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2014-12-20Pica/VertexShader: Promote a log message to critical status.Tony Wasserka1-1/+1
2014-12-20Pica/VertexShader: Small optimization.Tony Wasserka1-7/+7
2014-12-20Pica/VertexShader: Be robust against invalid inputs.Tony Wasserka1-2/+9
2014-12-20Pica/VertexShader: Clarify a comment.Tony Wasserka1-1/+3
2014-12-20Pica/DebugUtils: Further cleanups to LookupTexture.Tony Wasserka1-7/+7
2014-12-20Pica/DebugUtils: Fix two warnings.Tony Wasserka1-2/+2
2014-12-20Pica/DebugUtils: Better document LookupTexture.Tony Wasserka2-7/+16
2014-12-20Pica/Rasterizer: Get rid of C-style casts.Tony Wasserka1-4/+4
2014-12-20Pica/DebugUtils: Make a number of variables static.Tony Wasserka1-13/+13
2014-12-20Pica/VertexShader: Cleanup flow control logic and implement CMP/IFU instructions.Tony Wasserka1-50/+56
2014-12-20Pica/VertexShader: Run instruction handlers according to the effective opcode.Tony Wasserka1-1/+1
2014-12-20Pica/VertexShader: Implement MAX instructions.Tony Wasserka1-0/+9
2014-12-20Pica: Add support for boolean uniforms.Tony Wasserka4-2/+21
2014-12-20Pica/VertexShader: Add support for MOVA, CMP and IFC.Tony Wasserka2-7/+138
2014-12-20Pica/VertexShader: Move code around a bit.Tony Wasserka1-42/+58
2014-12-20Pica/VertexShader: Some cleanups using std::array.Tony Wasserka2-5/+19
2014-12-20Pica/VertexShader: Support negating src2.Tony Wasserka2-3/+9
2014-12-20Pica/DebugUtils: Replace duplicated SHBIN structures in favor of nihstro's ones.Tony Wasserka1-61/+8
2014-12-20Pica/VertexShader: Remove (now) duplicated shader bytecode definitions in favor of nihstro's ones.Tony Wasserka2-222/+30
2014-12-20Pica/DebugUtils: Add an event triggered after loading a vertex.Tony Wasserka2-0/+4
2014-12-20Pica/PrimitiveAssembly: Implement triangle strips.Tony Wasserka2-8/+16
2014-12-20Pica/CommandProcessor: Add a safety check for invalid (?) GPU configurations.Tony Wasserka1-0/+7
2014-12-20Pica/CommandProcessor: Fix vertex decoding if multiple memory areas are accessed for different attributes.Tony Wasserka1-7/+8
2014-12-20Add support for a ridiculous number of texture formats.Tony Wasserka2-7/+80
2014-12-20Pica: Unify ugly address translation hacks.Tony Wasserka5-16/+25
2014-12-20Pica: Further improve Tev emulation.Tony Wasserka3-12/+51
2014-12-20Pica: Merge texture lookup logic for DebugUtils and Rasterizer.Tony Wasserka3-55/+41
2014-12-20Pica: Implement texture wrapping.Tony Wasserka2-2/+31
2014-12-20Pica/DebugUtils: Add support for RGBA8, RGBA5551, RGBA4 and A8 texture formats.Tony Wasserka2-3/+48
2014-12-20Pica: Initial support for multitexturing.Tony Wasserka3-24/+83
2014-12-20Clean up some warningsChin1-2/+2
2014-12-19Properly erase/remove an observerchinhodado1-1/+1
2014-12-13Convert old logging calls to new logging macrosYuri Kunde Schlesner10-38/+50
2014-12-12MemMap: Renamed "GSP" heap to "linear", as this is not specific to GSP.bunnei1-2/+2
2014-12-10GSP: Trigger GPU interrupts at more accurate locations.bunnei2-1/+15
2014-12-10GPU: Fixed bug in command list size decoding.bunnei1-1/+2
2014-12-09Pica: Re-enable command names on MSVC.Tony Wasserka1-5/+0
2014-12-09More coding style fixes.Tony Wasserka1-6/+12
2014-12-09Some code cleanup.Tony Wasserka1-3/+1
2014-12-09citra_qt: Add enhanced texture debugging widgets.Tony Wasserka3-1/+30
2014-12-09citra-qt: Add texture viewer to Pica command list.Tony Wasserka2-21/+45
2014-12-09Pica/DebugUtils: Add breakpoint functionality.Tony Wasserka3-0/+189
2014-12-09Build fix for something which shouldn't have compiled successfully to begin with.Tony Wasserka1-1/+1
2014-12-07Integrate Boost into build system and perform a trivial cleanup in vertex_shader.cpp.Tony Wasserka1-6/+10
2014-12-03Change NULLs to nullptrs.Rohit Nirmal2-7/+7
2014-12-01Silence a few -Wsign-compare warnings.Rohit Nirmal3-6/+6
2014-11-30Fixed viewport error caused by roundingvaguilar1-2/+2
2014-11-19Remove tabs in all files except in skyeye imports and in generated GL codeEmmanuel Gil Peyrot4-14/+14
