summaryrefslogtreecommitdiffstats
path: root/src/extras/custompipes_gl.cpp
diff options
context:
space:
mode:
authorSergeanur <s.anureev@yandex.ua>2021-04-09 03:31:46 +0200
committerSergeanur <s.anureev@yandex.ua>2021-04-09 03:31:46 +0200
commit519218572a1303f6717bbc2cccc45d0c8a272d33 (patch)
tree50ae3120394891b6810ede249c8a71811c0591bc /src/extras/custompipes_gl.cpp
parentMerge branch 'miami' into lcs (diff)
parentupdate librw (diff)
downloadre3-519218572a1303f6717bbc2cccc45d0c8a272d33.tar
re3-519218572a1303f6717bbc2cccc45d0c8a272d33.tar.gz
re3-519218572a1303f6717bbc2cccc45d0c8a272d33.tar.bz2
re3-519218572a1303f6717bbc2cccc45d0c8a272d33.tar.lz
re3-519218572a1303f6717bbc2cccc45d0c8a272d33.tar.xz
re3-519218572a1303f6717bbc2cccc45d0c8a272d33.tar.zst
re3-519218572a1303f6717bbc2cccc45d0c8a272d33.zip
Diffstat (limited to 'src/extras/custompipes_gl.cpp')
-rw-r--r--src/extras/custompipes_gl.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/extras/custompipes_gl.cpp b/src/extras/custompipes_gl.cpp
index 5d24070a..e70bd6db 100644
--- a/src/extras/custompipes_gl.cpp
+++ b/src/extras/custompipes_gl.cpp
@@ -358,7 +358,7 @@ CreateVehiclePipe(void)
{
#include "shaders/obj/neoVehicle_frag.inc"
#include "shaders/obj/neoVehicle_vert.inc"
- const char *vs[] = { shaderDecl, header_vert_src, neoVehicle_vert_src, nil };
+ const char *vs[] = { shaderDecl, "#define DIRECTIONALS\n", header_vert_src, neoVehicle_vert_src, nil };
const char *fs[] = { shaderDecl, header_frag_src, neoVehicle_frag_src, nil };
neoVehicleShader = Shader::create(vs, fs);
assert(neoVehicleShader);
@@ -738,7 +738,7 @@ CreateRimLightPipes(void)
{
#include "shaders/obj/simple_frag.inc"
#include "shaders/obj/neoRimSkin_vert.inc"
- const char *vs[] = { shaderDecl, header_vert_src, neoRimSkin_vert_src, nil };
+ const char *vs[] = { shaderDecl, "#define DIRECTIONALS\n", header_vert_src, neoRimSkin_vert_src, nil };
const char *fs[] = { shaderDecl, header_frag_src, simple_frag_src, nil };
neoRimSkinShader = Shader::create(vs, fs);
assert(neoRimSkinShader);
@@ -747,7 +747,7 @@ CreateRimLightPipes(void)
{
#include "shaders/obj/simple_frag.inc"
#include "shaders/obj/neoRim_vert.inc"
- const char *vs[] = { shaderDecl, header_vert_src, neoRim_vert_src, nil };
+ const char *vs[] = { shaderDecl, "#define DIRECTIONALS\n", header_vert_src, neoRim_vert_src, nil };
const char *fs[] = { shaderDecl, header_frag_src, simple_frag_src, nil };
neoRimShader = Shader::create(vs, fs);
assert(neoRimShader);