diff options
Diffstat (limited to 'game/code/main/gamecube_extras/gcmanager.h')
-rw-r--r-- | game/code/main/gamecube_extras/gcmanager.h | 83 |
1 files changed, 83 insertions, 0 deletions
diff --git a/game/code/main/gamecube_extras/gcmanager.h b/game/code/main/gamecube_extras/gcmanager.h new file mode 100644 index 0000000..720e1fa --- /dev/null +++ b/game/code/main/gamecube_extras/gcmanager.h @@ -0,0 +1,83 @@ +//============================================================================= +// Copyright (C) 2002 Radical Entertainment Ltd. All rights reserved. +// +// File: gcmanager.h +// +// Description: Blahblahblah +// +// History: 14/06/2002 + Created -- Cary Brisebois +// +//============================================================================= + +#ifndef GCMANAGER_H +#define GCMANAGER_H + +//======================================== +// Nested Includes +//======================================== +#include <radtime.hpp> // IRadTimerCallback + +//======================================== +// Forward References +//======================================== +#include <dolphin/pad.h> + +//============================================================================= +// +// Synopsis: Blahblahblah +// +//============================================================================= + +class GCManager : public IRadTimerCallback +{ +public: + static GCManager* GetInstance(); + + void Init(); + + void Reset(); + void PerformReset( bool displaySplash = true, bool launchIPL = false ); + + //For IRadTimerCallback + void OnTimerDone( unsigned int elapsedTime, void * pUserData ); + + void ChangeResolution( int x, int y, int bpp ); + + void DoProgressiveScanTest(); + + // MKR - adding StopRumble, turn off rumble immediately (for use when the GC cover is opened) + void StopRumble(); + + void TestForReset(); + +private: + static GCManager* mInstance; + + bool mReset; + bool mDoingReset; + + bool mControllerReset[PAD_MAX_CONTROLLERS]; + unsigned int mResetTime[PAD_MAX_CONTROLLERS]; + + // Timer for updates. + IRadTimer* mTimer; + + GCManager(); + virtual ~GCManager(); + + void ControllerReset(); + void StopEverything(); + + //Prevent wasteful constructor creation. + GCManager( const GCManager& gcmanager ); + GCManager& operator=( const GCManager& gcmanager ); +}; + + +//***************************************************************************** +// +// Inline Public Member Functions +// +//***************************************************************************** + +#endif //GCMANAGER_H |