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Diffstat (limited to 'game/code/roads/roadrendertest.h')
-rw-r--r-- | game/code/roads/roadrendertest.h | 60 |
1 files changed, 60 insertions, 0 deletions
diff --git a/game/code/roads/roadrendertest.h b/game/code/roads/roadrendertest.h new file mode 100644 index 0000000..78a4e22 --- /dev/null +++ b/game/code/roads/roadrendertest.h @@ -0,0 +1,60 @@ +//============================================================================= +// Copyright (C) 2002 Radical Entertainment Ltd. All rights reserved. +// +// File: roadrendertest.h +// +// Description: Blahblahblah +// +// History: 27/06/2002 + Created -- Cary Brisebois +// +//============================================================================= + +#ifndef ROADRENDERTEST_H +#define ROADRENDERTEST_H + +#ifndef RAD_RELEASE +//======================================== +// Nested Includes +//======================================== +#include <radmath/radmath.hpp> +#include <roads/roadsegment.h> +#include <render/Culling/ReserveArray.h> + +#include <p3d/drawable.hpp> + +//======================================== +// Forward References +//======================================== + +//============================================================================= +// +// Synopsis: Blahblahblah +// +//============================================================================= + +class RoadRenderTest : public tDrawable +{ +public: + RoadRenderTest(); + virtual ~RoadRenderTest(); + + void Display(); + void DisplaySpawnSegments(); + void DisplayTerrainType( void ); + + ReserveArray<RoadSegment*> mSegments; + +private: + + bool mDisplay; + bool mDisplaySpawnSegments; + bool mDisplayTerrainTypes; + + //Prevent wasteful constructor creation. + RoadRenderTest( const RoadRenderTest& roadrendertest ); + RoadRenderTest& operator=( const RoadRenderTest& roadrendertest ); +}; + +#endif + +#endif //ROADRENDERTEST_H |