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author | Nikolay Korolev <nickvnuk@gmail.com> | 2021-01-17 14:02:56 +0100 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2021-01-17 14:02:56 +0100 |
commit | 9001a64ef94b6bd18319ae97193c4deeacd1dd47 (patch) | |
tree | 757783977579b8ddffae1d57b806488d9ffe6601 /src/vehicles | |
parent | script until 1497 (diff) | |
parent | Merge remote-tracking branch 'upstream/lcs' into lcs (diff) | |
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Diffstat (limited to 'src/vehicles')
-rw-r--r-- | src/vehicles/Automobile.cpp | 2 | ||||
-rw-r--r-- | src/vehicles/Bike.cpp | 2 | ||||
-rw-r--r-- | src/vehicles/Boat.cpp | 3 |
3 files changed, 5 insertions, 2 deletions
diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp index c1a6fc0c..d54c2291 100644 --- a/src/vehicles/Automobile.cpp +++ b/src/vehicles/Automobile.cpp @@ -2037,6 +2037,7 @@ CAutomobile::PreRender(void) if(DotProduct(GetForward(), camDist) > 0.0f || TheCamera.GetLookDirection() == LOOKING_LEFT || TheCamera.GetLookDirection() == LOOKING_RIGHT){ + /* CParticle::AddParticle(PARTICLE_HEATHAZE, pos1, CVector(0.0f, 0.0f, 0.0f)); if(pHandling->Flags & HANDLING_DBL_EXHAUST) CParticle::AddParticle(PARTICLE_HEATHAZE, pos2, CVector(0.0f, 0.0f, 0.0f)); @@ -2044,6 +2045,7 @@ CAutomobile::PreRender(void) CParticle::AddParticle(PARTICLE_HEATHAZE, pos1, CVector(0.0f, 0.0f, 0.0f)); if(pHandling->Flags & HANDLING_DBL_EXHAUST) CParticle::AddParticle(PARTICLE_HEATHAZE, pos2, CVector(0.0f, 0.0f, 0.0f)); + */ } } diff --git a/src/vehicles/Bike.cpp b/src/vehicles/Bike.cpp index 72188a17..293cf58e 100644 --- a/src/vehicles/Bike.cpp +++ b/src/vehicles/Bike.cpp @@ -1724,7 +1724,7 @@ CBike::PreRender(void) TheCamera.GetLookDirection() == LOOKING_RIGHT) pos1 -= 0.2f*GetForward(); - CParticle::AddParticle(PARTICLE_HEATHAZE, pos1, CVector(0.0f, 0.0f, 0.0f)); + //CParticle::AddParticle(PARTICLE_HEATHAZE, pos1, CVector(0.0f, 0.0f, 0.0f)); } } } diff --git a/src/vehicles/Boat.cpp b/src/vehicles/Boat.cpp index 8dec0f89..e3bcf096 100644 --- a/src/vehicles/Boat.cpp +++ b/src/vehicles/Boat.cpp @@ -682,6 +682,7 @@ CBoat::ProcessControl(void) } // Spray waterdrops on screen + /* if(TheCamera.GetLookingForwardFirstPerson() && FindPlayerVehicle() && FindPlayerVehicle()->IsBoat() && m_nDeltaVolumeUnderWater > 0 && numWaterDropOnScreen < 20){ CVector dropPos; @@ -712,7 +713,7 @@ CBoat::ProcessControl(void) if(CParticle::AddParticle(PARTICLE_WATERDROP, dropPos, dropDir, nil, CGeneral::GetRandomNumberInRange(0.1f, 0.15f), dropColor, 0, 0, frm)) numWaterDropOnScreen++; - } + }*/ if(m_fPrevVolumeUnderWater == 0.0f && m_fVolumeUnderWater > 0.0f && GetModelIndex() == MI_SKIMMER){ CVector splashDir(0.0f, 0.0f, 0.25f*speed); |