diff options
author | Svxy <aidan61605@gmail.com> | 2023-05-31 23:31:32 +0200 |
---|---|---|
committer | Svxy <aidan61605@gmail.com> | 2023-05-31 23:31:32 +0200 |
commit | eb4b3404aa00220d659e532151dab13d642c17a3 (patch) | |
tree | 7e1107c4995489a26c4007e41b53ea8d00ab2134 /tools/relatedfiles | |
download | The-Simpsons-Hit-and-Run-TSH&R-PC.tar The-Simpsons-Hit-and-Run-TSH&R-PC.tar.gz The-Simpsons-Hit-and-Run-TSH&R-PC.tar.bz2 The-Simpsons-Hit-and-Run-TSH&R-PC.tar.lz The-Simpsons-Hit-and-Run-TSH&R-PC.tar.xz The-Simpsons-Hit-and-Run-TSH&R-PC.tar.zst The-Simpsons-Hit-and-Run-TSH&R-PC.zip |
Diffstat (limited to 'tools/relatedfiles')
-rw-r--r-- | tools/relatedfiles/Debug/relatedfiles.log | 14 | ||||
-rw-r--r-- | tools/relatedfiles/Debug/relatedfiles.tlog/cl.command.1.tlog | 1 | ||||
-rw-r--r-- | tools/relatedfiles/Debug/relatedfiles.tlog/relatedfiles.lastbuildstate | 2 | ||||
-rw-r--r-- | tools/relatedfiles/Debug/relatedfiles.tlog/unsuccessfulbuild | 0 | ||||
-rw-r--r-- | tools/relatedfiles/Debug/vc120.idb | bin | 0 -> 11264 bytes | |||
-rw-r--r-- | tools/relatedfiles/Debug/vc120.pdb | bin | 0 -> 53248 bytes | |||
-rw-r--r-- | tools/relatedfiles/relatedfiles.dsp | 840 | ||||
-rw-r--r-- | tools/relatedfiles/relatedfiles.vcproj | 701 | ||||
-rw-r--r-- | tools/relatedfiles/relatedfiles.vcxproj | 319 | ||||
-rw-r--r-- | tools/relatedfiles/relatedfiles.vcxproj.filters | 581 |
10 files changed, 2458 insertions, 0 deletions
diff --git a/tools/relatedfiles/Debug/relatedfiles.log b/tools/relatedfiles/Debug/relatedfiles.log new file mode 100644 index 0000000..2585096 --- /dev/null +++ b/tools/relatedfiles/Debug/relatedfiles.log @@ -0,0 +1,14 @@ +Build started 11/7/2015 5:44:20 PM. + 1>Project "G:\Code\Simpsons Hit&Run\tools\relatedfiles\relatedfiles.vcxproj" on node 4 (Build target(s)). + 1>ClCompile: + C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\CL.exe /c /I../../game/code/constants /I../../game/libs/radmath /I../../game/libs/pure3d/toollib/inc /I../../game/libs/pure3d/constants /I../../game/libs/pure3d/toollib/chunks16/inc /ZI /nologo /W3 /WX- /Od /Oy- /D WIN32 /D _DEBUG /D _CONSOLE /D RAD_DEBUG /D RAD_PC /D RAD_WIN32 /D _MBCS /Gm- /EHsc /RTC1 /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Fo".\Debug/" /Fd".\Debug/vc120.pdb" /Gd /TP /analyze- /errorReport:prompt ..\..\game\libs\pure3d\toollib\src\tlDataChunk.cpp ..\..\game\libs\pure3d\toollib\toollib_extras.cpp + tlDataChunk.cpp + 1>g:\code\simpsons hit&run\game\libs\pure3d\toollib\inc\chunkmanip.hpp(13): fatal error C1083: Cannot open include file: 'tlSmartPropChunk.hpp': No such file or directory + toollib_extras.cpp + 1>g:\code\simpsons hit&run\game\libs\pure3d\toollib\inc\chunkmanip.hpp(13): fatal error C1083: Cannot open include file: 'tlSmartPropChunk.hpp': No such file or directory + Generating Code... + 1>Done Building Project "G:\Code\Simpsons Hit&Run\tools\relatedfiles\relatedfiles.vcxproj" (Build target(s)) -- FAILED. + +Build FAILED. + +Time Elapsed 00:00:00.49 diff --git a/tools/relatedfiles/Debug/relatedfiles.tlog/cl.command.1.tlog b/tools/relatedfiles/Debug/relatedfiles.tlog/cl.command.1.tlog new file mode 100644 index 0000000..46b134b --- /dev/null +++ b/tools/relatedfiles/Debug/relatedfiles.tlog/cl.command.1.tlog @@ -0,0 +1 @@ +ÿþ
