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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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video_core
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vertex_shader.cpp
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Author
Files
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2015-05-10
vertex_shader: Implement FLR instruction.
bunnei
1
-0
/
+9
2015-05-10
vertex_shader: Implement MADI instruction.
bunnei
1
-4
/
+7
2015-05-07
GPU: Implemented default vertex shader attributes.
Subv
1
-16
/
+23
2015-03-12
Pica/VertexShader: Fix a bug caused due to incorrect assumptions of consecutive output register tables.
Tony Wasserka
1
-20
/
+24
2015-03-08
Update nihstro submodule to the initial release version.
archshift
1
-37
/
+38
2015-02-21
Pica/VertexShader: Fixed LOOP with more than one iteration.
Subv
1
-1
/
+4
2015-02-18
Pica/VertexShader: Implement the LOOP instruction.
Tony Wasserka
1
-14
/
+36
2015-02-12
Build: Fixed some warnings
Subv
1
-2
/
+2
2015-02-11
Asserts: break/crash program, fit to style guide; log.h->assert.h
archshift
1
-8
/
+5
2015-01-13
Pica/VertexShader: Implement JMPC/JMPU/CALLC/CALLU.
Tony Wasserka
1
-23
/
+52
2015-01-13
Pica/VertexShader: Implement the MAD instruction.
Tony Wasserka
1
-0
/
+69
2014-12-31
Pica/VertexShader: Coding style fixes.
Tony Wasserka
1
-16
/
+8
2014-12-31
Pica/CommandProcessor: Add support for integer uniforms.
Tony Wasserka
1
-0
/
+7
2014-12-29
Vertex Shader: Zero OutputVertex to avoid denormals
Yuri Kunde Schlesner
1
-0
/
+4
2014-12-21
Fix visual studio ambiguous symbol error
Apology11
1
-4
/
+4
2014-12-21
License change
purpasmart96
1
-1
/
+1
2014-12-20
Pica/VertexShader: Promote a log message to critical status.
Tony Wasserka
1
-1
/
+1
2014-12-20
Pica/VertexShader: Small optimization.
Tony Wasserka
1
-7
/
+7
2014-12-20
Pica/VertexShader: Be robust against invalid inputs.
Tony Wasserka
1
-2
/
+9
2014-12-20
Pica/VertexShader: Clarify a comment.
Tony Wasserka
1
-1
/
+3
2014-12-20
Pica/VertexShader: Cleanup flow control logic and implement CMP/IFU instructions.
Tony Wasserka
1
-50
/
+56
2014-12-20
Pica/VertexShader: Run instruction handlers according to the effective opcode.
Tony Wasserka
1
-1
/
+1
2014-12-20
Pica/VertexShader: Implement MAX instructions.
Tony Wasserka
1
-0
/
+9
2014-12-20
Pica: Add support for boolean uniforms.
Tony Wasserka
1
-1
/
+7
2014-12-20
Pica/VertexShader: Add support for MOVA, CMP and IFC.
Tony Wasserka
1
-7
/
+130
2014-12-20
Pica/VertexShader: Move code around a bit.
Tony Wasserka
1
-42
/
+58
2014-12-20
Pica/VertexShader: Some cleanups using std::array.
Tony Wasserka
1
-5
/
+16
2014-12-20
Pica/VertexShader: Support negating src2.
Tony Wasserka
1
-2
/
+9
2014-12-20
Pica/VertexShader: Remove (now) duplicated shader bytecode definitions in favor of nihstro's ones.
Tony Wasserka
1
-13
/
+30
2014-12-13
Convert old logging calls to new logging macros
Yuri Kunde Schlesner
1
-3
/
+3
2014-12-07
Integrate Boost into build system and perform a trivial cleanup in vertex_shader.cpp.
Tony Wasserka
1
-6
/
+10
2014-10-08
Fix warnings in video_core
Lioncash
1
-1
/
+1
2014-08-25
Pica/VertexShader: Fix a bug in the call stack handling.
Tony Wasserka
1
-2
/
+3
2014-08-25
Pica/VertexShader: Fix a bug in the bitfield definitions and add the "negate" field for swizzlers.
Tony Wasserka
1
-11
/
+17
2014-08-25
Pica: Add debug utilities for dumping shaders.
Tony Wasserka
1
-0
/
+18
2014-08-12
Pica: Add vertex shader implementation.
Tony Wasserka
1
-0
/
+270