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author | aap <aap@papnet.eu> | 2021-01-22 00:59:20 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-01-22 00:59:20 +0100 |
commit | ce77e8041437e8f3e27d1020a3c9261a605137b3 (patch) | |
tree | 75089f030514d97c221385be03fed436132d27a0 /src/core | |
parent | Merge pull request #975 from aap/lcs (diff) | |
parent | a few fixes (diff) | |
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Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/Camera.cpp | 3 | ||||
-rw-r--r-- | src/core/Camera.h | 1 | ||||
-rw-r--r-- | src/core/Frontend.cpp | 6 | ||||
-rw-r--r-- | src/core/Pad.h | 10 | ||||
-rw-r--r-- | src/core/PlayerInfo.cpp | 6 | ||||
-rw-r--r-- | src/core/Radar.cpp | 2 | ||||
-rw-r--r-- | src/core/config.h | 3 | ||||
-rw-r--r-- | src/core/main.cpp | 2 | ||||
-rw-r--r-- | src/core/re3.cpp | 42 |
9 files changed, 49 insertions, 26 deletions
diff --git a/src/core/Camera.cpp b/src/core/Camera.cpp index 1390d5f2..4bb782f2 100644 --- a/src/core/Camera.cpp +++ b/src/core/Camera.cpp @@ -114,6 +114,7 @@ CCamera::Init(void) m_1rstPersonRunCloseToAWall = false; m_fPositionAlongSpline = 0.0f; m_bCameraJustRestored = false; + m_bFreezePedZoomSwitch = false; Cams[0].Init(); Cams[1].Init(); Cams[2].Init(); @@ -985,7 +986,7 @@ CCamera::CamControl(void) // Change user selected mode if(CPad::GetPad(0)->CycleCameraModeUpJustDown() && !CReplay::IsPlayingBack() && (m_bLookingAtPlayer || WhoIsInControlOfTheCamera == CAMCONTROL_OBBE) && - !m_WideScreenOn && !m_bFailedCullZoneTestPreviously && !m_bFirstPersonBeingUsed){ + !m_WideScreenOn && !m_bFailedCullZoneTestPreviously && !m_bFirstPersonBeingUsed && !m_bFreezePedZoomSwitch){ if(FrontEndMenuManager.m_ControlMethod == CONTROL_STANDARD){ if(PedZoomIndicator == CAM_ZOOM_3) PedZoomIndicator = CAM_ZOOM_1; diff --git a/src/core/Camera.h b/src/core/Camera.h index 538ff067..9354e8ed 100644 --- a/src/core/Camera.h +++ b/src/core/Camera.h @@ -368,6 +368,7 @@ public: bool m_bVehicleSuspenHigh; bool m_bEnable1rstPersonCamCntrlsScript; bool m_bAllow1rstPersonWeaponsCamera; + bool m_bFreezePedZoomSwitch; bool m_bFailedCullZoneTestPreviously; bool m_FadeTargetIsSplashScreen; diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp index 652b9db7..d8d6af8a 100644 --- a/src/core/Frontend.cpp +++ b/src/core/Frontend.cpp @@ -3378,9 +3378,9 @@ CMenuManager::Process(void) #ifdef XBOX_MESSAGE_SCREEN ProcessDialogTimer(); #endif - - if (TheCamera.GetScreenFadeStatus() != FADE_0) - return; + // tmp hack to get saving to work + //if (TheCamera.GetScreenFadeStatus() != FADE_0) + // return; InitialiseChangedLanguageSettings(); diff --git a/src/core/Pad.h b/src/core/Pad.h index 3a4f54b3..d913c16f 100644 --- a/src/core/Pad.h +++ b/src/core/Pad.h @@ -277,6 +277,16 @@ public: uint32 InputHowLongAgo(void); void SetDrunkInputDelay(int32 delay) { DrunkDrivingBufferUsed = delay; } + // TODO(LCS): properly, this is just to get some estimation for script + int16 GetOddJobTrigger() { return GetRightShockJustDown(); } + int16 GuiLeft() { return GetAnaloguePadLeft() || GetDPadLeftJustDown(); } + int16 GuiRight() { return GetAnaloguePadRight() || GetDPadRightJustDown(); } + int16 GuiUp() { return GetAnaloguePadUp() || GetDPadUpJustDown(); } + int16 GuiDown() { return GetAnaloguePadDown() || GetDPadDownJustDown(); } + int16 GuiSelect() { return GetCrossJustDown(); } + int16 GuiBack() { return GetTriangleJustDown(); } + int16 GetSkipCutscene() { return GetCrossJustDown(); } + #ifdef XINPUT void AffectFromXinput(uint32 pad); #endif diff --git a/src/core/PlayerInfo.cpp b/src/core/PlayerInfo.cpp index f0f3e2c6..64f3b9d0 100644 --- a/src/core/PlayerInfo.cpp +++ b/src/core/PlayerInfo.cpp @@ -420,8 +420,10 @@ CPlayerInfo::Process(void) CTimer::Update(); } m_bInRemoteMode = false; - CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle->bRemoveFromWorld = true; - CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle = nil; + if (CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle) { + CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle->bRemoveFromWorld = true; + CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle = nil; + } if (FindPlayerVehicle()) { FindPlayerVehicle()->SetStatus(STATUS_PLAYER); } diff --git a/src/core/Radar.cpp b/src/core/Radar.cpp index 50a8652a..c93876b3 100644 --- a/src/core/Radar.cpp +++ b/src/core/Radar.cpp @@ -1133,6 +1133,7 @@ void CRadar::SetRadarMarkerState(int32 counter, bool flag) } void CRadar::ShowRadarMarker(CVector pos, uint32 color, float radius) { + /* float f1 = radius * 1.4f; float f2 = radius * 0.5f; CVector p1, p2; @@ -1152,6 +1153,7 @@ void CRadar::ShowRadarMarker(CVector pos, uint32 color, float radius) { p1 = pos - TheCamera.GetRight()*f1; p2 = pos - TheCamera.GetRight()*f2; CTheScripts::ScriptDebugLine3D(p1.x, p1.y, p1.z, p2.x, p2.y, p2.z, color, color); + */ } void CRadar::ShowRadarTrace(float x, float y, uint32 size, uint8 red, uint8 green, uint8 blue, uint8 alpha) diff --git a/src/core/config.h b/src/core/config.h index 02356e6e..9afdcc7f 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -198,6 +198,7 @@ enum Config { //#define ANIM_COMPRESSION // only keep most recently used anims uncompressed #define GTA_TRAIN +//#define GTA_BRIDGE #if defined GTA_PS2 # define GTA_PS2_STUFF @@ -211,7 +212,7 @@ enum Config { # define PS2_MATFX # endif # define PC_PLAYER_CONTROLS // mouse player/cam mode -# define GTA_REPLAY +//# define GTA_REPLAY # define GTA_SCENE_EDIT #elif defined GTA_XBOX #endif diff --git a/src/core/main.cpp b/src/core/main.cpp index bbfb588c..c6624aa5 100644 --- a/src/core/main.cpp +++ b/src/core/main.cpp @@ -1279,7 +1279,7 @@ RenderScene(void) void RenderDebugShit(void) { - CTheScripts::RenderTheScriptDebugLines(); + //CTheScripts::RenderTheScriptDebugLines(); #ifndef FINAL if(gbShowCollisionLines) CRenderer::RenderCollisionLines(); diff --git a/src/core/re3.cpp b/src/core/re3.cpp index 12b49c9a..cc3e93cb 100644 --- a/src/core/re3.cpp +++ b/src/core/re3.cpp @@ -741,24 +741,30 @@ extern bool gbRenderDebugEnvMap; #ifdef MISSION_SWITCHER DebugMenuEntry *missionEntry; static const char* missions[] = { - "Initial", "Intro", "An Old Friend", "The Party", "Back Alley Brawl", "Jury Fury", "Riot", - "Treacherous Swine", "Mall Shootout", "Guardian Angels", "Sir, Yes Sir!", "All Hands On Deck!", - "The Chase", "Phnom Penh '86", "The Fastest Boat", "Supply & Demand", "Rub Out", "Death Row", - "Four Iron", "Demolition Man", "Two Bit Hit", "No Escape?", "The Shootist", "The Driver", - "The Job", "Gun Runner", "Boomshine Saigon", "Recruitment Drive", "Dildo Dodo", "Martha's Mug Shot", - "G-spotlight", "Shakedown", "Bar Brawl", "Cop Land", "Spilling the Beans", "Hit the Courier", - "Printworks Buy", "Sunshine Autos", "Interglobal Films Buy", "Cherry Popper Icecreams Buy", - "Kaufman Cabs Buy", "Malibu Club Buy", "The Boatyard Buy", "Pole Position Club Buy", "El Swanko Casa Buy", - "Links View Apartment Buy", "Hyman Condo Buy", "Ocean Heighs Aprt. Buy", "1102 Washington Street Buy", - "Vice Point Buy", "Skumole Shack Buy", "Cap the Collector", "Keep your Friends Close...", - "Alloy Wheels of Steel", "Messing with the Man", "Hog Tied", "Stunt Boat Challenge", "Cannon Fodder", - "Naval Engagement", "Trojan Voodoo", "Juju Scramble", "Bombs Away!", "Dirty Lickin's", "Love Juice", - "Psycho Killer", "Publicity Tour", "Weapon Range", "Road Kill", "Waste the Wife", "Autocide", - "Check Out at the Check In", "Loose Ends", "V.I.P.", "Friendly Rivalry", "Cabmaggedon", "TAXI DRIVER", - "PARAMEDIC", "FIREFIGHTER", "VIGILANTE", "HOTRING", "BLOODRING", "DIRTRING", "Sunshine Autos Races", - "Distribution", "Downtown