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-rw-r--r--tools/statepropbuilder/apps/spbuilder/build/spengine/spengine.dsp179
1 files changed, 179 insertions, 0 deletions
diff --git a/tools/statepropbuilder/apps/spbuilder/build/spengine/spengine.dsp b/tools/statepropbuilder/apps/spbuilder/build/spengine/spengine.dsp
new file mode 100644
index 0000000..0e4b5e2
--- /dev/null
+++ b/tools/statepropbuilder/apps/spbuilder/build/spengine/spengine.dsp
@@ -0,0 +1,179 @@
+# Microsoft Developer Studio Project File - Name="spengine" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 60000
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
+
+CFG=spengine - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "spengine.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "spengine.mak" CFG="spengine - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "spengine - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "spengine - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName "spengine"
+# PROP Scc_LocalPath "."
+CPP=snCl.exe
+MTL=midl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "spengine - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "SPENGINE_EXPORTS" /YX /FD /c
+# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../code" /I "../../../../../ftech/radcore/inc/" /I "../../../../../radmath/" /I "../../../../../pure3d/" /I "../../../../../poser/inc/" /I "../../../../../pure3d/toollib/inc" /I "../../../../../pure3d/constants/" /I "../../../../../sim/" /D "NDEBUG" /D "RAD_TUNE" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "RAD_WIN32" /D "RAD_PC" /D "SMARTPROP_ENGINE" /FR /YX /FD /c
+# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=snLink.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ws2_32.lib /nologo /dll /machine:I386 /out:"../../bin/spengine.dll"
+# Begin Special Build Tool
+SOURCE="$(InputPath)"
+PostBuild_Cmds=copy ..\..\..\..\..\pure3d\build\lib\pddidx8t.dll ..\..\bin coff2omf release\spengine.lib ..\..\bin\spengineb.lib
+# End Special Build Tool
+
+!ELSEIF "$(CFG)" == "spengine - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Debug"
+# PROP Intermediate_Dir "Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "SPENGINE_EXPORTS" /YX /FD /GZ /c
+# ADD CPP /nologo /MTd /W3 /Gm /GR /ZI /Od /I "../../code/" /I "../../../../../radcore/inc/" /I "../../../../../radmath" /I "../../../../../pure3d/" /I "../../../../../sim/" /I "../../../../../poser/inc/" /I "../../../../../pure3d/toollib/inc" /I "../../../../../pure3d/constants/" /I "../../../../../radcontent/inc" /D "_DEBUG" /D "RAD_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "RAD_WIN32" /D "RAD_PC" /D "SMARTPROP_ENGINE" /FR /YX /FD /I /I /I /I /GZ /c
+# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=snLink.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ws2_32.lib /nologo /dll /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"../../bin/spengine.dll" /pdbtype:sept
+# Begin Special Build Tool
+SOURCE="$(InputPath)"
+PostBuild_Cmds=copy ..\..\..\..\..\pure3d\build\lib\pddidx8d.dll ..\..\bin coff2omf debug\spengine.lib ..\..\bin\spengineb.lib
+# End Special Build Tool
+
+!ENDIF
+
+# Begin Target
+
+# Name "spengine - Win32 Release"
+# Name "spengine - Win32 Debug"
+# Begin Group "interface"
+
+# PROP Default_Filter ""
+# Begin Source File
+
+SOURCE=..\..\code\sp\interface\base.hpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\code\sp\interface\context.hpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\code\sp\interface.hpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\code\sp\interface\platform.hpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\code\sp\interface\workspace.hpp
+# End Source File
+# End Group
+# Begin Group "engine"
+
+# PROP Default_Filter ""
+# Begin Source File
+
+SOURCE=..\..\code\sp\engine\aicollisionsolveragent.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\code\sp\engine\aicollisionsolveragent.hpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\code\sp\engine\context.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\code\sp\engine\context.hpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\code\sp\engine\dllmain.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\code\sp\engine\platform.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\code\sp\engine\stateprop.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\code\sp\engine\stateprop.hpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\code\sp\engine\statepropdata.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\code\sp\engine\statepropdata.hpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\code\sp\engine\statepropdatatypes.hpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\code\sp\engine\workspace.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\code\sp\engine\workspace.hpp
+# End Source File
+# End Group
+# End Target
+# End Project