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author | Sergeanur <s.anureev@yandex.ua> | 2020-01-14 00:13:42 +0100 |
---|---|---|
committer | Sergeanur <s.anureev@yandex.ua> | 2020-01-27 17:22:51 +0100 |
commit | fa4dbcab35733bb0b760cdb24a7d74b285360eb0 (patch) | |
tree | 69e79db7fe59903f2f0368fc0f7277b260c324d3 /src/core | |
parent | Coronas is done (diff) | |
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Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/ControllerConfig.cpp | 2 | ||||
-rw-r--r-- | src/core/Frontend.cpp | 31 | ||||
-rw-r--r-- | src/core/PCSave.cpp | 20 | ||||
-rw-r--r-- | src/core/PCSave.h | 23 | ||||
-rw-r--r-- | src/core/main.h | 2 |
5 files changed, 17 insertions, 61 deletions
diff --git a/src/core/ControllerConfig.cpp b/src/core/ControllerConfig.cpp index 26db4e5e..02230df7 100644 --- a/src/core/ControllerConfig.cpp +++ b/src/core/ControllerConfig.cpp @@ -16,7 +16,7 @@ #include "ModelIndices.h" #include "Camera.h" #include "win.h" -#include "PCSave.h" +#include "GenericGameStorage.h" CControllerConfigManager &ControlsManager = *(CControllerConfigManager*)0x8F43A4; diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp index ed424b98..a75c464b 100644 --- a/src/core/Frontend.cpp +++ b/src/core/Frontend.cpp @@ -15,7 +15,7 @@ #include "Streaming.h" #include "TxdStore.h" #include "General.h" -#include "PCSave.h" +#include "GenericGameStorage.h" #include "Script.h" #include "Camera.h" #include "MenuScreens.h" @@ -448,7 +448,7 @@ void CMenuManager::Draw() str = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[0].m_EntryName); break; case MENUPAGE_SAVE_OVERWRITE_CONFIRM: - if (Slots[m_nCurrSaveSlot] == 1) + if (Slots[m_nCurrSaveSlot] == SLOT_EMPTY) str = TheText.Get("FESZ_QZ"); else str = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[0].m_EntryName); @@ -588,7 +588,7 @@ void CMenuManager::Draw() CFont::SetRightJustifyOff(); textToPrint[MENUCOLUMN_LEFT] = GetNameOfSavedGame(i - 1); - if (Slots[i-1] != 1) + if (Slots[i-1] != SLOT_EMPTY) textToPrint[MENUCOLUMN_RIGHT] = GetSavedGameDateAndTime(i - 1); if (textToPrint[MENUCOLUMN_LEFT][0] == '\0') { @@ -2228,40 +2228,37 @@ void CMenuManager::ResetHelperText() void CMenuManager::SaveLoadFileError_SetUpErrorScreen() { - // TO-DO: Enum - switch (PcSaveHelper.m_nHelper) { - case 1: - case 2: - case 3: + switch (PcSaveHelper.nErrorCode) { + case SAVESTATUS_ERR_SAVE_CREATE: + case SAVESTATUS_ERR_SAVE_WRITE: + case SAVESTATUS_ERR_SAVE_CLOSE: m_nPrevScreen = m_nCurrScreen; m_nCurrScreen = MENUPAGE_SAVE_FAILED; m_nCurrOption = 0; m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode(); break; - case 4: - case 5: - case 6: + case SAVESTATUS_ERR_LOAD_OPEN: + case SAVESTATUS_ERR_LOAD_READ: + case SAVESTATUS_ERR_LOAD_CLOSE: m_nPrevScreen = m_nCurrScreen; m_nCurrScreen = MENUPAGE_LOAD_FAILED; m_nCurrOption = 0; m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode(); break; - case 7: + case SAVESTATUS_ERR_DATA_INVALID: m_nPrevScreen = m_nCurrScreen; m_nCurrScreen = MENUPAGE_LOAD_FAILED_2; m_nCurrOption = 0; m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode(); break; - case 8: - case 9: - case 10: + case SAVESTATUS_DELETEFAILED8: + case SAVESTATUS_DELETEFAILED9: + case SAVESTATUS_DELETEFAILED10: m_nPrevScreen = m_nCurrScreen; m_nCurrScreen = MENUPAGE_DELETE_FAILED; m_nCurrOption = 0; m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode(); break; - default: - return; } } diff --git a/src/core/PCSave.cpp b/src/core/PCSave.cpp deleted file mode 100644 index 628e1218..00000000 --- a/src/core/PCSave.cpp +++ /dev/null @@ -1,20 +0,0 @@ -#include "common.h" -#include "patcher.h" -#include "Frontend.h" -#include "PCSave.h" - -WRAPPER void C_PcSave::SetSaveDirectory(const char *path) { EAXJMP(0x591EA0); } -WRAPPER int8 C_PcSave::PopulateSlotInfo() { EAXJMP(0x592090); } -WRAPPER int8 C_PcSave::DeleteSlot(int) { EAXJMP(0x5922F0); } -WRAPPER int8 C_PcSave::SaveSlot(int) { EAXJMP(0x591EC0); } - -WRAPPER int8 CheckSlotDataValid(int) { EAXJMP(0x591A40); } - -WRAPPER wchar *GetNameOfSavedGame(int counter) { EAXJMP(0x591B60); } -WRAPPER wchar *GetSavedGameDateAndTime(int counter) { EAXJMP(0x591B50); } - - -C_PcSave PcSaveHelper = *(C_PcSave*)0x8E2C60; -int *Slots = (int*)0x728040; -int *SlotFileName = (int*)0x6F07C8; -int *SlotSaveDate = (int*)0x72B858; diff --git a/src/core/PCSave.h b/src/core/PCSave.h deleted file mode 100644 index 42239744..00000000 --- a/src/core/PCSave.h +++ /dev/null @@ -1,23 +0,0 @@ -#pragma once - -class C_PcSave -{ -public: - int32 m_nHelper; - - static void SetSaveDirectory(const char *path); - int8 PopulateSlotInfo(); - int8 DeleteSlot(int); - int8 SaveSlot(int); -}; - -extern int8 CheckSlotDataValid(int); -extern wchar *GetNameOfSavedGame(int counter); -extern wchar *GetSavedGameDateAndTime(int counter); - -extern C_PcSave PcSaveHelper; -extern int *Slots; -extern int *SlotFileName; -extern int *SlotSaveDate; - -const char TopLineEmptyFile[] = "THIS FILE IS NOT VALID YET"; diff --git a/src/core/main.h b/src/core/main.h index 45ba441f..d6724d2b 100644 --- a/src/core/main.h +++ b/src/core/main.h @@ -19,6 +19,8 @@ extern wchar *gUString2; extern bool &b_FoundRecentSavedGameWantToLoad; extern bool gbPrintShite; extern bool &gbModelViewer; +extern bool &StillToFadeOut; +extern bool &JustLoadedDontFadeInYet; class CSprite2d; |