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2014-09-07Dead code removal: video_core.cpp, load_symbol_map.cpparchshift1-7/+0
2014-09-01Replace GLEW with a glLoadGen loader.Yuri Kunde Schlesner1-5/+0
This should fix the GL loading errors that occur in some drivers due to the use of deprecated functions by GLEW. Side benefits are more accurate auto-completion (deprecated function and symbols don't exist) and faster pointer loading (less entrypoints to load). In addition it removes an external library depency, simplifying the build system a bit and eliminating one set of binary libraries for Windows.
2014-08-24Fix the threading for GL Context in Qt5.Sacha1-1/+0
Connect the emu_thread start/finish to a moveContext slot.
2014-08-12Use glewExperimental on Linux in order to fix GLFW-modearchshift1-3/+2
2014-06-12Preprocessor: #if's out OSX-specific GL changes on other platformsarchshift1-0/+3
2014-05-20Improved clarity and whitespacearchshift1-0/+1
Changed QGL version to 3,2 in order to be less restrictive, yet it should still change up to 4,1 on OSX on Qt5.
2014-05-01Fixed indentsarchshift1-2/+2
2014-05-01OpenGL 3+ on OSX with GLFWarchshift1-0/+2
2014-04-11cleaned up some logging messagesbunnei1-1/+2
2014-04-09fixed project includes to use new directory structurebunnei1-7/+7
2014-04-09got rid of 'src' folders in each sub-projectbunnei1-0/+0
2014-04-09fixed license header in video_corebunnei1-42/+3
2014-04-06added initial renderer codebunnei1-11/+8
2014-04-05added video_core project to solutionbunnei1-0/+91