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author | Sergeanur <s.anureev@yandex.ua> | 2020-05-26 17:25:34 +0200 |
---|---|---|
committer | Sergeanur <s.anureev@yandex.ua> | 2020-05-26 17:25:34 +0200 |
commit | 1991aa388b1c5992b7fd65710d44f968aef48e69 (patch) | |
tree | 609ff9eef9faa47928797166501c8afb3cbf5547 /src | |
parent | Merge remote-tracking branch 'origin/master' into miami (diff) | |
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Diffstat (limited to 'src')
-rw-r--r-- | src/audio/AudioLogic.cpp | 1245 | ||||
-rw-r--r-- | src/audio/AudioManager.h | 16 | ||||
-rw-r--r-- | src/audio/AudioSamples.h | 3328 | ||||
-rw-r--r-- | src/audio/PoliceRadio.cpp | 184 |
4 files changed, 605 insertions, 4168 deletions
diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp index de71355e..d2319a3f 100644 --- a/src/audio/AudioLogic.cpp +++ b/src/audio/AudioLogic.cpp @@ -253,24 +253,26 @@ cAudioManager::ProcessEntity(int32 id) ProcessWeather(id); } break; - case AUDIOTYPE_CRANE: +/* case AUDIOTYPE_CRANE: if (!m_nUserPause) { m_sQueueSample.m_bReverbFlag = true; ProcessCrane(); } - break; + break;*/ case AUDIOTYPE_SCRIPTOBJECT: if (!m_nUserPause) { m_sQueueSample.m_bReverbFlag = true; ProcessScriptObject(id); } break; +#ifdef GTA_BRIDGE case AUDIOTYPE_BRIDGE: if (!m_nUserPause) { m_sQueueSample.m_bReverbFlag = true; ProcessBridge(); } break; +#endif case AUDIOTYPE_FRONTEND: m_sQueueSample.m_bReverbFlag = false; ProcessFrontEnd(); @@ -661,10 +663,12 @@ cAudioManager::ProcessVehicle(CVehicle *veh) ProcessBoatMovingOverWater(¶ms); ProcessVehicleOneShots(¶ms); break; +#ifdef GTA_TRAIN case VEHICLE_TYPE_TRAIN: ProcessTrainNoise(¶ms); ProcessVehicleOneShots(¶ms); break; +#endif case VEHICLE_TYPE_HELI: ProcessHelicopter(¶ms); ProcessVehicleOneShots(¶ms); @@ -769,10 +773,11 @@ cAudioManager::ProcessReverseGear(cVehicleParams *params) return true; } +// TODO(Miami): this becomes ProcessModelVehicle void cAudioManager::ProcessModelCarEngine(cVehicleParams *params) { - const float SOUND_INTENSITY = 30.0f; +/* const float SOUND_INTENSITY = 30.0f; CAutomobile *automobile; float allowedVelocity; int32 emittingVol; @@ -819,7 +824,7 @@ cAudioManager::ProcessModelCarEngine(cVehicleParams *params) } } } - } + }*/ } @@ -2126,7 +2131,7 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams *params) maxDist = SQR(SOUND_INTENSITY); break; } - case SOUND_17: { + /*case SOUND_17: { const float SOUND_INTENSITY = 50.0f; m_sQueueSample.m_nSampleIndex = SFX_POLICE_BOAT_THUMB_OFF; m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; @@ -2138,7 +2143,7 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams *params) emittingVol = m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_afVolume[i]; maxDist = SQR(SOUND_INTENSITY); break; - } + }*/ case SOUND_18: case SOUND_19: { const float SOUND_INTENSITY = 35.0f; @@ -2333,7 +2338,7 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams *params) } } } - +#ifdef GTA_TRAIN bool cAudioManager::ProcessTrainNoise(cVehicleParams *params) { @@ -2399,7 +2404,7 @@ cAudioManager::ProcessTrainNoise(cVehicleParams *params) } return true; } - +#endif bool cAudioManager::ProcessBoatEngine(cVehicleParams *params) { @@ -2466,7 +2471,7 @@ cAudioManager::ProcessBoatEngine(cVehicleParams *params) if (!m_sQueueSample.m_nVolume) return true; m_sQueueSample.m_nCounter = 40; - m_sQueueSample.m_nSampleIndex = SFX_POLICE_BOAT_ACCEL; + m_sQueueSample.m_nSampleIndex = SFX_FISHING_BOAT_IDLE; m_sQueueSample.m_nFrequency += (m_sQueueSample.m_nEntityIndex * 65536) % 1000; m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; m_sQueueSample.m_bIs2D = false; @@ -2491,7 +2496,7 @@ cAudioManager::ProcessBoatEngine(cVehicleParams *params) emittingVol = 45 - 45 * padAccelerate / 40; m_sQueueSample.m_nFrequency = 100 * padAccelerate + 11025; m_sQueueSample.m_nCounter = 39; - m_sQueueSample.m_nSampleIndex = SFX_POLICE_BOAT_IDLE; + m_sQueueSample.m_nSampleIndex = SFX_FISHING_BOAT_IDLE; if (LastAccel > 20) { oneShotVol = LastVol; PlayOneShot(m_sQueueSample.m_nEntityIndex, SOUND_17, oneShotVol); @@ -2502,7 +2507,7 @@ cAudioManager::ProcessBoatEngine(cVehicleParams *params) if (!boat->m_bIsAnchored) m_sQueueSample.m_nFrequency = 11 * m_sQueueSample.m_nFrequency / 10; m_sQueueSample.m_nCounter = 40; - m_sQueueSample.m_nSampleIndex = SFX_POLICE_BOAT_ACCEL; + m_sQueueSample.m_nSampleIndex = SFX_FISHING_BOAT_IDLE; } LastVol = emittingVol; LastAccel = padAccelerate; @@ -2512,14 +2517,14 @@ cAudioManager::ProcessBoatEngine(cVehicleParams *params) m_sQueueSample.m_nFrequency = 11025; emittingVol = 45; m_sQueueSample.m_nCounter = 39; - m_sQueueSample.m_nSampleIndex = SFX_POLICE_BOAT_IDLE; + m_sQueueSample.m_nSampleIndex = SFX_FISHING_BOAT_IDLE; } else { emittingVol = (105.f * gasPedal) + 15; m_sQueueSample.m_nFrequency = (4000.f * gasPedal) + 8000; if (!boat->m_bIsAnchored) m_sQueueSample.m_nFrequency = 11 * m_sQueueSample.m_nFrequency / 10; m_sQueueSample.m_nCounter = 40; - m_sQueueSample.m_nSampleIndex = SFX_POLICE_BOAT_ACCEL; + m_sQueueSample.m_nSampleIndex = SFX_FISHING_BOAT_IDLE; } } CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance); @@ -3456,11 +3461,11 @@ cAudioManager::ProcessPedOneShots(cPedParams *params) m_sQueueSample.m_bReleasingSoundFlag = true; break; case WEAPONTYPE_M4: - m_sQueueSample.m_nSampleIndex = SFX_M16_LEFT; + m_sQueueSample.m_nSampleIndex = SFX_M60_LEFT; m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; m_sQueueSample.m_nCounter = iSound++; stereo = true; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_M16_LEFT); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_M60_LEFT); m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 32); m_sQueueSample.m_nReleasingVolumeModificator = 3; m_sQueueSample.m_fSpeedMultiplier = 0.0f; @@ -3555,7 +3560,7 @@ cAudioManager::ProcessPedOneShots(cPedParams *params) m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_PISTOL_RELOAD) + RandomDisplacement(300); break; case WEAPONTYPE_UZI: - m_sQueueSample.m_nSampleIndex = SFX_M16_RELOAD; + m_sQueueSample.m_nSampleIndex = SFX_AK47_RELOAD; m_sQueueSample.m_nFrequency = 39243; break; case WEAPONTYPE_SHOTGUN: @@ -3567,8 +3572,8 @@ cAudioManager::ProcessPedOneShots(cPedParams *params) m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_AK47_RELOAD); break; case WEAPONTYPE_M4: - m_sQueueSample.m_nSampleIndex = SFX_M16_RELOAD; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_M16_RELOAD); + m_sQueueSample.m_nSampleIndex = SFX_AK47_RELOAD; + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_AK47_RELOAD); break; case WEAPONTYPE_SNIPERRIFLE: m_sQueueSample.m_nSampleIndex = SFX_RIFLE_RELOAD; @@ -3728,7 +3733,7 @@ cAudioManager::SetupPedComments(cPedParams *params, uint32 sound) if (ped != nil) { switch (sound) { - case SOUND_AMMUNATION_WELCOME_1: + /*case SOUND_AMMUNATION_WELCOME_1: pedComment.m_nSampleIndex = SFX_AMMU_D; break; case SOUND_AMMUNATION_WELCOME_2: @@ -3736,7 +3741,7 @@ cAudioManager::SetupPedComments(cPedParams *params, uint32 sound) break; case SOUND_AMMUNATION_WELCOME_3: pedComment.m_nSampleIndex = SFX_AMMU_F; - break; + break;*/ default: pedComment.m_nSampleIndex = GetPedCommentSfx(ped, sound); if (pedComment.m_nSampleIndex == NO_SAMPLE) @@ -3747,7 +3752,7 @@ cAudioManager::SetupPedComments(cPedParams *params, uint32 sound) soundIntensity = 50.0f; } else { switch (sound) { - case SOUND_PED_HELI_PLAYER_FOUND: + /*case SOUND_PED_HELI_PLAYER_FOUND: soundIntensity = 400.0f; pedComment.m_nSampleIndex = GetRandomNumberInRange(m_sQueueSample.m_nEntityIndex % 4, SFX_POLICE_HELI_1, SFX_POLICE_HELI_29); break; @@ -3766,7 +3771,7 @@ cAudioManager::SetupPedComments(cPedParams *params, uint32 sound) case SOUND_INJURED_PED_FEMALE: soundIntensity = 50.0f; pedComment.m_nSampleIndex = GetRandomNumberInRange(m_sQueueSample.m_nEntityIndex % 4, SFX_GENERIC_FEMALE_GRUNT_1, SFX_GENERIC_FEMALE_GRUNT_11); - break; + break;*/ default: return; } @@ -3883,11 +3888,11 @@ cPedComments::Process() AudioManager.m_sQueueSample.m_nEmittingVolume = MAX_VOLUME; AudioManager.m_sQueueSample.m_fSpeedMultiplier = 3.0f; switch (sampleIndex) { - case SFX_POLICE_HELI_1: - case SFX_POLICE_HELI_2: - case SFX_POLICE_HELI_3: - AudioManager.m_sQueueSample.m_fSoundIntensity = 400.0f; - break; + //case SFX_POLICE_HELI_1: + //case SFX_POLICE_HELI_2: + //case SFX_POLICE_HELI_3: + // AudioManager.m_sQueueSample.m_fSoundIntensity = 400.0f; + // break; default: AudioManager.m_sQueueSample.m_fSoundIntensity = 50.0f; break; @@ -3895,10 +3900,10 @@ cPedComments::Process() AudioManager.m_sQueueSample.m_bReleasingSoundFlag = true; AudioManager.m_sQueueSample.m_vecPos = m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_vecPos; - if (sampleIndex >= SFX_AMMU_D && sampleIndex <= SFX_AMMU_F) { + /*if (sampleIndex >= SFX_AMMU_D && sampleIndex <= SFX_AMMU_F) { AudioManager.m_sQueueSample.m_bReverbFlag = false; AudioManager.m_sQueueSample.m_bRequireReflection = false; - } else { + } else*/ { AudioManager.m_sQueueSample.m_bReverbFlag = true; AudioManager.m_sQueueSample.m_bRequireReflection = true; } @@ -4187,7 +4192,7 @@ cAudioManager::ProcessOneShotScriptObject(uint8 sound) m_sQueueSample.m_bIs2D = false; emittingVolume = m_anRandomTable[2] % 20 + 90; break; - case SCRIPT_SOUND_110: + /*case SCRIPT_SOUND_110: case SCRIPT_SOUND_111: if (SampleManager.IsSampleBankLoaded(0) != 1) return; @@ -4199,7 +4204,7 @@ cAudioManager::ProcessOneShotScriptObject(uint8 sound) m_sQueueSample.m_nReleasingVolumeModificator = 0; m_sQueueSample.m_fSpeedMultiplier = 2.0f; m_sQueueSample.m_bIs2D = false; - break; + break;*/ case SCRIPT_SOUND_PAYPHONE_RINGING: m_sQueueSample.m_fSoundIntensity = 80.0f; m_sQueueSample.m_nSampleIndex = SFX_PHONE_RING; @@ -4467,368 +4472,6 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) m_sQueueSample.m_nReleasingVolumeDivider = 3; m_sQueueSample.m_fSpeedMultiplier = 2.0f; break; - case SCRIPT_SOUND_PARTY_5_LOOP_S: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; - m_sQueueSample.m_nSampleIndex = SFX_CLUB_5; - m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; - emittingVolume = MAX_VOLUME; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_5); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_PARTY_5_LOOP_L: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_L; - m_sQueueSample.m_nSampleIndex = SFX_CLUB_5; - m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; - emittingVolume = MAX_VOLUME; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_5); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_PARTY_6_LOOP_S: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; - m_sQueueSample.m_nSampleIndex = SFX_CLUB_6; - m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; - emittingVolume = MAX_VOLUME; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_6); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_PARTY_6_LOOP_L: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_L; - m_sQueueSample.m_nSampleIndex = SFX_CLUB_6; - m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; - emittingVolume = MAX_VOLUME; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_6); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_PARTY_7_LOOP_S: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; - m_sQueueSample.m_nSampleIndex = SFX_CLUB_7; - m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; - emittingVolume = MAX_VOLUME; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_7); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_PARTY_7_LOOP_L: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_L; - m_sQueueSample.m_nSampleIndex = SFX_CLUB_7; - m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; - emittingVolume = MAX_VOLUME; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_7); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_PARTY_8_LOOP_S: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; - m_sQueueSample.m_nSampleIndex = SFX_CLUB_8; - m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; - emittingVolume = MAX_VOLUME; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_8); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_PARTY_8_LOOP_L: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_L; - m_sQueueSample.m_nSampleIndex = SFX_CLUB_8; - m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; - emittingVolume = MAX_VOLUME; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_8); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_PARTY_9_LOOP_S: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; - m_sQueueSample.m_nSampleIndex = SFX_CLUB_9; - m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; - emittingVolume = MAX_VOLUME; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_9); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_PARTY_9_LOOP_L: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_L; - m_sQueueSample.m_nSampleIndex = SFX_CLUB_9; - m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; - emittingVolume = MAX_VOLUME; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_9); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_PARTY_10_LOOP_S: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; - m_sQueueSample.m_nSampleIndex = SFX_CLUB_10; - m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; - emittingVolume = MAX_VOLUME; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_10); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_PARTY_10_LOOP_L: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_L; - m_sQueueSample.m_nSampleIndex = SFX_CLUB_10; - m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; - emittingVolume = MAX_VOLUME; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_10); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_PARTY_11_LOOP_S: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; - m_sQueueSample.m_nSampleIndex = SFX_CLUB_11; - m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; - emittingVolume = MAX_VOLUME; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_11); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_PARTY_11_LOOP_L: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_L; - m_sQueueSample.m_nSampleIndex = SFX_CLUB_11; - m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; - emittingVolume = MAX_VOLUME; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_11); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_PARTY_12_LOOP_S: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; - m_sQueueSample.m_nSampleIndex = SFX_CLUB_12; - m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; - emittingVolume = MAX_VOLUME; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_12); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_PARTY_12_LOOP_L: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_L; - m_sQueueSample.m_nSampleIndex = SFX_CLUB_12; - m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; - emittingVolume = MAX_VOLUME; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_12); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_PARTY_13_LOOP_S: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; - m_sQueueSample.m_nSampleIndex = SFX_CLUB_RAGGA; - m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; - emittingVolume = MAX_VOLUME; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_RAGGA); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_PARTY_13_LOOP_L: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_L; - m_sQueueSample.m_nSampleIndex = SFX_CLUB_RAGGA; - m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; - emittingVolume = MAX_VOLUME; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_RAGGA); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_STRIP_CLUB_LOOP_1_S: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; - m_sQueueSample.m_nSampleIndex = SFX_STRIP_CLUB_1; - m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; - emittingVolume = MAX_VOLUME; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_STRIP_CLUB_1); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_STRIP_CLUB_LOOP_1_L: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_L; - m_sQueueSample.m_nSampleIndex = SFX_STRIP_CLUB_1; - m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; - emittingVolume = MAX_VOLUME; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_STRIP_CLUB_1); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_STRIP_CLUB_LOOP_2_S: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; - m_sQueueSample.m_nSampleIndex = SFX_STRIP_CLUB_2; - m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; - emittingVolume = MAX_VOLUME; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_STRIP_CLUB_2); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_STRIP_CLUB_LOOP_2_L: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_L; - m_sQueueSample.m_nSampleIndex = SFX_STRIP_CLUB_2; - m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; - emittingVolume = MAX_VOLUME; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_STRIP_CLUB_2); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_WORK_SHOP_LOOP_S: - case SCRIPT_SOUND_WORK_SHOP_LOOP_L: - ProcessWorkShopScriptObject(sound); - return; - case SCRIPT_SOUND_SAWMILL_LOOP_S: - case SCRIPT_SOUND_SAWMILL_LOOP_L: - ProcessSawMillScriptObject(sound); - return; - case SCRIPT_SOUND_38: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; - m_sQueueSample.m_nSampleIndex = SFX_DOG_FOOD_FACTORY; - m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; - emittingVolume = 110; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_DOG_FOOD_FACTORY); - m_sQueueSample.m_nReleasingVolumeModificator = 6; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_39: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_L; - m_sQueueSample.m_nSampleIndex = SFX_DOG_FOOD_FACTORY; - m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; - emittingVolume = 110; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_DOG_FOOD_FACTORY); - m_sQueueSample.m_nReleasingVolumeModificator = 6; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_LAUNDERETTE_LOOP_S: - case SCRIPT_SOUND_LAUNDERETTE_LOOP_L: - ProcessLaunderetteScriptObject(sound); - return; - case SCRIPT_SOUND_CHINATOWN_RESTAURANT_S: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; - m_sQueueSample.m_nSampleIndex = SFX_RESTAURANT_CHINATOWN; - m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; - emittingVolume = 110; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_RESTAURANT_CHINATOWN); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_CHINATOWN_RESTAURANT_L: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_L; - m_sQueueSample.m_nSampleIndex = SFX_RESTAURANT_CHINATOWN; - m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; - emittingVolume = 110; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_RESTAURANT_CHINATOWN); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_CIPRIANI_RESAURANT_S: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; - m_sQueueSample.m_nSampleIndex = SFX_RESTAURANT_ITALY; - m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; - emittingVolume = 110; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_RESTAURANT_ITALY); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_CIPRIANI_RESAURANT_L: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_L; - m_sQueueSample.m_nSampleIndex = SFX_RESTAURANT_ITALY; - m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; - emittingVolume = 110; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_RESTAURANT_ITALY); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_46_S: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; - m_sQueueSample.m_nSampleIndex = SFX_RESTAURANT_GENERIC_1; - m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; - emittingVolume = 110; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_RESTAURANT_GENERIC_1); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_47_L: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_L; - m_sQueueSample.m_nSampleIndex = SFX_RESTAURANT_GENERIC_1; - m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; - emittingVolume = 110; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_RESTAURANT_GENERIC_1); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_MARCO_BISTRO_S: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; - m_sQueueSample.m_nSampleIndex = SFX_RESTAURANT_GENERIC_2; - m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; - emittingVolume = 110; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_RESTAURANT_GENERIC_2); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_MARCO_BISTRO_L: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_L; - m_sQueueSample.m_nSampleIndex = SFX_RESTAURANT_GENERIC_2; - m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; - emittingVolume = 110; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_RESTAURANT_GENERIC_2); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_AIRPORT_LOOP_S: - case SCRIPT_SOUND_AIRPORT_LOOP_L: - ProcessAirportScriptObject(sound); - return; - case SCRIPT_SOUND_SHOP_LOOP_S: - case SCRIPT_SOUND_SHOP_LOOP_L: - ProcessShopScriptObject(sound); - return; - case SCRIPT_SOUND_CINEMA_LOOP_S: - case SCRIPT_SOUND_CINEMA_LOOP_L: - ProcessCinemaScriptObject(sound); - return; - case SCRIPT_SOUND_DOCKS_LOOP_S: - case SCRIPT_SOUND_DOCKS_LOOP_L: - ProcessDocksScriptObject(sound); - return; - case SCRIPT_SOUND_HOME_LOOP_S: - case SCRIPT_SOUND_HOME_LOOP_L: - ProcessHomeScriptObject(sound); - return; - case SCRIPT_SOUND_FRANKIE_PIANO: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; - m_sQueueSample.m_nSampleIndex = SFX_PIANO_BAR_1; - m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; - emittingVolume = MAX_VOLUME; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_PIANO_BAR_1); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; case SCRIPT_SOUND_PARTY_1_LOOP: m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_L; m_sQueueSample.m_nSampleIndex = SFX_CLUB_1; @@ -4839,122 +4482,6 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) m_sQueueSample.m_nReleasingVolumeDivider = 3; m_sQueueSample.m_fSpeedMultiplier = 2.0f; break; - case SCRIPT_SOUND_PORN_CINEMA_1_S: - case SCRIPT_SOUND_PORN_CINEMA_1_L: - case SCRIPT_SOUND_PORN_CINEMA_2_S: - case SCRIPT_SOUND_PORN_CINEMA_2_L: - case SCRIPT_SOUND_PORN_CINEMA_3_S: - case SCRIPT_SOUND_PORN_CINEMA_3_L: - case SCRIPT_SOUND_MISTY_SEX_S: - case SCRIPT_SOUND_MISTY_SEX_L: - ProcessPornCinema(sound); - return; - case SCRIPT_SOUND_BANK_ALARM_LOOP_S: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; - m_sQueueSample.m_nSampleIndex = SFX_BANK_ALARM_1; - m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; - emittingVolume = 90; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_BANK_ALARM_1); - m_sQueueSample.m_nReleasingVolumeModificator = 2; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_BANK_ALARM_LOOP_L: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_L; - m_sQueueSample.m_nSampleIndex = SFX_BANK_ALARM_1; - m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; - emittingVolume = 90; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_BANK_ALARM_1); - m_sQueueSample.m_nReleasingVolumeModificator = 2; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_POLICE_BALL_LOOP_S: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; - m_sQueueSample.m_nSampleIndex = SFX_POLICE_BALL_1; - m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; - emittingVolume = MAX_VOLUME; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_POLICE_BALL_1); - m_sQueueSample.m_nReleasingVolumeModificator = 2; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_POLICE_BALL_LOOP_L: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_L; - m_sQueueSample.m_nSampleIndex = SFX_POLICE_BALL_1; - m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; - emittingVolume = MAX_VOLUME; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_POLICE_BALL_1); - m_sQueueSample.m_nReleasingVolumeModificator = 2; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_RAVE_LOOP_INDUSTRIAL_S: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; - m_sQueueSample.m_nSampleIndex = SFX_RAVE_INDUSTRIAL; - m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; - emittingVolume = MAX_VOLUME; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_RAVE_INDUSTRIAL); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_RAVE_LOOP_INDUSTRIAL_L: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_L; - m_sQueueSample.m_nSampleIndex = SFX_RAVE_INDUSTRIAL; - m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; - emittingVolume = MAX_VOLUME; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_RAVE_INDUSTRIAL); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_POLICE_CELL_BEATING_LOOP_S: - case SCRIPT_SOUND_POLICE_CELL_BEATING_LOOP_L: - ProcessPoliceCellBeatingScriptObject(sound); - return; - case SCRIPT_SOUND_RAVE_1_LOOP_S: - case SCRIPT_SOUND_RAVE_2_LOOP_S: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; - m_sQueueSample.m_nSampleIndex = SFX_RAVE_COMMERCIAL; - m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; - emittingVolume = MAX_VOLUME; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_RAVE_1_LOOP_L: - case SCRIPT_SOUND_RAVE_2_LOOP_L: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_L; - m_sQueueSample.m_nSampleIndex = SFX_RAVE_COMMERCIAL; - m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; - emittingVolume = MAX_VOLUME; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_RAVE_3_LOOP_S: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; - m_sQueueSample.m_nSampleIndex = SFX_RAVE_SUBURBAN; - m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; - emittingVolume = MAX_VOLUME; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_RAVE_SUBURBAN); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; - case SCRIPT_SOUND_RAVE_3_LOOP_L: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_L; - m_sQueueSample.m_nSampleIndex = SFX_RAVE_SUBURBAN; - m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; - emittingVolume = MAX_VOLUME; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_RAVE_SUBURBAN); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; case SCRIPT_SOUND_PRETEND_FIRE_LOOP: m_sQueueSample.m_fSoundIntensity = 50.0f; m_sQueueSample.m_nSampleIndex = SFX_CAR_ON_FIRE; @@ -4987,560 +4514,6 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) } } } - -void -cAudioManager::ProcessPornCinema(uint8 sound) -{ - - eSfxSample sample; - uint32 time; - int32 rand; - float distSquared; - - switch (sound) { - case SCRIPT_SOUND_PORN_CINEMA_1_S: - case SCRIPT_SOUND_MISTY_SEX_S: - m_sQueueSample.m_nSampleIndex = SFX_PORN_1_LOOP; - m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; - sample = SFX_PORN_1_GROAN_1; - m_sQueueSample.m_fSoundIntensity = 20.0f; - break; - case SCRIPT_SOUND_PORN_CINEMA_1_L: - case SCRIPT_SOUND_MISTY_SEX_L: - m_sQueueSample.m_nSampleIndex = SFX_PORN_1_LOOP; - m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; - sample = SFX_PORN_1_GROAN_1; - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_L; - break; - case SCRIPT_SOUND_PORN_CINEMA_2_S: - m_sQueueSample.m_nSampleIndex = SFX_PORN_2_LOOP; - m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; - sample = SFX_PORN_2_GROAN_1; - m_sQueueSample.m_fSoundIntensity = 20.0f; - break; - case SCRIPT_SOUND_PORN_CINEMA_2_L: - m_sQueueSample.m_nSampleIndex = SFX_PORN_2_LOOP; - m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; - sample = SFX_PORN_2_GROAN_1; - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_L; - break; - case SCRIPT_SOUND_PORN_CINEMA_3_S: - m_sQueueSample.m_nSampleIndex = SFX_PORN_3_LOOP; - m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; - m_sQueueSample.m_fSoundIntensity = 20.0f; - sample = SFX_PORN_3_GROAN_1; - break; - case SCRIPT_SOUND_PORN_CINEMA_3_L: - m_sQueueSample.m_nSampleIndex = SFX_PORN_3_LOOP; - m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_L; - sample = SFX_PORN_3_GROAN_1; - break; - default: - return; - } - distSquared = GetDistanceSquared(m_sQueueSample.m_vecPos); - if (distSquared < SQR(m_sQueueSample.m_fSoundIntensity)) { - m_sQueueSample.m_fDistance = Sqrt(distSquared); - if (sound != SCRIPT_SOUND_MISTY_SEX_S && sound != SCRIPT_SOUND_MISTY_SEX_L) { - m_sQueueSample.m_nVolume = ComputeVolume(MAX_VOLUME, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); - if (m_sQueueSample.m_nVolume != 0) { - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nCounter = 0; - m_sQueueSample.m_bIs2D = false; - m_sQueueSample.m_nLoopCount = 0; - m_sQueueSample.m_bReleasingSoundFlag = false; - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - m_sQueueSample.m_nEmittingVolume = MAX_VOLUME; - m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_bReverbFlag = true; - m_sQueueSample.m_bRequireReflection = false; - AddSampleToRequestedQueue(); - } - } - - time = CTimer::GetTimeInMilliseconds(); - if (time > gPornNextTime) { - m_sQueueSample.m_nVolume = ComputeVolume(90, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); - if (m_sQueueSample.m_nVolume != 0) { - rand = m_anRandomTable[1] & 1; - m_sQueueSample.m_nSampleIndex = rand + sample; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 16); - m_sQueueSample.m_nCounter = rand + 1; - m_sQueueSample.m_bIs2D = false; - m_sQueueSample.m_nLoopCount = 1; - m_sQueueSample.m_bReleasingSoundFlag = true; - m_sQueueSample.m_nReleasingVolumeModificator = 6; - m_sQueueSample.m_fSpeedMultiplier = 0.0f; - m_sQueueSample.m_nLoopStart = 0; - m_sQueueSample.m_nLoopEnd = -1; - m_sQueueSample.m_bReverbFlag = true; - m_sQueueSample.m_bRequireReflection = false; - AddSampleToRequestedQueue(); - gPornNextTime = time + 2000 + m_anRandomTable[3] % 6000; - } - } - } -} - -void -cAudioManager::ProcessWorkShopScriptObject(uint8 sound) -{ - float distSquared; - - switch (sound) { - case SCRIPT_SOUND_WORK_SHOP_LOOP_S: - case SCRIPT_SOUND_WORK_SHOP_LOOP_L: - m_sQueueSample.m_fSoundIntensity = 20.0f; - break; - default: - return; - } - distSquared = GetDistanceSquared(m_sQueueSample.m_vecPos); - if (distSquared < SQR(m_sQueueSample.m_fSoundIntensity)) { - m_sQueueSample.m_fDistance = Sqrt(distSquared); - m_sQueueSample.m_nVolume = ComputeVolume(30, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); - if (m_sQueueSample.m_nVolume != 0) { - m_sQueueSample.m_nSampleIndex = SFX_WORKSHOP_1; - m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_WORKSHOP_1); - m_sQueueSample.m_nCounter = 0; - m_sQueueSample.m_bIs2D = false; - m_sQueueSample.m_nLoopCount = 0; - m_sQueueSample.m_bReleasingSoundFlag = false; - m_sQueueSample.m_nReleasingVolumeModificator = 5; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - m_sQueueSample.m_nEmittingVolume = 30; - m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_bReverbFlag = true; - m_sQueueSample.m_bRequireReflection = false; - AddSampleToRequestedQueue(); - } - } -} - -void -cAudioManager::ProcessSawMillScriptObject(uint8 sound) -{ - - uint32 time; - float distSquared; - - switch (sound) { - case SCRIPT_SOUND_SAWMILL_LOOP_S: - case SCRIPT_SOUND_SAWMILL_LOOP_L: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; - break; - default: - return; - } - distSquared = GetDistanceSquared(m_sQueueSample.m_vecPos); - if (distSquared < SQR(m_sQueueSample.m_fSoundIntensity)) { - m_sQueueSample.m_fDistance = Sqrt(distSquared); - m_sQueueSample.m_nVolume = ComputeVolume(30, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); - if (m_sQueueSample.m_nVolume != 0) { - m_sQueueSample.m_nSampleIndex = SFX_SAWMILL_LOOP; - m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_SAWMILL_LOOP); - m_sQueueSample.m_nCounter = 0; - m_sQueueSample.m_bIs2D = false; - m_sQueueSample.m_nLoopCount = 0; - m_sQueueSample.m_bReleasingSoundFlag = false; - m_sQueueSample.m_nReleasingVolumeModificator = 5; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - m_sQueueSample.m_nEmittingVolume = 30; - m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_bReverbFlag = true; - m_sQueueSample.m_bRequireReflection = false; - AddSampleToRequestedQueue(); - } - time = CTimer::GetTimeInMilliseconds(); - if (time > gSawMillNextTime) { - m_sQueueSample.m_nVolume = ComputeVolume(70, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); - if (m_sQueueSample.m_nVolume != 0) { - m_sQueueSample.m_nSampleIndex = SFX_SAWMILL_CUT_WOOD; - m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nCounter = 1; - m_sQueueSample.m_bIs2D = false; - m_sQueueSample.m_nLoopCount = 1; - m_sQueueSample.m_bReleasingSoundFlag = true; - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - m_sQueueSample.m_nLoopStart = 0; - m_sQueueSample.m_nLoopEnd = -1; - m_sQueueSample.m_bReverbFlag = true; - m_sQueueSample.m_bRequireReflection = false; - AddSampleToRequestedQueue(); - gSawMillNextTime = time + 2000 + m_anRandomTable[3] % 4000; - } - } - } -} - -void -cAudioManager::ProcessLaunderetteScriptObject(uint8 sound) -{ - switch (sound) { - case SCRIPT_SOUND_LAUNDERETTE_LOOP_S: - case SCRIPT_SOUND_LAUNDERETTE_LOOP_L: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; - break; - default: - return; - } - float distSquared = GetDistanceSquared(m_sQueueSample.m_vecPos); - if (distSquared < SQR(m_sQueueSample.m_fSoundIntensity)) { - m_sQueueSample.m_fDistance = Sqrt(distSquared); - m_sQueueSample.m_nVolume = ComputeVolume(45, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); - if (m_sQueueSample.m_nVolume != 0) { - m_sQueueSample.m_nSampleIndex = SFX_LAUNDERETTE_LOOP; - m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_LAUNDERETTE_LOOP); - m_sQueueSample.m_nCounter = 0; - m_sQueueSample.m_bIs2D = false; - m_sQueueSample.m_nLoopCount = 0; - m_sQueueSample.m_bReleasingSoundFlag = false; - m_sQueueSample.m_nReleasingVolumeModificator = 5; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - m_sQueueSample.m_nEmittingVolume = 45; - m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_bReverbFlag = true; - m_sQueueSample.m_bRequireReflection = false; - AddSampleToRequestedQueue(); - } - m_sQueueSample.m_nVolume = ComputeVolume(110, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); - if (m_sQueueSample.m_nVolume != 0) { - m_sQueueSample.m_nSampleIndex = SFX_LAUNDERETTE_SONG_LOOP; - m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_LAUNDERETTE_SONG_LOOP); - m_sQueueSample.m_nCounter = 1; - m_sQueueSample.m_bIs2D = false; - m_sQueueSample.m_nLoopCount = 0; - m_sQueueSample.m_bReleasingSoundFlag = false; - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - m_sQueueSample.m_nEmittingVolume = 110; - m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_bReverbFlag = true; - m_sQueueSample.m_bRequireReflection = false; - AddSampleToRequestedQueue(); - } - } -} - -void -cAudioManager::ProcessShopScriptObject(uint8 sound) -{ - uint32 time; - int32 rand; - float distSquared; - - switch (sound) { - case SCRIPT_SOUND_SHOP_LOOP_S: - case SCRIPT_SOUND_SHOP_LOOP_L: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; - break; - default: - return; - } - distSquared = GetDistanceSquared(m_sQueueSample.m_vecPos); - if (distSquared < SQR(m_sQueueSample.m_fSoundIntensity)) { - m_sQueueSample.m_fDistance = Sqrt(distSquared); - m_sQueueSample.m_nVolume = ComputeVolume(30, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); - if (m_sQueueSample.m_nVolume != 0) { - m_sQueueSample.m_nSampleIndex = SFX_SHOP_LOOP; - m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_SHOP_LOOP); - m_sQueueSample.m_nCounter = 0; - m_sQueueSample.m_bIs2D = false; - m_sQueueSample.m_nLoopCount = 0; - m_sQueueSample.m_bReleasingSoundFlag = false; - m_sQueueSample.m_nReleasingVolumeModificator = 5; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - m_sQueueSample.m_nEmittingVolume = 30; - m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_bReverbFlag = true; - m_sQueueSample.m_bRequireReflection = false; - AddSampleToRequestedQueue(); - } - time = CTimer::GetTimeInMilliseconds(); - if (time > gShopNextTime) { - m_sQueueSample.m_nVolume = ComputeVolume(70, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); - if (m_sQueueSample.m_nVolume != 0) { - rand = m_anRandomTable[1] & 1; - m_sQueueSample.m_nSampleIndex = rand + SFX_SHOP_TILL_1; - m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nCounter = rand + 1; - m_sQueueSample.m_bIs2D = false; - m_sQueueSample.m_nLoopCount = 1; - m_sQueueSample.m_bReleasingSoundFlag = true; - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - m_sQueueSample.m_nEmittingVolume = 70; - m_sQueueSample.m_nLoopStart = 0; - m_sQueueSample.m_nLoopEnd = -1; - m_sQueueSample.m_bReverbFlag = true; - m_sQueueSample.m_bRequireReflection = false; - AddSampleToRequestedQueue(); - gShopNextTime = time + 3000 + m_anRandomTable[3] % 7000; - } - } - } -} - -void -cAudioManager::ProcessAirportScriptObject(uint8 sound) -{ - static uint8 iSound = 0; - - uint32 time = CTimer::GetTimeInMilliseconds(); - if (time > gAirportNextTime) { - switch (sound) { - case SCRIPT_SOUND_AIRPORT_LOOP_S: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; - break; - case SCRIPT_SOUND_AIRPORT_LOOP_L: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_L; - break; - default: - return; - } - float distSquared = GetDistanceSquared(m_sQueueSample.m_vecPos); - if (distSquared < SQR(m_sQueueSample.m_fSoundIntensity)) { - m_sQueueSample.m_fDistance = Sqrt(distSquared); - m_sQueueSample.m_nVolume = ComputeVolume(110, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); - if (m_sQueueSample.m_nVolume != 0) { - m_sQueueSample.m_nSampleIndex = (m_anRandomTable[1] & 3) + SFX_AIRPORT_ANNOUNCEMENT_1; - m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nCounter = iSound++; - m_sQueueSample.m_bIs2D = false; - m_sQueueSample.m_nLoopCount = 1; - m_sQueueSample.m_bReleasingSoundFlag = true; - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - m_sQueueSample.m_nEmittingVolume = 110; - m_sQueueSample.m_nLoopStart = 0; - m_sQueueSample.m_nLoopEnd = -1; - m_sQueueSample.m_bReverbFlag = true; - m_sQueueSample.m_bRequireReflection = false; - AddSampleToRequestedQueue(); - gAirportNextTime = time + 10000 + m_anRandomTable[3] % 20000; - } - } - } -} - -void -cAudioManager::ProcessCinemaScriptObject(uint8 sound) -{ - uint8 rand; - - static uint8 iSound = 0; - - uint32 time = CTimer::GetTimeInMilliseconds(); - if (time > gCinemaNextTime) { - switch (sound) { - case SCRIPT_SOUND_CINEMA_LOOP_S: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; - break; - case SCRIPT_SOUND_CINEMA_LOOP_L: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_L; - break; - default: - return; - } - float distSquared = GetDistanceSquared(m_sQueueSample.m_vecPos); - if (distSquared < SQR(m_sQueueSample.m_fSoundIntensity)) { - m_sQueueSample.m_fDistance = Sqrt(distSquared); - rand = m_anRandomTable[0] % 90 + 30; - m_sQueueSample.m_nVolume = ComputeVolume(rand, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); - if (m_sQueueSample.m_nVolume != 0) { - m_sQueueSample.m_nSampleIndex = iSound % 3 + SFX_CINEMA_BASS_1; - m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 4); - m_sQueueSample.m_nCounter = iSound++; - m_sQueueSample.m_bIs2D = false; - m_sQueueSample.m_nLoopCount = 1; - m_sQueueSample.m_bReleasingSoundFlag = true; - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - m_sQueueSample.m_nEmittingVolume = rand; - m_sQueueSample.m_nLoopStart = 0; - m_sQueueSample.m_nLoopEnd = -1; - m_sQueueSample.m_bReverbFlag = true; - m_sQueueSample.m_bRequireReflection = false; - AddSampleToRequestedQueue(); - gCinemaNextTime = time + 1000 + m_anRandomTable[3] % 4000; - } - } - } -} - -void -cAudioManager::ProcessDocksScriptObject(uint8 sound) -{ - uint32 time; - uint8 rand; - float distSquared; - - static uint8 iSound = 0; - - time = CTimer::GetTimeInMilliseconds(); - if (time > gDocksNextTime) { - switch (sound) { - case SCRIPT_SOUND_DOCKS_LOOP_S: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; - break; - case SCRIPT_SOUND_DOCKS_LOOP_L: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_L; - break; - default: - return; - } - distSquared = GetDistanceSquared(m_sQueueSample.m_vecPos); - if (distSquared < SQR(m_sQueueSample.m_fSoundIntensity)) { - m_sQueueSample.m_fDistance = Sqrt(distSquared); - rand = m_anRandomTable[0] % 60 + 40; - m_sQueueSample.m_nVolume = ComputeVolume(rand, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); - if (m_sQueueSample.m_nVolume != 0) { - m_sQueueSample.m_nSampleIndex = SFX_DOCKS_FOGHORN; - m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_DOCKS_FOGHORN); - m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 8); - m_sQueueSample.m_nCounter = iSound++; - m_sQueueSample.m_bIs2D = false; - m_sQueueSample.m_nLoopCount = 1; - m_sQueueSample.m_bReleasingSoundFlag = true; - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - m_sQueueSample.m_nEmittingVolume = rand; - m_sQueueSample.m_nLoopStart = 0; - m_sQueueSample.m_nLoopEnd = -1; - m_sQueueSample.m_bReverbFlag = true; - m_sQueueSample.m_bRequireReflection = false; - AddSampleToRequestedQueue(); - gDocksNextTime = time + 10000 + m_anRandomTable[3] % 40000; - } - } - } -} -void -cAudioManager::ProcessHomeScriptObject(uint8 sound) -{ - uint32 time; - uint8 rand; - float dist; - - static uint8 iSound = 0; - - time = CTimer::GetTimeInMilliseconds(); - if (time > gHomeNextTime) { - switch (sound) { - case SCRIPT_SOUND_HOME_LOOP_S: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; - break; - case SCRIPT_SOUND_HOME_LOOP_L: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_L; - break; - default: - return; - } - dist = GetDistanceSquared(m_sQueueSample.m_vecPos); - if (dist < SQR(m_sQueueSample.m_fSoundIntensity)) { - m_sQueueSample.m_fDistance = Sqrt(dist); - rand = m_anRandomTable[0] % 30 + 40; - m_sQueueSample.m_nVolume = ComputeVolume(rand, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); - if (m_sQueueSample.m_nVolume != 0) { - m_sQueueSample.m_nSampleIndex = m_anRandomTable[0] % 5 + SFX_HOME_1; - m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 16); - m_sQueueSample.m_nCounter = iSound++; - m_sQueueSample.m_bIs2D = false; - m_sQueueSample.m_nLoopCount = 1; - m_sQueueSample.m_bReleasingSoundFlag = true; - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_fSpeedMultiplier = 0.0f; - m_sQueueSample.m_nEmittingVolume = rand; - m_sQueueSample.m_nLoopStart = 0; - m_sQueueSample.m_nLoopEnd = -1; - m_sQueueSample.m_bReverbFlag = true; - m_sQueueSample.m_bRequireReflection = true; - AddSampleToRequestedQueue(); - gHomeNextTime = time + 1000 + m_anRandomTable[3] % 4000; - } - } - } -} -void -cAudioManager::ProcessPoliceCellBeatingScriptObject(uint8 sound) -{ - uint32 time = CTimer::GetTimeInMilliseconds(); - int32 sampleIndex; - uint8 emittingVol; - float distSquared; - cPedParams params; - - static uint8 iSound = 0; - - if (time > gCellNextTime) { - switch (sound) { - case SCRIPT_SOUND_POLICE_CELL_BEATING_LOOP_S: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; - break; - case SCRIPT_SOUND_POLICE_CELL_BEATING_LOOP_L: - m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_L; - break; - default: - return; - } - distSquared = GetDistanceSquared(m_sQueueSample.m_vecPos); - if (distSquared < SQR(m_sQueueSample.m_fSoundIntensity)) { - m_sQueueSample.m_fDistance = Sqrt(distSquared); - if (m_FrameCounter & 1) - sampleIndex = (m_anRandomTable[1] & 3) + SFX_FIGHT_1; - else - sampleIndex = (m_anRandomTable[3] & 1) + SFX_BAT_HIT_LEFT; - m_sQueueSample.m_nSampleIndex = sampleIndex; - emittingVol = m_anRandomTable[0] % 50 + 55; - m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); - if (m_sQueueSample.m_nVolume != 0) { - m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 16); - m_sQueueSample.m_nCounter = iSound++; - m_sQueueSample.m_bIs2D = false; - m_sQueueSample.m_nLoopCount = 1; - m_sQueueSample.m_bReleasingSoundFlag = true; - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_fSpeedMultiplier = 0.0f; - m_sQueueSample.m_nEmittingVolume = emittingVol; - m_sQueueSample.m_nLoopStart = 0; - m_sQueueSample.m_nLoopEnd = -1; - m_sQueueSample.m_bReverbFlag = true; - m_sQueueSample.m_bRequireReflection = false; - AddSampleToRequestedQueue(); - params.m_bDistanceCalculated = true; - params.m_fDistance = distSquared; - params.m_pPed = nil; - SetupPedComments(¶ms, SOUND_INJURED_PED_MALE_PRISON); - } - gCellNextTime = time + 500 + m_anRandomTable[3] % 1500; - } - } -} #pragma endregion All the code for script object audio on the map void @@ -5623,53 +4596,53 @@ cAudioManager::ProcessFrontEnd() case SOUND_WEAPON_ROCKET_SHOT_NO_ZOOM: m_sQueueSample.m_nSampleIndex = SFX_ERROR_FIRE_ROCKET_LAUNCHER; break; - case SOUND_GARAGE_NO_MONEY: - case SOUND_GARAGE_BAD_VEHICLE: - case SOUND_GARAGE_BOMB_ALREADY_SET: - m_sQueueSample.m_nSampleIndex = SFX_PICKUP_ERROR_LEFT; - stereo = true; - break; - case SOUND_GARAGE_OPENING: - case SOUND_GARAGE_BOMB1_SET: - case SOUND_GARAGE_BOMB2_SET: - case SOUND_GARAGE_BOMB3_SET: - case SOUND_41: - case SOUND_GARAGE_VEHICLE_DECLINED: - case SOUND_GARAGE_VEHICLE_ACCEPTED: - case SOUND_PICKUP_HEALTH: - case SOUND_4B: - case SOUND_PICKUP_ADRENALINE: - case SOUND_PICKUP_ARMOUR: - case SOUND_EVIDENCE_PICKUP: - case SOUND_UNLOAD_GOLD: - m_sQueueSample.m_nSampleIndex = SFX_PICKUP_2_LEFT; - processedPickup = true; - stereo = true; - break; - case SOUND_PICKUP_WEAPON_BOUGHT: - case SOUND_PICKUP_WEAPON: - m_sQueueSample.m_nSampleIndex = SFX_PICKUP_1_LEFT; - processedPickup = true; - stereo = true; - break; - case SOUND_4A: - m_sQueueSample.m_nSampleIndex = SFX_PICKUP_ERROR_LEFT; - processedPickup = true; - stereo = true; - break; - case SOUND_PICKUP_BONUS: - case SOUND_PICKUP_MONEY: - case SOUND_PICKUP_HIDDEN_PACKAGE: - case SOUND_PICKUP_PACMAN_PILL: - case SOUND_PICKUP_PACMAN_PACKAGE: - case SOUND_PICKUP_FLOAT_PACKAGE: - m_sQueueSample.m_nSampleIndex = SFX_PICKUP_3_LEFT; - processedPickup = true; - stereo = true; - break; - case SOUND_PAGER: - m_sQueueSample.m_nSampleIndex = SFX_PAGER; - break; + //case SOUND_GARAGE_NO_MONEY: + //case SOUND_GARAGE_BAD_VEHICLE: + //case SOUND_GARAGE_BOMB_ALREADY_SET: + // m_sQueueSample.m_nSampleIndex = SFX_PICKUP_ERROR_LEFT; + // stereo = true; + // break; + //case SOUND_GARAGE_OPENING: + //case SOUND_GARAGE_BOMB1_SET: + //case SOUND_GARAGE_BOMB2_SET: + //case SOUND_GARAGE_BOMB3_SET: + //case SOUND_41: + //case SOUND_GARAGE_VEHICLE_DECLINED: + //case SOUND_GARAGE_VEHICLE_ACCEPTED: + //case SOUND_PICKUP_HEALTH: + //case SOUND_4B: + //case SOUND_PICKUP_ADRENALINE: + //case SOUND_PICKUP_ARMOUR: + //case SOUND_EVIDENCE_PICKUP: + //case SOUND_UNLOAD_GOLD: + // m_sQueueSample.m_nSampleIndex = SFX_PICKUP_2_LEFT; + // processedPickup = true; + // stereo = true; + // break; + //case SOUND_PICKUP_WEAPON_BOUGHT: + //case SOUND_PICKUP_WEAPON: + // m_sQueueSample.m_nSampleIndex = SFX_PICKUP_1_LEFT; + // processedPickup = true; + // stereo = true; + // break; + //case SOUND_4A: + // m_sQueueSample.m_nSampleIndex = SFX_PICKUP_ERROR_LEFT; + // processedPickup = true; + // stereo = true; + // break; + //case