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Diffstat (limited to 'tools/worldbuilder/code/commands/export.cpp')
-rw-r--r-- | tools/worldbuilder/code/commands/export.cpp | 282 |
1 files changed, 282 insertions, 0 deletions
diff --git a/tools/worldbuilder/code/commands/export.cpp b/tools/worldbuilder/code/commands/export.cpp new file mode 100644 index 0000000..dda3c16 --- /dev/null +++ b/tools/worldbuilder/code/commands/export.cpp @@ -0,0 +1,282 @@ +#include "main/toolhack.h" + +#include "precompiled/PCH.h" + +#include "export.h" +#include "main/constants.h" +#include "main/worldbuilder.h" +#include "nodes/eventlocatornode.h" +#include "nodes/scriptlocatornode.h" +#include "nodes/genericlocatornode.h" +#include "nodes/carstartlocatornode.h" +#include "nodes/triggervolumenode.h" +#include "nodes/splinelocatornode.h" +#include "nodes/zoneeventlocatornode.h" +#include "nodes/occlusionlocatornode.h" +#include "nodes/railcamlocatornode.h" +#include "nodes/interiorentrancelocatornode.h" +#include "nodes/directionallocatornode.h" +#include "nodes/actioneventlocatornode.h" +#include "nodes/fovlocatornode.h" +#include "nodes/BreakableCameraLocatorNode.h" +#include "nodes/StaticCameraLocatorNode.h" +#include "nodes/PedGroupLocator.h" +#include "nodes/wbspline.h" +#include "utility/mui.h" +#include "utility/mext.h" + +#include <toollib.hpp> + +#include "../../../game/code/meta/locatortypes.h" + +const char* ExportCommand::stringId = "WB_Export"; +bool ExportCommand::sRegisteredChunks = false; + +ExportCommand::ExportCommand() {}; +ExportCommand::~ExportCommand() {}; + +//============================================================================== +// ExportCommand::creator +//============================================================================== +// Description: Comment +// +// Parameters: () +// +// Return: void +// +//============================================================================== +void* ExportCommand::creator() +{ + return new ExportCommand(); +} + +//============================================================================== +// ExportCommand::doIt +//============================================================================== +// Description: Comment +// +// Parameters: ( const MArgList& args ) +// +// Return: MStatus +// +//============================================================================== +MStatus ExportCommand::doIt( const MArgList& args ) +{ + if ( !sRegisteredChunks ) + { + tlDataChunk::RegisterDefaultChunks(); + sRegisteredChunks = true; + } + + MStatus status; + + //Go through all the chunks looking for the types we want and exporting them. + //Alternatively, we could go thtough all the chunks and attempt to access the + //IExportable interface and then export if the interface exists... + + //Args are all, or selected. + + const unsigned char FILE_NAME_SIZE = 255; + char filePath[FILE_NAME_SIZE]; + filePath[0] = '\0'; + + if ( MUI::FileDialog( filePath, + FILE_NAME_SIZE, + "World Builder Export", + "Pure3D(*.p3d)|*.p3d|All Files(*.*)|*.*||", + "p3d", + MUI::SAVE ) ) + { + MDagPath pathToWorldBuilder; + if ( !MExt::FindDagNodeByName( &pathToWorldBuilder, MString( WorldBuilder::sName ) ) ) + { + return MStatus::kSuccess; + } + + MItDag dagIt; + dagIt.reset( pathToWorldBuilder, MItDag::kBreadthFirst ); + + tlDataChunk* outChunk = new tlDataChunk; + + //Put in a history chunk. + tlHistory history; + + char hist[256]; +// sprintf(hist, "World Builder version: 2.0, toollib version: %s", tlversion); + +// history.AddLine( hist ); + + outChunk->AppendSubChunk( history.Chunk(), 0 ); + + bool deleteLast = false; + MFnDependencyNode fnNode; + MObject lastObj; + MTypeId