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authorNikolay Korolev <nickvnuk@gmail.com>2020-12-19 10:27:16 +0100
committerNikolay Korolev <nickvnuk@gmail.com>2020-12-19 10:27:16 +0100
commit17efc38e35a37bd26d7784f4dc31b6cbd897e7f0 (patch)
treefee9d60ba21989b9974793fc7951ba1aff83fffb
parentfixes (diff)
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-rw-r--r--src/core/re3.cpp2
-rw-r--r--src/render/Renderer.cpp49
-rw-r--r--src/render/Renderer.h2
3 files changed, 0 insertions, 53 deletions
diff --git a/src/core/re3.cpp b/src/core/re3.cpp
index 2b3b8e6d..3f5e8f7d 100644
--- a/src/core/re3.cpp
+++ b/src/core/re3.cpp
@@ -655,8 +655,6 @@ extern bool gbRenderWorld2;
DebugMenuAddCmd("Debug", "Parse Heap", ParseHeap);
#endif
#endif
- DebugMenuAddVarBool8("Debug", "Show cullzone debug stuff", &gbShowCullZoneDebugStuff, nil);
- DebugMenuAddVarBool8("Debug", "Disable zone cull", &gbDisableZoneCull, nil);
DebugMenuAddVarBool8("Debug", "pad 1 -> pad 2", &CPad::m_bMapPadOneToPadTwo, nil);
#ifdef GTA_SCENE_EDIT
diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp
index 4e94e75d..1ce88c28 100644
--- a/src/render/Renderer.cpp
+++ b/src/render/Renderer.cpp
@@ -24,7 +24,6 @@
#include "Occlusion.h"
#include "Renderer.h"
#include "custompipes.h"
-#include "Debug.h"
//--MIAMI: file done
@@ -32,8 +31,6 @@ bool gbShowPedRoadGroups;
bool gbShowCarRoadGroups;
bool gbShowCollisionPolys;
bool gbShowCollisionLines;
-bool gbShowCullZoneDebugStuff;
-bool gbDisableZoneCull; // not original
bool gbBigWhiteDebugLightSwitchedOn;
bool gbDontRenderBuildings;
@@ -42,21 +39,6 @@ bool gbDontRenderPeds;
bool gbDontRenderObjects;
bool gbDontRenderVehicles;
-int32 EntitiesRendered;
-int32 EntitiesNotRendered;
-int32 RenderedBigBuildings;
-int32 RenderedBuildings;
-int32 RenderedCars;
-int32 RenderedPeds;
-int32 RenderedObjects;
-int32 RenderedDummies;
-int32 TestedBigBuildings;
-int32 TestedBuildings;
-int32 TestedCars;
-int32 TestedPeds;
-int32 TestedObjects;
-int32 TestedDummies;
-
// unused
int16 TestCloseThings;
int16 TestBigThings;
@@ -1308,24 +1290,6 @@ CRenderer::ScanWorld(void)
RwMatrix *cammatrix;
RwV2d poly[3];
-#ifndef MASTER
- // missing in game but has to be done somewhere
- EntitiesRendered = 0;
- EntitiesNotRendered = 0;
- RenderedBigBuildings = 0;
- RenderedBuildings = 0;
- RenderedCars = 0;
- RenderedPeds = 0;
- RenderedObjects = 0;
- RenderedDummies = 0;
- TestedBigBuildings = 0;
- TestedBuildings = 0;
- TestedCars = 0;
- TestedPeds = 0;
- TestedObjects = 0;
- TestedDummies = 0;
-#endif
-
memset(vectors, 0, sizeof(vectors));
vectors[CORNER_FAR_TOPLEFT].x = -vw.x * f;
vectors[CORNER_FAR_TOPLEFT].y = vw.y * f;
@@ -1445,19 +1409,6 @@ CRenderer::ScanWorld(void)
ScanBigBuildingList(CWorld::GetBigBuildingList(LEVEL_GENERIC));
}
}
-
-#ifndef MASTER
- if(gbShowCullZoneDebugStuff){
- sprintf(gString, "Rejected: %d/%d.", EntitiesNotRendered, EntitiesNotRendered + EntitiesRendered);
- CDebug::PrintAt(gString, 10, 10);
- sprintf(gString, "Tested:BBuild:%d Build:%d Peds:%d Cars:%d Obj:%d Dummies:%d",
- TestedBigBuildings, TestedBuildings, TestedPeds, TestedCars, TestedObjects, TestedDummies);
- CDebug::PrintAt(gString, 10, 11);
- sprintf(gString, "Rendered:BBuild:%d Build:%d Peds:%d Cars:%d Obj:%d Dummies:%d",
- RenderedBigBuildings, RenderedBuildings, RenderedPeds, RenderedCars, RenderedObjects, RenderedDummies);
- CDebug::PrintAt(gString, 10, 12);
- }
-#endif
}
void
diff --git a/src/render/Renderer.h b/src/render/Renderer.h
index 8b68d4ee..5c8f43ce 100644
--- a/src/render/Renderer.h
+++ b/src/render/Renderer.h
@@ -14,8 +14,6 @@ extern bool gbShowPedRoadGroups;
extern bool gbShowCarRoadGroups;
extern bool gbShowCollisionPolys;
extern bool gbShowCollisionLines;
-extern bool gbShowCullZoneDebugStuff;
-extern bool gbDisableZoneCull; // not original
extern bool gbBigWhiteDebugLightSwitchedOn;
extern bool gbDontRenderBuildings;