Chopper Checkpoint", "Ocean Beach Chopper Checkpoint", "Vice Point Chopper Checkpoint", - "Little Haiti Chopper Checkpoint", "Trial by Dirt", "Test Track", "PCJ Playground", "Cone Crazy", - "PIZZA BOY", "RC Raider Pickup", "RC Bandit Race", "RC Baron Race", "Checkpoint Charlie" + "initial: objects", "initial: hidden packages", "initial: car generators", "initial: pickups", "initial: unique stunt jumps", + "initial: player", "initial: general info", "initial: lods", "initial: weapons", "Home Sweet Home", "Taxi-Driver Sub-Mission", + "Paramedic Sub-Mission", "Vigilante Sub-Mission", "Karmageddon", "Firefighter Sub-Mission", "Trash Dash", "RC Triad Take-Down", + "Thrashin' RC", "Ragin' RC", "Chasin' RC", "GO GO Faggio", "Noodleboy", "Pizzaboy", "Wong Side Of The Tracks", "Bumps and Grinds: Course 1", + "Bumps and Grinds: Course 2", "Bumps and Grinds: Course 3", "Bumps and Grinds: Course 4", "Bumps and Grinds: Course 5", "Bumps and Grinds: Course 6", + "Bumps and Grinds: Course 7", "Bumps and Grinds: Course 8", "Bumps and Grinds: Course 9", "Bumps and Grinds: Course 10", "Car Salesman", "Bike Salesman", + "RACE: Low-Rider Rumble", "RACE: Deimos Dash", "RACE: Wi-Cheetah Run", "RACE: Red Light Racing", "RACE: Torrington TT", "RACE: Gangsta GP", + "Scooter Shooter", "AWOL Angel", "9mm Mayhem", "Scrapyard Challenge", "See the Sight Before your Flight", "SlashTV", "Slacker (Vincenzo)", + "Dealing Revenge (Vincenzo)", "Snuff (Vincenzo)", "Smash and Grab (Vincenzo)", "Hot Wheels (Vincenzo)", "The Portland Chainsaw Masquerade (Vincenzo)", + "The Offer (Salvatore)", "Ho Selecta! (Salvatore)", "Frighteners (Salvatore)", "Rollercoaster Ride (Salvatore)", "Contra-Banned (Salvatore)", + "Sindacco Sabotage (Salvatore)", "The Trouble with Triads (Salvatore)", "Driving Mr Leone (Salvatore)", "conversation (JD)", "Bone Voyeur! (JD)", + "Don in 60 Seconds (JD)", "A Volatile Situation (JD)", "Blow up 'Dolls' (JD)", "Salvatore's Salvation (JD)", "The Guns of Leone (JD)", + "Calm before the Storm (JD)", "The Made Man (JD)", "Snappy Dresser (Ma Cipriani)", "Big Rumble in Little China (Ma Cipriani)", "Grease Sucho (Ma Cipriani)", + "Dead Meat (Ma Cipriani)", "No Son of Mine (Ma Cipriani)", "Shop 'til you Strop (Maria)", "Taken for a Ride (Maria)", "Booby Prize (Maria)", + "Biker Heat (Maria)", "Overdose of Trouble (Maria)", "Making Toni (Salvatore)", "A Walk In The Park (Salvatore)", "Caught In The Act (Salvatore)", + "Search And Rescue (Salvatore)", "Taking The Peace (Salvatore)", "Shoot The Messenger (Salvatore)", "Sayonara Sindaccos (Leon McAffrey)", + "The Whole 9 Yardies (Leon McAffrey)", "Crazy '69' (Leon McAffrey)", "Night Of The Livid Dreads (Leon McAffrey)", "Munitions Dump (Leon McAffrey)", + "The Morgue Party Candidate (Donald Love)", "Steering The Vote (Donald Love)", "Cam-Pain (Donald Love)", "Friggin' The Riggin' (Donald Love)", + "Love & Bullets (Donald Love)", "Counterfeit Count (Donald Love)", "Love On The Rocks (Donald Love)", "L.C. Confidential (Church Confessional)", + "The Passion Of The Heist (Church Confessional)", "Karmageddon (Church Confessional)", "False Idols (Church Confessional)", "Rough Justice (Salvatore)", + "Dead Reckoning (Salvatore)", "Shogun Showdown (Salvatore)", "The Shoreside Redemption (Salvatore)", "The Sicilian Gambit (Salvatore)", + "Panlantic Land Grab (Donald Love)", "Stop the Press (Donald Love)", "Morgue Party Resurrection (Donald Love)", "No Money, Mo' Problems (Donald Love)", + "Bringing the House Down (Donald Love)", "Love on the Run (Donald Love)", "More Deadly than the Male (Toshiko Kasen)", "Cash Clash (Toshiko Kasen)", + "A Date with Death (Toshiko Kasen)", "Cash in Kazuki's Chips (Toshiko Kasen)" }; missionEntry = DebugMenuAddVar("Debug", "Select mission", &nextMissionToSwitch, nil, 1, 0, 96, missions); |