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#include "precompiled/PCH.h"
#ifndef FENCELINE
#define FENCELINE
#include "main/constants.h"
class tlDataChunk;
class FenceLineNode : public MPxLocatorNode
{
public:
FenceLineNode();
~FenceLineNode();
static void* creator();
static MStatus initialize();
virtual void postConstructor();
static void AddWall( MObject& fenceLine, MObject& wall );
//This is how you export one of these.
static tlDataChunk* Export( MObject& fenceNode, tlHistory& history );
static MTypeId id;
static const char* stringId;
};
#endif
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