SOUND_PICKUP_BONUS: + //case SOUND_PICKUP_MONEY: + //case SOUND_PICKUP_HIDDEN_PACKAGE: + //case SOUND_PICKUP_PACMAN_PILL: + //case SOUND_PICKUP_PACMAN_PACKAGE: + //case SOUND_PICKUP_FLOAT_PACKAGE: + // m_sQueueSample.m_nSampleIndex = SFX_PICKUP_3_LEFT; + // processedPickup = true; + // stereo = true; + // break; + //case SOUND_PAGER: + // m_sQueueSample.m_nSampleIndex = SFX_PAGER; + // break; case SOUND_RACE_START_3: case SOUND_RACE_START_2: case SOUND_RACE_START_1: @@ -5677,53 +4650,46 @@ cAudioManager::ProcessFrontEnd() m_sQueueSample.m_nSampleIndex = SFX_TIMER_BEEP; break; case SOUND_RACE_START_GO: - m_sQueueSample.m_nSampleIndex = SFX_PART_MISSION_COMPLETE; + m_sQueueSample.m_nSampleIndex = SFX_PART_MISSION_COMPLETE_LEFT; break; case SOUND_PART_MISSION_COMPLETE: - m_sQueueSample.m_nSampleIndex = SFX_PART_MISSION_COMPLETE; + m_sQueueSample.m_nSampleIndex = SFX_PART_MISSION_COMPLETE_LEFT; processedMission = true; break; case SOUND_FRONTEND_MENU_STARTING: - m_sQueueSample.m_nSampleIndex = SFX_START_BUTTON_LEFT; + m_sQueueSample.m_nSampleIndex = SFX_FE_HIGHLIGHT_LEFT; stereo = true; break; case SOUND_FRONTEND_MENU_COMPLETED: - m_sQueueSample.m_nSampleIndex = SFX_PAGE_CHANGE_AND_BACK_LEFT; + m_sQueueSample.m_nSampleIndex = SFX_FE_HIGHLIGHT_LEFT; stereo = true; break; case SOUND_FRONTEND_MENU_DENIED: - m_sQueueSample.m_nSampleIndex = SFX_HIGHLIGHT_LEFT; + m_sQueueSample.m_nSampleIndex = SFX_FE_HIGHLIGHT_LEFT; stereo = true; break; case SOUND_FRONTEND_MENU_SUCCESS: - m_sQueueSample.m_nSampleIndex = SFX_SELECT_LEFT; + m_sQueueSample.m_nSampleIndex = SFX_FE_SELECT_LEFT; stereo = true; break; - case SOUND_FRONTEND_EXIT: - m_sQueueSample.m_nSampleIndex = SFX_SUB_MENU_BACK_LEFT; - stereo = true; - break; - case SOUND_9A: - m_sQueueSample.m_nSampleIndex = SFX_STEREO_LEFT; - stereo = true; - break; - case SOUND_9B: - m_sQueueSample.m_nSampleIndex = SFX_MONO; - break; - case SOUND_FRONTEND_AUDIO_TEST: - m_sQueueSample.m_nSampleIndex = m_anRandomTable[0] % 3 + SFX_NOISE_BURST_1; - break; + //case SOUND_FRONTEND_EXIT: + // m_sQueueSample.m_nSampleIndex = SFX_SUB_MENU_BACK_LEFT; + // stereo = true; + // break; + //case SOUND_FRONTEND_AUDIO_TEST: + // m_sQueueSample.m_nSampleIndex = m_anRandomTable[0] % 3 + SFX_NOISE_BURST_1; + // break; case SOUND_FRONTEND_FAIL: - m_sQueueSample.m_nSampleIndex = SFX_ERROR_LEFT; + m_sQueueSample.m_nSampleIndex = SFX_FE_ERROR_LEFT; stereo = true; break; case SOUND_FRONTEND_NO_RADIO: case SOUND_FRONTEND_RADIO_CHANGE: m_sQueueSample.m_nSampleIndex = SFX_RADIO_CLICK; break; - case SOUND_A0: - m_sQueueSample.m_nSampleIndex = SFX_INFO; - break; + //case SOUND_A0: + // m_sQueueSample.m_nSampleIndex = SFX_INFO; + // break; default: continue; } @@ -5741,11 +4707,11 @@ cAudioManager::ProcessFrontEnd() sample = m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_awAudioEvent[i]; if (sample == SFX_RAIN) { m_sQueueSample.m_nFrequency = 28509; - } else if (sample == SFX_PICKUP_1_LEFT) { + /*} else if (sample == SFX_PICKUP_1_LEFT) { if (m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_afVolume[i] == 1.0f) m_sQueueSample.m_nFrequency = 32000; else - m_sQueueSample.m_nFrequency = 48000; + m_sQueueSample.m_nFrequency = 48000;*/ } else { m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); } @@ -5775,7 +4741,7 @@ cAudioManager::ProcessFrontEnd() } } -void +/*void cAudioManager::ProcessCrane() { CCrane *crane = (CCrane *)m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_pEntity; @@ -5824,7 +4790,7 @@ cAudioManager::ProcessCrane() } } } -} +}*/ void cAudioManager::ProcessProjectiles() @@ -6037,7 +5003,7 @@ cAudioManager::ProcessFireHydrant() } } } - +#ifdef GTA_BRIDGE #pragma region BRIDGE const int bridgeIntensity = 400; @@ -6159,6 +5125,7 @@ cAudioManager::ProcessBridgeOneShots() } } #pragma endregion +#endif #pragma region MISSION_AUDIO bool g_bMissionAudioLoadFailed; diff --git a/src/audio/AudioManager.h b/src/audio/AudioManager.h index f53034fe..0b24c2e9 100644 --- a/src/audio/AudioManager.h +++ b/src/audio/AudioManager.h @@ -288,18 +288,17 @@ public: /// processX - main logic of adding new sounds void ProcessActiveQueues(); bool ProcessAirBrakes(cVehicleParams *params); - void ProcessAirportScriptObject(uint8 sound); bool ProcessBoatEngine(cVehicleParams *params); bool ProcessBoatMovingOverWater(cVehicleParams *params); +#ifdef GTA_BRIDGE void ProcessBridge(); void ProcessBridgeMotor(); void ProcessBridgeOneShots(); void ProcessBridgeWarning(); +#endif bool ProcessCarBombTick(cVehicleParams *params); void ProcessCesna(cVehicleParams *params); - void ProcessCinemaScriptObject(uint8 sound); - void ProcessCrane(); - void ProcessDocksScriptObject(uint8 sound); + //void ProcessCrane(); bool ProcessEngineDamage(cVehicleParams *params); void ProcessEntity(int32 sound); void ProcessExplosions(int32 explosion); @@ -308,7 +307,6 @@ public: void ProcessFrontEnd(); void ProcessGarages(); bool ProcessHelicopter(cVehicleParams *params); - void ProcessHomeScriptObject(uint8 sound); void ProcessJumbo(cVehicleParams *); void ProcessJumboAccel(CPlane *plane); void ProcessJumboDecel(CPlane *plane); @@ -316,7 +314,6 @@ public: void ProcessJumboLanding(CPlane *plane); void ProcessJumboTakeOff(CPlane *plane); void ProcessJumboTaxi(); - void ProcessLaunderetteScriptObject(uint8 sound); void ProcessLoopingScriptObject(uint8 sound); void ProcessMissionAudio(); void ProcessModelCarEngine(cVehicleParams *params); @@ -326,17 +323,15 @@ public: void ProcessPhysical(int32 id); void ProcessPlane(cVehicleParams *params); void ProcessPlayersVehicleEngine(cVehicleParams *params, CAutomobile *automobile); - void ProcessPoliceCellBeatingScriptObject(uint8 sound); - void ProcessPornCinema(uint8 sound); void ProcessProjectiles(); void ProcessRainOnVehicle(cVehicleParams *params); void ProcessReverb() const; bool ProcessReverseGear(cVehicleParams *params); - void ProcessSawMillScriptObject(uint8 sound); void ProcessScriptObject(int32 id); - void ProcessShopScriptObject(uint8 sound); void ProcessSpecial(); +#ifdef GTA_TRAIN bool ProcessTrainNoise(cVehicleParams *params); +#endif void ProcessVehicle(CVehicle *vehicle); bool ProcessVehicleDoors(cVehicleParams *params); void ProcessVehicleEngine(cVehicleParams *params); @@ -349,7 +344,6 @@ public: void ProcessWaterCannon(int32); void ProcessWeather(int32 id); bool ProcessWetRoadNoise(cVehicleParams *params); - void ProcessWorkShopScriptObject(uint8 sound); int32 RandomDisplacement(uint32 seed) const; void ReacquireDigitalHandle() const; diff --git a/src/audio/AudioSamples.h b/src/audio/AudioSamples.h index 937fe633..64c88f3b 100644 --- a/src/audio/AudioSamples.h +++ b/src/audio/AudioSamples.h @@ -12,96 +12,97 @@ enum eSfxSample : uint32 SFX_CAR_HORN_PICKUP, SFX_CAR_HORN_PORSCHE, SFX_CAR_HORN_TRUCK, + + SFX_CAR_HELI_MAI, //8 + SFX_CAR_HELI_MAI2, //9 + SFX_CAR_HELI_REA, //10 + SFX_CAR_HELI_STA, //11 + SFX_CAR_HELI_ROT, //12 + SFX_CAR_HELI_FAR, //13 + SFX_CAR_HELI_ROL, //14 + SFX_OLD_CAR_DOOR_OPEN, SFX_OLD_CAR_DOOR_CLOSE, SFX_NEW_CAR_DOOR_OPEN, SFX_NEW_CAR_DOOR_CLOSE, SFX_TRUCK_DOOR_OPEN, SFX_TRUCK_DOOR_CLOSE, - SFX_REMOTE_CONTROLLED_CAR, SFX_REVERSE_GEAR, SFX_REVERSE_GEAR_2, - SFX_CAR_STARTER, - SFX_ROAD_NOISE, - SFX_SKID, - SFX_GRAVEL_SKID, + SFX_CAR_STARTER, //23 + SFX_ROAD_NOISE, //24 + SFX_SKID, //25 + SFX_GRAVEL_SKID, //26 SFX_POLICE_SIREN_SLOW, - SFX_SIREN_FAST, + SFX_SIREN_FAST, //28 SFX_AMBULANCE_SIREN_SLOW, SFX_REVERSE_WARNING, SFX_ICE_CREAM_TUNE, - SFX_CAR_ALARM_1, - SFX_AIR_BRAKES, - SFX_SQUEAKY_BRAKES, - SFX_TYRE_BUMP, - SFX_TRAIN_FAR, - SFX_TRAIN_NEAR, + SFX_AIR_BRAKES, //32 + SFX_TYRE_BUMP, //33 + SFX_TYRE_BURST_B, //34 + SFX_TYRE_BURST, //35 + SFX_TYRE_BURST_L, //36 + SFX_PALM_TREE_LO, //37 + SFX_BULLET_PASS_1, //38 + SFX_BULLET_PASS_2, //39 + SFX_SKATE_1, //40 + SFX_SKATE_2, //41 SFX_FOOTSTEP_CONCRETE_1, SFX_FOOTSTEP_CONCRETE_2, SFX_FOOTSTEP_CONCRETE_3, SFX_FOOTSTEP_CONCRETE_4, SFX_FOOTSTEP_CONCRETE_5, - SFX_FOOTSTEP_GRASS_1, - SFX_FOOTSTEP_GRASS_2, - SFX_FOOTSTEP_GRASS_3, - SFX_FOOTSTEP_GRASS_4, - SFX_FOOTSTEP_GRASS_5, - SFX_FOOTSTEP_GRAVEL_1, - SFX_FOOTSTEP_GRAVEL_2, - SFX_FOOTSTEP_GRAVEL_3, - SFX_FOOTSTEP_GRAVEL_4, - SFX_FOOTSTEP_GRAVEL_5, - SFX_FOOTSTEP_WOOD_1, - SFX_FOOTSTEP_WOOD_2, - SFX_FOOTSTEP_WOOD_3, - SFX_FOOTSTEP_WOOD_4, - SFX_FOOTSTEP_WOOD_5, - SFX_FOOTSTEP_METAL_1, - SFX_FOOTSTEP_METAL_2, - SFX_FOOTSTEP_METAL_3, - SFX_FOOTSTEP_METAL_4, - SFX_FOOTSTEP_METAL_5, - SFX_FOOTSTEP_WATER_1, - SFX_FOOTSTEP_WATER_2, - SFX_FOOTSTEP_WATER_3, - SFX_FOOTSTEP_WATER_4, - SFX_FOOTSTEP_SAND_1, - SFX_FOOTSTEP_SAND_2, - SFX_FOOTSTEP_SAND_3, - SFX_FOOTSTEP_SAND_4, - SFX_EXPLOSION_2, - SFX_EXPLOSION_3, - SFX_COLT45_LEFT, - SFX_COLT45_RIGHT, - SFX_M16_LEFT, - SFX_M16_RIGHT, - SFX_AK47_LEFT, - SFX_AK47_RIGHT, - SFX_UZI_LEFT, - SFX_UZI_RIGHT, - SFX_UZI_END_LEFT, - SFX_UZI_END_RIGHT, - SFX_SNIPER_LEFT, - SFX_SNIPER_RIGHT, - SFX_ROCKET_LEFT, - SFX_ROCKET_RIGHT, - SFX_ROCKET_FLY, - SFX_FLAMETHROWER_LEFT, - SFX_FLAMETHROWER_RIGHT, - SFX_FLAMETHROWER_START_LEFT, - SFX_FLAMETHROWER_START_RIGHT, - SFX_SHOTGUN_LEFT, - SFX_SHOTGUN_RIGHT, - SFX_PISTOL_RELOAD, - SFX_AK47_RELOAD, - SFX_M16_RELOAD, - SFX_ROCKET_RELOAD, - SFX_RIFLE_RELOAD, - SFX_COL_TARMAC_1, - SFX_COL_TARMAC_2, - SFX_COL_TARMAC_3, - SFX_COL_TARMAC_4, - SFX_COL_TARMAC_5, + SFX_EXPLOSION_1, //47 + SFX_EXPLOSION_2, //48 + SFX_EXPLOSION_3, //49 + SFX_COLT45_LEFT, //50 + SFX_COLT45_RIGHT, //51 + SFX_AK47_LEFT, //52 + SFX_AK47_RIGHT, //53 + SFX_UZI_LEFT, //54 + SFX_UZI_RIGHT, //55 + SFX_UZI_END_LEFT, //56 + SFX_SNIPER_LEFT, //57 + SFX_SNIPER_RIGHT, //58 + SFX_ROCKET_LEFT, //59 + SFX_ROCKET_RIGHT, //60 + SFX_ROCKET_FLY, //61 + SFX_FLAMETHROWER_LEFT, //62 + SFX_FLAMETHROWER_RIGHT, //63 + SFX_FLAMETHROWER_START_LEFT, //64 + SFX_FLAMETHROWER_START_RIGHT, //65 + SFX_SHOTGUN_LEFT, //66 + SFX_SHOTGUN_RIGH, //67 + SFX_M60_LEFT, //68 + SFX_M60_RIGHT, //69 + SFX_M60_TAIL_LEFT, //70 + SFX_TEC_LEFT, //71 + SFX_TEC_RIGHT, //72 + SFX_TEC_TAIL, //73 + SFX_RUGER_LEFT, //74 + SFX_RUGER_RIGHT, //75 + SFX_RUGER_TAIL, //76 + SFX_PISTOL_RELOAD, //77 + SFX_AK47_RELOAD, //78 + SFX_ROCKET_RELOAD, //79 + SFX_RIFLE_RELOAD, //80 + SFX_GOLF_CLUB_SWING, //81 + SFX_MINIGUN_FIRE_LEFT, //82 + SFX_MINIGUN_FIRE_RIGHT, //83 + SFX_MINIGUN_STOP, //84 + SFX_SPAS12_LEFT, //85 + SFX_SPAS12_RIGHT, //86 + SFX_SPAS12_TAIL_LEFT, //87 + SFX_PYTHON_LEFT, //88 + SFX_PYTHON_RIGHT, //89 + SFX_MP5_LEFT, //90 + SFX_MP5_RIGHT, //91 + SFX_COL_TARMAC_1, //92 + SFX_COL_TARMAC_2, //93 + SFX_COL_TARMAC_3, //94 + SFX_COL_TARMAC_4, //95 + SFX_COL_TARMAC_5, //96 SFX_COL_GRASS_1, SFX_COL_GRAVEL_1, SFX_COL_MUD_1, @@ -120,11 +121,8 @@ enum eSfxSample : uint32 SFX_COL_METAL_CHAIN_FENCE_2, SFX_COL_METAL_CHAIN_FENCE_3, SFX_COL_METAL_CHAIN_FENCE_4, - SFX_COL_PED_1, - SFX_COL_PED_2, - SFX_COL_PED_3, - SFX_COL_PED_4, - SFX_COL_PED_5, + SFX_COL_PED_1, //115 + SFX_COL_PED_2, //116 SFX_COL_SAND_1, SFX_COL_WOOD_CRATES_1, SFX_COL_WOOD_CRATES_2, @@ -135,69 +133,79 @@ enum eSfxSample : uint32 SFX_COL_WOOD_BENCH_3, SFX_COL_WOOD_BENCH_4, SFX_COL_WOOD_SOLID_1, - SFX_COL_VEG_1, - SFX_COL_VEG_2, - SFX_COL_VEG_3, - SFX_COL_VEG_4, - SFX_COL_VEG_5, + SFX_COL_VEG_1, //127 + SFX_COL_VEG_2, //128 + SFX_COL_VEG_3, //129 + SFX_COL_VEG_4, //130 + SFX_COL_VEG_5, //131 SFX_COL_CONTAINER_1, SFX_COL_NEWS_VENDOR_1, SFX_COL_NEWS_VENDOR_2, SFX_COL_NEWS_VENDOR_3, - SFX_COL_CAR_1, - SFX_COL_CAR_2, - SFX_COL_CAR_3, - SFX_COL_CAR_4, - SFX_COL_CAR_5, + SFX_COL_CAR_1, //136 + SFX_COL_CAR_2, //137 + SFX_COL_CAR_3, //138 + SFX_COL_CAR_4, //139 + SFX_COL_CAR_5, //140 SFX_COL_CARDBOARD_1, SFX_COL_CARDBOARD_2, - SFX_COL_GATE, - SFX_SCRAPE_CAR_1, + SFX_COL_GATE, //143 + SFX_SCRAPE_CAR_1, //144 SFX_CRATE_SMASH, - SFX_GLASS_CRACK, - SFX_GLASS_SMASH, + SFX_GLASS_CRACK, //146 + SFX_GLASS_SMASH, //147 SFX_GLASS_SHARD_1, SFX_GLASS_SHARD_2, SFX_GLASS_SHARD_3, SFX_GLASS_SHARD_4, - SFX_PED_ON_FIRE, - SFX_CAR_ON_FIRE, - SFX_RAIN, - SFX_PICKUP_1_LEFT, - SFX_PICKUP_1_RIGHT, - SFX_PICKUP_2_LEFT, - SFX_PICKUP_2_RIGHT, - SFX_PICKUP_3_LEFT, - SFX_PICKUP_3_RIGHT, - SFX_PICKUP_ERROR_LEFT, - SFX_PICKUP_ERROR_RIGHT, + SFX_PED_ON_FIRE, //152 + SFX_CAR_ON_FIRE, //153 + SFX_RAIN, //154 + SFX_HURRICANE_MA, //155 SFX_BULLET_SHELL_HIT_GROUND_1, SFX_BULLET_SHELL_HIT_GROUND_2, - SFX_BULLET_PED, - SFX_BULLET_CAR_1, - SFX_BULLET_CAR_2, - SFX_BULLET_CAR_3, - SFX_BULLET_CAR_4, - SFX_BULLET_CAR_5, - SFX_BULLET_CAR_6, - SFX_BULLET_WALL_1, - SFX_BULLET_WALL_2, - SFX_BULLET_WALL_3, - SFX_BAT_HIT_LEFT, - SFX_BAT_HIT_RIGHT, - SFX_FIGHT_1, - SFX_FIGHT_2, - SFX_FIGHT_4, - SFX_FIGHT_5, - SFX_GARAGE_DOOR_LOOP, - SFX_COUNTDOWN, - SFX_ARM_BOMB, - SFX_POLICE_RADIO_CRACKLE, + SFX_BULLET_PED, //158 + SFX_BULLET_CAR_1, //159 + SFX_BULLET_CAR_2, //160 + SFX_BULLET_CAR_3, //161 + SFX_BULLET_WALL_1, //162 + SFX_BULLET_WALL_2, //163 + SFX_BULLET_WALL_3, //164 + SFX_BAT_HIT_LEFT, //165 + SFX_BAT_HIT_RIGH, //166 + SFX_FIGHT_1, //167 + SFX_FIGHT_2, //168 + SFX_FIGHT_4, //169 + SFX_FIGHT_5, //170 + SFX_KNIFE_SWING, //171 + SFX_KNIFE_SLASH, //172 + SFX_KNIFE_STAB, //173 + SFX_HAMMER_HIT_1, //174 + SFX_HAMMER_HIT_2, //175 + SFX_GARAGE_DOOR_LOOP, //176 + SFX_COUNTDOWN, //177 + SFX_ARM_BOMB, //178 + SFX_POLICE_RADIO_CRACKLE, //179 + SFX_WEVE_GOT, SFX_THERES, SFX_RESPOND_TO, - SFX_A_10_1, - SFX_A_10_2, + SFX_A_10, + SFX_IN, + SFX_NORTH, + SFX_EAST, + SFX_SOUTH, + SFX_WEST, + SFX_CENTRAL, + SFX_POLICE_RADIO_MESSAGE_NOISE_1, + SFX_POLICE_RADIO_SUSPECT, + SFX_POLICE_RADIO_LAST_SEEN, + SFX_POLICE_RADIO_ON_FOOT, + SFX_POLICE_RADIO_IN_A, + SFX_POLICE_RADIO_DARK, + SFX_POLICE_RADIO_LIGHT, + SFX_POLICE_RADIO_BRIGHT, + SFX_CRIME_1, SFX_CRIME_2, SFX_CRIME_3, @@ -210,48 +218,20 @@ enum eSfxSample : uint32 SFX_CRIME_10, SFX_CRIME_11, SFX_CRIME_12, - SFX_IN, - SFX_NORTH, - SFX_EAST, - SFX_SOUTH, - SFX_WEST, - SFX_CENTRAL, - SFX_POLICE_RADIO_MESSAGE_NOISE_1, - SFX_POLICE_RADIO_MESSAGE_NOISE_2, - SFX_POLICE_RADIO_MESSAGE_NOISE_3, - SFX_POLICE_RADIO_LIBERTY_CITY, - SFX_POLICE_RADIO_PORTLAND, - SFX_POLICE_RADIO_STAUNTON_ISLAND, - SFX_POLICE_RADIO_SHORESIDE_VALE, - SFX_POLICE_RADIO_ROCKFORD, - SFX_POLICE_RADIO_FORT_STAUNTON, - SFX_POLICE_RADIO_ASPATRIA, - SFX_POLICE_RADIO_TORRINGTON, - SFX_POLICE_RADIO_BEDFORD_POINT, - SFX_POLICE_RADIO_NEWPORT, - SFX_POLICE_RADIO_BELLEVILLE_PARK, - SFX_POLICE_RADIO_LIBERTY_CAMPUS, - SFX_POLICE_RADIO_COCHRANE_DAM, - SFX_POLICE_RADIO_PIKE_CREEK, - SFX_POLICE_RADIO_CEDAR_GROVE, - SFX_POLICE_RADIO_WICHITA_GARDENS, - SFX_POLICE_RADIO_FRANCIS_INTERNATIONAL_AIRPORT, - SFX_POLICE_RADIO_CALLAHAN_POINT, - SFX_POLICE_RADIO_ATLANTIC_QUAYS, - SFX_POLICE_RADIO_PORTLAND_HARBOUR, - SFX_POLICE_RADIO_TRENTON, - SFX_POLICE_RADIO_CHINATOWN, - SFX_POLICE_RADIO_RED_LIGHT_DISTRICT, - SFX_POLICE_RADIO_HEPBURN_HEIGHTS, - SFX_POLICE_RADIO_SAINT_MARKS, - SFX_POLICE_RADIO_HARWOOD, - SFX_POLICE_RADIO_PORTLAND_BEACH, - SFX_POLICE_RADIO_PORTLAND_STRAIGHTS, // shouldn't be used anymore - SFX_POLICE_RADIO_SUSPECT, - SFX_POLICE_RADIO_LAST_SEEN, - SFX_POLICE_RADIO_ON_FOOT, - SFX_POLICE_RADIO_IN_A, - SFX_POLICE_RADIO_IN_AN, + SFX_POLICE_RADIO_VICE_CITY, + SFX_POLICE_RADIO_VICE_CITY_BEACH, + SFX_POLICE_RADIO_VICE_CITY_MAINLAND, + SFX_POLICE_RADIO_OCEAN_BEACH, //??? + SFX_POLICE_RADIO_WASHINGTON_BEACH, + SFX_POLICE_RADIO_VICE_POINT, + SFX_POLICE_RADIO_LEAF_LINKS, + SFX_POLICE_RADIO_STRAFISH_ISLAND, //??????????? + SFX_POLICE_RADIO_VICE_PORT, + SFX_POLICE_RADIO_LITTLE_HAVANA, + SFX_POLICE_RADIO_LITTLE_HAITI, + SFX_POLICE_RADIO_PRAWN_ISLAND, //??????????? IS THAT HOW SHE PRONOUNCES ISLAND? + SFX_POLICE_RADIO_DOWNTOWN, + SFX_POLICE_RADIO_ESCOBAR_INTERNATIONAL, SFX_POLICE_RADIO_BLACK, SFX_POLICE_RADIO_WHITE, SFX_POLICE_RADIO_BLUE, @@ -262,93 +242,160 @@ enum eSfxSample : uint32 SFX_POLICE_RADIO_ORANGE, SFX_POLICE_RADIO_GREEN, SFX_POLICE_RADIO_SILVER, - SFX_POLICE_RADIO_DARK, - SFX_POLICE_RADIO_LIGHT, - SFX_POLICE_RADIO_BRIGHT, SFX_POLICE_RADIO_AMBULANCE, - SFX_POLICE_RADIO_VAN, - SFX_POLICE_RADIO_TRUCK, - SFX_POLICE_RADIO_SALOON, - SFX_POLICE_RADIO_SPORTS_CAR, - SFX_POLICE_RADIO_BUGGY, - SFX_POLICE_RADIO_TAXI, - SFX_POLICE_RADIO_CRUISER, - SFX_POLICE_RADIO_BUS, SFX_POLICE_RADIO_2_DOOR, + SFX_POLICE_RADIO_TRUCK, SFX_POLICE_RADIO_FIRE_TRUCK, - SFX_POLICE_RADIO_BOAT, SFX_POLICE_RADIO_PICKUP, - SFX_POLICE_RADIO_ICE_CREAM_VAN, - SFX_POLICE_RADIO_LIMO, SFX_POLICE_RADIO_POLICE_CAR, - SFX_POLICE_RADIO_CONVERTIBLE, - SFX_POLICE_RADIO_SUBWAY_CAR, + SFX_POLICE_RADIO_BOAT, + SFX_POLICE_RADIO_BUGGY, + SFX_POLICE_RADIO_BUS, + SFX_POLICE_RADIO_COACH, + SFX_POLICE_RADIO_CRUISER, + SFX_POLICE_RADIO_DINGHY, + SFX_POLICE_RADIO_GARBAGE_TRUCK, + SFX_POLICE_RADIO_GOLF_CART, + SFX_POLICE_RADIO_HEARSE, + SFX_POLICE_RADIO_HELICOPTER, + SFX_POLICE_RADIO_ICE_CREAM_VAN, + SFX_POLICE_RADIO_LOWRIDER, + SFX_POLICE_RADIO_MOPED, + SFX_POLICE_RADIO_MOTOBIKE, + SFX_POLICE_RADIO_OFFROAD, + SFX_POLICE_RADIO_PLANE, + SFX_POLICE_RADIO_RIG, + SFX_POLICE_RADIO_SEDAN, + SFX_POLICE_RADIO_SPEEDBOAT, + SFX_POLICE_RADIO_SPORTS_CAR, + SFX_POLICE_RADIO_STATION_WAGON, + SFX_POLICE_RADIO_STRETCH, + SFX_POLICE_RADIO_SWAT_VAN, SFX_POLICE_RADIO_TANK, - SFX_HELI_1, - SFX_HELI_2, - SFX_HELI_3, - SFX_PHONE_RING, - SFX_CAR_REV_1, - SFX_CAR_REV_2, - SFX_CAR_REV_3, - SFX_CAR_REV_4, - SFX_CAR_REV_5, - SFX_CAR_REV_6, - SFX_CAR_REV_7, - SFX_CAR_REV_8, - SFX_CAR_REV_9, - SFX_CAR_REV_10, - SFX_CAR_IDLE_1, - SFX_CAR_IDLE_2, - SFX_CAR_IDLE_3, - SFX_CAR_IDLE_4, - SFX_CAR_IDLE_5, - SFX_CAR_IDLE_6, - SFX_CAR_IDLE_7, - SFX_CAR_IDLE_8, - SFX_CAR_IDLE_9, - SFX_CAR_IDLE_10, + SFX_POLICE_RADIO_TAXI, + SFX_POLICE_RADIO_VAN, + + SFX_HELI_1, //198 + SFX_PHONE_RING, //199 + SFX_CAR_REV_1, //PONT + SFX_CAR_REV_2, //PORSHE + SFX_CAR_REV_3, //SPIDER + SFX_CAR_REV_4, //MERC + SFX_CAR_REV_5, //TRUC + SFX_CAR_REV_6, //HOTROD + SFX_CAR_REV_7, //COBRA + SFX_CAR_REV_8, //PONT2 + SFX_CAR_REV_9, // CADI + SFX_CAR_REV_10, //PATHFINDER + SFX_CAR_REV_11, //PACARD + SFX_CAR_REV_12, //GOLFCART + SFX_CAR_REV_13, //SFX_CAR_IDLE_GOL + SFX_CAR_REV_14, //SFX_CAR_IDLE_GOL + SFX_CAR_REV_15, //SFX_CAR_IDLE_GOL + SFX_CAR_REV_16, //SFX_CAR_IDLE_GOL + SFX_CAR_REV_17, //VTWI + SFX_MOPED_REV, // just moped + SFX_CAR_REV_19, //HOND(A) + SFX_CAR_REV_20, //SPOR(TCAR) + SFX_CAR_IDLE_1, //PONT + SFX_CAR_IDLE_2, //PORSHE + SFX_CAR_IDLE_3, //SPIDER + SFX_CAR_IDLE_4, //MERC + SFX_CAR_IDLE_5, //TRUC + SFX_CAR_IDLE_6, //HOTROD + SFX_CAR_IDLE_7, //COBRA + SFX_CAR_IDLE_8, //PONT2 + SFX_CAR_IDLE_9, //CADI + SFX_CAR_IDLE_10, //PATHFINDER + SFX_CAR_IDLE_11, //PACARD + SFX_CAR_IDLE_12, //GOLFCART + SFX_CAR_IDLE_13, //SFX_CAR_IDLE_GOL + SFX_CAR_IDLE_14, //SFX_CAR_IDLE_GOL + SFX_CAR_IDLE_15, //SFX_CAR_IDLE_GOL + SFX_CAR_IDLE_16, //SFX_CAR_IDLE_GOL + SFX_CAR_IDLE_17, //VTWI + SFX_MOPED_IDLE, //237 + SFX_CAR_IDLE_19, //HOND(A) + SFX_CAR_IDLE_20, //SPOR(TCAR) SFX_JUMBO_DIST_FLY, - SFX_JUMBO_TAXI, - SFX_JUMBO_WHINE, - SFX_JUMBO_ENGINE, - SFX_JUMBO_RUMBLE, + SFX_JUMBO_TAXI, //241 + SFX_JUMBO_WHINE, //242 + SFX_JUMBO_ENGINE, //243 + SFX_JUMBO_RUMBLE, //244 SFX_JUMBO_LAND_WHEELS, - SFX_POLICE_BOAT_IDLE, - SFX_POLICE_BOAT_ACCEL, - SFX_POLICE_BOAT_THUMB_OFF, + SFX_BOAT_CRUISER_LOOP, //246 + SFX_BOAT_V12_LOOP, //247 SFX_BOAT_WATER_LOOP, SFX_BOAT_SPLASH_1, SFX_BOAT_SPLASH_2, SFX_FISHING_BOAT_IDLE, - SFX_CESNA_IDLE, - SFX_CESNA_REV, - SFX_CAR_RAIN_1, - SFX_CAR_RAIN_2, - SFX_CAR_RAIN_3, - SFX_CAR_RAIN_4, - SFX_SPLASH_1, - SFX_PED_CRUNCH_1, - SFX_PED_CRUNCH_2, - SFX_HEADPHONES, + SFX_CAR_RAIN_1, //252 + SFX_CAR_RAIN_2, //253 + SFX_CAR_RAIN_3, //254 + SFX_CAR_RAIN_4, //255 + SFX_SPLASH_1, //256 + SFX_PED_CRUNCH_1, //257 + SFX_PED_CRUNCH_2, //258 SFX_WOODEN_BOX_SMASH, SFX_CARDBOARD_BOX_SMASH, SFX_ERROR_FIRE_ROCKET_LAUNCHER, SFX_ERROR_FIRE_RIFLE, - SFX_TANK_TURRET, - SFX_CRANE_MAGNET, + SFX_TANK_TURRET, //263 SFX_BODY_LAND_AND_FALL, - SFX_BODY_LAND, - SFX_BOMB_BEEP, - SFX_TIMER_BEEP, - SFX_PART_MISSION_COMPLETE, - SFX_START_BUTTON_LEFT, - SFX_START_BUTTON_RIGHT, + SFX_BODY_LAND, //265 + SFX_BOMB_BEEP, //266 + SFX_TIMER_BEEP, //267 SFX_SUSPENSION_FAST_MOVE, SFX_SUSPENSION_SLOW_MOVE_LOOP, SFX_SHAG_SUSPENSION, - SFX_RADIO_CLICK, - SFX_INFO, + SFX_HIT_BALL, //271 + SFX_ARCADE, //272 + SFX_CESNA_IDLE, //273 + SFX_CESNA_REV, //274 + SFX_RADIO_CLICK, //275 + SFX_RADIO_DIAL_1, //276 + SFX_RADIO_DIAL_2, //277 + SFX_RADIO_DIAL_3, //278 + + //pc only + SFX_RADIO_DIAL_4, + SFX_RADIO_DIAL_5, + SFX_RADIO_DIAL_6, + SFX_RADIO_DIAL_7, + SFX_RADIO_DIAL_8, + SFX_RADIO_DIAL_9, + SFX_RADIO_DIAL_10, + SFX_RADIO_DIAL_11, + SFX_RADIO_DIAL_12, + + SFX_INFO_LEFT, //279 + SFX_INFO_RIGHT, //280 + SFX_INFO_CENTRE, //281 + SFX_MONEY_LEFT, //282 + SFX_MONEY_RIGHT, //283 + SFX_WEAPON_LEFT, //284 + SFX_WEAPON_RIGHT, //285 + SFX_WEAPON_CENTRE, //286 + SFX_PART_MISSION_COMPLETE_LEFT, //287 + SFX_PART_MISSION_COMPLETE_RIGHT, //288 + SFX_PART_MISSION_COMPLETE_CENTRE, //289 + SFX_GO_LEFT, //290 + SFX_GO_RIGHT, //291 + SFX_GO_CENTRE, //292 + SFX_TIMER, //293 + SFX_EMPTY, //294 + + SFX_FE_HIGHLIGHT_LEFT, // + SFX_FE_HIGHLIGHT_RIGHT, // + SFX_FE_SELECT_LEFT, // + SFX_FE_SELECT_RIGHT, // + SFX_FE_BACK_LEFT, // + SFX_FE_BACK_RIGHT, // + SFX_FE_ERROR_LEFT, // + SFX_FE_ERROR_RIGHT, // + SFX_FE_NOISE_BURST_1, + SFX_FE_NOISE_BURST_2, + SFX_FE_NOISE_BURST_3, SFX_CAR_ACCEL_1, SFX_CAR_AFTER_ACCEL_1, @@ -386,2679 +433,158 @@ enum eSfxSample : uint32 SFX_CAR_AFTER_ACCEL_9, SFX_CAR_FINGER_OFF_ACCEL_9, - SFX_PAGE_CHANGE_AND_BACK_LEFT, - SFX_PAGE_CHANGE_AND_BACK_RIGHT, - SFX_HIGHLIGHT_LEFT, - SFX_HIGHLIGHT_RIGHT, - SFX_SELECT_LEFT, - SFX_SELECT_RIGHT, - SFX_SUB_MENU_BACK_LEFT, - SFX_SUB_MENU_BACK_RIGHT, - SFX_STEREO_LEFT, - SFX_STEREO_RIGHT, - SFX_MONO, - SFX_NOISE_BURST_1, - SFX_NOISE_BURST_2, - SFX_NOISE_BURST_3, - SFX_ERROR_LEFT, - SFX_ERROR_RIGHT, - SFX_TRAIN_STATION_AMBIENCE_LOOP, - SFX_TRAIN_STATION_ANNOUNCE, - SFX_CLUB_1, - SFX_CLUB_2, - SFX_CLUB_3, - SFX_CLUB_4, - SFX_CLUB_5, - SFX_CLUB_6, - SFX_CLUB_7, - SFX_CLUB_8, - SFX_CLUB_9, - SFX_CLUB_10, - SFX_CLUB_11, - SFX_CLUB_12, - SFX_CLUB_RAGGA, - SFX_STRIP_CLUB_1, - SFX_STRIP_CLUB_2, - SFX_WORKSHOP_1, - SFX_PIANO_BAR_1, - SFX_SAWMILL_LOOP, - SFX_SAWMILL_CUT_WOOD, - SFX_DOG_FOOD_FACTORY, - SFX_LAUNDERETTE_LOOP, - SFX_LAUNDERETTE_SONG_LOOP, - SFX_RESTAURANT_CHINATOWN, - SFX_RESTAURANT_ITALY, - SFX_RESTAURANT_GENERIC_1, - SFX_RESTAURANT_GENERIC_2, - SFX_AIRPORT_ANNOUNCEMENT_1, - SFX_AIRPORT_ANNOUNCEMENT_2, - SFX_AIRPORT_ANNOUNCEMENT_3, - SFX_AIRPORT_ANNOUNCEMENT_4, - SFX_SHOP_LOOP, - SFX_SHOP_TILL_1, - SFX_SHOP_TILL_2, - SFX_CINEMA_BASS_1, - SFX_CINEMA_BASS_2, - SFX_CINEMA_BASS_3, - SFX_DOCKS_FOGHORN, - SFX_HOME_1, - SFX_HOME_2, - SFX_HOME_3, - SFX_HOME_4, - SFX_HOME_5, - SFX_PORN_1_LOOP, - SFX_PORN_1_GROAN_1, - SFX_PORN_1_GROAN_2, - SFX_PORN_2_LOOP, - SFX_PORN_2_GROAN_1, - SFX_PORN_2_GROAN_2, - SFX_PORN_3_LOOP, - SFX_PORN_3_GROAN_1, - SFX_PORN_3_GROAN_2, - SFX_POLICE_BALL_1, - SFX_BANK_ALARM_1, - SFX_RAVE_INDUSTRIAL, - SFX_RAVE_COMMERCIAL, - SFX_RAVE_SUBURBAN, - SFX_RAVE_COMMERCIAL_2, + SFX_CAR_ACCEL_10, + SFX_CAR_AFTER_ACCEL_10, + SFX_CAR_FINGER_OFF_ACCEL_10, + + SFX_CAR_ACCEL_11, + SFX_CAR_AFTER_ACCEL_11, + SFX_CAR_FINGER_OFF_ACCEL_11, + + SFX_CAR_ACCEL_12, + SFX_CAR_AFTER_ACCEL_12, + SFX_CAR_FINGER_OFF_ACCEL_12, + + // some CHAINSAW STUFF + //SFX_CAR_CHAINSAW, //10973 + //SFX_CAR_CHAINSAW, //10974 + //SFX_CAR_CHAINSAW, //10975 + SFX_CAR_ACCEL_13, + SFX_CAR_AFTER_ACCEL_13, + SFX_CAR_FINGER_OFF_ACCEL_13, + + SFX_RC_IDLE, //10976 + SFX_RC_REV, //10977 + SFX_RC_EMPTY, //10978 + + SFX_CAR_RC_HELI, //10979 + SFX_CAR_AFTER_ACCEL_15, // empty + SFX_CAR_FINGER_OFF_ACCEL_15, // empty + + SFX_CAR_ACCEL_16, // empty + SFX_CAR_AFTER_ACCEL_16, // empty + SFX_CAR_FINGER_OFF_ACCEL_16, // empty + + // bike