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author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-05-10 14:24:09 +0200 |
---|---|---|
committer | Nikolay Korolev <nickvnuk@gmail.com> | 2020-05-10 14:24:09 +0200 |
commit | 512f5657f7f33e2939d4455df4f8e97d57d39e54 (patch) | |
tree | b46a8f7b61215ee8e0fba90b46d93e3b768f2e16 /src | |
parent | script changes (diff) | |
parent | added some anim groups (diff) | |
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Diffstat (limited to 'src')
-rw-r--r-- | src/animation/AnimManager.cpp | 70 | ||||
-rw-r--r-- | src/animation/AnimManager.h | 9 | ||||
-rw-r--r-- | src/core/AnimViewer.cpp | 8 | ||||
-rw-r--r-- | src/core/FileLoader.cpp | 8 | ||||
-rw-r--r-- | src/core/World.cpp | 9 | ||||
-rw-r--r-- | src/modelinfo/PedModelInfo.cpp | 278 | ||||
-rw-r--r-- | src/modelinfo/PedModelInfo.h | 23 | ||||
-rw-r--r-- | src/peds/Ped.cpp | 58 | ||||
-rw-r--r-- | src/peds/Ped.h | 4 |
9 files changed, 114 insertions, 353 deletions
diff --git a/src/animation/AnimManager.cpp b/src/animation/AnimManager.cpp index 63dc172c..5857c29c 100644 --- a/src/animation/AnimManager.cpp +++ b/src/animation/AnimManager.cpp @@ -413,6 +413,13 @@ char const *aPlayerBBBatAnimations[] = { "IDLE_STANCE", "walk_start", }; +char const *aPlayerChainsawAnimations[] = { + "walk_csaw", + "run_csaw", + "run_csaw", + "IDLE_csaw", + "walk_start_csaw", +}; char const *aShuffleAnimations[] = { "WALK_shuffle", "RUN_civi", @@ -449,6 +456,12 @@ char const *aOldFatAnimations[] = { "woman_runpanic", "idle_stance", }; +char const *aJoggerAnimations[] = { + "JOG_maleA", + "run_civi", + "sprint_civi", + "idle_stance", +}; char const *aStdWomanAnimations[] = { "woman_walknorm", "woman_run", @@ -473,14 +486,20 @@ char const *aSexyWomanAnimations[] = { "woman_runpanic", "woman_idlestance", }; +char const *aFatWomanAnimations[] = { + "walk_fat", + "woman_run", + "woman_runpanic", + "woman_idlestance", +}; char const *aOldWomanAnimations[] = { "woman_walkold", "woman_run", "woman_runpanic", "woman_idlestance", }; -char const *aFatWomanAnimations[] = { - "walk_fat", +char const *aJoggerWomanAnimations[] = { + "JOG_maleB", "woman_run", "woman_runpanic", "woman_idlestance", @@ -491,22 +510,28 @@ char const *aPanicChunkyAnimations[] = { "woman_runpanic", "idle_stance", }; +char const *aSkateAnimations[] = { + "skate_run", + "skate_sprint", + "skate_sprint", + "skate_idle", +}; char const *aPlayerStrafeBackAnimations[] = { - "walk_player_back", - "run_player_back", - "run_player_back", + "walk_back", + "run_back", + "run_back", "IDLE_STANCE", "walk_start_back", }; char const *aPlayerStrafeLeftAnimations[] = { - "walk_player_left", + "walk_left", "run_left", "run_left", "IDLE_STANCE", "walk_start_left", }; char const *aPlayerStrafeRightAnimations[] = { - "walk_player_right", + "walk_right", "run_right", "run_right", "IDLE_STANCE", @@ -533,6 +558,28 @@ char const *aRocketStrafeRightAnimations[] = { "idle_rocket", "walkst_rocket_right", }; +char const *aChainsawStrafeBackAnimations[] = { + "walk_csaw_back", + "run_csaw_back", + "run_csaw_back", + "idle_csaw", + "walkst_csaw_back", +}; +char const *aChainsawStrafeLeftAnimations[] = { + "walk_csaw_left", + "run_csaw_left", + "run_csaw_left", + "idle_csaw", + "walkst_csaw_left", +}; +char const *aChainsawStrafeRightAnimations[] = { + "walk_csaw_right", + "run_csaw_right", + "run_csaw_right", + "idle_csaw", + "walkst_csaw_right", +}; + const AnimAssocDefinition CAnimManager::ms_aAnimAssocDefinitions[NUM_ANIM_ASSOC_GROUPS] = { { "man", "ped", MI_COP, 173, aStdAnimations, aStdAnimDescs }, { "player", "ped", MI_COP, 5, aPlayerAnimations, aStdAnimDescs }, @@ -540,25 +587,32 @@ const AnimAssocDefinition CAnimManager::ms_aAnimAssocDefinitions[NUM_ANIM_ASSOC_ { "player1armed", "ped", MI_COP, 5, aPlayer1ArmedAnimations, aStdAnimDescs }, { "player2armed", "ped", MI_COP, 5, aPlayer2ArmedAnimations, aStdAnimDescs }, { "playerBBBat", "ped", MI_COP, 5, aPlayerBBBatAnimations, aStdAnimDescs }, + { "playercsaw", "ped", MI_COP, 5, aPlayerChainsawAnimations, aStdAnimDescs }, { "shuffle", "ped", MI_COP, 4, aShuffleAnimations, aStdAnimDescs }, { "oldman", "ped", MI_COP, 4, aOldAnimations, aStdAnimDescs }, { "gang1", "ped", MI_COP, 4, aGang1Animations, aStdAnimDescs }, { "gang2", "ped", MI_COP, 4, aGang2Animations, aStdAnimDescs }, { "fatman", "ped", MI_COP, 4, aFatAnimations, aStdAnimDescs }, { "oldfatman", "ped", MI_COP, 4, aOldFatAnimations, aStdAnimDescs }, + { "jogger", "ped", MI_COP, 4, aJoggerAnimations, aStdAnimDescs }, { "woman", "ped", MI_COP, 4, aStdWomanAnimations, aStdAnimDescs }, { "shopping", "ped", MI_COP, 4, aWomanShopAnimations, aStdAnimDescs }, { "busywoman", "ped", MI_COP, 4, aBusyWomanAnimations, aStdAnimDescs }, { "sexywoman", "ped", MI_COP, 4, aSexyWomanAnimations, aStdAnimDescs }, - { "oldwoman", "ped", MI_COP, 4, aOldWomanAnimations, aStdAnimDescs }, { "fatwoman", "ped", MI_COP, 4, aFatWomanAnimations, aStdAnimDescs }, + { "oldwoman", "ped", MI_COP, 4, aOldWomanAnimations, aStdAnimDescs }, + { "jogwoman", "ped", MI_COP, 4, aJoggerWomanAnimations, aStdAnimDescs }, { "panicchunky", "ped", MI_COP, 4, aPanicChunkyAnimations, aStdAnimDescs }, + { "skate", "skate", MI_COP, 4, aSkateAnimations, aStdAnimDescs }, { "playerback", "ped", MI_COP, 5, aPlayerStrafeBackAnimations, aStdAnimDescs }, { "playerleft", "ped", MI_COP, 5, aPlayerStrafeLeftAnimations, aStdAnimDescsSide }, { "playerright", "ped", MI_COP, 5, aPlayerStrafeRightAnimations, aStdAnimDescsSide }, { "rocketback", "ped", MI_COP, 5, aRocketStrafeBackAnimations, aStdAnimDescs }, { "rocketleft", "ped", MI_COP, 5, aRocketStrafeLeftAnimations, aStdAnimDescsSide }, { "rocketright", "ped", MI_COP, 5, aRocketStrafeRightAnimations, aStdAnimDescsSide }, + { "csawback", "ped", MI_COP, 5, aChainsawStrafeBackAnimations, aStdAnimDescs }, + { "csawleft", "ped", MI_COP, 5, aChainsawStrafeLeftAnimations, aStdAnimDescsSide }, + { "csawright", "ped", MI_COP, 5, aChainsawStrafeRightAnimations, aStdAnimDescsSide }, }; void diff --git a/src/animation/AnimManager.h b/src/animation/AnimManager.h index 7cfafcd9..96239cda 100644 --- a/src/animation/AnimManager.h +++ b/src/animation/AnimManager.h @@ -11,25 +11,32 @@ enum AssocGroupId ASSOCGRP_PLAYER1ARMED, ASSOCGRP_PLAYER2ARMED, ASSOCGRP_PLAYERBBBAT, + ASSOCGRP_PLAYERCHAINSAW, ASSOCGRP_SHUFFLE, ASSOCGRP_OLD, ASSOCGRP_GANG1, ASSOCGRP_GANG2, ASSOCGRP_FAT, ASSOCGRP_OLDFAT, + ASSOCGRP_JOGGER, ASSOCGRP_WOMAN, ASSOCGRP_WOMANSHOP, ASSOCGRP_BUSYWOMAN, ASSOCGRP_SEXYWOMAN, - ASSOCGRP_OLDWOMAN, ASSOCGRP_FATWOMAN, + ASSOCGRP_OLDWOMAN, + ASSOCGRP_JOGWOMAN, ASSOCGRP_PANICCHUNKY, + ASSOCGRP_SKATE, ASSOCGRP_PLAYERBACK, ASSOCGRP_PLAYERLEFT, ASSOCGRP_PLAYERRIGHT, ASSOCGRP_ROCKETBACK, ASSOCGRP_ROCKETLEFT, ASSOCGRP_ROCKETRIGHT, + ASSOCGRP_CHAINSAWBACK, + ASSOCGRP_CHAINSAWLEFT, + ASSOCGRP_CHAINSAWRIGHT, NUM_ANIM_ASSOC_GROUPS // should be 61 in the end }; diff --git a/src/core/AnimViewer.cpp b/src/core/AnimViewer.cpp index 40a8b09e..4092a210 100644 --- a/src/core/AnimViewer.cpp +++ b/src/core/AnimViewer.cpp @@ -368,13 +368,7 @@ CAnimViewer::Update(void) } else { // Originally it was GetPad(1)->LeftShoulder2 if (pad->NewState.Triangle) { -#ifdef PED_SKIN - if(IsClumpSkinned(pTarget->GetClump())) - ((CPedModelInfo *)CModelInfo::GetModelInfo(pTarget->GetModelIndex()))->AnimatePedColModelSkinned(pTarget->GetClump()); - else -#endif - CPedModelInfo::AnimatePedColModel(((CPedModelInfo *)CModelInfo::GetModelInfo(pTarget->GetModelIndex()))->GetHitColModel(), - RpClumpGetFrame(pTarget->GetClump())); + ((CPedModelInfo *)CModelInfo::GetModelInfo(pTarget->GetModelIndex()))->AnimatePedColModelSkinned(pTarget->GetClump()); AsciiToUnicode("Ped Col model will be animated as long as you hold the button", gUString); CMessages::AddMessage(gUString, 100, 0); } diff --git a/src/core/FileLoader.cpp b/src/core/FileLoader.cpp index 5e66284a..7d1ba67f 100644 --- a/src/core/FileLoader.cpp +++ b/src/core/FileLoader.cpp @@ -443,14 +443,6 @@ CFileLoader::LoadClumpFile(RwStream *stream, uint32 id) return false; mi = (CClumpModelInfo*)CModelInfo::GetModelInfo(id); mi->SetClump(clump); - if (mi->GetModelType() == MITYPE_PED && id != 0 && RwStreamFindChunk(stream, rwID_CLUMP, nil, nil)) { - // Read LOD ped - clump = RpClumpStreamRead(stream); - if(clump){ - ((CPedModelInfo*)mi)->SetLowDetailClump(clump); - RpClumpDestroy(clump); - } - } return true; } diff --git a/src/core/World.cpp b/src/core/World.cpp index 3e07721a..e48d0f75 100644 --- a/src/core/World.cpp +++ b/src/core/World.cpp @@ -339,11 +339,8 @@ CWorld::ProcessLineOfSightSectorList(CPtrList &list, const CColLine &line, CColP if(e->IsPed()) { if(e->bUsesCollision || deadPeds && ((CPed *)e)->m_nPedState == PED_DEAD) { -#ifdef PED_SKIN - if(IsClumpSkinned(e->GetClump())) - colmodel = ((CPedModelInfo *)CModelInfo::GetModelInfo(e->GetModelIndex()))->AnimatePedColModelSkinned(e->GetClump()); - else -#endif + colmodel = ((CPedModelInfo *)CModelInfo::GetModelInfo(e->GetModelIndex()))->AnimatePedColModelSkinned(e->GetClump()); +/* this