id; + + while ( !dagIt.isDone() ) + { + fnNode.setObject( dagIt.item() ); + id = fnNode.typeId(); + + tlDataChunk* newChunk = NULL; + + if ( id == EventLocatorNode::id ) + { + //Export an event locator; + newChunk = EventLocatorNode::Export( dagIt.item() ); + } + else if ( id == ScriptLocatorNode::id ) + { + //export a script locator + newChunk = ScriptLocatorNode::Export( dagIt.item() ); + } + else if ( id == GenericLocatorNode::id ) + { + //export a script locator + newChunk = GenericLocatorNode::Export( dagIt.item() ); + } + else if ( id == CarStartLocatorNode::id ) + { + //export a script locator + newChunk = CarStartLocatorNode::Export( dagIt.item() ); + } + else if ( id == SplineLocatorNode::id ) + { + //Export a spline locator + newChunk = SplineLocatorNode::Export( dagIt.item() ); + } + else if ( id == ZoneEventLocatorNode::id ) + { + //Export a zone event locator + newChunk = ZoneEventLocatorNode::Export( dagIt.item() ); + } + else if ( id == OcclusionLocatorNode::id ) + { + //Export a zone event locator + newChunk = OcclusionLocatorNode::Export( dagIt.item() ); + } + else if ( id == InteriorEntranceLocatorNode::id ) + { + //Export an interior entrance + newChunk = InteriorEntranceLocatorNode::Export( dagIt.item() ); + } + else if ( id == DirectionalLocatorNode::id ) + { + //Export an interior entrance + newChunk = DirectionalLocatorNode::Export( dagIt.item() ); + } + else if ( id == ActionEventLocatorNode::id ) + { + //Export an interior entrance + newChunk = ActionEventLocatorNode::Export( dagIt.item() ); + } + else if ( id == FOVLocatorNode::id ) + { + //Export an interior entrance + newChunk = FOVLocatorNode::Export( dagIt.item() ); + } + else if ( id == BreakableCameraLocatorNode::id ) + { + //Export an interior entrance + newChunk = BreakableCameraLocatorNode::Export( dagIt.item() ); + } + else if ( id == StaticCameraLocatorNode::id ) + { + //Export an interior entrance + newChunk = StaticCameraLocatorNode::Export( dagIt.item() ); + } + else if ( id == PedGroupLocatorNode::id ) + { + //Export an interior entrance + newChunk = PedGroupLocatorNode::Export( dagIt.item() ); + } + else if ( id == RailCamLocatorNode::id ) + { + //Don't export, but don't delete either. + } + else + { + //Is it a nurbs curve or a trigger volume? + MFnNurbsCurve( dagIt.item(), &status ); + + if ( !status && id != TriggerVolumeNode::id ) + { + deleteLast = true; + } + } + + if ( newChunk ) + { + tlWBLocatorChunk* newLoc = dynamic_cast<tlWBLocatorChunk*>(newChunk); + + if ( newLoc ) + { + if ( newLoc->Type() == LocatorType::GENERIC ) + { + unsigned int i; + for ( i = 0; i < newChunk->SubChunkCount(); ++i ) + { + outChunk->AppendSubChunk( newChunk->GetSubChunk( i ) ); + + } + + if ( i == 0 ) + { + //Append to output file + outChunk->AppendSubChunk( newChunk ); + } + } + else + { + outChunk->AppendSubChunk( newChunk ); + } + } + else + { + + //Append to output file + outChunk->AppendSubChunk( newChunk ); + } + } + + if ( deleteLast ) + { + lastObj = dagIt.item(); + } + + dagIt.next(); + + if ( deleteLast ) + { + MFnTransform fnTransform( lastObj, &status ); + if ( !status ) + { + MExt::DisplayWarning( "Deleting useless node: %s", fnNode.name().asChar() ); + MExt::DeleteNode( lastObj, true ); + } + deleteLast = false; + } + } + + tlFile output(new tlFileByteStream(filePath, omWRITE), tlFile::CHUNK32); + + if(!output.IsOpen()) + { + + MGlobal::displayError("Unable to write file!"); + + delete outChunk; + return MS::kFailure; + } + + //Sort it out.. + outChunk->SortSubChunks(); + outChunk->Write(&output); + + delete outChunk; + + MGlobal::executeCommand( MString("flushUndo") ); + } + + return MS::kSuccess; +} |