stuff apparently + SFX_CAR_ACCEL_17, + SFX_CAR_AFTER_ACCEL_17, + SFX_CAR_FINGER_OFF_ACCEL_17, + SFX_CAR_WIND_17, + + SFX_CAR_ACCEL_18, + SFX_CAR_AFTER_ACCEL_18, + SFX_CAR_FINGER_OFF_ACCEL_18, + SFX_CAR_WIND_18, + + SFX_CAR_ACCEL_19, + SFX_CAR_AFTER_ACCEL_19, + SFX_CAR_FINGER_OFF_ACCEL_19, + SFX_CAR_WIND_19, + + SFX_CAR_ACCEL_20, + SFX_CAR_AFTER_ACCEL_20, + SFX_CAR_FINGER_OFF_ACCEL_20, + SFX_CAR_WIND_20, + + // some emptinnes here + SFX_CAR_ACCEL_21, + SFX_CAR_AFTER_ACCEL_21, + SFX_CAR_FINGER_OFF_ACCEL_21, + SFX_CAR_ACCEL_22, + SFX_CAR_AFTER_ACCEL_22, + SFX_CAR_FINGER_OFF_ACCEL_22, + + SFX_HELI_APACHE_1, + SFX_HELI_APACHE_2, + SFX_HELI_APACHE_3, + SFX_HELI_APACHE_4, - // unused banks 50-58 - SFX_CLUB_1_1, - SFX_CLUB_1_2, - SFX_CLUB_1_3, - SFX_CLUB_1_4, - SFX_CLUB_1_5, - SFX_CLUB_1_6, - SFX_CLUB_1_7, - SFX_CLUB_1_8, - SFX_CLUB_1_9, + // something padded for more heli? + SFX_HELI_UNUSED_1, + SFX_HELI_UNUSED_2, + SFX_HELI_UNUSED_3, + SFX_HELI_UNUSED_4, - SFX_EXPLOSION_1, - SFX_BRIDGE_OPEN_WARNING, + SFX_SEAPLANE_PRO1, //11018 + SFX_SEAPLANE_PRO2, //11019 + SFX_SEAPLANE_PRO3, //11020 + SFX_SEAPLANE_PRO4, //11021 + // low fuel + SFX_SEAPLANE_LOW, //11022 + + // something padded for more plane? + SFX_PLANE_UNUSED_1, + SFX_PLANE_UNUSED_2, + SFX_PLANE_UNUSED_3, + SFX_PLANE_UNUSED_4, + + // script objects + SFX_BUILDINGS_BANK_ALARM, //11027 + SFX_BUILDING_SNORE, //11028 + SFX_BUILDING_BAR_1, //11029 + SFX_BUILDING_BAR_2, //11030 + SFX_BUILDING_BAR_3, //11031 + SFX_BUILDING_BAR_4, //11032 + SFX_BUILDING_MAL1, //11033 + SFX_BUILDING_MAL2, //11034 + SFX_BUILDING_MAL3, //11035 + SFX_BUILDING_STR1, //11036 + SFX_BUILDING_STR2, //11037 + SFX_BUILDING_STR3, //11038 + SFX_BUILDING_CHURCH, //11039 + SFX_BUILDING_FAN_1, //11040 + SFX_BUILDING_FAN_2, //11041 + SFX_BUILDING_FAN_3, //11042 + SFX_BUILDING_FAN_4, //11043 + SFX_BUILDING_INSECTS_1, //11044 + SFX_BUILDING_INSECTS_2, //11045 + SFX_BUILDING_INSECTS_3, //11046 + SFX_BUILDING_INSECTS_4, //11047 + SFX_BUILDING_INSECTS_5, //11048 + SFX_CLUB_1, //11049 + SFX_CLUB_2, //11050 + SFX_CLUB_3, //11051 + SFX_CLUB_4, //11052 + + SFX_FOOTSTEP_GRASS_1, + SFX_FOOTSTEP_GRASS_2, + SFX_FOOTSTEP_GRASS_3, + SFX_FOOTSTEP_GRASS_4, + SFX_FOOTSTEP_GRASS_5, + SFX_FOOTSTEP_GRAVEL_1, + SFX_FOOTSTEP_GRAVEL_2, + SFX_FOOTSTEP_GRAVEL_3, + SFX_FOOTSTEP_GRAVEL_4, + SFX_FOOTSTEP_GRAVEL_5, + SFX_FOOTSTEP_WOOD_1, + SFX_FOOTSTEP_WOOD_2, + SFX_FOOTSTEP_WOOD_3, + SFX_FOOTSTEP_WOOD_4, + SFX_FOOTSTEP_WOOD_5, + SFX_FOOTSTEP_METAL_1, + SFX_FOOTSTEP_METAL_2, + SFX_FOOTSTEP_METAL_3, + SFX_FOOTSTEP_METAL_4, + SFX_FOOTSTEP_METAL_5, + SFX_FOOTSTEP_WATER_1, + SFX_FOOTSTEP_WATER_2, + SFX_FOOTSTEP_WATER_3, + SFX_FOOTSTEP_WATER_4, + SFX_FOOTSTEP_SAND_1, + SFX_FOOTSTEP_SAND_2, + SFX_FOOTSTEP_SAND_3, + SFX_FOOTSTEP_SAND_4, - SFX_PAGER, // used to be ped comment on PS2 + // TODO: miami ped comments... THERE'S OVER 9000 - SFX_COP_VOICE_1_ARREST_1, - SFX_COP_VOICE_1_ARREST_2, - SFX_COP_VOICE_1_ARREST_3, - SFX_COP_VOICE_1_ARREST_4, - SFX_COP_VOICE_1_ARREST_5, - SFX_COP_VOICE_1_ARREST_6, - SFX_COP_VOICE_1_CHASE_1, - SFX_COP_VOICE_1_CHASE_2, - SFX_COP_VOICE_1_CHASE_3, - SFX_COP_VOICE_1_CHASE_4, - SFX_COP_VOICE_1_CHASE_5, - SFX_COP_VOICE_1_CHASE_6, - SFX_COP_VOICE_1_CHASE_7, - SFX_COP_VOICE_2_ARREST_1, - SFX_COP_VOICE_2_ARREST_2, - SFX_COP_VOICE_2_ARREST_3, - SFX_COP_VOICE_2_ARREST_4, - SFX_COP_VOICE_2_ARREST_5, - SFX_COP_VOICE_2_ARREST_6, - SFX_COP_VOICE_2_CHASE_1, - SFX_COP_VOICE_2_CHASE_2, - SFX_COP_VOICE_2_CHASE_3, - SFX_COP_VOICE_2_CHASE_4, - SFX_COP_VOICE_2_CHASE_5, - SFX_COP_VOICE_2_CHASE_6, - SFX_COP_VOICE_2_CHASE_7, - SFX_COP_VOICE_3_ARREST_1, - SFX_COP_VOICE_3_ARREST_2, - SFX_COP_VOICE_3_ARREST_3, - SFX_COP_VOICE_3_ARREST_4, - SFX_COP_VOICE_3_ARREST_5, - SFX_COP_VOICE_3_ARREST_6, - SFX_COP_VOICE_3_CHASE_1, - SFX_COP_VOICE_3_CHASE_2, - SFX_COP_VOICE_3_CHASE_3, - SFX_COP_VOICE_3_CHASE_4, - SFX_COP_VOICE_3_CHASE_5, - SFX_COP_VOICE_3_CHASE_6, - SFX_COP_VOICE_3_CHASE_7, - SFX_COP_VOICE_4_ARREST_1, - SFX_COP_VOICE_4_ARREST_2, - SFX_COP_VOICE_4_ARREST_3, - SFX_COP_VOICE_4_ARREST_4, - SFX_COP_VOICE_4_ARREST_5, - SFX_COP_VOICE_4_ARREST_6, - SFX_COP_VOICE_4_CHASE_1, - SFX_COP_VOICE_4_CHASE_2, - SFX_COP_VOICE_4_CHASE_3, - SFX_COP_VOICE_4_CHASE_4, - SFX_COP_VOICE_4_CHASE_5, - SFX_COP_VOICE_4_CHASE_6, - SFX_COP_VOICE_4_CHASE_7, - SFX_COP_VOICE_5_ARREST_1, - SFX_COP_VOICE_5_ARREST_2, - SFX_COP_VOICE_5_ARREST_3, - SFX_COP_VOICE_5_ARREST_4, - SFX_COP_VOICE_5_ARREST_5, - SFX_COP_VOICE_5_ARREST_6, - SFX_COP_VOICE_5_CHASE_1, - SFX_COP_VOICE_5_CHASE_2, - SFX_COP_VOICE_5_CHASE_3, - SFX_COP_VOICE_5_CHASE_4, - SFX_COP_VOICE_5_CHASE_5, - SFX_COP_VOICE_5_CHASE_6, - SFX_COP_VOICE_5_CHASE_7, - SFX_SWAT_VOICE_1_CHASE_1, - SFX_SWAT_VOICE_1_CHASE_2, - SFX_SWAT_VOICE_1_CHASE_3, - SFX_SWAT_VOICE_1_CHASE_4, - SFX_SWAT_VOICE_1_CHASE_5, - SFX_SWAT_VOICE_1_CHASE_6, - SFX_SWAT_VOICE_2_CHASE_1, - SFX_SWAT_VOICE_2_CHASE_2, - SFX_SWAT_VOICE_2_CHASE_3, - SFX_SWAT_VOICE_2_CHASE_4, - SFX_SWAT_VOICE_2_CHASE_5, - SFX_SWAT_VOICE_2_CHASE_6, - SFX_SWAT_VOICE_3_CHASE_1, - SFX_SWAT_VOICE_3_CHASE_2, - SFX_SWAT_VOICE_3_CHASE_3, - SFX_SWAT_VOICE_3_CHASE_4, - SFX_SWAT_VOICE_3_CHASE_5, - SFX_SWAT_VOICE_3_CHASE_6, - SFX_SWAT_VOICE_4_CHASE_1, - SFX_SWAT_VOICE_4_CHASE_2, - SFX_SWAT_VOICE_4_CHASE_3, - SFX_SWAT_VOICE_4_CHASE_4, - SFX_SWAT_VOICE_4_CHASE_5, - SFX_SWAT_VOICE_4_CHASE_6, - SFX_FBI_VOICE_1_CHASE_1, - SFX_FBI_VOICE_1_CHASE_2, - SFX_FBI_VOICE_1_CHASE_3, - SFX_FBI_VOICE_1_CHASE_4, - SFX_FBI_VOICE_1_CHASE_5, - SFX_FBI_VOICE_1_CHASE_6, - SFX_FBI_VOICE_2_CHASE_1, - SFX_FBI_VOICE_2_CHASE_2, - SFX_FBI_VOICE_2_CHASE_3, - SFX_FBI_VOICE_2_CHASE_4, - SFX_FBI_VOICE_2_CHASE_5, - SFX_FBI_VOICE_2_CHASE_6, - SFX_FBI_VOICE_3_CHASE_1, - SFX_FBI_VOICE_3_CHASE_2, - SFX_FBI_VOICE_3_CHASE_3, - SFX_FBI_VOICE_3_CHASE_4, - SFX_FBI_VOICE_3_CHASE_5, - SFX_FBI_VOICE_3_CHASE_6, - SFX_POLICE_HELI_1, - SFX_POLICE_HELI_2, - SFX_POLICE_HELI_3, - SFX_POLICE_HELI_4, - SFX_POLICE_HELI_5, - SFX_POLICE_HELI_6, - SFX_POLICE_HELI_7, - SFX_POLICE_HELI_8, - SFX_POLICE_HELI_9, - SFX_POLICE_HELI_10, - SFX_POLICE_HELI_11, - SFX_POLICE_HELI_12, - SFX_POLICE_HELI_13, - SFX_POLICE_HELI_14, - SFX_POLICE_HELI_15, - SFX_POLICE_HELI_16, - SFX_POLICE_HELI_17, - SFX_POLICE_HELI_18, - SFX_POLICE_HELI_19, - SFX_POLICE_HELI_20, - SFX_POLICE_HELI_21, - SFX_POLICE_HELI_22, - SFX_POLICE_HELI_23, - SFX_POLICE_HELI_24, - SFX_POLICE_HELI_25, - SFX_POLICE_HELI_26, - SFX_POLICE_HELI_27, - SFX_POLICE_HELI_28, - SFX_POLICE_HELI_29, - SFX_CHUNKY_DEATH, - SFX_BLACK_DOCKER_VOICE_1_DRIVER_ABUSE_1, - SFX_BLACK_DOCKER_VOICE_1_DRIVER_ABUSE_2, - SFX_BLACK_DOCKER_VOICE_1_DRIVER_ABUSE_3, - SFX_BLACK_DOCKER_VOICE_1_DRIVER_ABUSE_4, - SFX_BLACK_DOCKER_VOICE_1_DRIVER_ABUSE_5, - SFX_BLACK_DOCKER_VOICE_1_DRIVER_ABUSE_6, - SFX_BLACK_DOCKER_VOICE_1_CHAT_1, - SFX_BLACK_DOCKER_VOICE_1_CHAT_2, - SFX_BLACK_DOCKER_VOICE_1_CHAT_3, - SFX_BLACK_DOCKER_VOICE_1_CHAT_4, - SFX_BLACK_DOCKER_VOICE_1_CHAT_5, - SFX_BLACK_DOCKER_VOICE_1_DODGE_1, - SFX_BLACK_DOCKER_VOICE_1_DODGE_2, - SFX_BLACK_DOCKER_VOICE_1_DODGE_3, - SFX_BLACK_DOCKER_VOICE_1_DODGE_4, - SFX_BLACK_DOCKER_VOICE_1_DODGE_5, - SFX_BLACK_DOCKER_VOICE_1_EYING_1, - SFX_BLACK_DOCKER_VOICE_1_EYING_2, - SFX_BLACK_DOCKER_VOICE_1_EYING_3, - SFX_BLACK_DOCKER_VOICE_1_FIGHT_1, - SFX_BLACK_DOCKER_VOICE_1_FIGHT_2, - SFX_BLACK_DOCKER_VOICE_1_FIGHT_3, - SFX_BLACK_DOCKER_VOICE_1_FIGHT_4, - SFX_BLACK_DOCKER_VOICE_1_FIGHT_5, - SFX_BLACK_DOCKER_VOICE_1_GUN_PANIC_1, - SFX_BLACK_DOCKER_VOICE_1_GUN_PANIC_2, - SFX_BLACK_DOCKER_VOICE_1_GUN_PANIC_3, - SFX_ARMY_VOICE_1_CHASE_1, - SFX_ARMY_VOICE_1_CHASE_2, - SFX_ARMY_VOICE_1_CHASE_3, - SFX_ARMY_VOICE_1_CHASE_4, - SFX_ARMY_VOICE_1_CHASE_5, - SFX_ARMY_VOICE_1_CHASE_6, - SFX_ARMY_VOICE_1_CHASE_7, - SFX_ARMY_VOICE_1_CHASE_8, - SFX_ARMY_VOICE_1_CHASE_9, - SFX_ARMY_VOICE_1_CHASE_10, - SFX_ARMY_VOICE_1_CHASE_11, - SFX_ARMY_VOICE_1_CHASE_12, - SFX_ARMY_VOICE_1_CHASE_13, - SFX_ARMY_VOICE_1_CHASE_14, - SFX_ARMY_VOICE_1_CHASE_15, - SFX_ARMY_VOICE_2_CHASE_1, - SFX_ARMY_VOICE_2_CHASE_2, - SFX_ARMY_VOICE_2_CHASE_3, - SFX_ARMY_VOICE_2_CHASE_4, - SFX_ARMY_VOICE_2_CHASE_5, - SFX_ARMY_VOICE_2_CHASE_6, - SFX_ARMY_VOICE_2_CHASE_7, - SFX_ARMY_VOICE_2_CHASE_8, - SFX_ARMY_VOICE_2_CHASE_9, - SFX_ARMY_VOICE_2_CHASE_10, - SFX_ARMY_VOICE_2_CHASE_11, - SFX_ARMY_VOICE_2_CHASE_12, - SFX_ARMY_VOICE_2_CHASE_13, - SFX_ARMY_VOICE_2_CHASE_14, - SFX_ARMY_VOICE_2_CHASE_15, - SFX_CLAUDE_LOW_DAMAGE_GRUNT_1, - SFX_CLAUDE_LOW_DAMAGE_GRUNT_2, - SFX_CLAUDE_LOW_DAMAGE_GRUNT_3, - SFX_CLAUDE_LOW_DAMAGE_GRUNT_4, - SFX_CLAUDE_LOW_DAMAGE_GRUNT_5, - SFX_CLAUDE_LOW_DAMAGE_GRUNT_6, - SFX_CLAUDE_LOW_DAMAGE_GRUNT_7, - SFX_CLAUDE_LOW_DAMAGE_GRUNT_8, - SFX_CLAUDE_LOW_DAMAGE_GRUNT_9, - SFX_CLAUDE_LOW_DAMAGE_GRUNT_10, - SFX_CLAUDE_HIGH_DAMAGE_GRUNT_1, - SFX_CLAUDE_HIGH_DAMAGE_GRUNT_2, - SFX_CLAUDE_HIGH_DAMAGE_GRUNT_3, - SFX_CLAUDE_HIGH_DAMAGE_GRUNT_4, - SFX_CLAUDE_HIGH_DAMAGE_GRUNT_5, - SFX_CLAUDE_HIGH_DAMAGE_GRUNT_6, - SFX_CLAUDE_HIGH_DAMAGE_GRUNT_7, - SFX_CLAUDE_HIGH_DAMAGE_GRUNT_8, - SFX_CLAUDE_HIGH_DAMAGE_GRUNT_9, - SFX_CLAUDE_HIGH_DAMAGE_GRUNT_10, - SFX_CLAUDE_HIGH_DAMAGE_GRUNT_11, - SFX_CLAUDE_HIT_GROUND_GRUNT_1, - SFX_CLAUDE_HIT_GROUND_GRUNT_2, - SFX_CLAUDE_HIT_GROUND_GRUNT_3, - SFX_CLAUDE_HIT_GROUND_GRUNT_4, - SFX_CLAUDE_HIT_GROUND_GRUNT_5, - SFX_CLAUDE_HIT_GROUND_GRUNT_6, - SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DRIVER_ABUSE_1, - SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DRIVER_ABUSE_2, - SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DRIVER_ABUSE_3, - SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DRIVER_ABUSE_4, - SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DRIVER_ABUSE_5, - SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DRIVER_ABUSE_6, - SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DRIVER_ABUSE_7, - SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_CHAT_1, - SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_CHAT_2, - SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_CHAT_3, - SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_CHAT_4, - SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_CHAT_5, - SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_CHAT_6, - SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_CHAT_7, - SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_CHAT_8, - SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_CHAT_9, - SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_CHAT_10, - SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DODGE_1, - SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DODGE_2, - SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DODGE_3, - SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DODGE_4, - SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DODGE_5, - SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DODGE_6, - SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DODGE_7, - SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DODGE_8, - SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DODGE_9, - SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DODGE_10, - SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_CARJACKED_1, - SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_CARJACKED_2, - SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_CARJACKED_3, - SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_CARJACKED_4, - SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_CARJACKED_5, - SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_CARJACKED_6, - SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_MUGGED_1, - SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_MUGGED_2, - SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_RUN_FROM_FIGHT_1, - SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_RUN_FROM_FIGHT_2, - SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_RUN_FROM_FIGHT_3, - SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_RUN_FROM_FIGHT_4, - SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_RUN_FROM_FIGHT_5, - SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_RUN_FROM_FIGHT_6, - SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_SHOCKED_1, - SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_SHOCKED_2, - SFX_CHUNKY_RUN_1, - SFX_CHUNKY_RUN_2, - SFX_CHUNKY_RUN_3, - SFX_CHUNKY_RUN_4, - SFX_CHUNKY_RUN_5, - SFX_PIMP_DRIVER_ABUSE_1, - SFX_PIMP_DRIVER_ABUSE_2, - SFX_PIMP_DRIVER_ABUSE_3, - SFX_PIMP_DRIVER_ABUSE_4, - SFX_PIMP_DRIVER_ABUSE_5, - SFX_PIMP_CHAT_1, - SFX_PIMP_CHAT_2, - SFX_PIMP_CHAT_3, - SFX_PIMP_CHAT_4, - SFX_PIMP_CHAT_5, - SFX_PIMP_CHAT_6, - SFX_PIMP_CHAT_7, - SFX_PIMP_CHAT_8, - SFX_PIMP_CHAT_9, - SFX_PIMP_CHAT_10, - SFX_PIMP_CHAT_11, - SFX_PIMP_CHAT_12, - SFX_PIMP_CHAT_13, - SFX_PIMP_CHAT_14, - SFX_PIMP_CHAT_15, - SFX_PIMP_CHAT_16, - SFX_PIMP_CHAT_17, - SFX_PIMP_DODGE_1, - SFX_PIMP_DODGE_2, - SFX_PIMP_DODGE_3, - SFX_PIMP_DODGE_4, - SFX_PIMP_DODGE_5, - SFX_PIMP_DODGE_6, - SFX_PIMP_FIGHT_1, - SFX_PIMP_FIGHT_2, - SFX_PIMP_FIGHT_3, - SFX_PIMP_FIGHT_4, - SFX_PIMP_FIGHT_5, - SFX_PIMP_FIGHT_6, - SFX_PIMP_FIGHT_7, - SFX_PIMP_FIGHT_8, - SFX_PIMP_FIGHT_9, - SFX_PIMP_GUN_COOL_1, - SFX_PIMP_GUN_COOL_2, - SFX_PIMP_GUN_COOL_3, - SFX_PIMP_GUN_COOL_4, - SFX_PIMP_GUN_COOL_5, - SFX_PIMP_GUN_COOL_6, - SFX_PIMP_GUN_COOL_7, - SFX_PIMP_CARJACKED_1, - SFX_PIMP_CARJACKED_2, - SFX_PIMP_CARJACKED_3, - SFX_PIMP_CARJACKED_4, - SFX_PIMP_SHOCKED_1, - SFX_PIMP_SHOCKED_2, - SFX_NORMAL_MALE_DRIVER_ABUSE_1, - SFX_NORMAL_MALE_DRIVER_ABUSE_2, - SFX_NORMAL_MALE_DRIVER_ABUSE_3, - SFX_NORMAL_MALE_DRIVER_ABUSE_4, - SFX_NORMAL_MALE_DRIVER_ABUSE_5, - SFX_NORMAL_MALE_DRIVER_ABUSE_6, - SFX_NORMAL_MALE_DRIVER_ABUSE_7, - SFX_NORMAL_MALE_DRIVER_ABUSE_8, - SFX_NORMAL_MALE_DRIVER_ABUSE_9, - SFX_NORMAL_MALE_DRIVER_ABUSE_10, - SFX_NORMAL_MALE_DRIVER_ABUSE_11, - SFX_NORMAL_MALE_DRIVER_ABUSE_12, - SFX_NORMAL_MALE_CHAT_1, - SFX_NORMAL_MALE_CHAT_2, - SFX_NORMAL_MALE_CHAT_3, - SFX_NORMAL_MALE_CHAT_4, - SFX_NORMAL_MALE_CHAT_5, - SFX_NORMAL_MALE_CHAT_6, - SFX_NORMAL_MALE_CHAT_7, - SFX_NORMAL_MALE_CHAT_8, - SFX_NORMAL_MALE_CHAT_9, - SFX_NORMAL_MALE_CHAT_10, - SFX_NORMAL_MALE_CHAT_11, - SFX_NORMAL_MALE_CHAT_12, - SFX_NORMAL_MALE_CHAT_13, - SFX_NORMAL_MALE_CHAT_14, - SFX_NORMAL_MALE_CHAT_15, - SFX_NORMAL_MALE_CHAT_16, - SFX_NORMAL_MALE_CHAT_17, - SFX_NORMAL_MALE_CHAT_18, - SFX_NORMAL_MALE_CHAT_19, - SFX_NORMAL_MALE_CHAT_20, - SFX_NORMAL_MALE_CHAT_21, - SFX_NORMAL_MALE_CHAT_22, - SFX_NORMAL_MALE_CHAT_23, - SFX_NORMAL_MALE_CHAT_24, - SFX_NORMAL_MALE_CHAT_25, - SFX_NORMAL_MALE_DODGE_1, - SFX_NORMAL_MALE_DODGE_2, - SFX_NORMAL_MALE_DODGE_3, - SFX_NORMAL_MALE_DODGE_4, - SFX_NORMAL_MALE_DODGE_5, - SFX_NORMAL_MALE_DODGE_6, - SFX_NORMAL_MALE_DODGE_7, - SFX_NORMAL_MALE_DODGE_8, - SFX_NORMAL_MALE_DODGE_9, - SFX_NORMAL_MALE_EYING_1, - SFX_NORMAL_MALE_EYING_2, - SFX_NORMAL_MALE_EYING_3, - SFX_NORMAL_MALE_EYING_4, - SFX_NORMAL_MALE_EYING_5, - SFX_NORMAL_MALE_EYING_6, - SFX_NORMAL_MALE_EYING_7, - SFX_NORMAL_MALE_EYING_8, - SFX_NORMAL_MALE_GUN_PANIC_1, - SFX_NORMAL_MALE_GUN_PANIC_2, - SFX_NORMAL_MALE_GUN_PANIC_3, - SFX_NORMAL_MALE_GUN_PANIC_4, - SFX_NORMAL_MALE_GUN_PANIC_5, - SFX_NORMAL_MALE_GUN_PANIC_6, - SFX_NORMAL_MALE_GUN_PANIC_7, - SFX_NORMAL_MALE_CARJACKED_1, - SFX_NORMAL_MALE_CARJACKED_2, - SFX_NORMAL_MALE_CARJACKED_3, - SFX_NORMAL_MALE_CARJACKED_4, - SFX_NORMAL_MALE_CARJACKED_5, - SFX_NORMAL_MALE_CARJACKED_6, - SFX_NORMAL_MALE_CARJACKED_7, - SFX_NORMAL_MALE_RUN_FROM_FIGHT_1, - SFX_NORMAL_MALE_RUN_FROM_FIGHT_2, - SFX_NORMAL_MALE_RUN_FROM_FIGHT_3, - SFX_NORMAL_MALE_RUN_FROM_FIGHT_4, - SFX_NORMAL_MALE_RUN_FROM_FIGHT_5, - SFX_NORMAL_MALE_SHOCKED_1, - SFX_NORMAL_MALE_SHOCKED_2, - SFX_NORMAL_MALE_SHOCKED_3, - SFX_NORMAL_MALE_SHOCKED_4, - SFX_NORMAL_MALE_SHOCKED_5, - SFX_NORMAL_MALE_SHOCKED_6, - SFX_NORMAL_MALE_SHOCKED_7, - SFX_NORMAL_MALE_SHOCKED_8, - SFX_NORMAL_MALE_SHOCKED_9, - SFX_NORMAL_MALE_SHOCKED_10, - SFX_BOMBERMAN_1, - SFX_BOMBERMAN_2, - SFX_BOMBERMAN_3, - SFX_BOMBERMAN_4, - SFX_BOMBERMAN_5, - SFX_BOMBERMAN_6, - SFX_BOMBERMAN_7, - SFX_8BALL_DODGE_1, - SFX_8BALL_DODGE_2, - SFX_8BALL_DODGE_3, - SFX_8BALL_DODGE_4, - SFX_8BALL_DODGE_5, - SFX_8BALL_DODGE_6, - SFX_8BALL_DODGE_7, - SFX_8BALL_FIGHT_1, - SFX_8BALL_FIGHT_2, - SFX_8BALL_FIGHT_3, - SFX_8BALL_FIGHT_4, - SFX_8BALL_FIGHT_5, - SFX_8BALL_FIGHT_6, - SFX_8BALL_GUN_COOL_1, - SFX_8BALL_GUN_COOL_2, - SFX_8BALL_MUGGED_1, - SFX_8BALL_MUGGED_2, - SFX_SALVATORE_DODGE_1, - SFX_SALVATORE_DODGE_2, - SFX_SALVATORE_DODGE_3, - SFX_SALVATORE_FIGHT_1, - SFX_SALVATORE_FIGHT_2, - SFX_SALVATORE_FIGHT_3, - SFX_SALVATORE_FIGHT_4, - SFX_SALVATORE_FIGHT_5, - SFX_SALVATORE_FIGHT_6, - SFX_SALVATORE_GUN_COOL_1, - SFX_SALVATORE_GUN_COOL_2, - SFX_SALVATORE_GUN_COOL_3, - SFX_SALVATORE_GUN_COOL_4, - SFX_SALVATORE_MUGGED_1, - SFX_SALVATORE_MUGGED_2, - SFX_MISTY_DODGE_1, - SFX_MISTY_DODGE_2, - SFX_MISTY_DODGE_3, - SFX_MISTY_DODGE_4, - SFX_MISTY_DODGE_5, - SFX_MISTY_FIGHT_1, - SFX_MISTY_FIGHT_2, - SFX_MISTY_FIGHT_3, - SFX_MISTY_FIGHT_4, - SFX_MISTY_GUN_COOL_1, - SFX_MISTY_GUN_COOL_2, - SFX_MISTY_GUN_COOL_3, - SFX_MISTY_GUN_COOL_4, - SFX_MISTY_GUN_COOL_5, - SFX_MISTY_HERE_1, - SFX_MISTY_HERE_2, - SFX_MISTY_HERE_3, - SFX_MISTY_HERE_4, - SFX_MISTY_MUGGED_1, - SFX_MISTY_MUGGED_2, - SFX_MEDIC_VOICE_1_GUN_PANIC_1, - SFX_MEDIC_VOICE_1_GUN_PANIC_2, - SFX_MEDIC_VOICE_1_GUN_PANIC_3, - SFX_MEDIC_VOICE_1_GUN_PANIC_4, - SFX_MEDIC_VOICE_1_GUN_PANIC_5, - SFX_MEDIC_VOICE_1_CARJACKED_1, - SFX_MEDIC_VOICE_1_CARJACKED_2, - SFX_MEDIC_VOICE_1_CARJACKED_3, - SFX_MEDIC_VOICE_1_CARJACKED_4, - SFX_MEDIC_VOICE_1_CARJACKED_5, - SFX_MEDIC_VOICE_1_RUN_FROM_FIGHT_1, - SFX_MEDIC_VOICE_1_RUN_FROM_FIGHT_2, - SFX_MEDIC_VOICE_1_RUN_FROM_FIGHT_3, - SFX_MEDIC_VOICE_1_RUN_FROM_FIGHT_4, - SFX_MEDIC_VOICE_1_RUN_FROM_FIGHT_5, - SFX_MEDIC_VOICE_1_RUN_FROM_FIGHT_6, - SFX_MEDIC_VOICE_1_GET_OUT_VAN_CHAT_1, - SFX_MEDIC_VOICE_1_GET_OUT_VAN_CHAT_2, - SFX_MEDIC_VOICE_1_GET_OUT_VAN_CHAT_3, - SFX_MEDIC_VOICE_1_GET_OUT_VAN_CHAT_4, - SFX_MEDIC_VOICE_1_GET_OUT_VAN_CHAT_5, - SFX_MEDIC_VOICE_1_GET_OUT_VAN_CHAT_6, - SFX_MEDIC_VOICE_1_GET_OUT_VAN_CHAT_7, - SFX_MEDIC_VOICE_1_GET_OUT_VAN_CHAT_8, - SFX_MEDIC_VOICE_1_GET_OUT_VAN_CHAT_9, - SFX_MEDIC_VOICE_1_AT_VICTIM_1, - SFX_MEDIC_VOICE_1_AT_VICTIM_2, - SFX_MEDIC_VOICE_1_AT_VICTIM_3, - SFX_MEDIC_VOICE_1_AT_VICTIM_4, - SFX_MEDIC_VOICE_1_AT_VICTIM_5, - SFX_MEDIC_VOICE_1_AT_VICTIM_6, - SFX_MEDIC_VOICE_1_AT_VICTIM_7, - SFX_MEDIC_VOICE_1_AT_VICTIM_8, - SFX_MEDIC_VOICE_1_AT_VICTIM_9, - SFX_MEDIC_VOICE_1_AT_VICTIM_10, - SFX_MEDIC_VOICE_1_AT_VICTIM_11, - SFX_MEDIC_VOICE_1_AT_VICTIM_12, - SFX_MEDIC_VOICE_2_GUN_PANIC_1, - SFX_MEDIC_VOICE_2_GUN_PANIC_2, - SFX_MEDIC_VOICE_2_GUN_PANIC_3, - SFX_MEDIC_VOICE_2_GUN_PANIC_4, - SFX_MEDIC_VOICE_2_GUN_PANIC_5, - SFX_MEDIC_VOICE_2_CARJACKED_1, - SFX_MEDIC_VOICE_2_CARJACKED_2, - SFX_MEDIC_VOICE_2_CARJACKED_3, - SFX_MEDIC_VOICE_2_CARJACKED_4, - SFX_MEDIC_VOICE_2_CARJACKED_5, - SFX_MEDIC_VOICE_2_RUN_FROM_FIGHT_1, - SFX_MEDIC_VOICE_2_RUN_FROM_FIGHT_2, - SFX_MEDIC_VOICE_2_RUN_FROM_FIGHT_3, - SFX_MEDIC_VOICE_2_RUN_FROM_FIGHT_4, - SFX_MEDIC_VOICE_2_RUN_FROM_FIGHT_5, - SFX_MEDIC_VOICE_2_RUN_FROM_FIGHT_6, - SFX_MEDIC_VOICE_2_GET_OUT_VAN_CHAT_1, - SFX_MEDIC_VOICE_2_GET_OUT_VAN_CHAT_2, - SFX_MEDIC_VOICE_2_GET_OUT_VAN_CHAT_3, - SFX_MEDIC_VOICE_2_GET_OUT_VAN_CHAT_4, - SFX_MEDIC_VOICE_2_GET_OUT_VAN_CHAT_5, - SFX_MEDIC_VOICE_2_GET_OUT_VAN_CHAT_6, - SFX_MEDIC_VOICE_2_GET_OUT_VAN_CHAT_7, - SFX_MEDIC_VOICE_2_GET_OUT_VAN_CHAT_8, - SFX_MEDIC_VOICE_2_GET_OUT_VAN_CHAT_9, - SFX_MEDIC_VOICE_2_AT_VICTIM_1, - SFX_MEDIC_VOICE_2_AT_VICTIM_2, - SFX_MEDIC_VOICE_2_AT_VICTIM_3, - SFX_MEDIC_VOICE_2_AT_VICTIM_4, - SFX_MEDIC_VOICE_2_AT_VICTIM_5, - SFX_MEDIC_VOICE_2_AT_VICTIM_6, - SFX_MEDIC_VOICE_2_AT_VICTIM_7, - SFX_MEDIC_VOICE_2_AT_VICTIM_8, - SFX_MEDIC_VOICE_2_AT_VICTIM_9, - SFX_MEDIC_VOICE_2_AT_VICTIM_10, - SFX_MEDIC_VOICE_2_AT_VICTIM_11, - SFX_MEDIC_VOICE_2_AT_VICTIM_12, - SFX_PLASTER_BLOKE_1, - SFX_PLASTER_BLOKE_2, - SFX_PLASTER_BLOKE_3, - SFX_PLASTER_BLOKE_4, - SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_DRIVER_ABUSE_1, - SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_DRIVER_ABUSE_2, - SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_DRIVER_ABUSE_3, - SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_DRIVER_ABUSE_4, - SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_DRIVER_ABUSE_5, - SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_CHAT_1, - SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_CHAT_2, - SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_CHAT_3, - SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_CHAT_4, - SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_DODGE_1, - SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_DODGE_2, - SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_DODGE_3, - SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_DODGE_4, - SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_DODGE_5, - SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_EYING_1, - SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_EYING_2, - SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_EYING_3, - SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_EYING_4, - SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_FIGHT_1, - SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_FIGHT_2, - SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_FIGHT_3, - SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_FIGHT_4, - SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_FIGHT_5, - SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_GUN_PANIC_1, - SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_GUN_PANIC_2, - SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_GUN_PANIC_3, - SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_CARJACKED_1, - SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_CARJACKED_2, - SFX_FOOTBALL_FEMALE_VOICE_1_DRIVER_ABUSE_1, - SFX_FOOTBALL_FEMALE_VOICE_1_DRIVER_ABUSE_2, - SFX_FOOTBALL_FEMALE_VOICE_1_DRIVER_ABUSE_3, - SFX_FOOTBALL_FEMALE_VOICE_1_DRIVER_ABUSE_4, - SFX_FOOTBALL_FEMALE_VOICE_1_DRIVER_ABUSE_5, - SFX_FOOTBALL_FEMALE_VOICE_1_CHAT_1, - SFX_FOOTBALL_FEMALE_VOICE_1_CHAT_2, - SFX_FOOTBALL_FEMALE_VOICE_1_CHAT_3, - SFX_FOOTBALL_FEMALE_VOICE_1_CHAT_4, - SFX_FOOTBALL_FEMALE_VOICE_1_CHAT_5, - SFX_FOOTBALL_FEMALE_VOICE_1_CHAT_6, - SFX_FOOTBALL_FEMALE_VOICE_1_DODGE_1, - SFX_FOOTBALL_FEMALE_VOICE_1_DODGE_2, - SFX_FOOTBALL_FEMALE_VOICE_1_DODGE_3, - SFX_FOOTBALL_FEMALE_VOICE_1_DODGE_4, - SFX_FOOTBALL_FEMALE_VOICE_1_MUGGED_1, - SFX_FOOTBALL_FEMALE_VOICE_1_SHOCKED_1, - SFX_FOOTBALL_FEMALE_VOICE_1_SHOCKED_2, - SFX_FOOTBALL_FEMALE_VOICE_2_DRIVER_ABUSE_1, - SFX_FOOTBALL_FEMALE_VOICE_2_DRIVER_ABUSE_2, - SFX_FOOTBALL_FEMALE_VOICE_2_DRIVER_ABUSE_3, - SFX_FOOTBALL_FEMALE_VOICE_2_DRIVER_ABUSE_4, - SFX_FOOTBALL_FEMALE_VOICE_2_DRIVER_ABUSE_5, - SFX_FOOTBALL_FEMALE_VOICE_2_CHAT_1, - SFX_FOOTBALL_FEMALE_VOICE_2_CHAT_2, - SFX_FOOTBALL_FEMALE_VOICE_2_CHAT_3, - SFX_FOOTBALL_FEMALE_VOICE_2_CHAT_4, - SFX_FOOTBALL_FEMALE_VOICE_2_CHAT_5, - SFX_FOOTBALL_FEMALE_VOICE_2_CHAT_6, - SFX_FOOTBALL_FEMALE_VOICE_2_DODGE_1, - SFX_FOOTBALL_FEMALE_VOICE_2_DODGE_2, - SFX_FOOTBALL_FEMALE_VOICE_2_DODGE_3, - SFX_FOOTBALL_FEMALE_VOICE_2_DODGE_4, - SFX_FOOTBALL_FEMALE_VOICE_2_MUGGED_1, - SFX_FOOTBALL_FEMALE_VOICE_2_SHOCKED_1, - SFX_FOOTBALL_FEMALE_VOICE_2_SHOCKED_2, - SFX_FOOTBALL_MALE_VOICE_1_DRIVER_ABUSE_1, - SFX_FOOTBALL_MALE_VOICE_1_DRIVER_ABUSE_2, - SFX_FOOTBALL_MALE_VOICE_1_DRIVER_ABUSE_3, - SFX_FOOTBALL_MALE_VOICE_1_DRIVER_ABUSE_4, - SFX_FOOTBALL_MALE_