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author | Nikolay Korolev <nickvnuk@gmail.com> | 2021-01-20 19:14:12 +0100 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2021-01-20 19:14:12 +0100 |
commit | 23831e38e632073c9d1fc5ff073b1568c02e33b8 (patch) | |
tree | e2386110918e4424e26d33a8a9c9d0e9ea46fa2c /src/core | |
parent | Merge branch 'lcs-dev' into lcs (diff) | |
parent | Merge branch 'miami' into lcs (diff) | |
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Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/Cam.cpp | 2 | ||||
-rw-r--r-- | src/core/Camera.cpp | 45 | ||||
-rw-r--r-- | src/core/Camera.h | 6 | ||||
-rw-r--r-- | src/core/Frontend.cpp | 16 | ||||
-rw-r--r-- | src/core/Game.cpp | 13 | ||||
-rw-r--r-- | src/core/Pad.cpp | 2 | ||||
-rw-r--r-- | src/core/Pools.cpp | 2 | ||||
-rw-r--r-- | src/core/Radar.cpp | 6 | ||||
-rw-r--r-- | src/core/templates.h | 71 |
9 files changed, 118 insertions, 45 deletions
diff --git a/src/core/Cam.cpp b/src/core/Cam.cpp index 47c944a5..63d8b30b 100644 --- a/src/core/Cam.cpp +++ b/src/core/Cam.cpp @@ -5064,7 +5064,7 @@ CCam::Process_FollowCar_SA(const CVector& CameraTarget, float TargetOrientation, // Using GetCarGun(LR/UD) will give us same unprocessed RightStick value as SA float stickX = -(pad->GetCarGunLeftRight()); - float stickY = pad->GetCarGunUpDown(); + float stickY = -pad->GetCarGunUpDown(); // In SA this checks for m_bUseMouse3rdPerson so num2 / num8 do not move camera // when Keyboard & Mouse controls are used. To make it work better with III/VC, check for actual pad state instead diff --git a/src/core/Camera.cpp b/src/core/Camera.cpp index f3b9e163..4bb782f2 100644 --- a/src/core/Camera.cpp +++ b/src/core/Camera.cpp @@ -4057,9 +4057,17 @@ CCamera::CalculateDerivedValues(void) bool CCamera::IsPointVisible(const CVector ¢er, const CMatrix *mat) { - RwV3d c; - c = center; - RwV3dTransformPoints(&c, &c, 1, &mat->m_matrix); +#ifdef GTA_PS2 + CVuVector c; + TransformPoint(c, *mat, center); +#else + CVector c = center; + #ifdef FIX_BUGS + c = *mat * center; + #else + RwV3dTransformPoints(&c, &c, 1, (RwMatrix*)mat); + #endif +#endif if(c.y < CDraw::GetNearClipZ()) return false; if(c.y > CDraw::GetFarClipZ()) return false; if(c.x*m_vecFrustumNormals[0].x + c.y*m_vecFrustumNormals[0].y > 0.0f) return false; @@ -4072,9 +4080,17 @@ CCamera::IsPointVisible(const CVector ¢er, const CMatrix *mat) bool CCamera::IsSphereVisible(const CVector ¢er, float radius, const CMatrix *mat) { - RwV3d c; - c = center; - RwV3dTransformPoints(&c, &c, 1, &mat->m_matrix); +#ifdef GTA_PS2 + CVuVector c; + TransformPoint(c, *mat, center); +#else + CVector c = center; + #ifdef FIX_BUGS + c = *mat * center; + #else + RwV3dTransformPoints(&c, &c, 1, (RwMatrix*)mat); + #endif +#endif if(c.y + radius < CDraw::GetNearClipZ()) return false; if(c.y - radius > CDraw::GetFarClipZ()) return false; if(c.x*m_vecFrustumNormals[0].x + c.y*m_vecFrustumNormals[0].y > radius) return false; @@ -4092,11 +4108,24 @@ CCamera::IsSphereVisible(const CVector ¢er, float radius) } bool -CCamera::IsBoxVisible(RwV3d *box, const CMatrix *mat) +#ifdef GTA_PS2 +CCamera::IsBoxVisible(CVuVector *box, const CMatrix *mat) +#else +CCamera::IsBoxVisible(CVector *box, const CMatrix *mat) +#endif { int i; int frustumTests[6] = { 0 }; - RwV3dTransformPoints(box, box, 8, &mat->m_matrix); +#ifdef GTA_PS2 + TransformPoints(box, 8, *mat, box); +#else + #ifdef FIX_BUGS + for (i = 0; i < 8; i++) + box[i] = *mat * box[i]; + #else + RwV3dTransformPoints(box, box, 8, (RwMatrix*)mat); + #endif +#endif for(i = 0; i < 8; i++){ if(box[i].y < CDraw::GetNearClipZ()) frustumTests[0]++; diff --git a/src/core/Camera.h b/src/core/Camera.h index 29f36c24..9354e8ed 100644 --- a/src/core/Camera.h +++ b/src/core/Camera.h @@ -634,7 +634,11 @@ public: bool IsPointVisible(const CVector ¢er, const CMatrix *mat); bool IsSphereVisible(const CVector ¢er, float radius, const CMatrix *mat); bool IsSphereVisible(const CVector ¢er, float radius); - bool IsBoxVisible(RwV3d *box, const CMatrix *mat); +#ifdef GTA_PS2 + bool IsBoxVisible(CVuVector *box, const CMatrix *mat); +#else + bool IsBoxVisible(CVector *box, const CMatrix *mat); +#endif }; VALIDATE_SIZE(CCamera, 0xE9D8); diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp index ef9d0c53..06861b4d 100644 --- a/src/core/Frontend.cpp +++ b/src/core/Frontend.cpp @@ -3250,7 +3250,9 @@ CMenuManager::PrintBriefs() void CMenuManager::PrintStats() { - static uint8 pirateCheck = 0; +#ifdef SECUROM + static uint8 statsPirateCheck = 0; +#endif static float scrollY = 0; int rowNum = CStats::ConstructStatLine(99999); @@ -3263,11 +3265,13 @@ CMenuManager::PrintStats() CFont::SetPropOn(); CFont::SetDropShadowPosition(0); - if (pirateCheck == 0) +#ifdef SECUROM + if (statsPirateCheck == 0) // if not pirated game - pirateCheck = 46; + // statsPirateCheck = 46; // else - // pirateCheck = 45; + statsPirateCheck = 45; +#endif if (m_PrefsLanguage == LANGUAGE_AMERICAN) CFont::SetScale(MENU_X(0.43f), MENU_Y(0.75f)); @@ -3287,8 +3291,10 @@ CMenuManager::PrintStats() lastCheck = CTimer::GetTimeInMillisecondsPauseMode(); } - if (pirateCheck == 45) +#ifdef SECUROM + if (statsPirateCheck == 45) return; +#endif float nextYChange, y, alpha; diff --git a/src/core/Game.cpp b/src/core/Game.cpp index 43e5856c..b8a5bd7a 100644 --- a/src/core/Game.cpp +++ b/src/core/Game.cpp @@ -121,6 +121,10 @@ bool8 CGame::VarUpdatePlayerCoords; int gameTxdSlot; +#ifdef SECUROM +uint8 gameProcessPirateCheck = 0; +#endif + // --MIAMI: File done bool DoRWStuffStartOfFrame(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 BottomRed, int16 BottomGreen, int16 BottomBlue, int16 Alpha); @@ -846,7 +850,14 @@ void CGame::Process(void) FrontEndMenuManager.Process(); CTheZones::Update(); - // DRM call in here +#ifdef SECUROM + if (CTimer::GetTimeInMilliseconds() >= (35 * 60 * 1000) && gameProcessPirateCheck == 0){ + // if game not pirated + // gameProcessPirateCheck = 1; + // else + gameProcessPirateCheck = 2; + } +#endif uint32 startTime = CTimer::GetCurrentTimeInCycles() / CTimer::GetCyclesPerMillisecond(); CStreaming::Update(); uint32 processTime = CTimer::GetCurrentTimeInCycles() / CTimer::GetCyclesPerMillisecond() - startTime; diff --git a/src/core/Pad.cpp b/src/core/Pad.cpp index 1e4f48f4..2548e70d 100644 --- a/src/core/Pad.cpp +++ b/src/core/Pad.cpp @@ -153,7 +153,7 @@ void PickUpChicksCheat() if ( FindPlayerVehicle() && (FindPlayerVehicle()->IsCar() || FindPlayerVehicle()->IsBike()) ) { CVehicle *vehicle = FindPlayerVehicle(); - if ( FindPlayerVehicle()->m_vehType == 5 ) + if ( FindPlayerVehicle()->IsBike() ) { if ( vehicle->pPassengers[0] ) vehicle->pPassengers[0]->SetObjective(OBJECTIVE_LEAVE_CAR, vehicle); diff --git a/src/core/Pools.cpp b/src/core/Pools.cpp index ee60f316..bd246b71 100644 --- a/src/core/Pools.cpp +++ b/src/core/Pools.cpp @@ -111,7 +111,7 @@ CPools::CheckPoolsEmpty() void CPools::MakeSureSlotInObjectPoolIsEmpty(int32 slot) { - if (ms_pObjectPool->IsFreeSlot(slot)) return; + if (ms_pObjectPool->GetIsFree(slot)) return; CObject *object = ms_pObjectPool->GetSlot(slot); if (object->ObjectCreatedBy == TEMP_OBJECT) { diff --git a/src/core/Radar.cpp b/src/core/Radar.cpp index b7787627..c93876b3 100644 --- a/src/core/Radar.cpp +++ b/src/core/Radar.cpp @@ -481,6 +481,10 @@ void CRadar::Draw3dMarkers() void CRadar::DrawBlips() { if (!TheCamera.m_WideScreenOn && CHud::m_Wants_To_Draw_Hud) { +#ifdef SECUROM + extern uint8 roadBlocksPirateCheck; + if (roadBlocksPirateCheck == 2) return; +#endif RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE); RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)FALSE); RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE); @@ -680,7 +684,7 @@ void CRadar::DrawRadarMask() CVector2D(-1.0, -1.0f) }; - RwRenderStateSet(rwRENDERSTATETEXTURERASTER, (void*)FALSE); + RwRenderStateSet(rwRENDERSTATETEXTURERASTER, (void*)nil); RwRenderStateSet(rwRENDERSTATEFOGENABLE, (void*)FALSE); RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR); RwRenderStateSet(rwRENDERSTATESHADEMODE, (void*)rwSHADEMODEFLAT); diff --git a/src/core/templates.h b/src/core/templates.h index 19881219..7bc85ee6 100644 --- a/src/core/templates.h +++ b/src/core/templates.h @@ -29,38 +29,58 @@ public: } }; +#define POOLFLAG_ID 0x7f +#define POOLFLAG_ISFREE 0x80 + template<typename T, typename U = T> class CPool { U *m_entries; - union Flags { - struct { - uint8 id : 7; - uint8 free : 1; - }; - uint8 u; - } *m_flags; + uint8 *m_flags; int32 m_size; int32 m_allocPtr; public: CPool(int32 size, const char *name){ m_entries = (U*)new uint8[sizeof(U)*size]; - m_flags = (Flags*)new uint8[sizeof(Flags)*size]; + m_flags = new uint8[size]; m_size = size; m_allocPtr = -1; for(int i = 0; i < size; i++){ - m_flags[i].id = 0; - m_flags[i].free = 1; + SetId(i, 0); + SetIsFree(i, true); } } + + int GetId(int i) const + { + return m_flags[i] & POOLFLAG_ID; + } + + bool GetIsFree(int i) const + { + return !!