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author | nmzik <nmzik@mail.ru> | 2019-10-19 13:12:18 +0200 |
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committer | nmzik <nmzik@mail.ru> | 2019-10-19 13:12:18 +0200 |
commit | 49ce64d6acee45e23150afed2effc6d8cec57f9b (patch) | |
tree | 5960c55b6596801c737caf9eda2511b988781f61 | |
parent | CGame::Process() && CGame::ReloadIPLs (diff) | |
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-rw-r--r-- | src/core/Game.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/core/Game.cpp b/src/core/Game.cpp index f455757c..fd8c93a4 100644 --- a/src/core/Game.cpp +++ b/src/core/Game.cpp @@ -83,10 +83,10 @@ void CGame::Process(void) { CPad::UpdatePads(); TheCamera.SetMotionBlurAlpha(0); - if (TheCamera.m_BlurType == 0 || TheCamera.m_BlurType == 1 || TheCamera.m_BlurType == 2) + if (TheCamera.m_BlurType == MBLUR_NONE || TheCamera.m_BlurType == MBLUR_SNIPER || TheCamera.m_BlurType == MBLUR_NORMAL) TheCamera.SetMotionBlur(0, 0, 0, 0, 0); CCutsceneMgr::Update(); - if (!CCutsceneMgr::ms_cutsceneProcessing && !CTimer::GetIsCodePaused()) + if (!CCutsceneMgr::IsCutsceneProcessing() && !CTimer::GetIsCodePaused()) FrontEndMenuManager.Process(); CStreaming::Update(); if (!CTimer::GetIsPaused()) |