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-rw-r--r--game/code/cards/collectorcard.h63
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diff --git a/game/code/cards/collectorcard.h b/game/code/cards/collectorcard.h
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+//===========================================================================
+// Copyright (C) 2000 Radical Entertainment Ltd. All rights reserved.
+//
+// Component: CollectorCard
+//
+// Description: Interface for the CollectorCard class.
+//
+// Authors: Tony Chu
+//
+// Revisions Date Author Revision
+// 2002/08/06 TChu Created for SRR2
+//
+//===========================================================================
+
+#ifndef COLLECTORCARD_H
+#define COLLECTORCARD_H
+
+//===========================================================================
+// Nested Includes
+//===========================================================================
+
+#include <cards/card.h>
+
+//===========================================================================
+// Forward References
+//===========================================================================
+
+//===========================================================================
+// Interface Definitions
+//===========================================================================
+
+class CollectorCard : public Card
+{
+public:
+ CollectorCard( unsigned int ID,
+ unsigned int level,
+ unsigned int levelID,
+ tUID cardName,
+ const eQuoteID* quotes,
+ int numQuotes );
+
+ virtual ~CollectorCard();
+
+ virtual eCardType GetType() const { return COLLECTOR_CARD; }
+
+private:
+
+ //---------------------------------------------------------------------
+ // Private Functions
+ //---------------------------------------------------------------------
+
+ // No copying or assignment. Declare but don't define.
+ //
+ CollectorCard( const CollectorCard& );
+ CollectorCard& operator= ( const CollectorCard& );
+
+ //---------------------------------------------------------------------
+ // Private Data
+ //---------------------------------------------------------------------
+
+};
+
+#endif // COLLECTORCARD_H