VOICE_1_DRIVER_ABUSE_5, - SFX_FOOTBALL_MALE_VOICE_1_CHAT_1, - SFX_FOOTBALL_MALE_VOICE_1_CHAT_2, - SFX_FOOTBALL_MALE_VOICE_1_CHAT_3, - SFX_FOOTBALL_MALE_VOICE_1_CHAT_4, - SFX_FOOTBALL_MALE_VOICE_1_CHAT_5, - SFX_FOOTBALL_MALE_VOICE_1_CHAT_6, - SFX_FOOTBALL_MALE_VOICE_1_DODGE_1, - SFX_FOOTBALL_MALE_VOICE_1_DODGE_2, - SFX_FOOTBALL_MALE_VOICE_1_DODGE_3, - SFX_FOOTBALL_MALE_VOICE_1_DODGE_4, - SFX_FOOTBALL_MALE_VOICE_1_FIGHT_1, - SFX_FOOTBALL_MALE_VOICE_1_FIGHT_2, - SFX_FOOTBALL_MALE_VOICE_1_FIGHT_3, - SFX_FOOTBALL_MALE_VOICE_1_SHOCKED_1, - SFX_FOOTBALL_MALE_VOICE_1_SHOCKED_2, - SFX_FOOTBALL_MALE_VOICE_2_DRIVER_ABUSE_1, - SFX_FOOTBALL_MALE_VOICE_2_DRIVER_ABUSE_2, - SFX_FOOTBALL_MALE_VOICE_2_DRIVER_ABUSE_3, - SFX_FOOTBALL_MALE_VOICE_2_DRIVER_ABUSE_4, - SFX_FOOTBALL_MALE_VOICE_2_DRIVER_ABUSE_5, - SFX_FOOTBALL_MALE_VOICE_2_CHAT_1, - SFX_FOOTBALL_MALE_VOICE_2_CHAT_2, - SFX_FOOTBALL_MALE_VOICE_2_CHAT_3, - SFX_FOOTBALL_MALE_VOICE_2_CHAT_4, - SFX_FOOTBALL_MALE_VOICE_2_CHAT_5, - SFX_FOOTBALL_MALE_VOICE_2_CHAT_6, - SFX_FOOTBALL_MALE_VOICE_2_DODGE_1, - SFX_FOOTBALL_MALE_VOICE_2_DODGE_2, - SFX_FOOTBALL_MALE_VOICE_2_DODGE_3, - SFX_FOOTBALL_MALE_VOICE_2_DODGE_4, - SFX_FOOTBALL_MALE_VOICE_2_FIGHT_1, - SFX_FOOTBALL_MALE_VOICE_2_FIGHT_2, - SFX_FOOTBALL_MALE_VOICE_2_FIGHT_3, - SFX_FOOTBALL_MALE_VOICE_2_SHOCKED_1, - SFX_FOOTBALL_MALE_VOICE_2_SHOCKED_2, - SFX_MODEL_FEMALE_VOICE_1_DRIVER_ABUSE_1, - SFX_MODEL_FEMALE_VOICE_1_DRIVER_ABUSE_2, - SFX_MODEL_FEMALE_VOICE_1_DRIVER_ABUSE_3, - SFX_MODEL_FEMALE_VOICE_1_DRIVER_ABUSE_4, - SFX_MODEL_FEMALE_VOICE_1_DRIVER_ABUSE_5, - SFX_MODEL_FEMALE_VOICE_1_DRIVER_ABUSE_6, - SFX_MODEL_FEMALE_VOICE_1_DRIVER_ABUSE_7, - SFX_MODEL_FEMALE_VOICE_1_CHAT_1, - SFX_MODEL_FEMALE_VOICE_1_CHAT_2, - SFX_MODEL_FEMALE_VOICE_1_CHAT_3, - SFX_MODEL_FEMALE_VOICE_1_CHAT_4, - SFX_MODEL_FEMALE_VOICE_1_CHAT_5, - SFX_MODEL_FEMALE_VOICE_1_CHAT_6, - SFX_MODEL_FEMALE_VOICE_1_CHAT_7, - SFX_MODEL_FEMALE_VOICE_1_CHAT_8, - SFX_MODEL_FEMALE_VOICE_1_DODGE_1, - SFX_MODEL_FEMALE_VOICE_1_DODGE_2, - SFX_MODEL_FEMALE_VOICE_1_DODGE_3, - SFX_MODEL_FEMALE_VOICE_1_DODGE_4, - SFX_MODEL_FEMALE_VOICE_1_GUN_PANIC_1, - SFX_MODEL_FEMALE_VOICE_1_GUN_PANIC_2, - SFX_MODEL_FEMALE_VOICE_1_GUN_PANIC_3, - SFX_MODEL_FEMALE_VOICE_1_GUN_PANIC_4, - SFX_MODEL_FEMALE_VOICE_1_MUGGED_1, - SFX_MODEL_FEMALE_VOICE_1_MUGGED_2, - SFX_MODEL_FEMALE_VOICE_1_MUGGED_3, - SFX_MODEL_FEMALE_VOICE_1_SHOCKED_1, - SFX_MODEL_FEMALE_VOICE_1_SHOCKED_2, - SFX_MODEL_FEMALE_VOICE_1_SHOCKED_3, - SFX_MODEL_FEMALE_VOICE_1_SHOCKED_4, - SFX_MODEL_FEMALE_VOICE_1_SHOCKED_5, - SFX_MODEL_MALE_VOICE_1_DRIVER_ABUSE_1, - SFX_MODEL_MALE_VOICE_1_DRIVER_ABUSE_2, - SFX_MODEL_MALE_VOICE_1_DRIVER_ABUSE_3, - SFX_MODEL_MALE_VOICE_1_DRIVER_ABUSE_4, - SFX_MODEL_MALE_VOICE_1_DRIVER_ABUSE_5, - SFX_MODEL_MALE_VOICE_1_DRIVER_ABUSE_6, - SFX_MODEL_MALE_VOICE_1_CHAT_1, - SFX_MODEL_MALE_VOICE_1_CHAT_2, - SFX_MODEL_MALE_VOICE_1_CHAT_3, - SFX_MODEL_MALE_VOICE_1_CHAT_4, - SFX_MODEL_MALE_VOICE_1_CHAT_5, - SFX_MODEL_MALE_VOICE_1_CHAT_6, - SFX_MODEL_MALE_VOICE_1_DODGE_1, - SFX_MODEL_MALE_VOICE_1_DODGE_2, - SFX_MODEL_MALE_VOICE_1_DODGE_3, - SFX_MODEL_MALE_VOICE_1_DODGE_4, - SFX_MODEL_MALE_VOICE_1_DODGE_5, - SFX_MODEL_MALE_VOICE_1_DODGE_6, - SFX_MODEL_MALE_VOICE_1_EYING_1, - SFX_MODEL_MALE_VOICE_1_EYING_2, - SFX_MODEL_MALE_VOICE_1_EYING_3, - SFX_MODEL_MALE_VOICE_1_FIGHT_1, - SFX_MODEL_MALE_VOICE_1_FIGHT_2, - SFX_MODEL_MALE_VOICE_1_FIGHT_3, - SFX_MODEL_MALE_VOICE_1_FIGHT_4, - SFX_MODEL_MALE_VOICE_1_FIGHT_5, - SFX_MODEL_MALE_VOICE_1_CARJACKED_1, - SFX_MODEL_MALE_VOICE_1_CARJACKED_2, - SFX_MODEL_MALE_VOICE_1_MUGGED_1, - SFX_MODEL_MALE_VOICE_1_MUGGED_2, - SFX_CHINATOWN_MALE_YOUNG_VOICE_1_DRIVER_ABUSE_1, - SFX_CHINATOWN_MALE_YOUNG_VOICE_1_DRIVER_ABUSE_2, - SFX_CHINATOWN_MALE_YOUNG_VOICE_1_DRIVER_ABUSE_3, - SFX_CHINATOWN_MALE_YOUNG_VOICE_1_DRIVER_ABUSE_4, - SFX_CHINATOWN_MALE_YOUNG_VOICE_1_DRIVER_ABUSE_5, - SFX_CHINATOWN_MALE_YOUNG_VOICE_1_DRIVER_ABUSE_6, - SFX_CHINATOWN_MALE_YOUNG_VOICE_1_CHAT_1, - SFX_CHINATOWN_MALE_YOUNG_VOICE_1_CHAT_2, - SFX_CHINATOWN_MALE_YOUNG_VOICE_1_CHAT_3, - SFX_CHINATOWN_MALE_YOUNG_VOICE_1_CHAT_4, - SFX_CHINATOWN_MALE_YOUNG_VOICE_1_CHAT_5, - SFX_CHINATOWN_MALE_YOUNG_VOICE_1_CHAT_6, - SFX_CHINATOWN_MALE_YOUNG_VOICE_1_DODGE_1, - SFX_CHINATOWN_MALE_YOUNG_VOICE_1_DODGE_2, - SFX_CHINATOWN_MALE_YOUNG_VOICE_1_DODGE_3, - SFX_CHINATOWN_MALE_YOUNG_VOICE_1_DODGE_4, - SFX_CHINATOWN_MALE_YOUNG_VOICE_1_DODGE_5, - SFX_CHINATOWN_MALE_YOUNG_VOICE_1_EYING_1, - SFX_CHINATOWN_MALE_YOUNG_VOICE_1_EYING_2, - SFX_CHINATOWN_MALE_YOUNG_VOICE_1_EYING_3, - SFX_CHINATOWN_MALE_YOUNG_VOICE_1_FIGHT_1, - SFX_CHINATOWN_MALE_YOUNG_VOICE_1_FIGHT_2, - SFX_CHINATOWN_MALE_YOUNG_VOICE_1_FIGHT_3, - SFX_CHINATOWN_MALE_YOUNG_VOICE_1_FIGHT_4, - SFX_CHINATOWN_MALE_YOUNG_VOICE_1_FIGHT_5, - SFX_CHINATOWN_MALE_YOUNG_VOICE_1_FIGHT_6, - SFX_CHINATOWN_MALE_YOUNG_VOICE_1_GUN_PANIC_1, - SFX_CHINATOWN_MALE_YOUNG_VOICE_1_GUN_PANIC_2, - SFX_CHINATOWN_MALE_YOUNG_VOICE_1_CARJACKED_1, - SFX_CHINATOWN_MALE_YOUNG_VOICE_1_CARJACKED_2, - SFX_SCUM_MALE_VOICE_1_DRIVER_ABUSE_1, - SFX_SCUM_MALE_VOICE_1_DRIVER_ABUSE_2, - SFX_SCUM_MALE_VOICE_1_DRIVER_ABUSE_3, - SFX_SCUM_MALE_VOICE_1_DRIVER_ABUSE_4, - SFX_SCUM_MALE_VOICE_1_DRIVER_ABUSE_5, - SFX_SCUM_MALE_VOICE_1_DRIVER_ABUSE_6, - SFX_SCUM_MALE_VOICE_1_CHAT_1, - SFX_SCUM_MALE_VOICE_1_CHAT_2, - SFX_SCUM_MALE_VOICE_1_CHAT_3, - SFX_SCUM_MALE_VOICE_1_CHAT_4, - SFX_SCUM_MALE_VOICE_1_CHAT_5, - SFX_SCUM_MALE_VOICE_1_CHAT_6, - SFX_SCUM_MALE_VOICE_1_CHAT_7, - SFX_SCUM_MALE_VOICE_1_CHAT_8, - SFX_SCUM_MALE_VOICE_1_CHAT_9, - SFX_SCUM_MALE_VOICE_1_DODGE_1, - SFX_SCUM_MALE_VOICE_1_DODGE_2, - SFX_SCUM_MALE_VOICE_1_DODGE_3, - SFX_SCUM_MALE_VOICE_1_DODGE_4, - SFX_SCUM_MALE_VOICE_1_DODGE_5, - SFX_SCUM_MALE_VOICE_1_EYING_1, - SFX_SCUM_MALE_VOICE_1_EYING_2, - SFX_SCUM_MALE_VOICE_1_EYING_3, - SFX_SCUM_MALE_VOICE_1_EYING_4, - SFX_SCUM_MALE_VOICE_1_EYING_5, - SFX_SCUM_MALE_VOICE_1_FIGHT_1, - SFX_SCUM_MALE_VOICE_1_FIGHT_2, - SFX_SCUM_MALE_VOICE_1_FIGHT_3, - SFX_SCUM_MALE_VOICE_1_FIGHT_4, - SFX_SCUM_MALE_VOICE_1_FIGHT_5, - SFX_SCUM_MALE_VOICE_1_FIGHT_6, - SFX_SCUM_MALE_VOICE_1_FIGHT_7, - SFX_SCUM_MALE_VOICE_1_FIGHT_8, - SFX_SCUM_MALE_VOICE_1_FIGHT_9, - SFX_SCUM_MALE_VOICE_1_FIGHT_10, - SFX_SCUM_MALE_VOICE_1_GUN_PANIC_1, - SFX_SCUM_MALE_VOICE_1_GUN_PANIC_2, - SFX_SCUM_MALE_VOICE_1_GUN_PANIC_3, - SFX_SCUM_MALE_VOICE_1_GUN_PANIC_4, - SFX_SCUM_MALE_VOICE_1_GUN_PANIC_5, - SFX_SCUM_MALE_VOICE_1_LOST_1, - SFX_SCUM_MALE_VOICE_1_LOST_2, - SFX_SCUM_MALE_VOICE_1_LOST_3, - SFX_SCUM_MALE_VOICE_1_MUGGED_1, - SFX_SCUM_FEMALE_VOICE_1_DRIVER_ABUSE_1, - SFX_SCUM_FEMALE_VOICE_1_DRIVER_ABUSE_2, - SFX_SCUM_FEMALE_VOICE_1_DRIVER_ABUSE_3, - SFX_SCUM_FEMALE_VOICE_1_DRIVER_ABUSE_4, - SFX_SCUM_FEMALE_VOICE_1_DRIVER_ABUSE_5, - SFX_SCUM_FEMALE_VOICE_1_CHAT_1, - SFX_SCUM_FEMALE_VOICE_1_CHAT_2, - SFX_SCUM_FEMALE_VOICE_1_CHAT_3, - SFX_SCUM_FEMALE_VOICE_1_CHAT_4, - SFX_SCUM_FEMALE_VOICE_1_CHAT_5, - SFX_SCUM_FEMALE_VOICE_1_CHAT_6, - SFX_SCUM_FEMALE_VOICE_1_CHAT_7, - SFX_SCUM_FEMALE_VOICE_1_CHAT_8, - SFX_SCUM_FEMALE_VOICE_1_CHAT_9, - SFX_SCUM_FEMALE_VOICE_1_CHAT_10, - SFX_SCUM_FEMALE_VOICE_1_CHAT_11, - SFX_SCUM_FEMALE_VOICE_1_CHAT_12, - SFX_SCUM_FEMALE_VOICE_1_CHAT_13, - SFX_SCUM_FEMALE_VOICE_1_DODGE_1, - SFX_SCUM_FEMALE_VOICE_1_DODGE_2, - SFX_SCUM_FEMALE_VOICE_1_DODGE_3, - SFX_SCUM_FEMALE_VOICE_1_DODGE_4, - SFX_SCUM_FEMALE_VOICE_1_DODGE_5, - SFX_SCUM_FEMALE_VOICE_1_DODGE_6, - SFX_SCUM_FEMALE_VOICE_1_DODGE_7, - SFX_SCUM_FEMALE_VOICE_1_DODGE_8, - SFX_SCUM_FEMALE_VOICE_1_FIGHT_1, - SFX_SCUM_FEMALE_VOICE_1_FIGHT_2, - SFX_SCUM_FEMALE_VOICE_1_FIGHT_3, - SFX_SCUM_FEMALE_VOICE_1_FIGHT_4, - SFX_SCUM_FEMALE_VOICE_1_GUN_PANIC_1, - SFX_SCUM_FEMALE_VOICE_1_GUN_PANIC_2, - SFX_SCUM_FEMALE_VOICE_1_GUN_PANIC_3, - SFX_SCUM_FEMALE_VOICE_1_GUN_PANIC_4, - SFX_SCUM_FEMALE_VOICE_1_MUGGED_1, - SFX_SCUM_FEMALE_VOICE_1_MUGGED_2, - SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_DRIVER_ABUSE_1, - SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_DRIVER_ABUSE_2, - SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_DRIVER_ABUSE_3, - SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_DRIVER_ABUSE_4, - SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_DRIVER_ABUSE_5, - SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_DRIVER_ABUSE_6, - SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_CHAT_1, - SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_CHAT_2, - SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_CHAT_3, - SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_CHAT_4, - SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_CHAT_5, - SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_CHAT_6, - SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_CHAT_7, - SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_DODGE_1, - SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_DODGE_2, - SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_DODGE_3, - SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_DODGE_4, - SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_DODGE_5, - SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_GUN_PANIC_1, - SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_GUN_PANIC_2, - SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_GUN_PANIC_3, - SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_GUN_PANIC_4, - SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_CARJACKED_1, - SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_MUGGED_1, - SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_MUGGED_2, - SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_SHOCKED_1, - SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_SHOCKED_2, - SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_SHOCKED_3, - SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_SHOCKED_4, - SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_SHOCKED_5, - SFX_BUSINESS_MALE_YOUNG_VOICE_1_DRIVER_ABUSE_1, - SFX_BUSINESS_MALE_YOUNG_VOICE_1_DRIVER_ABUSE_2, - SFX_BUSINESS_MALE_YOUNG_VOICE_1_DRIVER_ABUSE_3, - SFX_BUSINESS_MALE_YOUNG_VOICE_1_DRIVER_ABUSE_4, - SFX_BUSINESS_MALE_YOUNG_VOICE_1_DRIVER_ABUSE_5, - SFX_BUSINESS_MALE_YOUNG_VOICE_1_DRIVER_ABUSE_6, - SFX_BUSINESS_MALE_YOUNG_VOICE_1_CHAT_1, - SFX_BUSINESS_MALE_YOUNG_VOICE_1_CHAT_2, - SFX_BUSINESS_MALE_YOUNG_VOICE_1_CHAT_3, - SFX_BUSINESS_MALE_YOUNG_VOICE_1_CHAT_4, - SFX_BUSINESS_MALE_YOUNG_VOICE_1_CHAT_5, - SFX_BUSINESS_MALE_YOUNG_VOICE_1_CHAT_6, - SFX_BUSINESS_MALE_YOUNG_VOICE_1_DODGE_1, - SFX_BUSINESS_MALE_YOUNG_VOICE_1_DODGE_2, - SFX_BUSINESS_MALE_YOUNG_VOICE_1_DODGE_3, - SFX_BUSINESS_MALE_YOUNG_VOICE_1_DODGE_4, - SFX_BUSINESS_MALE_YOUNG_VOICE_1_FIGHT_1, - SFX_BUSINESS_MALE_YOUNG_VOICE_1_FIGHT_2, - SFX_BUSINESS_MALE_YOUNG_VOICE_1_FIGHT_3, - SFX_BUSINESS_MALE_YOUNG_VOICE_1_FIGHT_4, - SFX_BUSINESS_MALE_YOUNG_VOICE_1_GUN_PANIC_1, - SFX_BUSINESS_MALE_YOUNG_VOICE_1_GUN_PANIC_2, - SFX_BUSINESS_MALE_YOUNG_VOICE_1_GUN_PANIC_3, - SFX_BUSINESS_MALE_YOUNG_VOICE_1_CARJACKED_1, - SFX_BUSINESS_MALE_YOUNG_VOICE_1_CARJACKED_2, - SFX_BUSINESS_MALE_YOUNG_VOICE_1_MUGGED_1, - SFX_BUSINESS_MALE_YOUNG_VOICE_1_MUGGED_2, - SFX_BUSINESS_MALE_YOUNG_VOICE_1_RUN_FROM_FIGHT_1, - SFX_BUSINESS_MALE_YOUNG_VOICE_1_RUN_FROM_FIGHT_2, - SFX_BUSINESS_MALE_YOUNG_VOICE_1_RUN_FROM_FIGHT_3, - SFX_BUSINESS_MALE_YOUNG_VOICE_1_RUN_FROM_FIGHT_4, - SFX_BUSINESS_MALE_YOUNG_VOICE_1_RUN_FROM_FIGHT_5, - SFX_BUSINESS_MALE_YOUNG_VOICE_2_DRIVER_ABUSE_1, - SFX_BUSINESS_MALE_YOUNG_VOICE_2_DRIVER_ABUSE_2, - SFX_BUSINESS_MALE_YOUNG_VOICE_2_DRIVER_ABUSE_3, - SFX_BUSINESS_MALE_YOUNG_VOICE_2_DRIVER_ABUSE_4, - SFX_BUSINESS_MALE_YOUNG_VOICE_2_DRIVER_ABUSE_5, - SFX_BUSINESS_MALE_YOUNG_VOICE_2_DRIVER_ABUSE_6, - SFX_BUSINESS_MALE_YOUNG_VOICE_2_CHAT_1, - SFX_BUSINESS_MALE_YOUNG_VOICE_2_CHAT_2, - SFX_BUSINESS_MALE_YOUNG_VOICE_2_CHAT_3, - SFX_BUSINESS_MALE_YOUNG_VOICE_2_CHAT_4, - SFX_BUSINESS_MALE_YOUNG_VOICE_2_CHAT_5, - SFX_BUSINESS_MALE_YOUNG_VOICE_2_CHAT_6, - SFX_BUSINESS_MALE_YOUNG_VOICE_2_DODGE_1, - SFX_BUSINESS_MALE_YOUNG_VOICE_2_DODGE_2, - SFX_BUSINESS_MALE_YOUNG_VOICE_2_DODGE_3, - SFX_BUSINESS_MALE_YOUNG_VOICE_2_DODGE_4, - SFX_BUSINESS_MALE_YOUNG_VOICE_2_FIGHT_1, - SFX_BUSINESS_MALE_YOUNG_VOICE_2_FIGHT_2, - SFX_BUSINESS_MALE_YOUNG_VOICE_2_FIGHT_3, - SFX_BUSINESS_MALE_YOUNG_VOICE_2_FIGHT_4, - SFX_BUSINESS_MALE_YOUNG_VOICE_2_GUN_PANIC_1, - SFX_BUSINESS_MALE_YOUNG_VOICE_2_GUN_PANIC_2, - SFX_BUSINESS_MALE_YOUNG_VOICE_2_GUN_PANIC_3, - SFX_BUSINESS_MALE_YOUNG_VOICE_2_CARJACKED_1, - SFX_BUSINESS_MALE_YOUNG_VOICE_2_CARJACKED_2, - SFX_BUSINESS_MALE_YOUNG_VOICE_2_MUGGED_1, - SFX_BUSINESS_MALE_YOUNG_VOICE_2_MUGGED_2, - SFX_BUSINESS_MALE_YOUNG_VOICE_2_RUN_FROM_FIGHT_1, - SFX_BUSINESS_MALE_YOUNG_VOICE_2_RUN_FROM_FIGHT_2, - SFX_BUSINESS_MALE_YOUNG_VOICE_2_RUN_FROM_FIGHT_3, - SFX_BUSINESS_MALE_YOUNG_VOICE_2_RUN_FROM_FIGHT_4, - SFX_BUSINESS_MALE_YOUNG_VOICE_2_RUN_FROM_FIGHT_5, - SFX_BLACK_FAT_FEMALE_VOICE_1_DRIVER_ABUSE_1, - SFX_BLACK_FAT_FEMALE_VOICE_1_DRIVER_ABUSE_2, - SFX_BLACK_FAT_FEMALE_VOICE_1_DRIVER_ABUSE_3, - SFX_BLACK_FAT_FEMALE_VOICE_1_DRIVER_ABUSE_4, - SFX_BLACK_FAT_FEMALE_VOICE_1_DRIVER_ABUSE_5, - SFX_BLACK_FAT_FEMALE_VOICE_1_DRIVER_ABUSE_6, - SFX_BLACK_FAT_FEMALE_VOICE_1_CHAT_1, - SFX_BLACK_FAT_FEMALE_VOICE_1_CHAT_2, - SFX_BLACK_FAT_FEMALE_VOICE_1_CHAT_3, - SFX_BLACK_FAT_FEMALE_VOICE_1_CHAT_4, - SFX_BLACK_FAT_FEMALE_VOICE_1_CHAT_5, - SFX_BLACK_FAT_FEMALE_VOICE_1_CHAT_6, - SFX_BLACK_FAT_FEMALE_VOICE_1_CHAT_7, - SFX_BLACK_FAT_FEMALE_VOICE_1_DODGE_1, - SFX_BLACK_FAT_FEMALE_VOICE_1_DODGE_2, - SFX_BLACK_FAT_FEMALE_VOICE_1_DODGE_3, - SFX_BLACK_FAT_FEMALE_VOICE_1_DODGE_4, - SFX_BLACK_FAT_FEMALE_VOICE_1_DODGE_5, - SFX_BLACK_FAT_FEMALE_VOICE_1_GUN_PANIC_1, - SFX_BLACK_FAT_FEMALE_VOICE_1_GUN_PANIC_2, - SFX_BLACK_FAT_FEMALE_VOICE_1_GUN_PANIC_3, - SFX_BLACK_FAT_FEMALE_VOICE_1_GUN_PANIC_4, - SFX_BLACK_FAT_FEMALE_VOICE_1_CARJACKED_1, - SFX_BLACK_FAT_FEMALE_VOICE_1_CARJACKED_2, - SFX_BLACK_FAT_FEMALE_VOICE_1_MUGGED_1, - SFX_BLACK_FAT_FEMALE_VOICE_1_MUGGED_2, - SFX_BLACK_FAT_FEMALE_VOICE_1_SHOCKED_1, - SFX_BLACK_FAT_FEMALE_VOICE_1_SHOCKED_2, - SFX_BLACK_FAT_FEMALE_VOICE_1_SHOCKED_3, - SFX_BLACK_FAT_FEMALE_VOICE_1_SHOCKED_4, - SFX_BLACK_FAT_FEMALE_VOICE_1_SHOCKED_5, - SFX_WHITE_DOCKER_MALE_VOICE_1_DRIVER_ABUSE_1, - SFX_WHITE_DOCKER_MALE_VOICE_1_DRIVER_ABUSE_2, - SFX_WHITE_DOCKER_MALE_VOICE_1_DRIVER_ABUSE_3, - SFX_WHITE_DOCKER_MALE_VOICE_1_DRIVER_ABUSE_4, - SFX_WHITE_DOCKER_MALE_VOICE_1_CHAT_1, - SFX_WHITE_DOCKER_MALE_VOICE_1_CHAT_2, - SFX_WHITE_DOCKER_MALE_VOICE_1_CHAT_3, - SFX_WHITE_DOCKER_MALE_VOICE_1_CHAT_4, - SFX_WHITE_DOCKER_MALE_VOICE_1_CHAT_5, - SFX_WHITE_DOCKER_MALE_VOICE_1_DODGE_1, - SFX_WHITE_DOCKER_MALE_VOICE_1_DODGE_2, - SFX_WHITE_DOCKER_MALE_VOICE_1_DODGE_3, - SFX_WHITE_DOCKER_MALE_VOICE_1_DODGE_4, - SFX_WHITE_DOCKER_MALE_VOICE_1_EYING_1, - SFX_WHITE_DOCKER_MALE_VOICE_1_EYING_2, - SFX_WHITE_DOCKER_MALE_VOICE_1_EYING_3, - SFX_WHITE_DOCKER_MALE_VOICE_1_FIGHT_1, - SFX_WHITE_DOCKER_MALE_VOICE_1_FIGHT_2, - SFX_WHITE_DOCKER_MALE_VOICE_1_FIGHT_3, - SFX_WHITE_DOCKER_MALE_VOICE_1_GUN_PANIC_1, - SFX_WHITE_DOCKER_MALE_VOICE_1_GUN_PANIC_2, - SFX_HOSPITAL_MALE_VOICE_1_DRIVER_ABUSE_1, - SFX_HOSPITAL_MALE_VOICE_1_DRIVER_ABUSE_2, - SFX_HOSPITAL_MALE_VOICE_1_DRIVER_ABUSE_3, - SFX_HOSPITAL_MALE_VOICE_1_DRIVER_ABUSE_4, - SFX_HOSPITAL_MALE_VOICE_1_DRIVER_ABUSE_5, - SFX_HOSPITAL_MALE_VOICE_1_CHAT_1, - SFX_HOSPITAL_MALE_VOICE_1_CHAT_2, - SFX_HOSPITAL_MALE_VOICE_1_CHAT_3, - SFX_HOSPITAL_MALE_VOICE_1_CHAT_4, - SFX_HOSPITAL_MALE_VOICE_1_CHAT_5, - SFX_HOSPITAL_MALE_VOICE_1_DODGE_1, - SFX_HOSPITAL_MALE_VOICE_1_DODGE_2, - SFX_HOSPITAL_MALE_VOICE_1_DODGE_3, - SFX_HOSPITAL_MALE_VOICE_1_DODGE_4, - SFX_HOSPITAL_MALE_VOICE_1_FIGHT_1, - SFX_HOSPITAL_MALE_VOICE_1_FIGHT_2, - SFX_HOSPITAL_MALE_VOICE_1_FIGHT_3, - SFX_HOSPITAL_MALE_VOICE_1_FIGHT_4, - SFX_HOSPITAL_MALE_VOICE_1_GUN_PANIC_1, - SFX_HOSPITAL_MALE_VOICE_1_GUN_PANIC_2, - SFX_HOSPITAL_MALE_VOICE_1_GUN_PANIC_3, - SFX_HOSPITAL_MALE_VOICE_1_GUN_PANIC_4, - SFX_HOSPITAL_FEMALE_VOICE_1_DRIVER_ABUSE_1, - SFX_HOSPITAL_FEMALE_VOICE_1_DRIVER_ABUSE_2, - SFX_HOSPITAL_FEMALE_VOICE_1_DRIVER_ABUSE_3, - SFX_HOSPITAL_FEMALE_VOICE_1_DRIVER_ABUSE_4, - SFX_HOSPITAL_FEMALE_VOICE_1_DRIVER_ABUSE_5, - SFX_HOSPITAL_FEMALE_VOICE_1_DRIVER_ABUSE_6, - SFX_HOSPITAL_FEMALE_VOICE_1_CHAT_1, - SFX_HOSPITAL_FEMALE_VOICE_1_CHAT_2, - SFX_HOSPITAL_FEMALE_VOICE_1_CHAT_3, - SFX_HOSPITAL_FEMALE_VOICE_1_CHAT_4, - SFX_HOSPITAL_FEMALE_VOICE_1_CHAT_5, - SFX_HOSPITAL_FEMALE_VOICE_1_CHAT_6, - SFX_HOSPITAL_FEMALE_VOICE_1_DODGE_1, - SFX_HOSPITAL_FEMALE_VOICE_1_DODGE_2, - SFX_HOSPITAL_FEMALE_VOICE_1_DODGE_3, - SFX_HOSPITAL_FEMALE_VOICE_1_DODGE_4, - SFX_HOSPITAL_FEMALE_VOICE_1_DODGE_5, - SFX_FEMALE_1_VOICE_1_DRIVER_ABUSE_1, - SFX_FEMALE_1_VOICE_1_DRIVER_ABUSE_2, - SFX_FEMALE_1_VOICE_1_DRIVER_ABUSE_3, - SFX_FEMALE_1_VOICE_1_DRIVER_ABUSE_4, - SFX_FEMALE_1_VOICE_1_DRIVER_ABUSE_5, - SFX_FEMALE_1_VOICE_1_DRIVER_ABUSE_6, - SFX_FEMALE_1_VOICE_1_DRIVER_ABUSE_7, - SFX_FEMALE_1_VOICE_1_CHAT_1, - SFX_FEMALE_1_VOICE_1_CHAT_2, - SFX_FEMALE_1_VOICE_1_CHAT_3, - SFX_FEMALE_1_VOICE_1_CHAT_4, - SFX_FEMALE_1_VOICE_1_CHAT_5, - SFX_FEMALE_1_VOICE_1_CHAT_6, - SFX_FEMALE_1_VOICE_1_CHAT_7, - SFX_FEMALE_1_VOICE_1_CHAT_8, - SFX_FEMALE_1_VOICE_1_DODGE_1, - SFX_FEMALE_1_VOICE_1_DODGE_2, - SFX_FEMALE_1_VOICE_1_DODGE_3, - SFX_FEMALE_1_VOICE_1_DODGE_4, - SFX_FEMALE_1_VOICE_1_DODGE_5, - SFX_FEMALE_1_VOICE_1_DODGE_6, - SFX_FEMALE_1_VOICE_1_GUN_PANIC_1, - SFX_FEMALE_1_VOICE_1_GUN_PANIC_2, - SFX_FEMALE_1_VOICE_1_CARJACKED_1, - SFX_FEMALE_1_VOICE_1_CARJACKED_2, - SFX_FEMALE_1_VOICE_1_MUGGED_1, - SFX_FEMALE_1_VOICE_1_MUGGED_2, - SFX_FEMALE_1_VOICE_1_MUGGED_3, - SFX_FEMALE_1_VOICE_1_RUN_FROM_FIGHT_1, - SFX_FEMALE_1_VOICE_1_RUN_FROM_FIGHT_2, - SFX_FEMALE_1_VOICE_1_SHOCKED_1, - SFX_FEMALE_1_VOICE_1_SHOCKED_2, - SFX_FEMALE_1_VOICE_1_SHOCKED_3, - SFX_FEMALE_1_VOICE_1_SHOCKED_4, - SFX_FEMALE_3_VOICE_1_DRIVER_ABUSE_1, - SFX_FEMALE_3_VOICE_1_DRIVER_ABUSE_2, - SFX_FEMALE_3_VOICE_1_DRIVER_ABUSE_3, - SFX_FEMALE_3_VOICE_1_DRIVER_ABUSE_4, - SFX_FEMALE_3_VOICE_1_DRIVER_ABUSE_5, - SFX_FEMALE_3_VOICE_1_DRIVER_ABUSE_6, - SFX_FEMALE_3_VOICE_1_CHAT_1, - SFX_FEMALE_3_VOICE_1_CHAT_2, - SFX_FEMALE_3_VOICE_1_CHAT_3, - SFX_FEMALE_3_VOICE_1_CHAT_4, - SFX_FEMALE_3_VOICE_1_CHAT_5, - SFX_FEMALE_3_VOICE_1_DODGE_1, - SFX_FEMALE_3_VOICE_1_DODGE_2, - SFX_FEMALE_3_VOICE_1_DODGE_3, - SFX_FEMALE_3_VOICE_1_DODGE_4, - SFX_FEMALE_3_VOICE_1_DODGE_5, - SFX_FEMALE_3_VOICE_1_DODGE_6, - SFX_FEMALE_3_VOICE_1_GUN_PANIC_1, - SFX_FEMALE_3_VOICE_1_GUN_PANIC_2, - SFX_FEMALE_3_VOICE_1_GUN_PANIC_3, - SFX_FEMALE_3_VOICE_1_GUN_PANIC_4, - SFX_FEMALE_3_VOICE_1_GUN_PANIC_5, - SFX_FEMALE_3_VOICE_1_CARJACKED_1, - SFX_FEMALE_3_VOICE_1_CARJACKED_2, - SFX_FEMALE_3_VOICE_1_CARJACKED_3, - SFX_FEMALE_3_VOICE_1_MUGGED_1, - SFX_FEMALE_3_VOICE_1_MUGGED_2, - SFX_FEMALE_3_VOICE_1_MUGGED_3, - SFX_FEMALE_3_VOICE_1_RUN_FROM_FIGHT_1, - SFX_FEMALE_3_VOICE_1_RUN_FROM_FIGHT_2, - SFX_FEMALE_3_VOICE_1_RUN_FROM_FIGHT_3, - SFX_FEMALE_3_VOICE_1_RUN_FROM_FIGHT_4, - SFX_FEMALE_3_VOICE_1_SHOCKED_1, - SFX_FEMALE_3_VOICE_1_SHOCKED_2, - SFX_FEMALE_3_VOICE_1_SHOCKED_3, - SFX_FEMALE_3_VOICE_1_SHOCKED_4, - SFX_CASUAL_MALE_OLD_VOICE_1_DRIVER_ABUSE_1, - SFX_CASUAL_MALE_OLD_VOICE_1_DRIVER_ABUSE_2, - SFX_CASUAL_MALE_OLD_VOICE_1_DRIVER_ABUSE_3, - SFX_CASUAL_MALE_OLD_VOICE_1_DRIVER_ABUSE_4, - SFX_CASUAL_MALE_OLD_VOICE_1_DRIVER_ABUSE_5, - SFX_CASUAL_MALE_OLD_VOICE_1_DRIVER_ABUSE_6, - SFX_CASUAL_MALE_OLD_VOICE_1_DRIVER_ABUSE_7, - SFX_CASUAL_MALE_OLD_VOICE_1_CHAT_1, - SFX_CASUAL_MALE_OLD_VOICE_1_CHAT_2, - SFX_CASUAL_MALE_OLD_VOICE_1_CHAT_3, - SFX_CASUAL_MALE_OLD_VOICE_1_CHAT_4, - SFX_CASUAL_MALE_OLD_VOICE_1_CHAT_5, - SFX_CASUAL_MALE_OLD_VOICE_1_CHAT_6, - SFX_CASUAL_MALE_OLD_VOICE_1_CHAT_7, - SFX_CASUAL_MALE_OLD_VOICE_1_DODGE_1, - SFX_CASUAL_MALE_OLD_VOICE_1_DODGE_2, - SFX_CASUAL_MALE_OLD_VOICE_1_DODGE_3, - SFX_CASUAL_MALE_OLD_VOICE_1_DODGE_4, - SFX_CASUAL_MALE_OLD_VOICE_1_EYING_1, - SFX_CASUAL_MALE_OLD_VOICE_1_EYING_2, - SFX_CASUAL_MALE_OLD_VOICE_1_EYING_3, - SFX_CASUAL_MALE_OLD_VOICE_1_EYING_4, - SFX_CASUAL_MALE_OLD_VOICE_1_EYING_5, - SFX_CASUAL_MALE_OLD_VOICE_1_FIGHT_1, - SFX_CASUAL_MALE_OLD_VOICE_1_FIGHT_2, - SFX_CASUAL_MALE_OLD_VOICE_1_FIGHT_3, - SFX_CASUAL_MALE_OLD_VOICE_1_FIGHT_4, - SFX_CASUAL_MALE_OLD_VOICE_1_CARJACKED_1, - SFX_CASUAL_MALE_OLD_VOICE_1_CARJACKED_2, - SFX_CASUAL_MALE_OLD_VOICE_1_CARJACKED_3, - SFX_CASUAL_MALE_OLD_VOICE_1_MUGGED_1, - SFX_CASUAL_MALE_OLD_VOICE_1_MUGGED_2, - SFX_CASUAL_MALE_OLD_VOICE_1_MUGGED_3, - SFX_CASUAL_MALE_OLD_VOICE_1_MUGGED_4, - SFX_STUDENT_MALE_VOICE_1_DRIVER_ABUSE_1, - SFX_STUDENT_MALE_VOICE_1_DRIVER_ABUSE_2, - SFX_STUDENT_MALE_VOICE_1_DRIVER_ABUSE_3, - SFX_STUDENT_MALE_VOICE_1_DRIVER_ABUSE_4, - SFX_STUDENT_MALE_VOICE_1_CHAT_1, - SFX_STUDENT_MALE_VOICE_1_CHAT_2, - SFX_STUDENT_MALE_VOICE_1_CHAT_3, - SFX_STUDENT_MALE_VOICE_1_CHAT_4, - SFX_STUDENT_MALE_VOICE_1_CHAT_5, - SFX_STUDENT_MALE_VOICE_1_DODGE_1, - SFX_STUDENT_MALE_VOICE_1_DODGE_2, - SFX_STUDENT_MALE_VOICE_1_DODGE_3, - SFX_STUDENT_MALE_VOICE_1_DODGE_4, - SFX_STUDENT_MALE_VOICE_1_FIGHT_1, - SFX_STUDENT_MALE_VOICE_1_FIGHT_2, - SFX_STUDENT_MALE_VOICE_1_FIGHT_3, - SFX_STUDENT_MALE_VOICE_1_FIGHT_4, - SFX_STUDENT_MALE_VOICE_1_GUN_PANIC_1, - SFX_STUDENT_MALE_VOICE_1_GUN_PANIC_2, - SFX_STUDENT_MALE_VOICE_1_MUGGED_1, - SFX_STUDENT_MALE_VOICE_1_MUGGED_2, - SFX_STUDENT_MALE_VOICE_1_SHOCKED_1, - SFX_STUDENT_MALE_VOICE_1_SHOCKED_2, - SFX_STUDENT_MALE_VOICE_1_SHOCKED_3, - SFX_STUDENT_FEMALE_VOICE_1_DRIVER_ABUSE_1, - SFX_STUDENT_FEMALE_VOICE_1_DRIVER_ABUSE_2, - SFX_STUDENT_FEMALE_VOICE_1_DRIVER_ABUSE_3, - SFX_STUDENT_FEMALE_VOICE_1_DRIVER_ABUSE_4, - SFX_STUDENT_FEMALE_VOICE_1_CHAT_1, - SFX_STUDENT_FEMALE_VOICE_1_CHAT_2, - SFX_STUDENT_FEMALE_VOICE_1_CHAT_3, - SFX_STUDENT_FEMALE_VOICE_1_CHAT_4, - SFX_STUDENT_FEMALE_VOICE_1_DODGE_1, - SFX_STUDENT_FEMALE_VOICE_1_DODGE_2, - SFX_STUDENT_FEMALE_VOICE_1_DODGE_3, - SFX_STUDENT_FEMALE_VOICE_1_DODGE_4, - SFX_STUDENT_FEMALE_VOICE_1_FIGHT_1, - SFX_STUDENT_FEMALE_VOICE_1_FIGHT_2, - SFX_STUDENT_FEMALE_VOICE_1_FIGHT_3, - SFX_STUDENT_FEMALE_VOICE_1_FIGHT_4, - SFX_STUDENT_FEMALE_VOICE_1_GUN_PANIC_1, - SFX_STUDENT_FEMALE_VOICE_1_GUN_PANIC_2, - SFX_STUDENT_FEMALE_VOICE_1_GUN_PANIC_3, - SFX_STUDENT_FEMALE_VOICE_1_GUN_PANIC_4, - SFX_STUDENT_FEMALE_VOICE_1_MUGGED_1, - SFX_STUDENT_FEMALE_VOICE_1_MUGGED_2, - SFX_STUDENT_FEMALE_VOICE_1_SHOCKED_1, - SFX_STUDENT_FEMALE_VOICE_1_SHOCKED_2, - SFX_HOOD_MALE_VOICE_1_DRIVER_ABUSE_1, - SFX_HOOD_MALE_VOICE_1_DRIVER_ABUSE_2, - SFX_HOOD_MALE_VOICE_1_DRIVER_ABUSE_3, - SFX_HOOD_MALE_VOICE_1_DRIVER_ABUSE_4, - SFX_HOOD_MALE_VOICE_1_DRIVER_ABUSE_5, - SFX_HOOD_MALE_VOICE_1_DRIVER_ABUSE_6, - SFX_HOOD_MALE_VOICE_1_DRIVER_ABUSE_7, - SFX_HOOD_MALE_VOICE_1_CHAT_1, - SFX_HOOD_MALE_VOICE_1_CHAT_2, - SFX_HOOD_MALE_VOICE_1_CHAT_3, - SFX_HOOD_MALE_VOICE_1_CHAT_4, - SFX_HOOD_MALE_VOICE_1_CHAT_5, - SFX_HOOD_MALE_VOICE_1_CHAT_6, - SFX_HOOD_MALE_VOICE_1_DODGE_1, - SFX_HOOD_MALE_VOICE_1_DODGE_2, - SFX_HOOD_MALE_VOICE_1_DODGE_3, - SFX_HOOD_MALE_VOICE_1_DODGE_4, - SFX_HOOD_MALE_VOICE_1_DODGE_5, - SFX_HOOD_MALE_VOICE_1_EYING_1, - SFX_HOOD_MALE_VOICE_1_EYING_2, - SFX_HOOD_MALE_VOICE_1_FIGHT_1, - SFX_HOOD_MALE_VOICE_1_FIGHT_2, - SFX_HOOD_MALE_VOICE_1_FIGHT_3, - SFX_HOOD_MALE_VOICE_1_FIGHT_4, - SFX_HOOD_MALE_VOICE_1_FIGHT_5, - SFX_HOOD_MALE_VOICE_1_FIGHT_6, - SFX_HOOD_MALE_VOICE_1_GUN_COOL_1, - SFX_HOOD_MALE_VOICE_1_GUN_COOL_2, - SFX_HOOD_MALE_VOICE_1_GUN_COOL_3, - SFX_HOOD_MALE_VOICE_1_GUN_COOL_4, - SFX_HOOD_MALE_VOICE_1_GUN_COOL_5, - SFX_HOOD_MALE_VOICE_1_CARJACKED_1, - SFX_HOOD_MALE_VOICE_1_CARJACKED_2, - SFX_HOOD_MALE_VOICE_1_CARJACKING_1, - SFX_HOOD_MALE_VOICE_1_CARJACKING_2, - SFX_HOOD_MALE_VOICE_2_DRIVER_ABUSE_1, - SFX_HOOD_MALE_VOICE_2_DRIVER_ABUSE_2, - SFX_HOOD_MALE_VOICE_2_DRIVER_ABUSE_3, - SFX_HOOD_MALE_VOICE_2_DRIVER_ABUSE_4, - SFX_HOOD_MALE_VOICE_2_DRIVER_ABUSE_5, - SFX_HOOD_MALE_VOICE_2_DRIVER_ABUSE_6, - SFX_HOOD_MALE_VOICE_2_DRIVER_ABUSE_7, - SFX_HOOD_MALE_VOICE_2_CHAT_1, - SFX_HOOD_MALE_VOICE_2_CHAT_2, - SFX_HOOD_MALE_VOICE_2_CHAT_3, - SFX_HOOD_MALE_VOICE_2_CHAT_4, - SFX_HOOD_MALE_VOICE_2_CHAT_5, - SFX_HOOD_MALE_VOICE_2_CHAT_6, - SFX_HOOD_MALE_VOICE_2_DODGE_1, - SFX_HOOD_MALE_VOICE_2_DODGE_2, - SFX_HOOD_MALE_VOICE_2_DODGE_3, - SFX_HOOD_MALE_VOICE_2_DODGE_4, - SFX_HOOD_MALE_VOICE_2_DODGE_5, - SFX_HOOD_MALE_VOICE_2_EYING_1, - SFX_HOOD_MALE_VOICE_2_EYING_2, - SFX_HOOD_MALE_VOICE_2_FIGHT_1, - SFX_HOOD_MALE_VOICE_2_FIGHT_2, - SFX_HOOD_MALE_VOICE_2_FIGHT_3, - SFX_HOOD_MALE_VOICE_2_FIGHT_4, - SFX_HOOD_MALE_VOICE_2_FIGHT_5, - SFX_HOOD_MALE_VOICE_2_FIGHT_6, - SFX_HOOD_MALE_VOICE_2_GUN_COOL_1, - SFX_HOOD_MALE_VOICE_2_GUN_COOL_2, - SFX_HOOD_MALE_VOICE_2_GUN_COOL_3, - SFX_HOOD_MALE_VOICE_2_GUN_COOL_4, - SFX_HOOD_MALE_VOICE_2_GUN_COOL_5, - SFX_HOOD_MALE_VOICE_2_CARJACKED_1, - SFX_HOOD_MALE_VOICE_2_CARJACKED_2, - SFX_HOOD_MALE_VOICE_2_CARJACKING_1, - SFX_HOOD_MALE_VOICE_2_CARJACKING_2, - SFX_YARDIE_MALE_VOICE_1_DRIVER_ABUSE_1, - SFX_YARDIE_MALE_VOICE_1_DRIVER_ABUSE_2, - SFX_YARDIE_MALE_VOICE_1_DRIVER_ABUSE_3, - SFX_YARDIE_MALE_VOICE_1_DRIVER_ABUSE_4, - SFX_YARDIE_MALE_VOICE_1_DRIVER_ABUSE_5, - SFX_YARDIE_MALE_VOICE_1_DRIVER_ABUSE_6, - SFX_YARDIE_MALE_VOICE_1_CHAT_1, - SFX_YARDIE_MALE_VOICE_1_CHAT_2, - SFX_YARDIE_MALE_VOICE_1_CHAT_3, - SFX_YARDIE_MALE_VOICE_1_CHAT_4, - SFX_YARDIE_MALE_VOICE_1_CHAT_5, - SFX_YARDIE_MALE_VOICE_1_CHAT_6, - SFX_YARDIE_MALE_VOICE_1_CHAT_7, - SFX_YARDIE_MALE_VOICE_1_CHAT_8, - SFX_YARDIE_MALE_VOICE_1_DODGE_1, - SFX_YARDIE_MALE_VOICE_1_DODGE_2, - SFX_YARDIE_MALE_VOICE_1_DODGE_3, - SFX_YARDIE_MALE_VOICE_1_DODGE_4, - SFX_YARDIE_MALE_VOICE_1_DODGE_5, - SFX_YARDIE_MALE_VOICE_1_EYING_1, - SFX_YARDIE_MALE_VOICE_1_EYING_2, - SFX_YARDIE_MALE_VOICE_1_FIGHT_1, - SFX_YARDIE_MALE_VOICE_1_FIGHT_2, - SFX_YARDIE_MALE_VOICE_1_FIGHT_3, - SFX_YARDIE_MALE_VOICE_1_FIGHT_4, - SFX_YARDIE_MALE_VOICE_1_FIGHT_5, - SFX_YARDIE_MALE_VOICE_1_FIGHT_6, - SFX_YARDIE_MALE_VOICE_1_GUN_COOL_1, - SFX_YARDIE_MALE_VOICE_1_CARJACKED_1, - SFX_YARDIE_MALE_VOICE_1_CARJACKING_1, - SFX_YARDIE_MALE_VOICE_1_CARJACKING_2, - SFX_YARDIE_MALE_VOICE_2_DRIVER_ABUSE_1, - SFX_YARDIE_MALE_VOICE_2_DRIVER_ABUSE_2, - SFX_YARDIE_MALE_VOICE_2_DRIVER_ABUSE_3, - SFX_YARDIE_MALE_VOICE_2_DRIVER_ABUSE_4, - SFX_YARDIE_MALE_VOICE_2_DRIVER_ABUSE_5, - SFX_YARDIE_MALE_VOICE_2_DRIVER_ABUSE_6, - SFX_YARDIE_MALE_VOICE_2_CHAT_1, - SFX_YARDIE_MALE_VOICE_2_CHAT_2, - SFX_YARDIE_MALE_VOICE_2_CHAT_3, - SFX_YARDIE_MALE_VOICE_2_CHAT_4, - SFX_YARDIE_MALE_VOICE_2_CHAT_5, - SFX_YARDIE_MALE_VOICE_2_CHAT_6, - SFX_YARDIE_MALE_VOICE_2_CHAT_7, - SFX_YARDIE_MALE_VOICE_2_CHAT_8, - SFX_YARDIE_MALE_VOICE_2_DODGE_1, - SFX_YARDIE_MALE_VOICE_2_DODGE_2, - SFX_YARDIE_MALE_VOICE_2_DODGE_3, - SFX_YARDIE_MALE_VOICE_2_DODGE_4, - SFX_YARDIE_MALE_VOICE_2_DODGE_5, - SFX_YARDIE_MALE_VOICE_2_EYING_1, - SFX_YARDIE_MALE_VOICE_2_EYING_2, - SFX_YARDIE_MALE_VOICE_2_FIGHT_1, - SFX_YARDIE_MALE_VOICE_2_FIGHT_2, - SFX_YARDIE_MALE_VOICE_2_FIGHT_3, - SFX_YARDIE_MALE_VOICE_2_FIGHT_4, - SFX_YARDIE_MALE_VOICE_2_FIGHT_5, - SFX_YARDIE_MALE_VOICE_2_FIGHT_6, - SFX_YARDIE_MALE_VOICE_2_GUN_COOL_1, - SFX_YARDIE_MALE_VOICE_2_CARJACKED_1, - SFX_YARDIE_MALE_VOICE_2_CARJACKING_1, - SFX_YARDIE_MALE_VOICE_2_CARJACKING_2, - SFX_BLACK_BUSINESS_FEMALE_VOICE_1_DRIVER_ABUSE_1, - SFX_BLACK_BUSINESS_FEMALE_VOICE_1_DRIVER_ABUSE_2, - SFX_BLACK_BUSINESS_FEMALE_VOICE_1_DRIVER_ABUSE_3, - SFX_BLACK_BUSINESS_FEMALE_VOICE_1_DRIVER_ABUSE_4, - SFX_BLACK_BUSINESS_FEMALE_VOICE_1_DRIVER_ABUSE_5, - SFX_BLACK_BUSINESS_FEMALE_VOICE_1_DRIVER_ABUSE_6, - SFX_BLACK_BUSINESS_FEMALE_VOICE_1_DRIVER_ABUSE_7, - SFX_BLACK_BUSINESS_FEMALE_VOICE_1_CHAT_1, - SFX_BLACK_BUSINESS_FEMALE_VOICE_1_CHAT_2, - SFX_BLACK_BUSINESS_FEMALE_VOICE_1_CHAT_3, - SFX_BLACK_BUSINESS_FEMALE_VOICE_1_CHAT_4, - SFX_BLACK_BUSINESS_FEMALE_VOICE_1_CHAT_5, - SFX_BLACK_BUSINESS_FEMALE_VOICE_1_CHAT_6, - SFX_BLACK_BUSINESS_FEMALE_VOICE_1_CHAT_7, - SFX_BLACK_BUSINESS_FEMALE_VOICE_1_DODGE_1, - SFX_BLACK_BUSINESS_FEMALE_VOICE_1_DODGE_2, - SFX_BLACK_BUSINESS_FEMALE_VOICE_1_DODGE_3, - SFX_BLACK_BUSINESS_FEMALE_VOICE_1_DODGE_4, - SFX_BLACK_BUSINESS_FEMALE_VOICE_1_DODGE_5, - SFX_BLACK_BUSINESS_FEMALE_VOICE_1_DODGE_6, - SFX_BLACK_BUSINESS_FEMALE_VOICE_1_GUN_PANIC_1, - SFX_BLACK_BUSINESS_FEMALE_VOICE_1_GUN_PANIC_2, - SFX_BLACK_BUSINESS_FEMALE_VOICE_1_GUN_PANIC_3, - SFX_BLACK_BUSINESS_FEMALE_VOICE_1_GUN_PANIC_4, - SFX_BLACK_BUSINESS_FEMALE_VOICE_1_GUN_PANIC_5, - SFX_BLACK_BUSINESS_FEMALE_VOICE_1_CARAJACKED_1, - SFX_BLACK_BUSINESS_FEMALE_VOICE_1_CARAJACKED_2, - SFX_BLACK_BUSINESS_FEMALE_VOICE_1_CARAJACKED_3, - SFX_BLACK_BUSINESS_FEMALE_VOICE_1_CARAJACKED_4, - SFX_BLACK_BUSINESS_FEMALE_VOICE_1_MUGGED_1, - SFX_BLACK_BUSINESS_FEMALE_VOICE_1_MUGGED_2, - SFX_BLACK_BUSINESS_FEMALE_VOICE_1_MUGGED_3, - SFX_BLACK_BUSINESS_FEMALE_VOICE_1_RUN_FROM_FIGHT_1, - SFX_BLACK_BUSINESS_FEMALE_VOICE_1_RUN_FROM_FIGHT_2, - SFX_BLACK_BUSINESS_FEMALE_VOICE_1_RUN_FROM_FIGHT_3, - SFX_BLACK_BUSINESS_FEMALE_VOICE_1_RUN_FROM_FIGHT_4, - SFX_BLACK_BUSINESS_FEMALE_VOICE_1_RUN_FROM_FIGHT_5, - SFX_BLACK_BUSINESS_FEMALE_VOICE_1_RUN_FROM_FIGHT_6, - SFX_BLACK_BUSINESS_FEMALE_VOICE_1_SHOCKED_1, - SFX_BLACK_BUSINESS_FEMALE_VOICE_1_SHOCKED_2, - SFX_BLACK_BUSINESS_FEMALE_VOICE_1_SHOCKED_3, - SFX_BLACK_BUSINESS_FEMALE_VOICE_1_SHOCKED_4, - SFX_WHITE_WORKER_MALE_VOICE_1_DRIVER_ABUSE_1, - SFX_WHITE_WORKER_MALE_VOICE_1_DRIVER_ABUSE_2, - SFX_WHITE_WORKER_MALE_VOICE_1_DRIVER_ABUSE_3, - SFX_WHITE_WORKER_MALE_VOICE_1_DRIVER_ABUSE_4, - SFX_WHITE_WORKER_MALE_VOICE_1_DRIVER_ABUSE_5, - SFX_WHITE_WORKER_MALE_VOICE_1_DRIVER_ABUSE_6, - SFX_WHITE_WORKER_MALE_VOICE_1_CHAT_1, - SFX_WHITE_WORKER_MALE_VOICE_1_CHAT_2, - SFX_WHITE_WORKER_MALE_VOICE_1_CHAT_3, - SFX_WHITE_WORKER_MALE_VOICE_1_CHAT_4, - SFX_WHITE_WORKER_MALE_VOICE_1_CHAT_5, - SFX_WHITE_WORKER_MALE_VOICE_1_CHAT_6, - SFX_WHITE_WORKER_MALE_VOICE_1_DODGE_1, - SFX_WHITE_WORKER_MALE_VOICE_1_DODGE_2, - SFX_WHITE_WORKER_MALE_VOICE_1_DODGE_3, - SFX_WHITE_WORKER_MALE_VOICE_1_DODGE_4, - SFX_WHITE_WORKER_MALE_VOICE_1_EYING_1, - SFX_WHITE_WORKER_MALE_VOICE_1_EYING_2, - SFX_WHITE_WORKER_MALE_VOICE_1_FIGHT_1, - SFX_WHITE_WORKER_MALE_VOICE_1_FIGHT_2, - SFX_WHITE_WORKER_MALE_VOICE_1_FIGHT_3, - SFX_WHITE_WORKER_MALE_VOICE_1_GUN_PANIC_1, - SFX_WHITE_WORKER_MALE_VOICE_1_GUN_PANIC_2, - SFX_WHITE_WORKER_MALE_VOICE_1_GUN_PANIC_3, - SFX_STEWARD_MALE_VOICE_1_DRIVER_ABUSE_1, - SFX_STEWARD_MALE_VOICE_1_DRIVER_ABUSE_2, - SFX_STEWARD_MALE_VOICE_1_DRIVER_ABUSE_3, - SFX_STEWARD_MALE_VOICE_1_DRIVER_ABUSE_4, - SFX_STEWARD_MALE_VOICE_1_DRIVER_ABUSE_5, - SFX_STEWARD_MALE_VOICE_1_CHAT_1, - SFX_STEWARD_MALE_VOICE_1_CHAT_2, - SFX_STEWARD_MALE_VOICE_1_CHAT_3, - SFX_STEWARD_MALE_VOICE_1_CHAT_4, - SFX_STEWARD_MALE_VOICE_1_DODGE_1, - SFX_STEWARD_MALE_VOICE_1_DODGE_2, - SFX_STEWARD_MALE_VOICE_1_DODGE_3, - SFX_STEWARD_MALE_VOICE_1_FIGHT_1, - SFX_STEWARD_MALE_VOICE_1_FIGHT_2, - SFX_STEWARD_MALE_VOICE_1_FIGHT_3, - SFX_STEWARD_MALE_VOICE_1_FIGHT_4, - SFX_STEWARD_MALE_VOICE_1_GUN_PANIC_1, - SFX_STEWARD_MALE_VOICE_1_GUN_PANIC_2, - SFX_STEWARD_MALE_VOICE_1_GUN_PANIC_3, - SFX_STEWARD_FEMALE_VOICE_1_DRIVER_ABUSE_1, - SFX_STEWARD_FEMALE_VOICE_1_DRIVER_ABUSE_2, - SFX_STEWARD_FEMALE_VOICE_1_DRIVER_ABUSE_3, - SFX_STEWARD_FEMALE_VOICE_1_DRIVER_ABUSE_4, - SFX_STEWARD_FEMALE_VOICE_1_DRIVER_ABUSE_5, - SFX_STEWARD_FEMALE_VOICE_1_CHAT_1, - SFX_STEWARD_FEMALE_VOICE_1_CHAT_2, - SFX_STEWARD_FEMALE_VOICE_1_CHAT_3, - SFX_STEWARD_FEMALE_VOICE_1_CHAT_4, - SFX_STEWARD_FEMALE_VOICE_1_CHAT_5, - SFX_STEWARD_FEMALE_VOICE_1_DODGE_1, - SFX_STEWARD_FEMALE_VOICE_1_DODGE_2, - SFX_STEWARD_FEMALE_VOICE_1_DODGE_3, - SFX_STEWARD_FEMALE_VOICE_1_DODGE_4, - SFX_STEWARD_FEMALE_VOICE_1_DODGE_5, - SFX_STEWARD_FEMALE_VOICE_1_GUN_PANIC_1, - SFX_STEWARD_FEMALE_VOICE_1_GUN_PANIC_2, - SFX_STEWARD_FEMALE_VOICE_1_GUN_PANIC_3, - SFX_STEWARD_FEMALE_VOICE_2_DRIVER_ABUSE_1, - SFX_STEWARD_FEMALE_VOICE_2_DRIVER_ABUSE_2, - SFX_STEWARD_FEMALE_VOICE_2_DRIVER_ABUSE_3, - SFX_STEWARD_FEMALE_VOICE_2_DRIVER_ABUSE_4, - SFX_STEWARD_FEMALE_VOICE_2_DRIVER_ABUSE_5, - SFX_STEWARD_FEMALE_VOICE_2_CHAT_1, - SFX_STEWARD_FEMALE_VOICE_2_CHAT_2, - SFX_STEWARD_FEMALE_VOICE_2_CHAT_3, - SFX_STEWARD_FEMALE_VOICE_2_CHAT_4, - SFX_STEWARD_FEMALE_VOICE_2_CHAT_5, - SFX_STEWARD_FEMALE_VOICE_2_DODGE_1, - SFX_STEWARD_FEMALE_VOICE_2_DODGE_2, - SFX_STEWARD_FEMALE_VOICE_2_DODGE_3, - SFX_STEWARD_FEMALE_VOICE_2_DODGE_4, - SFX_STEWARD_FEMALE_VOICE_2_DODGE_5, - SFX_STEWARD_FEMALE_VOICE_2_GUN_PANIC_1, - SFX_STEWARD_FEMALE_VOICE_2_GUN_PANIC_2, - SFX_STEWARD_FEMALE_VOICE_2_GUN_PANIC_3, - SFX_CHINATOWN_MALE_OLD_VOICE_1_DRIVER_ABUSE_1, - SFX_CHINATOWN_MALE_OLD_VOICE_1_DRIVER_ABUSE_2, - SFX_CHINATOWN_MALE_OLD_VOICE_1_DRIVER_ABUSE_3, - SFX_CHINATOWN_MALE_OLD_VOICE_1_DRIVER_ABUSE_4, - SFX_CHINATOWN_MALE_OLD_VOICE_1_DRIVER_ABUSE_5, - SFX_CHINATOWN_MALE_OLD_VOICE_1_DRIVER_ABUSE_6, - SFX_CHINATOWN_MALE_OLD_VOICE_1_CHAT_1, - SFX_CHINATOWN_MALE_OLD_VOICE_1_CHAT_2, - SFX_CHINATOWN_MALE_OLD_VOICE_1_CHAT_3, - SFX_CHINATOWN_MALE_OLD_VOICE_1_CHAT_4, - SFX_CHINATOWN_MALE_OLD_VOICE_1_CHAT_5, - SFX_CHINATOWN_MALE_OLD_VOICE_1_CHAT_6, - SFX_CHINATOWN_MALE_OLD_VOICE_1_CHAT_7, - SFX_CHINATOWN_MALE_OLD_VOICE_1_DODGE_1, - SFX_CHINATOWN_MALE_OLD_VOICE_1_DODGE_2, - SFX_CHINATOWN_MALE_OLD_VOICE_1_DODGE_3, - SFX_CHINATOWN_MALE_OLD_VOICE_1_DODGE_4, - SFX_CHINATOWN_MALE_OLD_VOICE_1_DODGE_5, - SFX_CHINATOWN_MALE_OLD_VOICE_1_DODGE_6, - SFX_CHINATOWN_MALE_OLD_VOICE_1_EYING_1, - SFX_CHINATOWN_MALE_OLD_VOICE_1_EYING_2, - SFX_CHINATOWN_MALE_OLD_VOICE_1_EYING_3, - SFX_CHINATOWN_MALE_OLD_VOICE_1_FIGHT_1, - SFX_CHINATOWN_MALE_OLD_VOICE_1_FIGHT_2, - SFX_CHINATOWN_MALE_OLD_VOICE_1_FIGHT_3, - SFX_CHINATOWN_MALE_OLD_VOICE_1_FIGHT_4, - SFX_CHINATOWN_MALE_OLD_VOICE_1_FIGHT_5, - SFX_CHINATOWN_MALE_OLD_VOICE_1_GUN_PANIC_1, - SFX_CHINATOWN_MALE_OLD_VOICE_1_GUN_PANIC_2, - SFX_CHINATOWN_MALE_OLD_VOICE_1_GUN_PANIC_3, - SFX_CHINATOWN_MALE_OLD_VOICE_1_CARJACKED_1, - SFX_CHINATOWN_MALE_OLD_VOICE_1_CARJACKED_2, - SFX_WHITE_BUSINESS_FEMALE_VOICE_1_DRIVER_ABUSE_1, - SFX_WHITE_BUSINESS_FEMALE_VOICE_1_DRIVER_ABUSE_2, - SFX_WHITE_BUSINESS_FEMALE_VOICE_1_DRIVER_ABUSE_3, - SFX_WHITE_BUSINESS_FEMALE_VOICE_1_DRIVER_ABUSE_4, - SFX_WHITE_BUSINESS_FEMALE_VOICE_1_DRIVER_ABUSE_5, - SFX_WHITE_BUSINESS_FEMALE_VOICE_1_CHAT_1, - SFX_WHITE_BUSINESS_FEMALE_VOICE_1_CHAT_2, - SFX_WHITE_BUSINESS_FEMALE_VOICE_1_CHAT_3, - SFX_WHITE_BUSINESS_FEMALE_VOICE_1_CHAT_4, - SFX_WHITE_BUSINESS_FEMALE_VOICE_1_CHAT_5, - SFX_WHITE_BUSINESS_FEMALE_VOICE_1_CHAT_6, - SFX_WHITE_BUSINESS_FEMALE_VOICE_1_CHAT_7, - SFX_WHITE_BUSINESS_FEMALE_VOICE_1_DODGE_1, - SFX_WHITE_BUSINESS_FEMALE_VOICE_1_DODGE_2, - SFX_WHITE_BUSINESS_FEMALE_VOICE_1_DODGE_3, - SFX_WHITE_BUSINESS_FEMALE_VOICE_1_DODGE_4, - SFX_WHITE_BUSINESS_FEMALE_VOICE_1_DODGE_5, - SFX_WHITE_BUSINESS_FEMALE_VOICE_1_DODGE_6, - SFX_WHITE_BUSINESS_FEMALE_VOICE_1_GUN_PANIC_1, - SFX_WHITE_BUSINESS_FEMALE_VOICE_1_GUN_PANIC_2, - SFX_WHITE_BUSINESS_FEMALE_VOICE_1_GUN_PANIC_3, - SFX_WHITE_BUSINESS_FEMALE_VOICE_1_GUN_PANIC_4, - SFX_WHITE_BUSINESS_FEMALE_VOICE_1_CARJACKED_1, - SFX_WHITE_BUSINESS_FEMALE_VOICE_1_CARJACKED_2, - SFX_WHITE_BUSINESS_FEMALE_VOICE_1_MUGGED_1, - SFX_WHITE_BUSINESS_FEMALE_VOICE_1_MUGGED_2, - SFX_WHITE_BUSINESS_FEMALE_VOICE_1_RUN_FROM_FIGHT_1, - SFX_WHITE_BUSINESS_FEMALE_VOICE_1_RUN_FROM_FIGHT_2, - SFX_WHITE_BUSINESS_FEMALE_VOICE_1_RUN_FROM_FIGHT_3, - SFX_WHITE_BUSINESS_FEMALE_VOICE_1_RUN_FROM_FIGHT_4, - SFX_WHITE_BUSINESS_FEMALE_VOICE_1_SHOCKED_1, - SFX_WHITE_BUSINESS_FEMALE_VOICE_1_SHOCKED_2, - SFX_WHITE_BUSINESS_FEMALE_VOICE_1_SHOCKED_3, - SFX_WHITE_BUSINESS_FEMALE_VOICE_1_SHOCKED_4, - SFX_WHITE_BUSINESS_FEMALE_VOICE_2_DRIVER_ABUSE_1, - SFX_WHITE_BUSINESS_FEMALE_VOICE_2_DRIVER_ABUSE_2, - SFX_WHITE_BUSINESS_FEMALE_VOICE_2_DRIVER_ABUSE_3, - SFX_WHITE_BUSINESS_FEMALE_VOICE_2_DRIVER_ABUSE_4, - SFX_WHITE_BUSINESS_FEMALE_VOICE_2_DRIVER_ABUSE_5, - SFX_WHITE_BUSINESS_FEMALE_VOICE_2_CHAT_1, - SFX_WHITE_BUSINESS_FEMALE_VOICE_2_CHAT_2, - SFX_WHITE_BUSINESS_FEMALE_VOICE_2_CHAT_3, - SFX_WHITE_BUSINESS_FEMALE_VOICE_2_CHAT_4, - SFX_WHITE_BUSINESS_FEMALE_VOICE_2_CHAT_5, - SFX_WHITE_BUSINESS_FEMALE_VOICE_2_CHAT_6, - SFX_WHITE_BUSINESS_FEMALE_VOICE_2_CHAT_7, - SFX_WHITE_BUSINESS_FEMALE_VOICE_2_DODGE_1, - SFX_WHITE_BUSINESS_FEMALE_VOICE_2_DODGE_2, - SFX_WHITE_BUSINESS_FEMALE_VOICE_2_DODGE_3, - SFX_WHITE_BUSINESS_FEMALE_VOICE_2_DODGE_4, - SFX_WHITE_BUSINESS_FEMALE_VOICE_2_DODGE_5, - SFX_WHITE_BUSINESS_FEMALE_VOICE_2_DODGE_6, - SFX_WHITE_BUSINESS_FEMALE_VOICE_2_GUN_PANIC_1, - SFX_WHITE_BUSINESS_FEMALE_VOICE_2_GUN_PANIC_2, - SFX_WHITE_BUSINESS_FEMALE_VOICE_2_GUN_PANIC_3, - SFX_WHITE_BUSINESS_FEMALE_VOICE_2_GUN_PANIC_4, - SFX_WHITE_BUSINESS_FEMALE_VOICE_2_CARJACKED_1, - SFX_WHITE_BUSINESS_FEMALE_VOICE_2_CARJACKED_2, - SFX_WHITE_BUSINESS_FEMALE_VOICE_2_MUGGED_1, - SFX_WHITE_BUSINESS_FEMALE_VOICE_2_MUGGED_2, - SFX_WHITE_BUSINESS_FEMALE_VOICE_2_RUN_FROM_FIGHT_1, - SFX_WHITE_BUSINESS_FEMALE_VOICE_2_RUN_FROM_FIGHT_2, - SFX_WHITE_BUSINESS_FEMALE_VOICE_2_RUN_FROM_FIGHT_3, - SFX_WHITE_BUSINESS_FEMALE_VOICE_2_RUN_FROM_FIGHT_4, - SFX_WHITE_BUSINESS_FEMALE_VOICE_2_SHOCKED_1, - SFX_WHITE_BUSINESS_FEMALE_VOICE_2_SHOCKED_2, - SFX_WHITE_BUSINESS_FEMALE_VOICE_2_SHOCKED_3, - SFX_WHITE_BUSINESS_FEMALE_VOICE_2_SHOCKED_4, - SFX_BLACK_FAT_MALE_VOICE_1_DRIVER_ABUSE_1, - SFX_BLACK_FAT_MALE_VOICE_1_DRIVER_ABUSE_2, - SFX_BLACK_FAT_MALE_VOICE_1_DRIVER_ABUSE_3, - SFX_BLACK_FAT_MALE_VOICE_1_DRIVER_ABUSE_4, - SFX_BLACK_FAT_MALE_VOICE_1_DRIVER_ABUSE_5, - SFX_BLACK_FAT_MALE_VOICE_1_DRIVER_ABUSE_6, - SFX_BLACK_FAT_MALE_VOICE_1_CHAT_1, - SFX_BLACK_FAT_MALE_VOICE_1_CHAT_2, - SFX_BLACK_FAT_MALE_VOICE_1_CHAT_3, - SFX_BLACK_FAT_MALE_VOICE_1_CHAT_4, - SFX_BLACK_FAT_MALE_VOICE_1_CHAT_5, - SFX_BLACK_FAT_MALE_VOICE_1_CHAT_6, - SFX_BLACK_FAT_MALE_VOICE_1_CHAT_7, - SFX_BLACK_FAT_MALE_VOICE_1_CHAT_8, - SFX_BLACK_FAT_MALE_VOICE_1_DODGE_1, - SFX_BLACK_FAT_MALE_VOICE_1_DODGE_2, - SFX_BLACK_FAT_MALE_VOICE_1_DODGE_3, - SFX_BLACK_FAT_MALE_VOICE_1_DODGE_4, - SFX_BLACK_FAT_MALE_VOICE_1_DODGE_5, - SFX_BLACK_FAT_MALE_VOICE_1_DODGE_6, - SFX_BLACK_FAT_MALE_VOICE_1_DODGE_7, - SFX_BLACK_FAT_MALE_VOICE_1_CARJACKED_1, - SFX_BLACK_FAT_MALE_VOICE_1_CARJACKED_2, - SFX_BLACK_FAT_MALE_VOICE_1_CARJACKED_3, - SFX_BLACK_FAT_MALE_VOICE_1_CARJACKED_4, - SFX_BLACK_FAT_MALE_VOICE_1_LOST_1, - SFX_BLACK_FAT_MALE_VOICE_1_LOST_2, - SFX_BLACK_FAT_MALE_VOICE_1_LOST_3, - SFX_BLACK_FAT_MALE_VOICE_1_MUGGED_1, - SFX_BLACK_FAT_MALE_VOICE_1_MUGGED_2, - SFX_BLACK_FAT_MALE_VOICE_1_MUGGED_3, - SFX_BLACK_PROJECT_MALE_VOICE_1_DRIVER_ABUSE_1, - SFX_BLACK_PROJECT_MALE_VOICE_1_DRIVER_ABUSE_2, - SFX_BLACK_PROJECT_MALE_VOICE_1_DRIVER_ABUSE_3, - SFX_BLACK_PROJECT_MALE_VOICE_1_DRIVER_ABUSE_4, - SFX_BLACK_PROJECT_MALE_VOICE_1_DRIVER_ABUSE_5, - SFX_BLACK_PROJECT_MALE_VOICE_1_DRIVER_ABUSE_6, - SFX_BLACK_PROJECT_MALE_VOICE_1_DRIVER_ABUSE_7, - SFX_BLACK_PROJECT_MALE_VOICE_1_CHAT_1, - SFX_BLACK_PROJECT_MALE_VOICE_1_CHAT_2, - SFX_BLACK_PROJECT_MALE_VOICE_1_CHAT_3, - SFX_BLACK_PROJECT_MALE_VOICE_1_CHAT_4, - SFX_BLACK_PROJECT_MALE_VOICE_1_CHAT_5, - SFX_BLACK_PROJECT_MALE_VOICE_1_CHAT_6, - SFX_BLACK_PROJECT_MALE_VOICE_1_DODGE_1, - SFX_BLACK_PROJECT_MALE_VOICE_1_DODGE_2, - SFX_BLACK_PROJECT_MALE_VOICE_1_DODGE_3, - SFX_BLACK_PROJECT_MALE_VOICE_1_DODGE_4, - SFX_BLACK_PROJECT_MALE_VOICE_1_DODGE_5, - SFX_BLACK_PROJECT_MALE_VOICE_1_EYING_1, - SFX_BLACK_PROJECT_MALE_VOICE_1_EYING_2, - SFX_BLACK_PROJECT_MALE_VOICE_1_EYING_3, - SFX_BLACK_PROJECT_MALE_VOICE_1_FIGHT_1, - SFX_BLACK_PROJECT_MALE_VOICE_1_FIGHT_2, - SFX_BLACK_PROJECT_MALE_VOICE_1_FIGHT_3, - SFX_BLACK_PROJECT_MALE_VOICE_1_FIGHT_4, - SFX_BLACK_PROJECT_MALE_VOICE_1_FIGHT_5, - SFX_BLACK_PROJECT_MALE_VOICE_1_FIGHT_6, - SFX_BLACK_PROJECT_MALE_VOICE_1_GUN_COOL_1, - SFX_BLACK_PROJECT_MALE_VOICE_1_GUN_COOL_2, - SFX_BLACK_PROJECT_MALE_VOICE_1_GUN_COOL_3, - SFX_BLACK_PROJECT_MALE_VOICE_1_CARJACKED_1, - SFX_BLACK_PROJECT_MALE_VOICE_1_CARJACKED_2, - SFX_BLACK_PROJECT_MALE_VOICE_1_MUGGED_1, - SFX_BLACK_PROJECT_MALE_VOICE_1_MUGGED_2, - SFX_BLACK_PROJECT_MALE_VOICE_2_DRIVER_ABUSE_1, - SFX_BLACK_PROJECT_MALE_VOICE_2_DRIVER_ABUSE_2, - SFX_BLACK_PROJECT_MALE_VOICE_2_DRIVER_ABUSE_3, - SFX_BLACK_PROJECT_MALE_VOICE_2_DRIVER_ABUSE_4, - SFX_BLACK_PROJECT_MALE_VOICE_2_DRIVER_ABUSE_5, - SFX_BLACK_PROJECT_MALE_VOICE_2_DRIVER_ABUSE_6, - SFX_BLACK_PROJECT_MALE_VOICE_2_DRIVER_ABUSE_7, - SFX_BLACK_PROJECT_MALE_VOICE_2_CHAT_1, - SFX_BLACK_PROJECT_MALE_VOICE_2_CHAT_2, - SFX_BLACK_PROJECT_MALE_VOICE_2_CHAT_3, - SFX_BLACK_PROJECT_MALE_VOICE_2_CHAT_4, - SFX_BLACK_PROJECT_MALE_VOICE_2_CHAT_5, - SFX_BLACK_PROJECT_MALE_VOICE_2_CHAT_6, - SFX_BLACK_PROJECT_MALE_VOICE_2_DODGE_1, - SFX_BLACK_PROJECT_MALE_VOICE_2_DODGE_2, - SFX_BLACK_PROJECT_MALE_VOICE_2_DODGE_3, - SFX_BLACK_PROJECT_MALE_VOICE_2_DODGE_4, - SFX_BLACK_PROJECT_MALE_VOICE_2_DODGE_5, - SFX_BLACK_PROJECT_MALE_VOICE_2_EYING_1, - SFX_BLACK_PROJECT_MALE_VOICE_2_EYING_2, - SFX_BLACK_PROJECT_MALE_VOICE_2_EYING_3, - SFX_BLACK_PROJECT_MALE_VOICE_2_FIGHT_1, - SFX_BLACK_PROJECT_MALE_VOICE_2_FIGHT_2, - SFX_BLACK_PROJECT_MALE_VOICE_2_FIGHT_3, - SFX_BLACK_PROJECT_MALE_VOICE_2_FIGHT_4, - SFX_BLACK_PROJECT_MALE_VOICE_2_FIGHT_5, - SFX_BLACK_PROJECT_MALE_VOICE_2_FIGHT_6, - SFX_BLACK_PROJECT_MALE_VOICE_2_GUN_COOL_1, - SFX_BLACK_PROJECT_MALE_VOICE_2_GUN_COOL_2, - SFX_BLACK_PROJECT_MALE_VOICE_2_GUN_COOL_3, - SFX_BLACK_PROJECT_MALE_VOICE_2_CARJACKED_1, - SFX_BLACK_PROJECT_MALE_VOICE_2_CARJACKED_2, - SFX_BLACK_PROJECT_MALE_VOICE_2_MUGGED_1, - SFX_BLACK_PROJECT_MALE_VOICE_2_MUGGED_2, - SFX_BLACK_WORKER_MALE_VOICE_1_DRIVER_ABUSE_1, - SFX_BLACK_WORKER_MALE_VOICE_1_DRIVER_ABUSE_2, - SFX_BLACK_WORKER_MALE_VOICE_1_DRIVER_ABUSE_3, - SFX_BLACK_WORKER_MALE_VOICE_1_DRIVER_ABUSE_4, - SFX_BLACK_WORKER_MALE_VOICE_1_CHAT_1, - SFX_BLACK_WORKER_MALE_VOICE_1_CHAT_2, - SFX_BLACK_WORKER_MALE_VOICE_1_CHAT_3, - SFX_BLACK_WORKER_MALE_VOICE_1_CHAT_4, - SFX_BLACK_WORKER_MALE_VOICE_1_DODGE_1, - SFX_BLACK_WORKER_MALE_VOICE_1_DODGE_2, - SFX_BLACK_WORKER_MALE_VOICE_1_DODGE_3, - SFX_BLACK_WORKER_MALE_VOICE_1_EYING_1, - SFX_BLACK_WORKER_MALE_VOICE_1_EYING_2, - SFX_BLACK_WORKER_MALE_VOICE_1_EYING_3, - SFX_BLACK_WORKER_MALE_VOICE_1_FIGHT_1, - SFX_BLACK_WORKER_MALE_VOICE_1_FIGHT_2, - SFX_BLACK_WORKER_MALE_VOICE_1_FIGHT_3, - SFX_BLACK_WORKER_MALE_VOICE_1_GUN_PANIC_1, - SFX_BLACK_WORKER_MALE_VOICE_1_GUN_PANIC_2, - SFX_BLACK_WORKER_MALE_VOICE_1_GUN_PANIC_3, - SFX_BLACK_WORKER_MALE_VOICE_1_GUN_PANIC_4, - SFX_SHOPPER_VOICE_1_DRIVER_ABUSE_1, - SFX_SHOPPER_VOICE_1_DRIVER_ABUSE_2, - SFX_SHOPPER_VOICE_1_DRIVER_ABUSE_3, - SFX_SHOPPER_VOICE_1_DRIVER_ABUSE_4, - SFX_SHOPPER_VOICE_1_DRIVER_ABUSE_5, - SFX_SHOPPER_VOICE_1_DRIVER_ABUSE_6, - SFX_SHOPPER_VOICE_1_DRIVER_ABUSE_7, - SFX_SHOPPER_VOICE_1_CHAT_1, - SFX_SHOPPER_VOICE_1_CHAT_2, - SFX_SHOPPER_VOICE_1_CHAT_3, - SFX_SHOPPER_VOICE_1_CHAT_4, - SFX_SHOPPER_VOICE_1_CHAT_5, - SFX_SHOPPER_VOICE_1_CHAT_6, - SFX_SHOPPER_VOICE_1_CHAT_7, - SFX_SHOPPER_VOICE_1_DODGE_1, - SFX_SHOPPER_VOICE_1_DODGE_2, - SFX_SHOPPER_VOICE_1_DODGE_3, - SFX_SHOPPER_VOICE_1_DODGE_4, - SFX_SHOPPER_VOICE_1_DODGE_5, - SFX_SHOPPER_VOICE_1_DODGE_6, - SFX_SHOPPER_VOICE_1_CARJACKED_1, - SFX_SHOPPER_VOICE_1_CARJACKED_2, - SFX_SHOPPER_VOICE_1_MUGGED_1, - SFX_SHOPPER_VOICE_1_MUGGED_2, - SFX_SHOPPER_VOICE_1_SHOCKED_1, - SFX_SHOPPER_VOICE_1_SHOCKED_2, - SFX_SHOPPER_VOICE_1_SHOCKED_3, - SFX_SHOPPER_VOICE_1_SHOCKED_4, - SFX_SHOPPER_VOICE_2_DRIVER_ABUSE_1, - SFX_SHOPPER_VOICE_2_DRIVER_ABUSE_2, - SFX_SHOPPER_VOICE_2_DRIVER_ABUSE_3, - SFX_SHOPPER_VOICE_2_DRIVER_ABUSE_4, - SFX_SHOPPER_VOICE_2_DRIVER_ABUSE_5, - SFX_SHOPPER_VOICE_2_DRIVER_ABUSE_6, - SFX_SHOPPER_VOICE_2_DRIVER_ABUSE_7, - SFX_SHOPPER_VOICE_2_CHAT_1, - SFX_SHOPPER_VOICE_2_CHAT_2, - SFX_SHOPPER_VOICE_2_CHAT_3, - SFX_SHOPPER_VOICE_2_CHAT_4, - SFX_SHOPPER_VOICE_2_CHAT_5, - SFX_SHOPPER_VOICE_2_CHAT_6, - SFX_SHOPPER_VOICE_2_CHAT_7, - SFX_SHOPPER_VOICE_2_DODGE_1, - SFX_SHOPPER_VOICE_2_DODGE_2, - SFX_SHOPPER_VOICE_2_DODGE_3, - SFX_SHOPPER_VOICE_2_DODGE_4, - SFX_SHOPPER_VOICE_2_DODGE_5, - SFX_SHOPPER_VOICE_2_DODGE_6, - SFX_SHOPPER_VOICE_2_CARJACKED_1, - SFX_SHOPPER_VOICE_2_CARJACKED_2, - SFX_SHOPPER_VOICE_2_MUGGED_1, - SFX_SHOPPER_VOICE_2_MUGGED_2, - SFX_SHOPPER_VOICE_2_SHOCKED_1, - SFX_SHOPPER_VOICE_2_SHOCKED_2, - SFX_SHOPPER_VOICE_2_SHOCKED_3, - SFX_SHOPPER_VOICE_2_SHOCKED_4, - SFX_SHOPPER_VOICE_3_DRIVER_ABUSE_1, - SFX_SHOPPER_VOICE_3_DRIVER_ABUSE_2, - SFX_SHOPPER_VOICE_3_DRIVER_ABUSE_3, - SFX_SHOPPER_VOICE_3_DRIVER_ABUSE_4, - SFX_SHOPPER_VOICE_3_DRIVER_ABUSE_5, - SFX_SHOPPER_VOICE_3_DRIVER_ABUSE_6, - SFX_SHOPPER_VOICE_3_DRIVER_ABUSE_7, - SFX_SHOPPER_VOICE_3_CHAT_1, - SFX_SHOPPER_VOICE_3_CHAT_2, - SFX_SHOPPER_VOICE_3_CHAT_3, - SFX_SHOPPER_VOICE_3_CHAT_4, - SFX_SHOPPER_VOICE_3_CHAT_5, - SFX_SHOPPER_VOICE_3_CHAT_6, - SFX_SHOPPER_VOICE_3_CHAT_7, - SFX_SHOPPER_VOICE_3_DODGE_1, - SFX_SHOPPER_VOICE_3_DODGE_2, - SFX_SHOPPER_VOICE_3_DODGE_3, - SFX_SHOPPER_VOICE_3_DODGE_4, - SFX_SHOPPER_VOICE_3_DODGE_5, - SFX_SHOPPER_VOICE_3_DODGE_6, - SFX_SHOPPER_VOICE_3_CARJACKED_1, - SFX_SHOPPER_VOICE_3_CARJACKED_2, - SFX_SHOPPER_VOICE_3_MUGGED_1, - SFX_SHOPPER_VOICE_3_MUGGED_2, - SFX_SHOPPER_VOICE_3_SHOCKED_1, - SFX_SHOPPER_VOICE_3_SHOCKED_2, - SFX_SHOPPER_VOICE_3_SHOCKED_3, - SFX_SHOPPER_VOICE_3_SHOCKED_4, - SFX_COLUMBIAN_MALE_VOICE_1_DRIVER_ABUSE_1, - SFX_COLUMBIAN_MALE_VOICE_1_DRIVER_ABUSE_2, - SFX_COLUMBIAN_MALE_VOICE_1_DRIVER_ABUSE_3, - SFX_COLUMBIAN_MALE_VOICE_1_DRIVER_ABUSE_4, - SFX_COLUMBIAN_MALE_VOICE_1_DRIVER_ABUSE_5, - SFX_COLUMBIAN_MALE_VOICE_1_DRIVER_ABUSE_6, - SFX_COLUMBIAN_MALE_VOICE_1_CHAT_1, - SFX_COLUMBIAN_MALE_VOICE_1_CHAT_2, - SFX_COLUMBIAN_MALE_VOICE_1_CHAT_3, - SFX_COLUMBIAN_MALE_VOICE_1_CHAT_4, - SFX_COLUMBIAN_MALE_VOICE_1_CHAT_5, - SFX_COLUMBIAN_MALE_VOICE_1_DODGE_1, - SFX_COLUMBIAN_MALE_VOICE_1_DODGE_2, - SFX_COLUMBIAN_MALE_VOICE_1_DODGE_3, - SFX_COLUMBIAN_MALE_VOICE_1_DODGE_4, - SFX_COLUMBIAN_MALE_VOICE_1_DODGE_5, - SFX_COLUMBIAN_MALE_VOICE_1_EYING_1, - SFX_COLUMBIAN_MALE_VOICE_1_EYING_2, - SFX_COLUMBIAN_MALE_VOICE_1_FIGHT_1, - SFX_COLUMBIAN_MALE_VOICE_1_FIGHT_2, - SFX_COLUMBIAN_MALE_VOICE_1_FIGHT_3, - SFX_COLUMBIAN_MALE_VOICE_1_FIGHT_4, - SFX_COLUMBIAN_MALE_VOICE_1_FIGHT_5, - SFX_COLUMBIAN_MALE_VOICE_1_CARJACKED_1, - SFX_COLUMBIAN_MALE_VOICE_1_CARJACKED_2, - SFX_COLUMBIAN_MALE_VOICE_1_CARJACKING_1, - SFX_COLUMBIAN_MALE_VOICE_1_CARJACKING_2, - SFX_COLUMBIAN_MALE_VOICE_2_DRIVER_ABUSE_1, - SFX_COLUMBIAN_MALE_VOICE_2_DRIVER_ABUSE_2, - SFX_COLUMBIAN_MALE_VOICE_2_DRIVER_ABUSE_3, - SFX_COLUMBIAN_MALE_VOICE_2_DRIVER_ABUSE_4, - SFX_COLUMBIAN_MALE_VOICE_2_DRIVER_ABUSE_5, - SFX_COLUMBIAN_MALE_VOICE_2_DRIVER_ABUSE_6, - SFX_COLUMBIAN_MALE_VOICE_2_CHAT_1, - SFX_COLUMBIAN_MALE_VOICE_2_CHAT_2, - SFX_COLUMBIAN_MALE_VOICE_2_CHAT_3, - SFX_COLUMBIAN_MALE_VOICE_2_CHAT_4, - SFX_COLUMBIAN_MALE_VOICE_2_CHAT_5, - SFX_COLUMBIAN_MALE_VOICE_2_DODGE_1, - SFX_COLUMBIAN_MALE_VOICE_2_DODGE_2, - SFX_COLUMBIAN_MALE_VOICE_2_DODGE_3, - SFX_COLUMBIAN_MALE_VOICE_2_DODGE_4, - SFX_COLUMBIAN_MALE_VOICE_2_DODGE_5, - SFX_COLUMBIAN_MALE_VOICE_2_EYING_1, - SFX_COLUMBIAN_MALE_VOICE_2_EYING_2, - SFX_COLUMBIAN_MALE_VOICE_2_FIGHT_1, - SFX_COLUMBIAN_MALE_VOICE_2_FIGHT_2, - SFX_COLUMBIAN_MALE_VOICE_2_FIGHT_3, - SFX_COLUMBIAN_MALE_VOICE_2_FIGHT_4, - SFX_COLUMBIAN_MALE_VOICE_2_FIGHT_5, - SFX_COLUMBIAN_MALE_VOICE_2_CARJACKED_1, - SFX_COLUMBIAN_MALE_VOICE_2_CARJACKED_2, - SFX_COLUMBIAN_MALE_VOICE_2_CARJACKING_1, - SFX_COLUMBIAN_MALE_VOICE_2_CARJACKING_2, - SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_DRIVER_ABUSE_1, - SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_DRIVER_ABUSE_2, - SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_DRIVER_ABUSE_3, - SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_DRIVER_ABUSE_4, - SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_DRIVER_ABUSE_5, - SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_DRIVER_ABUSE_6, - SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_DRIVER_ABUSE_7, - SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_CHAT_1, - SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_CHAT_2, - SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_CHAT_3, - SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_CHAT_4, - SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_CHAT_5, - SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_CHAT_6, - SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_CHAT_7, - SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_DODGE_1, - SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_DODGE_2, - SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_DODGE_3, - SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_DODGE_4, - SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_DODGE_5, - SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_DODGE_6, - SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_CARJACKED_1, - SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_CARJACKED_2, - SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_MUGGED_1, - SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_MUGGED_2, - SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_SHOCKED_1, - SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_SHOCKED_2, - SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_SHOCKED_3, - SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_SHOCKED_4, - SFX_CHINATOWN_OLD_FEMALE_VOICE_1_DRIVER_ABUSE_1, - SFX_CHINATOWN_OLD_FEMALE_VOICE_1_DRIVER_ABUSE_2, - SFX_CHINATOWN_OLD_FEMALE_VOICE_1_DRIVER_ABUSE_3, - SFX_CHINATOWN_OLD_FEMALE_VOICE_1_DRIVER_ABUSE_4, - SFX_CHINATOWN_OLD_FEMALE_VOICE_1_DRIVER_ABUSE_5, - SFX_CHINATOWN_OLD_FEMALE_VOICE_1_CHAT_1, - SFX_CHINATOWN_OLD_FEMALE_VOICE_1_CHAT_2, - SFX_CHINATOWN_OLD_FEMALE_VOICE_1_CHAT_3, - SFX_CHINATOWN_OLD_FEMALE_VOICE_1_CHAT_4, - SFX_CHINATOWN_OLD_FEMALE_VOICE_1_CHAT_5, - SFX_CHINATOWN_OLD_FEMALE_VOICE_1_CHAT_6, - SFX_CHINATOWN_OLD_FEMALE_VOICE_1_DODGE_1, - SFX_CHINATOWN_OLD_FEMALE_VOICE_1_DODGE_2, - SFX_CHINATOWN_OLD_FEMALE_VOICE_1_DODGE_3, - SFX_CHINATOWN_OLD_FEMALE_VOICE_1_DODGE_4, - SFX_CHINATOWN_OLD_FEMALE_VOICE_1_DODGE_5, - SFX_CHINATOWN_OLD_FEMALE_VOICE_1_GUN_PANIC_1, - SFX_CHINATOWN_OLD_FEMALE_VOICE_1_GUN_PANIC_2, - SFX_CHINATOWN_OLD_FEMALE_VOICE_1_GUN_PANIC_3, - SFX_CHINATOWN_OLD_FEMALE_VOICE_1_MUGGED_1, - SFX_CHINATOWN_OLD_FEMALE_VOICE_1_MUGGED_2, - SFX_CHINATOWN_OLD_FEMALE_VOICE_1_SHOCKED_1, - SFX_GENERIC_FEMALE_DEATH_1, - SFX_GENERIC_FEMALE_DEATH_2, - SFX_GENERIC_FEMALE_DEATH_3, - SFX_GENERIC_FEMALE_DEATH_4, - SFX_GENERIC_FEMALE_DEATH_5, - SFX_GENERIC_FEMALE_DEATH_6, - SFX_GENERIC_FEMALE_DEATH_7, - SFX_GENERIC_FEMALE_DEATH_8, - SFX_GENERIC_FEMALE_DEATH_9, - SFX_GENERIC_FEMALE_DEATH_10, - SFX_GENERIC_FEMALE_FIRE_1, - SFX_GENERIC_FEMALE_FIRE_2, - SFX_GENERIC_FEMALE_FIRE_3, - SFX_GENERIC_FEMALE_FIRE_4, - SFX_GENERIC_FEMALE_FIRE_5, - SFX_GENERIC_FEMALE_FIRE_6, - SFX_GENERIC_FEMALE_FIRE_7, - SFX_GENERIC_FEMALE_FIRE_8, - SFX_GENERIC_FEMALE_FIRE_9, - SFX_GENERIC_FEMALE_GRUNT_1, - SFX_GENERIC_FEMALE_GRUNT_2, - SFX_GENERIC_FEMALE_GRUNT_3, - SFX_GENERIC_FEMALE_GRUNT_4, - SFX_GENERIC_FEMALE_GRUNT_5, - SFX_GENERIC_FEMALE_GRUNT_6, - SFX_GENERIC_FEMALE_GRUNT_7, - SFX_GENERIC_FEMALE_GRUNT_8, - SFX_GENERIC_FEMALE_GRUNT_9, - SFX_GENERIC_FEMALE_GRUNT_10, - SFX_GENERIC_FEMALE_GRUNT_11, - SFX_GENERIC_FEMALE_PANIC_1, - SFX_GENERIC_FEMALE_PANIC_2, - SFX_GENERIC_FEMALE_PANIC_3, - SFX_GENERIC_FEMALE_PANIC_4, - SFX_GENERIC_FEMALE_PANIC_5, - SFX_GENERIC_FEMALE_PANIC_6, - SFX_GENERIC_FEMALE_PANIC_7, - SFX_GENERIC_FEMALE_PANIC_8, - SFX_BLACK_CRIMINAL_VOICE_1_DRIVER_ABUSE_1, - SFX_BLACK_CRIMINAL_VOICE_1_DRIVER_ABUSE_2, - SFX_BLACK_CRIMINAL_VOICE_1_DRIVER_ABUSE_3, - SFX_BLACK_CRIMINAL_VOICE_1_DRIVER_ABUSE_4, - SFX_BLACK_CRIMINAL_VOICE_1_DRIVER_ABUSE_5, - SFX_BLACK_CRIMINAL_VOICE_1_DODGE_1, - SFX_BLACK_CRIMINAL_VOICE_1_DODGE_2, - SFX_BLACK_CRIMINAL_VOICE_1_DODGE_3, - SFX_BLACK_CRIMINAL_VOICE_1_DODGE_4, - SFX_BLACK_CRIMINAL_VOICE_1_DODGE_5, - SFX_BLACK_CRIMINAL_VOICE_1_DODGE_6, - SFX_BLACK_CRIMINAL_VOICE_1_FIGHT_1, - SFX_BLACK_CRIMINAL_VOICE_1_FIGHT_2, - SFX_BLACK_CRIMINAL_VOICE_1_FIGHT_3, - SFX_BLACK_CRIMINAL_VOICE_1_FIGHT_4, - SFX_BLACK_CRIMINAL_VOICE_1_FIGHT_5, - SFX_BLACK_CRIMINAL_VOICE_1_GUN_COOL_1, - SFX_BLACK_CRIMINAL_VOICE_1_GUN_COOL_2, - SFX_BLACK_CRIMINAL_VOICE_1_GUN_COOL_3, - SFX_BLACK_CRIMINAL_VOICE_1_GUN_COOL_4, - SFX_BLACK_CRIMINAL_VOICE_1_CARJACKING_1, - SFX_BLACK_CRIMINAL_VOICE_1_MUGGING_1, - SFX_BLACK_CRIMINAL_VOICE_1_MUGGING_2, - SFX_WHITE_CRIMINAL_VOICE_1_DRIVER_ABUSE_1, - SFX_WHITE_CRIMINAL_VOICE_1_DRIVER_ABUSE_2, - SFX_WHITE_CRIMINAL_VOICE_1_DRIVER_ABUSE_3, - SFX_WHITE_CRIMINAL_VOICE_1_DRIVER_ABUSE_4, - SFX_WHITE_CRIMINAL_VOICE_1_DODGE_1, - SFX_WHITE_CRIMINAL_VOICE_1_DODGE_2, - SFX_WHITE_CRIMINAL_VOICE_1_DODGE_3, - SFX_WHITE_CRIMINAL_VOICE_1_DODGE_4, - SFX_WHITE_CRIMINAL_VOICE_1_DODGE_5, - SFX_WHITE_CRIMINAL_VOICE_1_FIGHT_1, - SFX_WHITE_CRIMINAL_VOICE_1_FIGHT_2, - SFX_WHITE_CRIMINAL_VOICE_1_FIGHT_3, - SFX_WHITE_CRIMINAL_VOICE_1_FIGHT_4, - SFX_WHITE_CRIMINAL_VOICE_1_GUN_COOL_1, - SFX_WHITE_CRIMINAL_VOICE_1_GUN_COOL_2, - SFX_WHITE_CRIMINAL_VOICE_1_GUN_COOL_3, - SFX_WHITE_CRIMINAL_VOICE_1_CARJACKING_1, - SFX_WHITE_CRIMINAL_VOICE_1_MUGGING_1, - SFX_WHITE_CRIMINAL_VOICE_1_MUGGING_2, - SFX_BUSINESS_MALE_OLD_VOICE_1_DRIVER_ABUSE_1, - SFX_BUSINESS_MALE_OLD_VOICE_1_DRIVER_ABUSE_2, - SFX_BUSINESS_MALE_OLD_VOICE_1_DRIVER_ABUSE_3, - SFX_BUSINESS_MALE_OLD_VOICE_1_DRIVER_ABUSE_4, - SFX_BUSINESS_MALE_OLD_VOICE_1_DRIVER_ABUSE_5, - SFX_BUSINESS_MALE_OLD_VOICE_1_CHAT_1, - SFX_BUSINESS_MALE_OLD_VOICE_1_CHAT_2, - SFX_BUSINESS_MALE_OLD_VOICE_1_CHAT_3, - SFX_BUSINESS_MALE_OLD_VOICE_1_CHAT_4, - SFX_BUSINESS_MALE_OLD_VOICE_1_CHAT_5, - SFX_BUSINESS_MALE_OLD_VOICE_1_DODGE_1, - SFX_BUSINESS_MALE_OLD_VOICE_1_DODGE_2, - SFX_BUSINESS_MALE_OLD_VOICE_1_DODGE_3, - SFX_BUSINESS_MALE_OLD_VOICE_1_DODGE_4, - SFX_BUSINESS_MALE_OLD_VOICE_1_FIGHT_1, - SFX_BUSINESS_MALE_OLD_VOICE_1_FIGHT_2, - SFX_BUSINESS_MALE_OLD_VOICE_1_FIGHT_3, - SFX_BUSINESS_MALE_OLD_VOICE_1_FIGHT_4, - SFX_BUSINESS_MALE_OLD_VOICE_1_FIGHT_5, - SFX_BUSINESS_MALE_OLD_VOICE_1_GUN_PANIC_1, - SFX_BUSINESS_MALE_OLD_VOICE_1_GUN_PANIC_2, - SFX_BUSINESS_MALE_OLD_VOICE_1_GUN_PANIC_3, - SFX_BUSINESS_MALE_OLD_VOICE_1_CARJACKED_1, - SFX_BUSINESS_MALE_OLD_VOICE_1_CARJACKED_2, - SFX_BUSINESS_MALE_OLD_VOICE_1_MUGGED_1, - SFX_BUSINESS_MALE_OLD_VOICE_1_MUGGED_2, - SFX_BUSINESS_MALE_OLD_VOICE_1_MRUN_FROM_FIGHT_1, - SFX_BUSINESS_MALE_OLD_VOICE_1_MRUN_FROM_FIGHT_2, - SFX_BUSINESS_MALE_OLD_VOICE_1_MRUN_FROM_FIGHT_3, - SFX_BUSINESS_MALE_OLD_VOICE_1_MRUN_FROM_FIGHT_4, - SFX_BUSINESS_MALE_OLD_VOICE_1_MRUN_FROM_FIGHT_5, - SFX_LITTLE_ITALY_MALE_VOICE_1_DRIVER_ABUSE_1, - SFX_LITTLE_ITALY_MALE_VOICE_1_DRIVER_ABUSE_2, - SFX_LITTLE_ITALY_MALE_VOICE_1_DRIVER_ABUSE_3, - SFX_LITTLE_ITALY_MALE_VOICE_1_DRIVER_ABUSE_4, - SFX_LITTLE_ITALY_MALE_VOICE_1_DRIVER_ABUSE_5, - SFX_LITTLE_ITALY_MALE_VOICE_1_DRIVER_ABUSE_6, - SFX_LITTLE_ITALY_MALE_VOICE_1_DRIVER_ABUSE_7, - SFX_LITTLE_ITALY_MALE_VOICE_1_CHAT_1, - SFX_LITTLE_ITALY_MALE_VOICE_1_CHAT_2, - SFX_LITTLE_ITALY_MALE_VOICE_1_CHAT_3, - SFX_LITTLE_ITALY_MALE_VOICE_1_CHAT_4, - SFX_LITTLE_ITALY_MALE_VOICE_1_CHAT_5, - SFX_LITTLE_ITALY_MALE_VOICE_1_CHAT_6, - SFX_LITTLE_ITALY_MALE_VOICE_1_DODGE_1, - SFX_LITTLE_ITALY_MALE_VOICE_1_DODGE_2, - SFX_LITTLE_ITALY_MALE_VOICE_1_DODGE_3, - SFX_LITTLE_ITALY_MALE_VOICE_1_DODGE_4, - SFX_LITTLE_ITALY_MALE_VOICE_1_DODGE_5, - SFX_LITTLE_ITALY_MALE_VOICE_1_FIGHT_1, - SFX_LITTLE_ITALY_MALE_VOICE_1_FIGHT_2, - SFX_LITTLE_ITALY_MALE_VOICE_1_FIGHT_3, - SFX_LITTLE_ITALY_MALE_VOICE_1_FIGHT_4, - SFX_LITTLE_ITALY_MALE_VOICE_1_FIGHT_5, - SFX_LITTLE_ITALY_MALE_VOICE_1_GUN_PANIC_1, - SFX_LITTLE_ITALY_MALE_VOICE_1_GUN_PANIC_2, - SFX_LITTLE_ITALY_MALE_VOICE_1_GUN_PANIC_3, - SFX_LITTLE_ITALY_MALE_VOICE_1_CARJACKED_1, - SFX_LITTLE_ITALY_MALE_VOICE_1_CARJACKED_2, - SFX_LITTLE_ITALY_MALE_VOICE_1_MUGGED_1, - SFX_LITTLE_ITALY_MALE_VOICE_1_MUGGED_2, - SFX_LITTLE_ITALY_MALE_VOICE_2_DRIVER_ABUSE_1, - SFX_LITTLE_ITALY_MALE_VOICE_2_DRIVER_ABUSE_2, - SFX_LITTLE_ITALY_MALE_VOICE_2_DRIVER_ABUSE_3, - SFX_LITTLE_ITALY_MALE_VOICE_2_DRIVER_ABUSE_4, - SFX_LITTLE_ITALY_MALE_VOICE_2_DRIVER_ABUSE_5, - SFX_LITTLE_ITALY_MALE_VOICE_2_DRIVER_ABUSE_6, - SFX_LITTLE_ITALY_MALE_VOICE_2_DRIVER_ABUSE_7, - SFX_LITTLE_ITALY_MALE_VOICE_2_CHAT_1, - SFX_LITTLE_ITALY_MALE_VOICE_2_CHAT_2, - SFX_LITTLE_ITALY_MALE_VOICE_2_CHAT_3, - SFX_LITTLE_ITALY_MALE_VOICE_2_CHAT_4, - SFX_LITTLE_ITALY_MALE_VOICE_2_CHAT_5, - SFX_LITTLE_ITALY_MALE_VOICE_2_CHAT_6, - SFX_LITTLE_ITALY_MALE_VOICE_2_DODGE_1, - SFX_LITTLE_ITALY_MALE_VOICE_2_DODGE_2, - SFX_LITTLE_ITALY_MALE_VOICE_2_DODGE_3, - SFX_LITTLE_ITALY_MALE_VOICE_2_DODGE_4, - SFX_LITTLE_ITALY_MALE_VOICE_2_DODGE_5, - SFX_LITTLE_ITALY_MALE_VOICE_2_FIGHT_1, - SFX_LITTLE_ITALY_MALE_VOICE_2_FIGHT_2, - SFX_LITTLE_ITALY_MALE_VOICE_2_FIGHT_3, - SFX_LITTLE_ITALY_MALE_VOICE_2_FIGHT_4, - SFX_LITTLE_ITALY_MALE_VOICE_2_FIGHT_5, - SFX_LITTLE_ITALY_MALE_VOICE_2_GUN_PANIC_1, - SFX_LITTLE_ITALY_MALE_VOICE_2_GUN_PANIC_2, - SFX_LITTLE_ITALY_MALE_VOICE_2_GUN_PANIC_3, - SFX_LITTLE_ITALY_MALE_VOICE_2_CARJACKED_1, - SFX_LITTLE_ITALY_MALE_VOICE_2_CARJACKED_2, - SFX_LITTLE_ITALY_MALE_VOICE_2_MUGGED_1, - SFX_LITTLE_ITALY_MALE_VOICE_2_MUGGED_2, - SFX_TRIAD_MALE_VOICE_1_DRIVER_ABUSE_1, - SFX_TRIAD_MALE_VOICE_1_DRIVER_ABUSE_2, - SFX_TRIAD_MALE_VOICE_1_DRIVER_ABUSE_3, - SFX_TRIAD_MALE_VOICE_1_DRIVER_ABUSE_4, - SFX_TRIAD_MALE_VOICE_1_DRIVER_ABUSE_5, - SFX_TRIAD_MALE_VOICE_1_DRIVER_ABUSE_6, - SFX_TRIAD_MALE_VOICE_1_DRIVER_ABUSE_7, - SFX_TRIAD_MALE_VOICE_1_CHAT_1, - SFX_TRIAD_MALE_VOICE_1_CHAT_2, - SFX_TRIAD_MALE_VOICE_1_CHAT_3, - SFX_TRIAD_MALE_VOICE_1_CHAT_4, - SFX_TRIAD_MALE_VOICE_1_CHAT_5, - SFX_TRIAD_MALE_VOICE_1_CHAT_6, - SFX_TRIAD_MALE_VOICE_1_CHAT_7, - SFX_TRIAD_MALE_VOICE_1_CHAT_8, - SFX_TRIAD_MALE_VOICE_1_DODGE_1, - SFX_TRIAD_MALE_VOICE_1_DODGE_2, - SFX_TRIAD_MALE_VOICE_1_DODGE_3, - SFX_TRIAD_MALE_VOICE_1_DODGE_4, - SFX_TRIAD_MALE_VOICE_1_EYING_1, - SFX_TRIAD_MALE_VOICE_1_EYING_2, - SFX_TRIAD_MALE_VOICE_1_EYING_3, - SFX_TRIAD_MALE_VOICE_1_FIGHT_1, - SFX_TRIAD_MALE_VOICE_1_FIGHT_2, - SFX_TRIAD_MALE_VOICE_1_FIGHT_3, - SFX_TRIAD_MALE_VOICE_1_FIGHT_4, - SFX_TRIAD_MALE_VOICE_1_FIGHT_5, - SFX_TRIAD_MALE_VOICE_1_GUN_COOL_1, - SFX_TRIAD_MALE_VOICE_1_GUN_COOL_2, - SFX_TRIAD_MALE_VOICE_1_GUN_COOL_3, - SFX_TRIAD_MALE_VOICE_1_CARJACKED_1, - SFX_TRIAD_MALE_VOICE_1_CARJACKED_2, - SFX_TRIAD_MALE_VOICE_1_CARJACKING_1, - SFX_TRIAD_MALE_VOICE_1_CARJACKING_2, - SFX_MAFIA_MALE_VOICE_1_DRIVER_ABUSE_1, - SFX_MAFIA_MALE_VOICE_1_DRIVER_ABUSE_2, - SFX_MAFIA_MALE_VOICE_1_DRIVER_ABUSE_3, - SFX_MAFIA_MALE_VOICE_1_DRIVER_ABUSE_4, - SFX_MAFIA_MALE_VOICE_1_DRIVER_ABUSE_5, - SFX_MAFIA_MALE_VOICE_1_DRIVER_ABUSE_6, - SFX_MAFIA_MALE_VOICE_1_CHAT_1, - SFX_MAFIA_MALE_VOICE_1_CHAT_2, - SFX_MAFIA_MALE_VOICE_1_CHAT_3, - SFX_MAFIA_MALE_VOICE_1_CHAT_4, - SFX_MAFIA_MALE_VOICE_1_CHAT_5, - SFX_MAFIA_MALE_VOICE_1_CHAT_6, - SFX_MAFIA_MALE_VOICE_1_CHAT_7, - SFX_MAFIA_MALE_VOICE_1_DODGE_1, - SFX_MAFIA_MALE_VOICE_1_DODGE_2, - SFX_MAFIA_MALE_VOICE_1_DODGE_3, - SFX_MAFIA_MALE_VOICE_1_DODGE_4, - SFX_MAFIA_MALE_VOICE_1_DODGE_5, - SFX_MAFIA_MALE_VOICE_1_EYING_1, - SFX_MAFIA_MALE_VOICE_1_EYING_2, - SFX_MAFIA_MALE_VOICE_1_EYING_3, - SFX_MAFIA_MALE_VOICE_1_FIGHT_1, - SFX_MAFIA_MALE_VOICE_1_FIGHT_2, - SFX_MAFIA_MALE_VOICE_1_FIGHT_3, - SFX_MAFIA_MALE_VOICE_1_FIGHT_4, - SFX_MAFIA_MALE_VOICE_1_FIGHT_5, - SFX_MAFIA_MALE_VOICE_1_CARJACKED_1, - SFX_MAFIA_MALE_VOICE_1_CARJACKED_2, - SFX_MAFIA_MALE_VOICE_1_CARJACKING_1, - SFX_MAFIA_MALE_VOICE_1_CARJACKING_2, - SFX_MAFIA_MALE_VOICE_2_DRIVER_ABUSE_1, - SFX_MAFIA_MALE_VOICE_2_DRIVER_ABUSE_2, - SFX_MAFIA_MALE_VOICE_2_DRIVER_ABUSE_3, - SFX_MAFIA_MALE_VOICE_2_DRIVER_ABUSE_4, - SFX_MAFIA_MALE_VOICE_2_DRIVER_ABUSE_5, - SFX_MAFIA_MALE_VOICE_2_DRIVER_ABUSE_6, - SFX_MAFIA_MALE_VOICE_2_CHAT_1, - SFX_MAFIA_MALE_VOICE_2_CHAT_2, - SFX_MAFIA_MALE_VOICE_2_CHAT_3, - SFX_MAFIA_MALE_VOICE_2_CHAT_4, - SFX_MAFIA_MALE_VOICE_2_CHAT_5, - SFX_MAFIA_MALE_VOICE_2_CHAT_6, - SFX_MAFIA_MALE_VOICE_2_CHAT_7, - SFX_MAFIA_MALE_VOICE_2_DODGE_1, - SFX_MAFIA_MALE_VOICE_2_DODGE_2, - SFX_MAFIA_MALE_VOICE_2_DODGE_3, - SFX_MAFIA_MALE_VOICE_2_DODGE_4, - SFX_MAFIA_MALE_VOICE_2_DODGE_5, - SFX_MAFIA_MALE_VOICE_2_EYING_1, - SFX_MAFIA_MALE_VOICE_2_EYING_2, - SFX_MAFIA_MALE_VOICE_2_EYING_3, - SFX_MAFIA_MALE_VOICE_2_FIGHT_1, - SFX_MAFIA_MALE_VOICE_2_FIGHT_2, - SFX_MAFIA_MALE_VOICE_2_FIGHT_3, - SFX_MAFIA_MALE_VOICE_2_FIGHT_4, - SFX_MAFIA_MALE_VOICE_2_FIGHT_5, - SFX_MAFIA_MALE_VOICE_2_CARJACKED_1, - SFX_MAFIA_MALE_VOICE_2_CARJACKED_2, - SFX_MAFIA_MALE_VOICE_2_CARJACKING_1, - SFX_MAFIA_MALE_VOICE_2_CARJACKING_2, - SFX_MAFIA_MALE_VOICE_3_DRIVER_ABUSE_1, - SFX_MAFIA_MALE_VOICE_3_DRIVER_ABUSE_2, - SFX_MAFIA_MALE_VOICE_3_DRIVER_ABUSE_3, - SFX_MAFIA_MALE_VOICE_3_DRIVER_ABUSE_4, - SFX_MAFIA_MALE_VOICE_3_DRIVER_ABUSE_5, - SFX_MAFIA_MALE_VOICE_3_DRIVER_ABUSE_6, - SFX_MAFIA_MALE_VOICE_3_CHAT_1, - SFX_MAFIA_MALE_VOICE_3_CHAT_2, - SFX_MAFIA_MALE_VOICE_3_CHAT_3, - SFX_MAFIA_MALE_VOICE_3_CHAT_4, - SFX_MAFIA_MALE_VOICE_3_CHAT_5, - SFX_MAFIA_MALE_VOICE_3_CHAT_6, - SFX_MAFIA_MALE_VOICE_3_CHAT_7, - SFX_MAFIA_MALE_VOICE_3_DODGE_1, - SFX_MAFIA_MALE_VOICE_3_DODGE_2, - SFX_MAFIA_MALE_VOICE_3_DODGE_3, - SFX_MAFIA_MALE_VOICE_3_DODGE_4, - SFX_MAFIA_MALE_VOICE_3_DODGE_5, - SFX_MAFIA_MALE_VOICE_3_EYING_1, - SFX_MAFIA_MALE_VOICE_3_EYING_2, - SFX_MAFIA_MALE_VOICE_3_EYING_3, - SFX_MAFIA_MALE_VOICE_3_FIGHT_1, - SFX_MAFIA_MALE_VOICE_3_FIGHT_2, - SFX_MAFIA_MALE_VOICE_3_FIGHT_3, - SFX_MAFIA_MALE_VOICE_3_FIGHT_4, - SFX_MAFIA_MALE_VOICE_3_FIGHT_5, - SFX_MAFIA_MALE_VOICE_3_CARJACKED_1, - SFX_MAFIA_MALE_VOICE_3_CARJACKED_2, - SFX_MAFIA_MALE_VOICE_3_CARJACKING_1, - SFX_MAFIA_MALE_VOICE_3_CARJACKING_2, - SFX_YAKUZA_MALE_VOICE_1_DRIVER_ABUSE_1, - SFX_YAKUZA_MALE_VOICE_1_DRIVER_ABUSE_2, - SFX_YAKUZA_MALE_VOICE_1_DRIVER_ABUSE_3, - SFX_YAKUZA_MALE_VOICE_1_DRIVER_ABUSE_4, - SFX_YAKUZA_MALE_VOICE_1_DRIVER_ABUSE_5, - SFX_YAKUZA_MALE_VOICE_1_DRIVER_ABUSE_6, - SFX_YAKUZA_MALE_VOICE_1_CHAT_1, - SFX_YAKUZA_MALE_VOICE_1_CHAT_2, - SFX_YAKUZA_MALE_VOICE_1_CHAT_3, - SFX_YAKUZA_MALE_VOICE_1_CHAT_4, - SFX_YAKUZA_MALE_VOICE_1_CHAT_5, - SFX_YAKUZA_MALE_VOICE_1_DODGE_1, - SFX_YAKUZA_MALE_VOICE_1_DODGE_2, - SFX_YAKUZA_MALE_VOICE_1_DODGE_3, - SFX_YAKUZA_MALE_VOICE_1_DODGE_4, - SFX_YAKUZA_MALE_VOICE_1_FIGHT_1, - SFX_YAKUZA_MALE_VOICE_1_FIGHT_2, - SFX_YAKUZA_MALE_VOICE_1_FIGHT_3, - SFX_YAKUZA_MALE_VOICE_1_FIGHT_4, - SFX_YAKUZA_MALE_VOICE_1_FIGHT_5, - SFX_YAKUZA_MALE_VOICE_1_CARJACKED_1, - SFX_YAKUZA_MALE_VOICE_1_CARJACKED_2, - SFX_YAKUZA_MALE_VOICE_1_CARJACKING_1, - SFX_YAKUZA_MALE_VOICE_1_CARJACKING_2, - SFX_YAKUZA_MALE_VOICE_2_DRIVER_ABUSE_1, - SFX_YAKUZA_MALE_VOICE_2_DRIVER_ABUSE_2, - SFX_YAKUZA_MALE_VOICE_2_DRIVER_ABUSE_3, - SFX_YAKUZA_MALE_VOICE_2_DRIVER_ABUSE_4, - SFX_YAKUZA_MALE_VOICE_2_DRIVER_ABUSE_5, - SFX_YAKUZA_MALE_VOICE_2_DRIVER_ABUSE_6, - SFX_YAKUZA_MALE_VOICE_2_CHAT_1, - SFX_YAKUZA_MALE_VOICE_2_CHAT_2, - SFX_YAKUZA_MALE_VOICE_2_CHAT_3, - SFX_YAKUZA_MALE_VOICE_2_CHAT_4, - SFX_YAKUZA_MALE_VOICE_2_CHAT_5, - SFX_YAKUZA_MALE_VOICE_2_DODGE_1, - SFX_YAKUZA_MALE_VOICE_2_DODGE_2, - SFX_YAKUZA_MALE_VOICE_2_DODGE_3, - SFX_YAKUZA_MALE_VOICE_2_DODGE_4, - SFX_YAKUZA_MALE_VOICE_2_FIGHT_1, - SFX_YAKUZA_MALE_VOICE_2_FIGHT_2, - SFX_YAKUZA_MALE_VOICE_2_FIGHT_3, - SFX_YAKUZA_MALE_VOICE_2_FIGHT_4, - SFX_YAKUZA_MALE_VOICE_2_FIGHT_5, - SFX_YAKUZA_MALE_VOICE_2_CARJACKED_1, - SFX_YAKUZA_MALE_VOICE_2_CARJACKED_2, - SFX_YAKUZA_MALE_VOICE_2_CARJACKING_1, - SFX_YAKUZA_MALE_VOICE_2_CARJACKING_2, - SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_DRIVER_ABUSE_1, - SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_DRIVER_ABUSE_2, - SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_DRIVER_ABUSE_3, - SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_DRIVER_ABUSE_4, - SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_CHAT_1, - SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_CHAT_2, - SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_CHAT_3, - SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_CHAT_4, - SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_CHAT_5, - SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_CHAT_6, - SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_CHAT_7, - SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_DODGE_1, - SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_DODGE_2, - SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_DODGE_3, - SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_DODGE_4, - SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_DODGE_5, - SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_EYING_1, - SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_EYING_2, - SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_EYING_3, - SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_FIGHT_1, - SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_FIGHT_2, - SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_FIGHT_3, - SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_FIGHT_4, - SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_FIGHT_5, - SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_GUN_PANIC_1, - SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_GUN_PANIC_2, - SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_GUN_PANIC_3, - SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_CARJACKED_1, - SFX_ASIAN_TAXI_DRIVER_VOICE_1_DRIVER_ABUSE_1, - SFX_ASIAN_TAXI_DRIVER_VOICE_1_DRIVER_ABUSE_2, - SFX_ASIAN_TAXI_DRIVER_VOICE_1_DRIVER_ABUSE_3, - SFX_ASIAN_TAXI_DRIVER_VOICE_1_DRIVER_ABUSE_4, - SFX_ASIAN_TAXI_DRIVER_VOICE_1_DRIVER_ABUSE_5, - SFX_ASIAN_TAXI_DRIVER_VOICE_1_DRIVER_ABUSE_6, - SFX_ASIAN_TAXI_DRIVER_VOICE_1_CARJACKED_1, - SFX_ASIAN_TAXI_DRIVER_VOICE_1_CARJACKED_2, - SFX_ASIAN_TAXI_DRIVER_VOICE_1_CARJACKED_3, - SFX_ASIAN_TAXI_DRIVER_VOICE_1_CARJACKED_4, - SFX_ASIAN_TAXI_DRIVER_VOICE_1_CARJACKED_5, - SFX_ASIAN_TAXI_DRIVER_VOICE_1_CARJACKED_6, - SFX_ASIAN_TAXI_DRIVER_VOICE_1_CARJACKED_7, - SFX_ASIAN_TAXI_DRIVER_VOICE_2_DRIVER_ABUSE_1, - SFX_ASIAN_TAXI_DRIVER_VOICE_2_DRIVER_ABUSE_2, - SFX_ASIAN_TAXI_DRIVER_VOICE_2_DRIVER_ABUSE_3, - SFX_ASIAN_TAXI_DRIVER_VOICE_2_DRIVER_ABUSE_4, - SFX_ASIAN_TAXI_DRIVER_VOICE_2_DRIVER_ABUSE_5, - SFX_ASIAN_TAXI_DRIVER_VOICE_2_DRIVER_ABUSE_6, - SFX_ASIAN_TAXI_DRIVER_VOICE_2_CARJACKED_1, - SFX_ASIAN_TAXI_DRIVER_VOICE_2_CARJACKED_2, - SFX_ASIAN_TAXI_DRIVER_VOICE_2_CARJACKED_3, - SFX_ASIAN_TAXI_DRIVER_VOICE_2_CARJACKED_4, - SFX_ASIAN_TAXI_DRIVER_VOICE_2_CARJACKED_5, - SFX_ASIAN_TAXI_DRIVER_VOICE_2_CARJACKED_6, - SFX_ASIAN_TAXI_DRIVER_VOICE_2_CARJACKED_7, - SFX_SECURITY_GUARD_VOICE_1_DRIVER_ABUSE_1, - SFX_SECURITY_GUARD_VOICE_1_DRIVER_ABUSE_2, - SFX_SECURITY_GUARD_VOICE_1_DRIVER_ABUSE_3, - SFX_SECURITY_GUARD_VOICE_1_DRIVER_ABUSE_4, - SFX_SECURITY_GUARD_VOICE_1_DRIVER_ABUSE_5, - SFX_SECURITY_GUARD_VOICE_1_DRIVER_ABUSE_6, - SFX_SECURITY_GUARD_VOICE_1_FIGHT_1, - SFX_SECURITY_GUARD_VOICE_1_FIGHT_2, - SFX_SECURITY_GUARD_VOICE_1_GUN_COOL_1, - SFX_SECURITY_GUARD_VOICE_1_GUN_COOL_2, - SFX_SECURITY_GUARD_VOICE_1_GUN_PANIC_1, - SFX_SECURITY_GUARD_VOICE_1_RUN_FROM_FIGHT_1, - SFX_BLACK_PROSTITUTE_VOICE_1_CHAT_1, - SFX_BLACK_PROSTITUTE_VOICE_1_CHAT_2, - SFX_BLACK_PROSTITUTE_VOICE_1_CHAT_3, - SFX_BLACK_PROSTITUTE_VOICE_1_CHAT_4, - SFX_BLACK_PROSTITUTE_VOICE_1_DODGE_1, - SFX_BLACK_PROSTITUTE_VOICE_1_DODGE_2, - SFX_BLACK_PROSTITUTE_VOICE_1_DODGE_3, - SFX_BLACK_PROSTITUTE_VOICE_1_MUGGED_1, - SFX_BLACK_PROSTITUTE_VOICE_1_DRIVER_ABUSE_1, - SFX_BLACK_PROSTITUTE_VOICE_1_DRIVER_ABUSE_2, - SFX_BLACK_PROSTITUTE_VOICE_1_DRIVER_ABUSE_3, - SFX_BLACK_PROSTITUTE_VOICE_1_DRIVER_ABUSE_4, - SFX_BLACK_PROSTITUTE_VOICE_1_FIGHT_1, - SFX_BLACK_PROSTITUTE_VOICE_1_FIGHT_2, - SFX_BLACK_PROSTITUTE_VOICE_1_FIGHT_3, - SFX_BLACK_PROSTITUTE_VOICE_1_FIGHT_4, - SFX_BLACK_PROSTITUTE_VOICE_1_SOLICIT_1, - SFX_BLACK_PROSTITUTE_VOICE_1_SOLICIT_2, - SFX_BLACK_PROSTITUTE_VOICE_1_SOLICIT_3, - SFX_BLACK_PROSTITUTE_VOICE_1_SOLICIT_4, - SFX_BLACK_PROSTITUTE_VOICE_1_SOLICIT_5, - SFX_BLACK_PROSTITUTE_VOICE_1_SOLICIT_6, - SFX_BLACK_PROSTITUTE_VOICE_1_SOLICIT_7, - SFX_BLACK_PROSTITUTE_VOICE_1_SOLICIT_8, - SFX_BLACK_PROSTITUTE_VOICE_1_GUN_COOL_1, - SFX_BLACK_PROSTITUTE_VOICE_1_GUN_COOL_2, - SFX_BLACK_PROSTITUTE_VOICE_1_GUN_COOL_3, - SFX_BLACK_PROSTITUTE_VOICE_1_GUN_COOL_4, - SFX_BLACK_PROSTITUTE_VOICE_2_CHAT_1, - SFX_BLACK_PROSTITUTE_VOICE_2_CHAT_2, - SFX_BLACK_PROSTITUTE_VOICE_2_CHAT_3, - SFX_BLACK_PROSTITUTE_VOICE_2_CHAT_4, - SFX_BLACK_PROSTITUTE_VOICE_2_DODGE_1, - SFX_BLACK_PROSTITUTE_VOICE_2_DODGE_2, - SFX_BLACK_PROSTITUTE_VOICE_2_DODGE_3, - SFX_BLACK_PROSTITUTE_VOICE_2_MUGGED_1, - SFX_BLACK_PROSTITUTE_VOICE_2_DRIVER_ABUSE_1, - SFX_BLACK_PROSTITUTE_VOICE_2_DRIVER_ABUSE_2, - SFX_BLACK_PROSTITUTE_VOICE_2_DRIVER_ABUSE_3, - SFX_BLACK_PROSTITUTE_VOICE_2_DRIVER_ABUSE_4, - SFX_BLACK_PROSTITUTE_VOICE_2_FIGHT_1, - SFX_BLACK_PROSTITUTE_VOICE_2_FIGHT_2, - SFX_BLACK_PROSTITUTE_VOICE_2_FIGHT_3, - SFX_BLACK_PROSTITUTE_VOICE_2_FIGHT_4, - SFX_BLACK_PROSTITUTE_VOICE_2_SOLICIT_1, - SFX_BLACK_PROSTITUTE_VOICE_2_SOLICIT_2, - SFX_BLACK_PROSTITUTE_VOICE_2_SOLICIT_3, - SFX_BLACK_PROSTITUTE_VOICE_2_SOLICIT_4, - SFX_BLACK_PROSTITUTE_VOICE_2_SOLICIT_5, - SFX_BLACK_PROSTITUTE_VOICE_2_SOLICIT_6, - SFX_BLACK_PROSTITUTE_VOICE_2_SOLICIT_7, - SFX_BLACK_PROSTITUTE_VOICE_2_SOLICIT_8, - SFX_BLACK_PROSTITUTE_VOICE_2_GUN_COOL_1, - SFX_BLACK_PROSTITUTE_VOICE_2_GUN_COOL_2, - SFX_BLACK_PROSTITUTE_VOICE_2_GUN_COOL_3, - SFX_BLACK_PROSTITUTE_VOICE_2_GUN_COOL_4, - SFX_WHITE_PROSTITUTE_VOICE_1_CHAT_1, - SFX_WHITE_PROSTITUTE_VOICE_1_CHAT_2, - SFX_WHITE_PROSTITUTE_VOICE_1_CHAT_3, - SFX_WHITE_PROSTITUTE_VOICE_1_CHAT_4, - SFX_WHITE_PROSTITUTE_VOICE_1_DODGE_1, - SFX_WHITE_PROSTITUTE_VOICE_1_DODGE_2, - SFX_WHITE_PROSTITUTE_VOICE_1_DODGE_3, - SFX_WHITE_PROSTITUTE_VOICE_1_MUGGED_1, - SFX_WHITE_PROSTITUTE_VOICE_1_MUGGED_2, - SFX_WHITE_PROSTITUTE_VOICE_1_DRIVER_ABUSE_1, - SFX_WHITE_PROSTITUTE_VOICE_1_DRIVER_ABUSE_2, - SFX_WHITE_PROSTITUTE_VOICE_1_DRIVER_ABUSE_3, - SFX_WHITE_PROSTITUTE_VOICE_1_DRIVER_ABUSE_4, - SFX_WHITE_PROSTITUTE_VOICE_1_FIGHT_1, - SFX_WHITE_PROSTITUTE_VOICE_1_FIGHT_2, - SFX_WHITE_PROSTITUTE_VOICE_1_FIGHT_3, - SFX_WHITE_PROSTITUTE_VOICE_1_FIGHT_4, - SFX_WHITE_PROSTITUTE_VOICE_1_SOLICIT_1, - SFX_WHITE_PROSTITUTE_VOICE_1_SOLICIT_2, - SFX_WHITE_PROSTITUTE_VOICE_1_SOLICIT_3, - SFX_WHITE_PROSTITUTE_VOICE_1_SOLICIT_4, - SFX_WHITE_PROSTITUTE_VOICE_1_SOLICIT_5, - SFX_WHITE_PROSTITUTE_VOICE_1_SOLICIT_6, - SFX_WHITE_PROSTITUTE_VOICE_1_SOLICIT_7, - SFX_WHITE_PROSTITUTE_VOICE_1_SOLICIT_8, - SFX_WHITE_PROSTITUTE_VOICE_2_CHAT_1, - SFX_WHITE_PROSTITUTE_VOICE_2_CHAT_2, - SFX_WHITE_PROSTITUTE_VOICE_2_CHAT_3, - SFX_WHITE_PROSTITUTE_VOICE_2_CHAT_4, - SFX_WHITE_PROSTITUTE_VOICE_2_DODGE_1, - SFX_WHITE_PROSTITUTE_VOICE_2_DODGE_2, - SFX_WHITE_PROSTITUTE_VOICE_2_DODGE_3, - SFX_WHITE_PROSTITUTE_VOICE_2_MUGGED_1, - SFX_WHITE_PROSTITUTE_VOICE_2_MUGGED_2, - SFX_WHITE_PROSTITUTE_VOICE_2_DRIVER_ABUSE_1, - SFX_WHITE_PROSTITUTE_VOICE_2_DRIVER_ABUSE_2, - SFX_WHITE_PROSTITUTE_VOICE_2_DRIVER_ABUSE_3, - SFX_WHITE_PROSTITUTE_VOICE_2_DRIVER_ABUSE_4, - SFX_WHITE_PROSTITUTE_VOICE_2_FIGHT_1, - SFX_WHITE_PROSTITUTE_VOICE_2_FIGHT_2, - SFX_WHITE_PROSTITUTE_VOICE_2_FIGHT_3, - SFX_WHITE_PROSTITUTE_VOICE_2_FIGHT_4, - SFX_WHITE_PROSTITUTE_VOICE_2_SOLICIT_1, - SFX_WHITE_PROSTITUTE_VOICE_2_SOLICIT_2, - SFX_WHITE_PROSTITUTE_VOICE_2_SOLICIT_3, - SFX_WHITE_PROSTITUTE_VOICE_2_SOLICIT_4, - SFX_WHITE_PROSTITUTE_VOICE_2_SOLICIT_5, - SFX_WHITE_PROSTITUTE_VOICE_2_SOLICIT_6, - SFX_WHITE_PROSTITUTE_VOICE_2_SOLICIT_7, - SFX_WHITE_PROSTITUTE_VOICE_2_SOLICIT_8, - SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_CHAT_1, - SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_CHAT_2, - SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_CHAT_3, - SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_CHAT_4, - SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_CHAT_5, - SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_CHAT_6, - SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_DODGE_1, - SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_DODGE_2, - SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_DODGE_3, - SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_DODGE_4, - SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_DODGE_5, - SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_DODGE_6, - SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_DODGE_7, - SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_CARJACKED_1, - SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_CARJACKED_2, - SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_MUGGED_1, - SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_MUGGED_2, - SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_DRIVER_ABUSE_1, - SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_DRIVER_ABUSE_2, - SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_DRIVER_ABUSE_3, - SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_DRIVER_ABUSE_4, - SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_DRIVER_ABUSE_5, - SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_DRIVER_ABUSE_6, - SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_SHOCKED_1, - SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_SHOCKED_2, - SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_SHOCKED_3, - SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_SHOCKED_4, - SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_CHAT_1, - SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_CHAT_2, - SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_CHAT_3, - SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_CHAT_4, - SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_CHAT_5, - SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_CHAT_6, - SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_CHAT_7, - SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_DODGE_1, - SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_DODGE_2, - SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_DODGE_3, - SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_DODGE_4, - SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_DODGE_5, - SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_DODGE_6, - SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_CARJACKED_1, - SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_CARJACKED_2, - SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_MUGGED_1, - SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_MUGGED_2, - SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_DRIVER_ABUSE_1, - SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_DRIVER_ABUSE_2, - SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_DRIVER_ABUSE_3, - SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_DRIVER_ABUSE_4, - SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_DRIVER_ABUSE_5, - SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_DRIVER_ABUSE_6, - SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_DRIVER_ABUSE_7, - SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_SHOCKED_1, - SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_SHOCKED_2, - SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_SHOCKED_3, - SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_SHOCKED_4, - SFX_GENERIC_MALE_DEATH_1, - SFX_GENERIC_MALE_DEATH_2, - SFX_GENERIC_MALE_DEATH_3, - SFX_GENERIC_MALE_DEATH_4, - SFX_GENERIC_MALE_DEATH_5, - SFX_GENERIC_MALE_DEATH_6, - SFX_GENERIC_MALE_DEATH_7, - SFX_GENERIC_MALE_DEATH_8, - SFX_GENERIC_MALE_FIRE_1, - SFX_GENERIC_MALE_FIRE_2, - SFX_GENERIC_MALE_FIRE_3, - SFX_GENERIC_MALE_FIRE_4, - SFX_GENERIC_MALE_FIRE_5, - SFX_GENERIC_MALE_FIRE_6, - SFX_GENERIC_MALE_FIRE_7, - SFX_GENERIC_MALE_FIRE_8, - SFX_GENERIC_MALE_GRUNT_1, - SFX_GENERIC_MALE_GRUNT_2, - SFX_GENERIC_MALE_GRUNT_3, - SFX_GENERIC_MALE_GRUNT_4, - SFX_GENERIC_MALE_GRUNT_5, - SFX_GENERIC_MALE_GRUNT_6, - SFX_GENERIC_MALE_GRUNT_7, - SFX_GENERIC_MALE_GRUNT_8, - SFX_GENERIC_MALE_GRUNT_9, - SFX_GENERIC_MALE_GRUNT_10, - SFX_GENERIC_MALE_GRUNT_11, - SFX_GENERIC_MALE_GRUNT_12, - SFX_GENERIC_MALE_GRUNT_13, - SFX_GENERIC_MALE_GRUNT_14, - SFX_GENERIC_MALE_GRUNT_15, - SFX_GENERIC_MALE_PANIC_1, - SFX_GENERIC_MALE_PANIC_2, - SFX_GENERIC_MALE_PANIC_3, - SFX_GENERIC_MALE_PANIC_4, - SFX_GENERIC_MALE_PANIC_5, - SFX_GENERIC_MALE_PANIC_6, - SFX_WHITE_FAT_MALE_VOICE_1_CHAT_1, - SFX_WHITE_FAT_MALE_VOICE_1_CHAT_2, - SFX_WHITE_FAT_MALE_VOICE_1_CHAT_3, - SFX_WHITE_FAT_MALE_VOICE_1_CHAT_4, - SFX_WHITE_FAT_MALE_VOICE_1_CHAT_5, - SFX_WHITE_FAT_MALE_VOICE_1_CHAT_6, - SFX_WHITE_FAT_MALE_VOICE_1_CHAT_7, - SFX_WHITE_FAT_MALE_VOICE_1_CHAT_8, - SFX_WHITE_FAT_MALE_VOICE_1_CHAT_9, - SFX_WHITE_FAT_MALE_VOICE_1_DODGE_1, - SFX_WHITE_FAT_MALE_VOICE_1_DODGE_2, - SFX_WHITE_FAT_MALE_VOICE_1_DODGE_3, - SFX_WHITE_FAT_MALE_VOICE_1_DODGE_4, - SFX_WHITE_FAT_MALE_VOICE_1_DODGE_5, - SFX_WHITE_FAT_MALE_VOICE_1_DODGE_6, - SFX_WHITE_FAT_MALE_VOICE_1_DODGE_7, - SFX_WHITE_FAT_MALE_VOICE_1_DODGE_8, - SFX_WHITE_FAT_MALE_VOICE_1_DODGE_9, - SFX_WHITE_FAT_MALE_VOICE_1_CARJACKED_1, - SFX_WHITE_FAT_MALE_VOICE_1_CARJACKED_2, - SFX_WHITE_FAT_MALE_VOICE_1_CARJACKED_3, - SFX_WHITE_FAT_MALE_VOICE_1_MUGGED_1, - SFX_WHITE_FAT_MALE_VOICE_1_MUGGED_2, - SFX_WHITE_FAT_MALE_VOICE_1_MUGGED_3, - SFX_WHITE_FAT_MALE_VOICE_1_LOST_1, - SFX_WHITE_FAT_MALE_VOICE_1_LOST_2, - SFX_WHITE_FAT_MALE_VOICE_1_DRIVER_ABUSE_1, - SFX_WHITE_FAT_MALE_VOICE_1_DRIVER_ABUSE_2, - SFX_WHITE_FAT_MALE_VOICE_1_DRIVER_ABUSE_3, - SFX_WHITE_FAT_MALE_VOICE_1_DRIVER_ABUSE_4, - SFX_WHITE_FAT_MALE_VOICE_1_DRIVER_ABUSE_5, - SFX_WHITE_FAT_MALE_VOICE_1_DRIVER_ABUSE_6, - SFX_WHITE_FAT_MALE_VOICE_1_DRIVER_ABUSE_7, - SFX_WHITE_FAT_MALE_VOICE_1_DRIVER_ABUSE_8, - SFX_WHITE_FAT_MALE_VOICE_1_DRIVER_ABUSE_9, - SFX_WHITE_FAT_FEMALE_VOICE_1_CHAT_1, - SFX_WHITE_FAT_FEMALE_VOICE_1_CHAT_2, - SFX_WHITE_FAT_FEMALE_VOICE_1_CHAT_3, - SFX_WHITE_FAT_FEMALE_VOICE_1_CHAT_4, - SFX_WHITE_FAT_FEMALE_VOICE_1_CHAT_5, - SFX_WHITE_FAT_FEMALE_VOICE_1_CHAT_6, - SFX_WHITE_FAT_FEMALE_VOICE_1_CHAT_7, - SFX_WHITE_FAT_FEMALE_VOICE_1_CHAT_8, - SFX_WHITE_FAT_FEMALE_VOICE_1_DODGE_1, - SFX_WHITE_FAT_FEMALE_VOICE_1_DODGE_2, - SFX_WHITE_FAT_FEMALE_VOICE_1_DODGE_3, - SFX_WHITE_FAT_FEMALE_VOICE_1_DODGE_4, - SFX_WHITE_FAT_FEMALE_VOICE_1_DODGE_5, - SFX_WHITE_FAT_FEMALE_VOICE_1_DODGE_6, - SFX_WHITE_FAT_FEMALE_VOICE_1_CARJACKED_1, - SFX_WHITE_FAT_FEMALE_VOICE_1_CARJACKED_2, - SFX_WHITE_FAT_FEMALE_VOICE_1_MUGGED_1, - SFX_WHITE_FAT_FEMALE_VOICE_1_MUGGED_2, - SFX_WHITE_FAT_FEMALE_VOICE_1_LOST_1, - SFX_WHITE_FAT_FEMALE_VOICE_1_LOST_2, - SFX_WHITE_FAT_FEMALE_VOICE_1_DRIVER_ABUSE_1, - SFX_WHITE_FAT_FEMALE_VOICE_1_DRIVER_ABUSE_2, - SFX_WHITE_FAT_FEMALE_VOICE_1_DRIVER_ABUSE_3, - SFX_WHITE_FAT_FEMALE_VOICE_1_DRIVER_ABUSE_4, - SFX_WHITE_FAT_FEMALE_VOICE_1_DRIVER_ABUSE_5, - SFX_WHITE_FAT_FEMALE_VOICE_1_DRIVER_ABUSE_6, - SFX_WHITE_FAT_FEMALE_VOICE_1_DRIVER_ABUSE_7, - SFX_WHITE_FAT_FEMALE_VOICE_1_DRIVER_ABUSE_8, - SFX_WHITE_FAT_FEMALE_VOICE_1_SHOCKED_1, - SFX_WHITE_FAT_FEMALE_VOICE_1_SHOCKED_2, - SFX_WHITE_FAT_FEMALE_VOICE_1_SHOCKED_3, - SFX_WHITE_FAT_FEMALE_VOICE_1_SHOCKED_4, - SFX_WHITE_CASUAL_FEMALE_VOICE_1_CHAT_1, - SFX_WHITE_CASUAL_FEMALE_VOICE_1_CHAT_2, - SFX_WHITE_CASUAL_FEMALE_VOICE_1_CHAT_3, - SFX_WHITE_CASUAL_FEMALE_VOICE_1_CHAT_4, - SFX_WHITE_CASUAL_FEMALE_VOICE_1_DODGE_1, - SFX_WHITE_CASUAL_FEMALE_VOICE_1_DODGE_2, - SFX_WHITE_CASUAL_FEMALE_VOICE_1_DODGE_3, - SFX_WHITE_CASUAL_FEMALE_VOICE_1_CARJACKED_1, - SFX_WHITE_CASUAL_FEMALE_VOICE_1_CARJACKED_2, - SFX_WHITE_CASUAL_FEMALE_VOICE_1_MUGGED_1, - SFX_WHITE_CASUAL_FEMALE_VOICE_1_DRIVER_ABUSE_1, - SFX_WHITE_CASUAL_FEMALE_VOICE_1_DRIVER_ABUSE_2, - SFX_WHITE_CASUAL_FEMALE_VOICE_1_DRIVER_ABUSE_3, - SFX_WHITE_CASUAL_FEMALE_VOICE_1_DRIVER_ABUSE_4, - SFX_WHITE_CASUAL_FEMALE_VOICE_1_DRIVER_ABUSE_5, - SFX_WHITE_CASUAL_FEMALE_VOICE_1_DRIVER_ABUSE_6, - SFX_WHITE_CASUAL_FEMALE_VOICE_1_DRIVER_ABUSE_7, - SFX_WHITE_CASUAL_FEMALE_VOICE_1_DRIVER_ABUSE_8, - SFX_WHITE_CASUAL_FEMALE_VOICE_1_SHOCKED_1, - SFX_WHITE_CASUAL_FEMALE_VOICE_1_SHOCKED_2, - SFX_WHITE_CASUAL_FEMALE_VOICE_1_GUN_PANIC_1, - SFX_WHITE_CASUAL_FEMALE_VOICE_1_GUN_PANIC_2, - SFX_WHITE_CASUAL_FEMALE_VOICE_1_RUN_FROM_FIGHT_1, - SFX_WHITE_CASUAL_FEMALE_VOICE_1_RUN_FROM_FIGHT_2, - SFX_DIABLO_MALE_VOICE_1_CHAT_1, - SFX_DIABLO_MALE_VOICE_1_CHAT_2, - SFX_DIABLO_MALE_VOICE_1_CHAT_3, - SFX_DIABLO_MALE_VOICE_1_CHAT_4, - SFX_DIABLO_MALE_VOICE_1_CHAT_5, - SFX_DIABLO_MALE_VOICE_1_DODGE_1, - SFX_DIABLO_MALE_VOICE_1_DODGE_2, - SFX_DIABLO_MALE_VOICE_1_DODGE_3, - SFX_DIABLO_MALE_VOICE_1_DODGE_4, - SFX_DIABLO_MALE_VOICE_1_CARJACKED_1, - SFX_DIABLO_MALE_VOICE_1_CARJACKED_2, - SFX_DIABLO_MALE_VOICE_1_CARJACKING_1, - SFX_DIABLO_MALE_VOICE_1_CARJACKING_2, - SFX_DIABLO_MALE_VOICE_1_FIGHT_1, - SFX_DIABLO_MALE_VOICE_1_FIGHT_2, - SFX_DIABLO_MALE_VOICE_1_FIGHT_3, - SFX_DIABLO_MALE_VOICE_1_FIGHT_4, - SFX_DIABLO_MALE_VOICE_1_EYING_1, - SFX_DIABLO_MALE_VOICE_1_EYING_2, - SFX_DIABLO_MALE_VOICE_1_EYING_3, - SFX_DIABLO_MALE_VOICE_1_EYING_4, - SFX_DIABLO_MALE_VOICE_1_GUN_COOL_1, - SFX_DIABLO_MALE_VOICE_1_GUN_COOL_2, - SFX_DIABLO_MALE_VOICE_1_GUN_COOL_3, - SFX_DIABLO_MALE_VOICE_1_GUN_COOL_4, - SFX_DIABLO_MALE_VOICE_1_DRIVER_ABUSE_1, - SFX_DIABLO_MALE_VOICE_1_DRIVER_ABUSE_2, - SFX_DIABLO_MALE_VOICE_1_DRIVER_ABUSE_3, - SFX_DIABLO_MALE_VOICE_1_DRIVER_ABUSE_4, - SFX_DIABLO_MALE_VOICE_1_DRIVER_ABUSE_5, - SFX_DIABLO_MALE_VOICE_2_CHAT_1, - SFX_DIABLO_MALE_VOICE_2_CHAT_2, - SFX_DIABLO_MALE_VOICE_2_CHAT_3, - SFX_DIABLO_MALE_VOICE_2_CHAT_4, - SFX_DIABLO_MALE_VOICE_2_CHAT_5, - SFX_DIABLO_MALE_VOICE_2_DODGE_1, - SFX_DIABLO_MALE_VOICE_2_DODGE_2, - SFX_DIABLO_MALE_VOICE_2_DODGE_3, - SFX_DIABLO_MALE_VOICE_2_DODGE_4, - SFX_DIABLO_MALE_VOICE_2_CARJACKED_1, - SFX_DIABLO_MALE_VOICE_2_CARJACKED_2, - SFX_DIABLO_MALE_VOICE_2_CARJACKING_1, - SFX_DIABLO_MALE_VOICE_2_CARJACKING_2, - SFX_DIABLO_MALE_VOICE_2_FIGHT_1, - SFX_DIABLO_MALE_VOICE_2_FIGHT_2, - SFX_DIABLO_MALE_VOICE_2_FIGHT_3, - SFX_DIABLO_MALE_VOICE_2_FIGHT_4, - SFX_DIABLO_MALE_VOICE_2_EYING_1, - SFX_DIABLO_MALE_VOICE_2_EYING_2, - SFX_DIABLO_MALE_VOICE_2_EYING_3, - SFX_DIABLO_MALE_VOICE_2_EYING_4, - SFX_DIABLO_MALE_VOICE_2_GUN_COOL_1, - SFX_DIABLO_MALE_VOICE_2_GUN_COOL_2, - SFX_DIABLO_MALE_VOICE_2_GUN_COOL_3, - SFX_DIABLO_MALE_VOICE_2_GUN_COOL_4, - SFX_DIABLO_MALE_VOICE_2_DRIVER_ABUSE_1, - SFX_DIABLO_MALE_VOICE_2_DRIVER_ABUSE_2, - SFX_DIABLO_MALE_VOICE_2_DRIVER_ABUSE_3, - SFX_DIABLO_MALE_VOICE_2_DRIVER_ABUSE_4, - SFX_DIABLO_MALE_VOICE_2_DRIVER_ABUSE_5, - SFX_AMMU_D, - SFX_AMMU_E, - SFX_AMMU_F, - TOTAL_AUDIO_SAMPLES, + TOTAL_AUDIO_SAMPLES = 9941, NO_SAMPLE, // shorthands SAMPLEBANK_START = SFX_CAR_HORN_JEEP, - SAMPLEBANK_END = SFX_PAGER, - SAMPLEBANK_MAX = SFX_PAGER + 1, - SAMPLEBANK_PED_START = SFX_COP_VOICE_1_ARREST_1, - SAMPLEBANK_PED_END = SFX_AMMU_F, - SAMPLEBANK_PED_MAX = SFX_AMMU_F + 1, + SAMPLEBANK_END = SFX_FOOTSTEP_SAND_4, + SAMPLEBANK_MAX = SFX_FOOTSTEP_SAND_4 + 1, + SAMPLEBANK_PED_START = SFX_FOOTSTEP_SAND_4 + 1, + SAMPLEBANK_PED_END = 9940, + SAMPLEBANK_PED_MAX = SAMPLEBANK_PED_END + 1, }; diff --git a/src/audio/PoliceRadio.cpp b/src/audio/PoliceRadio.cpp index c8baec25..5843fd09 100644 --- a/src/audio/PoliceRadio.cpp +++ b/src/audio/PoliceRadio.cpp @@ -24,8 +24,6 @@ struct tPoliceRadioZone { }; tPoliceRadioZone ZoneSfx[NUMAUDIOZONES]; -char SubZo2Label[8]; -char SubZo3Label[8]; int32 g_nMissionAudioSfx = TOTAL_AUDIO_SAMPLES; int8 g_nMissionAudioPlayingStatus = 2; @@ -42,48 +40,22 @@ cAudioManager::InitialisePoliceRadioZones() strcpy(ZoneSfx[i].m_aName, name); \ ZoneSfx[i].m_nSampleIndex = sample; - SETZONESFX(0, "HOSPI_2", SFX_POLICE_RADIO_ROCKFORD); - SETZONESFX(1, "CONSTRU", SFX_POLICE_RADIO_FORT_STAUNTON); - SETZONESFX(2, "STADIUM", SFX_POLICE_RADIO_ASPATRIA); - SETZONESFX(3, "YAKUSA", SFX_POLICE_RADIO_TORRINGTON); - SETZONESFX(4, "SHOPING", SFX_POLICE_RADIO_BEDFORD_POINT); - SETZONESFX(5, "COM_EAS", SFX_POLICE_RADIO_NEWPORT); - SETZONESFX(6, "PARK", SFX_POLICE_RADIO_BELLEVILLE_PARK); - SETZONESFX(7, "UNIVERS", SFX_POLICE_RADIO_LIBERTY_CAMPUS); - SETZONESFX(8, "BIG_DAM", SFX_POLICE_RADIO_COCHRANE_DAM); - SETZONESFX(9, "SUB_IND", SFX_POLICE_RADIO_PIKE_CREEK); - SETZONESFX(10, "SWANKS", SFX_POLICE_RADIO_CEDAR_GROVE); - SETZONESFX(11, "PROJECT", SFX_POLICE_RADIO_WICHITA_GARDENS); - SETZONESFX(12, "AIRPORT", SFX_POLICE_RADIO_FRANCIS_INTERNATIONAL_AIRPORT); - SETZONESFX(13, "PORT_W", SFX_POLICE_RADIO_CALLAHAN_POINT); - /* - SETZONESFX(14, "PORT_S", SFX_POLICE_RADIO_ATLANTIC_QUAYS); - SETZONESFX(15, "PORT_E", SFX_POLICE_RADIO_PORTLAND_HARBOUR); - SETZONESFX(16, "PORT_I", SFX_POLICE_RADIO_TRENTON); - SETZONESFX(17, "CHINA", SFX_POLICE_RADIO_CHINATOWN); - SETZONESFX(18, "REDLIGH", SFX_POLICE_RADIO_RED_LIGHT_DISTRICT); - SETZONESFX(19, "TOWERS", SFX_POLICE_RADIO_HEPBURN_HEIGHTS); - SETZONESFX(20, "LITTLEI", SFX_POLICE_RADIO_SAINT_MARKS); - SETZONESFX(21, "HARWOOD", SFX_POLICE_RADIO_HARWOOD); - SETZONESFX(22, "EASTBAY", SFX_POLICE_RADIO_PORTLAND_BEACH); - SETZONESFX(23, "S_VIEW", SFX_POLICE_RADIO_PORTLAND_STRAIGHTS); - SETZONESFX(24, "CITYZON", SFX_POLICE_RADIO_LIBERTY_CITY); - SETZONESFX(25, "IND_ZON", SFX_POLICE_RADIO_PORTLAND); - SETZONESFX(26, "COM_ZON", SFX_POLICE_RADIO_STAUNTON_ISLAND); - SETZONESFX(27, "SUB_ZON", SFX_POLICE_RADIO_SHORESIDE_VALE); - SETZONESFX(28, "SUB_ZO2", SFX_POLICE_RADIO_SHORESIDE_VALE); - SETZONESFX(29, "SUB_ZO3", SFX_POLICE_RADIO_SHORESIDE_VALE); - SETZONESFX(30, "A", SFX_POLICE_RADIO_ROCKFORD); - SETZONESFX(31, "A", SFX_POLICE_RADIO_ROCKFORD); - SETZONESFX(32, "A", SFX_POLICE_RADIO_ROCKFORD); - SETZONESFX(33, "A", SFX_POLICE_RADIO_ROCKFORD); - SETZONESFX(34, "A", SFX_POLICE_RADIO_ROCKFORD); - */ + SETZONESFX(0, "VICE_C", SFX_POLICE_RADIO_VICE_CITY); + SETZONESFX(1, "IND_ZON", SFX_POLICE_RADIO_VICE_CITY_BEACH); + SETZONESFX(2, "COM_ZON", SFX_POLICE_RADIO_VICE_CITY_MAINLAND); + SETZONESFX(3, "BEACH1", SFX_POLICE_RADIO_OCEAN_BEACH); + SETZONESFX(4, "BEACH2", SFX_POLICE_RADIO_WASHINGTON_BEACH); + SETZONESFX(5, "BEACH3", SFX_POLICE_RADIO_VICE_POINT); + SETZONESFX(6, "GOLFC", SFX_POLICE_RADIO_LEAF_LINKS); + SETZONESFX(7, "STARI", SFX_POLICE_RADIO_STRAFISH_ISLAND); + SETZONESFX(8, "DOCKS", SFX_POLICE_RADIO_VICE_PORT); + SETZONESFX(9, "HAVANA", SFX_POLICE_RADIO_LITTLE_HAVANA); + SETZONESFX(10, "HAITI", SFX_POLICE_RADIO_LITTLE_HAITI); + SETZONESFX(11, "PORNI", SFX_POLICE_RADIO_PRAWN_ISLAND); + SETZONESFX(12, "DTOWN", SFX_POLICE_RADIO_DOWNTOWN); + SETZONESFX(13, "A_PORT", SFX_POLICE_RADIO_ESCOBAR_INTERNATIONAL); #undef SETZONESFX - - strcpy(SubZo2Label, "SUB_ZO2"); - strcpy(SubZo3Label, "SUB_ZO3"); } void @@ -246,7 +218,7 @@ cAudioManager::ServicePoliceRadioChannel(int32 wantedLevel) if (!wantedLevel) { if (gSpecialSuspectLastSeenReport) { gSpecialSuspectLastSeenReport = 0; - } else if (((sample >= SFX_POLICE_RADIO_MESSAGE_NOISE_1) && (sample <= SFX_POLICE_RADIO_MESSAGE_NOISE_3)) || sample == TOTAL_AUDIO_SAMPLES) { + } else if (sample == SFX_POLICE_RADIO_MESSAGE_NOISE_1 || sample == TOTAL_AUDIO_SAMPLES) { bChannelOpen = false; processed = true; } @@ -257,8 +229,6 @@ cAudioManager::ServicePoliceRadioChannel(int32 wantedLevel) SampleManager.InitialiseChannel(policeChannel, sample, 0); switch (sample) { case SFX_POLICE_RADIO_MESSAGE_NOISE_1: - case SFX_POLICE_RADIO_MESSAGE_NOISE_2: - case SFX_POLICE_RADIO_MESSAGE_NOISE_3: freq = m_anRandomTable[4] % 2000 + 10025; bChannelOpen = bChannelOpen == false; break; @@ -313,7 +283,7 @@ cAudioManager::SetupCrimeReport() sampleIndex = ZoneSfx[j].m_nSampleIndex; m_sPoliceRadioQueue.Add(m_anRandomTable[4] % 3 + SFX_POLICE_RADIO_MESSAGE_NOISE_1); m_sPoliceRadioQueue.Add(m_anRandomTable[0] % 3 + SFX_WEVE_GOT); - m_sPoliceRadioQueue.Add(m_anRandomTable[1] % 2 + SFX_A_10_1); + m_sPoliceRadioQueue.Add(SFX_A_10); switch (m_sPoliceRadioQueue.crimes[i].type) { case CRIME_PED_BURNED: m_sPoliceRadioQueue.crimes[i].type = CRIME_HIT_PED; break; case CRIME_COP_BURNED: m_sPoliceRadioQueue.crimes[i].type = CRIME_HIT_COP; break; @@ -323,37 +293,31 @@ cAudioManager::SetupCrimeReport() } m_sPoliceRadioQueue.Add(m_sPoliceRadioQueue.crimes[i].type + SFX_CRIME_1 - 1); m_sPoliceRadioQueue.Add(SFX_IN); - if (sampleIndex == SFX_POLICE_RADIO_SHORESIDE_VALE && - (strcmp(zone->name, SubZo2Label) == 0 || strcmp(zone->name, SubZo3Label) == 0)) { + rangeX = zone->maxx - zone->minx; + rangeY = zone->maxy - zone->miny; + halfX = 0.5f * rangeX + zone->minx; + halfY = 0.5f * rangeY + zone->miny; + quarterX = 0.25f * rangeX; + quarterY = 0.25f * rangeY; + + if (m_sPoliceRadioQueue.crimes[i].position.y > halfY + quarterY) { m_sPoliceRadioQueue.Add(SFX_NORTH); - m_sPoliceRadioQueue.Add(SFX_EAST); - } else { - rangeX = zone->maxx - zone->minx; - rangeY = zone->maxy - zone->miny; - halfX = 0.5f * rangeX + zone->minx; - halfY = 0.5f * rangeY + zone->miny; - quarterX = 0.25f * rangeX; - quarterY = 0.25f * rangeY; - - if (m_sPoliceRadioQueue.crimes[i].position.y > halfY + quarterY) { - m_sPoliceRadioQueue.Add(SFX_NORTH); - processed = true; - } else if (m_sPoliceRadioQueue.crimes[i].position.y < halfY - quarterY) { - m_sPoliceRadioQueue.Add(SFX_SOUTH); - processed = true; - } - - if (m_sPoliceRadioQueue.crimes[i].position.x > halfX + quarterX) - m_sPoliceRadioQueue.Add(SFX_EAST); - else if (m_sPoliceRadioQueue.crimes[i].position.x < halfX - quarterX) - m_sPoliceRadioQueue.Add(SFX_WEST); - else if (!processed) - m_sPoliceRadioQueue.Add(SFX_CENTRAL); - - m_sPoliceRadioQueue.Add(sampleIndex); - m_sPoliceRadioQueue.Add(m_anRandomTable[2] % 3 + SFX_POLICE_RADIO_MESSAGE_NOISE_1); - m_sPoliceRadioQueue.Add(TOTAL_AUDIO_SAMPLES); + processed = true; + } else if (m_sPoliceRadioQueue.crimes[i].position.y < halfY - quarterY) { + m_sPoliceRadioQueue.Add(SFX_SOUTH); + processed = true; } + + if (m_sPoliceRadioQueue.crimes[i].position.x > halfX + quarterX) + m_sPoliceRadioQueue.Add(SFX_EAST); + else if (m_sPoliceRadioQueue.crimes[i].position.x < halfX - quarterX) + m_sPoliceRadioQueue.Add(SFX_WEST); + else if (!processed) + m_sPoliceRadioQueue.Add(SFX_CENTRAL); + + m_sPoliceRadioQueue.Add(sampleIndex); + m_sPoliceRadioQueue.Add(m_anRandomTable[2] % 3 + SFX_POLICE_RADIO_MESSAGE_NOISE_1); + m_sPoliceRadioQueue.Add(TOTAL_AUDIO_SAMPLES); break; } } @@ -559,7 +523,7 @@ cAudioManager::SetupSuspectLastSeenReport() // main_color = SFX_POLICE_RADIO_BLACK; #endif case MI_IDAHO: - case MI_STALLION: sample = SFX_POLICE_RADIO_CONVERTIBLE; break; + // case MI_STALLION: sample = SFX_POLICE_RADIO_CONVERTIBLE; break; #ifdef FIX_BUGS // case MI_YAKUZA: // color_pre_modifier = TOTAL_AUDIO_SAMPLES; @@ -578,7 +542,7 @@ cAudioManager::SetupSuspectLastSeenReport() #endif case MI_PEREN: case MI_SENTINEL: - case MI_FBICAR: sample = SFX_POLICE_RADIO_SALOON; break; + // case MI_FBICAR: sample = SFX_POLICE_RADIO_SALOON; break; case MI_PATRIOT: case MI_BOBCAT: sample = SFX_POLICE_RADIO_PICKUP; break; case MI_FIRETRUCK: sample = SFX_POLICE_RADIO_FIRE_TRUCK; break; @@ -588,7 +552,7 @@ cAudioManager::SetupSuspectLastSeenReport() #endif case MI_TRASH: case MI_BARRACKS: sample = SFX_POLICE_RADIO_TRUCK; break; - case MI_STRETCH: sample = SFX_POLICE_RADIO_LIMO; break; + // case MI_STRETCH: sample = SFX_POLICE_RADIO_LIMO; break; case MI_MANANA: case MI_ESPERANT: sample = SFX_POLICE_RADIO_2_DOOR; break; #ifdef FIX_BUGS @@ -631,12 +595,12 @@ cAudioManager::SetupSuspectLastSeenReport() main_color = TOTAL_AUDIO_SAMPLES; color_post_modifier = TOTAL_AUDIO_SAMPLES; break; - case MI_TRAIN: - sample = SFX_POLICE_RADIO_SUBWAY_CAR; - main_color = TOTAL_AUDIO_SAMPLES; - color_post_modifier = TOTAL_AUDIO_SAMPLES; + // case MI_TRAIN: + // sample = SFX_POLICE_RADIO_SUBWAY_CAR; + // main_color = TOTAL_AUDIO_SAMPLES; + // color_post_modifier = TOTAL_AUDIO_SAMPLES; - break; + // break; default: debug("\n *** UNKNOWN CAR MODEL INDEX %d *** ", veh->GetModelIndex()); return; @@ -645,14 +609,7 @@ cAudioManager::SetupSuspectLastSeenReport() m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_SUSPECT); if (m_anRandomTable[3] % 2) m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_LAST_SEEN); -#ifdef FIX_BUGS - if (main_color == SFX_POLICE_RADIO_ORANGE && color_pre_modifier == TOTAL_AUDIO_SAMPLES) -#else - if (main_color == SFX_POLICE_RADIO_ORANGE) -#endif - m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_IN_AN); - else - m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_IN_A); + m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_IN_A); if (color_pre_modifier != TOTAL_AUDIO_SAMPLES) m_sPoliceRadioQueue.Add(color_pre_modifier); if (main_color != TOTAL_AUDIO_SAMPLES) @@ -731,34 +688,27 @@ cAudioManager::PlaySuspectLastSeen(float x, float y, float z) m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_SUSPECT); m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_LAST_SEEN); m_sPoliceRadioQueue.Add(SFX_IN); - if (sample == SFX_POLICE_RADIO_SHORESIDE_VALE && - (strcmp(zone->name, SubZo2Label) == 0 || - strcmp(zone->name, SubZo3Label) == 0)) { + rangeX = zone->maxx - zone->minx; + rangeY = zone->maxy - zone->miny; + halfX = 0.5f * rangeX + zone->minx; + halfY = 0.5f * rangeY + zone->miny; + quarterX = 0.25f * rangeX; + quarterY = 0.25f * rangeY; + + if (vec.y > halfY + quarterY) { m_sPoliceRadioQueue.Add(SFX_NORTH); - m_sPoliceRadioQueue.Add(SFX_EAST); - } else { - rangeX = zone->maxx - zone->minx; - rangeY = zone->maxy - zone->miny; - halfX = 0.5f * rangeX + zone->minx; - halfY = 0.5f * rangeY + zone->miny; - quarterX = 0.25f * rangeX; - quarterY = 0.25f * rangeY; - - if (vec.y > halfY + quarterY) { - m_sPoliceRadioQueue.Add(SFX_NORTH); - processed = true; - } else if (vec.y < halfY - quarterY) { - m_sPoliceRadioQueue.Add(SFX_SOUTH); - processed = true; - } - - if (vec.x > halfX + quarterX) - m_sPoliceRadioQueue.Add(SFX_EAST); - else if (vec.x < halfX - quarterX) - m_sPoliceRadioQueue.Add(SFX_WEST); - else if (!processed) - m_sPoliceRadioQueue.Add(SFX_CENTRAL); + processed = true; + } else if (vec.y < halfY - quarterY) { + m_sPoliceRadioQueue.Add(SFX_SOUTH); + processed = true; } + + if (vec.x > halfX + quarterX) + m_sPoliceRadioQueue.Add(SFX_EAST); + else if (vec.x < halfX - quarterX) + m_sPoliceRadioQueue.Add(SFX_WEST); + else if (!processed) + m_sPoliceRadioQueue.Add(SFX_CENTRAL); m_sPoliceRadioQueue.Add(sample); m_sPoliceRadioQueue.Add(m_anRandomTable[2] % 3 + SFX_POLICE_RADIO_MESSAGE_NOISE_1); m_sPoliceRadioQueue.Add(TOTAL_AUDIO_SAMPLES); |