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authorNikolay Korolev <nickvnuk@gmail.com>2021-01-20 10:12:46 +0100
committerNikolay Korolev <nickvnuk@gmail.com>2021-01-20 10:12:46 +0100
commitb1454276ed71fb5560d3f62c3b6feca75eb6410d (patch)
tree82eb9f30a0a8476281bdba03f779f277cd240424 /src/extras/shaders/obj/simple_frag.inc
parentMerge branch 'lcs-dev' into lcs (diff)
parentwork on colourfilters (diff)
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Diffstat (limited to 'src/extras/shaders/obj/simple_frag.inc')
-rw-r--r--src/extras/shaders/obj/simple_frag.inc19
1 files changed, 19 insertions, 0 deletions
diff --git a/src/extras/shaders/obj/simple_frag.inc b/src/extras/shaders/obj/simple_frag.inc
new file mode 100644
index 00000000..614d79a0
--- /dev/null
+++ b/src/extras/shaders/obj/simple_frag.inc
@@ -0,0 +1,19 @@
+const char *simple_frag_src =
+"uniform sampler2D tex0;\n"
+
+"FSIN vec4 v_color;\n"
+"FSIN vec2 v_tex0;\n"
+"FSIN float v_fog;\n"
+
+"void\n"
+"main(void)\n"
+"{\n"
+" vec4 color;\n"
+" color = v_color*texture(tex0, vec2(v_tex0.x, 1.0-v_tex0.y));\n"
+" color.rgb = mix(u_fogColor.rgb, color.rgb, v_fog);\n"
+" DoAlphaTest(color.a);\n"
+
+" FRAGCOLOR(color);\n"
+"}\n"
+
+;