2014-11-19Remove trailing spaces in every file but the ones imported from SkyEye, AOSP or generatedEmmanuel Gil Peyrot2-3/+3
2014-11-18OpenGL Renderer: Cleanup viewport extent calculation.Tony Wasserka2-44/+29
2014-11-18Fixup EmuWindow interface and implementations thereof.Tony Wasserka1-3/+3
2014-11-18Viewport scaling and display density independenceKevin Hartman2-1/+50
2014-11-16vertex_shader: Fix control reaches end of function warningLioncash1-1/+1
2014-11-14Fix two format strings.Lioncash1-2/+2
2014-10-30Fix some warningsSean2-3/+3
2014-10-29Renamed souce files of services to match port namesGareth Poole1-1/+1
2014-10-26Add `override` keyword through the code.Yuri Kunde Schlesner1-4/+4
2014-10-21Only check OpenGL shader log if size is >1.Yuri Kunde Schlesner1-9/+6
2014-10-12Rework OpenGL renderer.Yuri Kunde Schlesner4-233/+193
2014-10-12OpenGL renderer: Shuffle initialization code around and rename functions.Yuri Kunde Schlesner2-25/+18
2014-10-12Remove virtual inheritance from RendererOpenGLYuri Kunde Schlesner2-3/+3
2014-10-08Fix warnings in video_coreLioncash7-23/+23
2014-09-17Common: Rename the File namespace to FileUtil, to match the filename and prevent collisions.Emmanuel Gil Peyrot1-1/+1
2014-09-14Core: Fix warnings in gpu.cppLioncash1-1/+1
2014-09-12Added support for multiple input device types for KeyMap and connected Qt.Kevin Hartman1-0/+1
2014-09-09Moved common_types::Rect from common to Common namespacearchshift2-3/+3
2014-09-07renderer_opengl.cpp: improved alignment for readabilityarchshift1-16/+16
2014-09-07Dead code removal: video_core.cpp, load_symbol_map.cpparchshift1-7/+0
2014-09-07utils: cleaned up DumpTGA, removing redundanciesarchshift2-21/+13
2014-09-01Remove hand-crafted Visual Studio solution.Yuri Kunde Schlesner2-217/+0
2014-09-01CMake cleanupYuri Kunde Schlesner1-13/+26
2014-09-01Replace GLEW with a glLoadGen loader.Yuri Kunde Schlesner10-13/+2819
2014-08-28Downgrade GLSL version to 1.50 (compatible with GL 3.2)Yuri Kunde Schlesner3-10/+15
2014-08-26VideoCore: Fixes rendering issues on Qt and corrects framebuffer output size.bunnei4-8/+15
2014-08-26Rewrite of OpenGL renderer, including OS X supportKevin Hartman8-211/+340
2014-08-25Pica/Rasterizer: Clarify a TODO.Tony Wasserka1-1/+3
2014-08-25Pica/VertexShader: Fix a bug in the call stack handling.Tony Wasserka1-2/+3
2014-08-25Math: Warning fixes.Tony Wasserka1-14/+23
2014-08-25Pica: Consolidate the primitive assembly code in PrimitiveAssembly and GeometryDumper.Tony Wasserka5-46/+74
2014-08-25Pica/Rasterizer: Add texturing support.Tony Wasserka3-18/+69
2014-08-25Pica/DebugUtils: Add convenient tev setup printer.Tony Wasserka3-0/+101
2014-08-25Pica/Rasterizer: Add initial implementation of texture combiners.Tony Wasserka2-2/+225
2014-08-25Pica: Add support for dumping textures.Tony Wasserka3-1/+177
2014-08-25Pica/Math: Improved the design of the Vec2/Vec3/Vec4 classes and simplified rasterizer code accordingly.Tony Wasserka3-98/+133
2014-08-25Pica/VertexShader: Fix a bug in the bitfield definitions and add the "negate" field for swizzlers.Tony Wasserka2-14/+92
2014-08-25Pica/citra-qt: Replace command list view and command list debugging code with something more sophisticated.Tony Wasserka4-63/+78
2014-08-25Pica/CommandProcessor: Implement parameter masking.Tony Wasserka2-6/+25
2014-08-25Pica: Add debug utilities for dumping shaders.Tony Wasserka4-1/+227
2014-08-25Pica: Add debug utility functions for dumping geometry data.Tony Wasserka6-4/+123
2014-08-24Fix the threading for GL Context in Qt5.Sacha1-1/+0
2014-08-13float24: Remove private default constructorarchshift1-2/+0
2014-08-12Use glewExperimental on Linux in order to fix GLFW-modearchshift1-3/+2
2014-08-12Pica: Add basic rasterizer.Tony Wasserka7-2/+260
2014-08-12Pica: Add triangle clipper.Tony Wasserka7-8/+230
2014-08-12Pica: Add primitive assembly stage.Tony Wasserka7-2/+95
2014-08-12Pica: Add vertex shader implementation.Tony Wasserka7-10/+722
