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authoraap <aap@papnet.eu>2020-08-07 10:18:35 +0200
committerGitHub <noreply@github.com>2020-08-07 10:18:35 +0200
commit40185161b83091e79455acf6fe82f070e26c6662 (patch)
tree87ae90e9dc46c746d0a4819286ce1b965c3f91fa /src/core
parentMerge pull request #668 from majesticCoding/miami (diff)
parentUpdate CutsceneShadow.h (diff)
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Diffstat (limited to 'src/core')
-rw-r--r--src/core/Cam.cpp4
-rw-r--r--src/core/Collision.h3
2 files changed, 5 insertions, 2 deletions
diff --git a/src/core/Cam.cpp b/src/core/Cam.cpp
index 3b11e16f..375e9d5b 100644
--- a/src/core/Cam.cpp
+++ b/src/core/Cam.cpp
@@ -3958,7 +3958,7 @@ CCam::Process_Debug(const CVector&, float, float, float)
if(CPad::GetPad(1)->GetLeftShockJustDown() && gbBigWhiteDebugLightSwitchedOn)
CShadows::StoreShadowToBeRendered(SHADOWTYPE_ADDITIVE, gpShadowExplosionTex, &Source,
12.0f, 0.0f, 0.0f, -12.0f,
- 128, 128, 128, 128, 1000.0f, false, 1.0f);
+ 128, 128, 128, 128, 1000.0f, false, 1.0f, nil, false);
if(CHud::m_Wants_To_Draw_Hud){
char str[256];
@@ -4103,7 +4103,7 @@ CCam::Process_Editor(const CVector&, float, float, float)
if(CPad::GetPad(1)->GetLeftShockJustDown() && gbBigWhiteDebugLightSwitchedOn)
CShadows::StoreShadowToBeRendered(SHADOWTYPE_ADDITIVE, gpShadowExplosionTex, &Source,
12.0f, 0.0f, 0.0f, -12.0f,
- 128, 128, 128, 128, 1000.0f, false, 1.0f);
+ 128, 128, 128, 128, 1000.0f, false, 1.0f, nil, false);
if(CHud::m_Wants_To_Draw_Hud){
char str[256];
diff --git a/src/core/Collision.h b/src/core/Collision.h
index eb11d8c4..1dc29efb 100644
--- a/src/core/Collision.h
+++ b/src/core/Collision.h
@@ -88,6 +88,9 @@ struct CColTrianglePlane
void Set(const CVector &va, const CVector &vb, const CVector &vc);
void Set(const CompressedVector *v, CColTriangle &tri) { Set(v[tri.a].Get(), v[tri.b].Get(), v[tri.c].Get()); }
void GetNormal(CVector &n) const { n = normal; }
+ float GetNormalX() const { return normal.x; }
+ float GetNormalY() const { return normal.y; }
+ float GetNormalZ() const { return normal.z; }
float CalcPoint(const CVector &v) const { return DotProduct(normal, v) - dist; };
};