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author | Fire-Head <Fire-Head@users.noreply.github.com> | 2021-01-05 02:17:18 +0100 |
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committer | Fire-Head <Fire-Head@users.noreply.github.com> | 2021-01-05 02:17:18 +0100 |
commit | 11de714d9dbeabb59129d29acb9e433c538ba4ba (patch) | |
tree | 99e973277c2986aceb45886684cee34191cfa6e4 /src/render | |
parent | fix compiling (diff) | |
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Diffstat (limited to 'src/render')
-rw-r--r-- | src/render/Draw.cpp | 8 | ||||
-rw-r--r-- | src/render/Draw.h | 6 | ||||
-rw-r--r-- | src/render/Hud.cpp | 9 | ||||
-rw-r--r-- | src/render/Sprite.cpp | 2 |
4 files changed, 19 insertions, 6 deletions
diff --git a/src/render/Draw.cpp b/src/render/Draw.cpp index 2a4739c9..42015176 100644 --- a/src/render/Draw.cpp +++ b/src/render/Draw.cpp @@ -20,6 +20,12 @@ uint8 CDraw::FadeRed; uint8 CDraw::FadeGreen; uint8 CDraw::FadeBlue; +#ifdef ASPECT_RATIO_SCALE +int32 CDraw::ms_nScalingMode = SCL_PS2; +int32 CDraw::ms_bFixRadar = true; +int32 CDraw::ms_bFixSprites = true; +#endif + float CDraw::FindAspectRatio(void) { @@ -80,7 +86,7 @@ CDraw::SetFOV(float fov) #ifdef ASPECT_RATIO_SCALE float CDraw::ScaleY(float y) { - switch ( CMenuManager::m_PrefsSpriteScalingMode ) + switch ( ms_nScalingMode ) { case SCL_PC: return y * ((float)DEFAULT_SCREEN_HEIGHT/SCREEN_HEIGHT_NTSC); default: diff --git a/src/render/Draw.h b/src/render/Draw.h index bacbe18f..bd97f76f 100644 --- a/src/render/Draw.h +++ b/src/render/Draw.h @@ -18,7 +18,6 @@ enum eSpriteScalingMode { SCL_PC, SCL_PS2, - SCL_AUTO, }; class CDraw @@ -41,6 +40,11 @@ public: static uint8 FadeRed; static uint8 FadeGreen; static uint8 FadeBlue; +#ifdef ASPECT_RATIO_SCALE + static int32 ms_nScalingMode; + static int32 ms_bFixRadar; + static int32 ms_bFixSprites; +#endif static void SetNearClipZ(float nearclip) { ms_fNearClipZ = nearclip; } static float GetNearClipZ(void) { return ms_fNearClipZ; } diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp index 2adcbb81..b6f173c7 100644 --- a/src/render/Hud.cpp +++ b/src/render/Hud.cpp @@ -1060,14 +1060,17 @@ void CHud::Draw() DrawRadar */ #ifdef ASPECT_RATIO_SCALE -#define _RADAR_WIDTH ((CMenuManager::m_PrefsSpriteScalingMode==SCL_AUTO) ? (RADAR_HEIGHT) : (RADAR_WIDTH)) +// The values are from from an early screenshot taken before R* broke radar +#define _RADAR_WIDTH ((CDraw::ms_bFixRadar) ? (82.0f) : (RADAR_WIDTH)) +#define _RADAR_HEIGHT ((CDraw::ms_bFixRadar) ? (82.0f) : (RADAR_HEIGHT)) #else #define _RADAR_WIDTH RADAR_WIDTH +#define _RADAR_HEIGHT RADAR_HEIGHT #endif if (m_ItemToFlash == ITEM_RADAR && CTimer::GetFrameCounter() & 8 || m_ItemToFlash != ITEM_RADAR) { CRadar::DrawMap(); - CRect rect(0.0f, 0.0f, SCREEN_SCALE_X(_RADAR_WIDTH), SCREEN_SCALE_Y(RADAR_HEIGHT)); - rect.Translate(SCREEN_SCALE_X_FIX(RADAR_LEFT), SCREEN_SCALE_FROM_BOTTOM(RADAR_BOTTOM + RADAR_HEIGHT)); + CRect rect(0.0f, 0.0f, SCREEN_SCALE_X(_RADAR_WIDTH), SCREEN_SCALE_Y(_RADAR_HEIGHT)); + rect.Translate(SCREEN_SCALE_X_FIX(RADAR_LEFT), SCREEN_SCALE_FROM_BOTTOM(RADAR_BOTTOM + _RADAR_HEIGHT)); #ifdef PS2_HUD #ifdef FIX_BUGS diff --git a/src/render/Sprite.cpp b/src/render/Sprite.cpp index 4be64ef2..390737f3 100644 --- a/src/render/Sprite.cpp +++ b/src/render/Sprite.cpp @@ -41,7 +41,7 @@ CSprite::CalcScreenCoors(const RwV3d &in, RwV3d *out, float *outw, float *outh, *outh = fovScale * recip * SCREEN_HEIGHT; #ifdef ASPECT_RATIO_SCALE - if ( CMenuManager::m_PrefsSpriteScalingMode==SCL_AUTO ) + if ( CDraw::ms_bFixSprites ) *outw = fovScale * recip * SCREEN_HEIGHT; #endif |