2014-08-12Pica: Implement vertex loading.Tony Wasserka2-8/+102
2014-08-12Pica: Add register definition for vertex loading and rendering.Tony Wasserka1-33/+128
2014-08-12Pica: Add command processor.Tony Wasserka7-5/+107
2014-08-12Pica: Add float24 structure.Tony Wasserka1-0/+75
2014-08-12Video core: Add utility class for vector operations.Tony Wasserka4-1/+582
2014-08-12Pica/GPU: Change hardware registers to use physical addresses rather than virtual ones.Tony Wasserka2-8/+8
2014-08-12Remove the fancy RegisterSet class introduced in 4c2bff61e.Tony Wasserka2-100/+146
2014-08-06GSP: Removed dumb GX prefixes to functions/structs in GSP namespace.bunnei1-6/+6
2014-07-23Use uniform formatting when printing hexadecimal numbers.Tony Wasserka1-1/+1
2014-07-23GSP: Clean up GX command processing a lot and treat command id as a u8 rather than a u32.Tony Wasserka1-3/+2
2014-07-23RegisterSet: Simplify code by using structs for register definition instead of unions.Tony Wasserka1-9/+9
2014-07-23GPU: Make use of RegisterSet.Tony Wasserka1-26/+28
2014-07-23Renderer: Fix component order in bottom framebuffer.Tony Wasserka2-5/+4
2014-07-23Renderer: Respect the active_fb GPU register.Tony Wasserka1-2/+9
2014-07-23Renderer: Add a few TODOs.Tony Wasserka1-3/+10
2014-07-22GPU debugger: Don't keep track of debugging data if no debugger views are active.Tony Wasserka1-0/+6
2014-06-12GPU debugger: Const correctness and build fix.Tony Wasserka1-3/+3
2014-06-12Preprocessor: #if's out OSX-specific GL changes on other platformsarchshift1-0/+3
2014-06-12Pica: Use some template magic to define register structures efficiently.Tony Wasserka1-25/+102
2014-06-12Further refine GPU command list debugging.Tony Wasserka2-0/+17
2014-06-12Refine command list debugging functionality and its qt interface.Tony Wasserka2-8/+17
2014-06-12citra-qt: Add command list view.Tony Wasserka1-2/+2
2014-06-12GPU debugger: Add functionality to inspect command lists.Tony Wasserka1-1/+53
2014-06-12video core: added PICA definitions file.Tony Wasserka3-0/+37
2014-06-12Rename LCD to GPU.Tony Wasserka1-3/+3
2014-06-12Add initial graphics debugger interface.Tony Wasserka3-3/+102
2014-05-20common_types: Changed BasicRect back to Rect, in the common namespacearchshift2-3/+3
2014-05-20Improved clarity and whitespacearchshift2-3/+4
2014-05-20CMakeLists: rename HEADS, improved commentsarchshift1-2/+2
2014-05-19Indent fixesarchshift1-31/+31
2014-05-08Update FlipFramebufferSethpaien1-7/+6
2014-05-01Fixed indentsarchshift2-37/+35
2014-05-01Reverse debugging changesarchshift1-2/+0
2014-05-01Unintended change reversalarchshift1-36/+36
2014-05-01TGA dumps work, courtesy of @bunneiarchshift2-36/+38
2014-05-01OpenGL 3+ on OSX with GLFWarchshift1-0/+2
2014-04-29IT'S ALIVE!archshift1-1/+6
2014-04-28Xcode complains that the class name is redundant.archshift1-1/+1
2014-04-28Rect to BasicRectarchshift2-3/+3
2014-04-28removed DISALLOW_COPY_AND_ASSIGN in favor of NonCopyable classbunnei2-4/+1
2014-04-27fixed renderer to use correct framebuffer locationbunnei2-8/+7
2014-04-22fixed GL context acquire (applies to Qt GUI only)bunnei1-0/+2
2014-04-18renamed hw_lcd module to just lcdbunnei1-1/+1
2014-04-17fixed framebuffer color orderbunnei1-1/+1
2014-04-17removed hard-coded framebuffer addresses from renderer_opengl.cppbunnei1-2/+4
2014-04-11cleaned up some logging messagesbunnei1-1/+2
2014-04-10fixed a bunch of errors in CMakeListsbunnei1-3/+3
2014-04-10updated CMakeListsbunnei1-16/+2
2014-04-09fixed project includes to use new directory structurebunnei9-38/+39
2014-04-09got rid of 'src' folders in each sub-projectbunnei7-0/+0
2014-04-09fixed license header in video_corebunnei7-182/+23
2014-04-09- removed lots of unused code from gekkobunnei3-367/+110
2014-04-07added support for renderering the external framebuffersbunnei2-20/+147
2014-04-07added external framebuffer GL handlesbunnei1-2/+11
2014-04-06added initial renderer codebunnei7-19/+534
2014-04-05added video_core project to solutionbunnei8-0/+567