\ No newline at end of file diff --git a/tools/relatedfiles/Debug/relatedfiles.tlog/relatedfiles.lastbuildstate b/tools/relatedfiles/Debug/relatedfiles.tlog/relatedfiles.lastbuildstate new file mode 100644 index 0000000..72cdac1 --- /dev/null +++ b/tools/relatedfiles/Debug/relatedfiles.tlog/relatedfiles.lastbuildstate @@ -0,0 +1,2 @@ +#TargetFrameworkVersion=v4.0:PlatformToolSet=v120:EnableManagedIncrementalBuild=false:VCToolArchitecture=Native32Bit +Debug|Win32|G:\Code\Simpsons Hit&Run\tools\| diff --git a/tools/relatedfiles/Debug/relatedfiles.tlog/unsuccessfulbuild b/tools/relatedfiles/Debug/relatedfiles.tlog/unsuccessfulbuild new file mode 100644 index 0000000..e69de29 --- /dev/null +++ b/tools/relatedfiles/Debug/relatedfiles.tlog/unsuccessfulbuild diff --git a/tools/relatedfiles/Debug/vc120.idb b/tools/relatedfiles/Debug/vc120.idb Binary files differnew file mode 100644 index 0000000..f2afced --- /dev/null +++ b/tools/relatedfiles/Debug/vc120.idb diff --git a/tools/relatedfiles/Debug/vc120.pdb b/tools/relatedfiles/Debug/vc120.pdb Binary files differnew file mode 100644 index 0000000..33810eb --- /dev/null +++ b/tools/relatedfiles/Debug/vc120.pdb diff --git a/tools/relatedfiles/relatedfiles.dsp b/tools/relatedfiles/relatedfiles.dsp new file mode 100644 index 0000000..a966e5d --- /dev/null +++ b/tools/relatedfiles/relatedfiles.dsp @@ -0,0 +1,840 @@ +# Microsoft Developer Studio Project File - Name="relatedfiles" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 60000 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=relatedfiles - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "relatedfiles.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "relatedfiles.mak" CFG="relatedfiles - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "relatedfiles - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "relatedfiles - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "relatedfiles" +# PROP Scc_LocalPath "." +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "relatedfiles - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "../../game/libs/pure3d/toollib/inc" /I "../../game/libs/pure3d/constants" /I "../../game/libs/pure3d/toollib/chunks16/inc" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x1009 /d "NDEBUG" +# ADD RSC /l 0x1009 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 + +!ELSEIF "$(CFG)" == 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Begin Source File + +SOURCE=..\..\game\libs\pure3d\toollib\inc\tlBuffer.hpp +# End Source File +# Begin Source File + +SOURCE=..\..\game\libs\pure3d\toollib\inc\tlByteStream.hpp +# End Source File +# Begin Source File + +SOURCE=..\..\game\libs\pure3d\toollib\inc\tlcamera.hpp +# End Source File +# Begin Source File + +SOURCE=..\..\game\libs\pure3d\toollib\inc\tlCameraAnim.hpp +# End Source File +# Begin Source File + +SOURCE=..\..\game\libs\pure3d\toollib\inc\tlChannel.hpp +# End Source File +# Begin Source File + +SOURCE=..\..\game\libs\pure3d\toollib\inc\tlChunk16.hpp +# End Source File +# Begin Source File + +SOURCE=..\..\game\libs\pure3d\toollib\inc\tlCollisionObject.hpp +# End Source File +# Begin Source File + +SOURCE=..\..\game\libs\pure3d\toollib\inc\tlColour.hpp +# End Source File +# Begin Source File + +SOURCE=..\..\game\libs\pure3d\toollib\inc\tlCompositeDrawable.hpp +# End Source File +# Begin Source File + 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