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//=============================================================================
// Copyright (C) 2002 Radical Entertainment Ltd. All rights reserved.
//
// Component: XboxPlatform
//
// Description: Abstracts the differences for setting up and shutting down
// the different platforms.
//
// History: + Stolen and cleaned up from Svxy -- Darwin Chau
//
//=============================================================================
#ifndef XBOXPLATFORM_H
#define XBOXPLATFORM_H
//========================================
// Nested Includes
//========================================
#include "platform.h" // base class
//========================================
// Forward References
//========================================
struct IRadMemoryHeap;
class tPlatform;
class tContext;
//=============================================================================
//
// Synopsis: Provides abstraction for setting up and closing down the XBox.
//
//=============================================================================
class XboxPlatform : public Platform
{
public:
// Static Methods for accessing this singleton.
static XboxPlatform* CreateInstance();
static XboxPlatform* GetInstance();
static void DestroyInstance();
// Had to workaround our nice clean design cause FTech must be init'ed
// before anything else is done.
static void InitializeFoundation();
static void InitializeMemory();
// Implement Platform interface.
virtual void InitializePlatform();
virtual void ShutdownPlatform();
virtual void LaunchDashboard();
virtual void ResetMachine();
virtual void DisplaySplashScreen( SplashScreen screenID,
const char* overlayText = NULL,
float fontScale = 1.0f,
float textPosX = 0.0f,
float textPosY = 0.0f,
tColour textColour = tColour( 255,255,255 ),
int fadeFrames = 3 );
virtual void DisplaySplashScreen( const char* textureName,
const char* overlayText = NULL,
float fontScale = 1.0f,
float textPosX = 0.0f,
float textPosY = 0.0f,
tColour textColour = tColour( 255,255,255 ),
int fadeFrames = 3 );
virtual bool OnDriveError( radFileError error, const char* pDriveName, void* pUserData );
virtual void OnControllerError(const char *msg);
protected:
virtual void InitializeFoundationDrive();
virtual void ShutdownFoundation();
virtual void InitializePure3D();
virtual void ShutdownPure3D();
private:
// Constructors, Destructors, and Operators
XboxPlatform();
virtual ~XboxPlatform();
// Unused Constructors, Destructors, and Operators
XboxPlatform( const XboxPlatform& aPlatform );
XboxPlatform& operator=( const XboxPlatform& aPlatform );
// Pointer to the one and only instance of this singleton.
static XboxPlatform* spInstance;
// Pure 3D attributes
tPlatform* mpPlatform;
tContext* mpContext;
};
#endif // XBOXPLATFORM_H
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