(m_flags[i] & POOLFLAG_ISFREE); + } + + void SetId(int i, int id) + { + m_flags[i] = (m_flags[i] & POOLFLAG_ISFREE) | (id & POOLFLAG_ID); + } + + void SetIsFree(int i, bool isFree) + { + if (isFree) + m_flags[i] |= POOLFLAG_ISFREE; + else + m_flags[i] &= ~POOLFLAG_ISFREE; + } ~CPool() { Flush(); } void Flush() { if (m_size > 0) { delete[] (uint8*)m_entries; - delete[] (uint8*)m_flags; + delete[] m_flags; m_entries = nil; m_flags = nil; m_size = 0; @@ -86,9 +106,9 @@ public: m_allocPtr = 0; } #endif - while(!m_flags[m_allocPtr].free); - m_flags[m_allocPtr].free = 0; - m_flags[m_allocPtr].id++; + while(!GetIsFree(m_allocPtr)); + SetIsFree(m_allocPtr, false); + SetId(m_allocPtr, GetId(m_allocPtr)+1); return (T*)&m_entries[m_allocPtr]; } T *New(int32 handle){ @@ -98,37 +118,37 @@ public: } void SetNotFreeAt(int32 handle){ int idx = handle>>8; - m_flags[idx].free = 0; - m_flags[idx].id = handle & 0x7F; + SetIsFree(idx, false); + SetId(idx, handle & POOLFLAG_ID); for(m_allocPtr = 0; m_allocPtr < m_size; m_allocPtr++) - if(m_flags[m_allocPtr].free) + if(GetIsFree(m_allocPtr)) return; } void Delete(T *entry){ int i = GetJustIndex(entry); - m_flags[i].free = 1; + SetIsFree(i, true); if(i < m_allocPtr) m_allocPtr = i; } T *GetSlot(int i){ - return m_flags[i].free ? nil : (T*)&m_entries[i]; + return GetIsFree(i) ? nil : (T*)&m_entries[i]; } T *GetAt(int handle){ #ifdef FIX_BUGS if (handle == -1) return nil; #endif - return m_flags[handle>>8].u == (handle & 0xFF) ? + return m_flags[handle>>8] == (handle & 0xFF) ? (T*)&m_entries[handle >> 8] : nil; } int32 GetIndex(T* entry) { int i = GetJustIndex_NoFreeAssert(entry); - return m_flags[i].u + (i << 8); + return m_flags[i] + (i<<8); } int32 GetJustIndex(T* entry) { int index = GetJustIndex_NoFreeAssert(entry); assert((U*)entry == (U*)&m_entries[index]); // cast is unsafe - check required - assert(!IsFreeSlot(index)); + assert(!GetIsFree(index)); return index; } int32 GetJustIndex_NoFreeAssert(T* entry) { @@ -140,13 +160,12 @@ public: int i; int n = 0; for(i = 0; i < m_size; i++) - if(!m_flags[i].free) + if(!GetIsFree(i)) n++; return n; } - bool IsFreeSlot(int i) { return !!m_flags[i].free; } void ClearStorage(uint8 *&flags, U *&entries){ - delete[] (uint8*)flags; + delete[] flags; delete[] (uint8*)entries; flags = nil; entries = nil; @@ -155,7 +174,7 @@ public: void CopyBack(uint8 *&flags, U *&entries){ memcpy(m_flags, flags, sizeof(uint8)*m_size); memcpy(m_entries, entries, sizeof(U)*m_size); - debug("Size copied:%d (%d)\n", sizeof(U)*m_size, sizeof(Flags)*m_size); + debug("Size copied:%d (%d)\n", sizeof(U)*m_size, m_size); m_allocPtr = 0; ClearStorage(flags, entries); debug("CopyBack:%d (/%d)\n", GetNoOfUsedSpaces(), m_size); /* Assumed inlining */ |