ensure that Setup is not called more than once during a VertexLoader's lifetime.
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vertex_loader: Add constructors to facilitate immediate and two-step initialization
Lioncash
2016-05-09
1
-0
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+5
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vertex_loader: initialize_num_total_attributes.
Lioncash
2016-05-09
1
-1
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+1
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Keeps the public API sane.
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vertex_loader: Use std::array instead of raw C arrays
Lioncash
2016-05-09
1
-6
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+7
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VideoCore: Run include-what-you-use and fix most includes.
Emmanuel Gil Peyrot
2016-04-30
1
-4
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+9
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Move and rename the MemoryAccesses class to MemoryAccessTracker.
Henrik Rydgard
2016-04-29
1
-28
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+2
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*
Optimize the vertex loader, nearly doubling its speed.
Henrik Rydgard
2016-04-28
1
-1
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+0
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Don't keep base_address in the loader, it doesn't belong there (with it, the loader can't be cached).
Henrik Rydgard
2016-04-28
1
-3
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+2
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Move "&" to their proper place, add missing includes and make some properly relative.
Henrik Rydgard
2016-04-28
1
-2
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+5
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Refactor: Extract VertexLoader from command_processor.cpp.
Henrik Rydgard
2016-04-28
1
-0
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+53
Preparation for a similar concept to Dolphin or PPSSPP. These can be JIT-ed and cached.