should all be gone, right? if(((CPed *)e)->UseGroundColModel()) colmodel = &CTempColModels::ms_colModelPedGroundHit; else @@ -357,8 +354,10 @@ CWorld::ProcessLineOfSightSectorList(CPtrList &list, const CColLine &line, CColP ((CPedModelInfo *)CModelInfo::GetModelInfo(e->GetModelIndex())) ->GetHitColModel(); #endif +*/ } else colmodel = nil; + } else if(e->bUsesCollision) colmodel = CModelInfo::GetModelInfo(e->GetModelIndex())->GetColModel(); diff --git a/src/modelinfo/PedModelInfo.cpp b/src/modelinfo/PedModelInfo.cpp index 7b467c64..57176561 100644 --- a/src/modelinfo/PedModelInfo.cpp +++ b/src/modelinfo/PedModelInfo.cpp @@ -9,33 +9,18 @@ #include "VisibilityPlugins.h" #include "ModelInfo.h" +//--MIAMI: file done + void CPedModelInfo::DeleteRwObject(void) { + CClumpModelInfo::DeleteRwObject(); if(m_hitColModel) delete m_hitColModel; m_hitColModel = nil; -#ifdef PED_SKIN - RwFrame *frame; - if(m_head){ - frame = RpAtomicGetFrame(m_head); - RpAtomicDestroy(m_head); - RwFrameDestroy(frame); - } - if(m_lhand){ - frame = RpAtomicGetFrame(m_lhand); - RpAtomicDestroy(m_lhand); - RwFrameDestroy(frame); - } - if(m_rhand){ - frame = RpAtomicGetFrame(m_rhand); - RpAtomicDestroy(m_rhand); - RwFrameDestroy(frame); - } -#endif - CClumpModelInfo::DeleteRwObject(); // PC calls this first } +// leftover... RwObjectNameIdAssocation CPedModelInfo::m_pPedIds[PED_NODE_MAX] = { { "Smid", PED_MID, 0, }, // that is strange... { "Shead", PED_HEAD, 0, }, @@ -51,131 +36,16 @@ RwObjectNameIdAssocation CPedModelInfo::m_pPedIds[PED_NODE_MAX] = { { nil, 0, 0, }, }; -#ifdef PED_SKIN -struct LimbCBarg -{ - CPedModelInfo *mi; - RpClump *clump; - int32 frameIDs[3]; -}; - -RpAtomic* -CPedModelInfo::findLimbsCb(RpAtomic *atomic, void *data) -{ - LimbCBarg *limbs = (LimbCBarg*)data; - RwFrame *frame = RpAtomicGetFrame(atomic); - const char *name = GetFrameNodeName(frame); - if(CGeneral::faststricmp(name, "Shead01") == 0){ - limbs->frameIDs[0] = RpHAnimFrameGetID(frame); - limbs->mi->m_head = atomic; - RpClumpRemoveAtomic(limbs->clump, atomic); - RwFrameRemoveChild(frame); - }else if(CGeneral::faststricmp(name, "SLhand01") == 0){ - limbs->frameIDs[1] = RpHAnimFrameGetID(frame); - limbs->mi->m_lhand = atomic; - RpClumpRemoveAtomic(limbs->clump, atomic); - RwFrameRemoveChild(frame); - }else if(CGeneral::faststricmp(name, "SRhand01") == 0){ - limbs->frameIDs[2] = RpHAnimFrameGetID(frame); - limbs->mi->m_rhand = atomic; - RpClumpRemoveAtomic(limbs->clump, atomic); - RwFrameRemoveChild(frame); - } - return atomic; -} -#endif - void CPedModelInfo::SetClump(RpClump *clump) { -#ifdef PED_SKIN - - // CB has to be set here before atomics are detached from clump - if(strncmp(GetName(), "player", 7) == 0) - RpClumpForAllAtomics(clump, SetAtomicRendererCB, (void*)CVisibilityPlugins::RenderPlayerCB); - if(IsClumpSkinned(clump)){ - LimbCBarg limbs = { this, clump, { 0, 0, 0 } }; - RpClumpForAllAtomics(clump, findLimbsCb, &limbs); - } - CClumpModelInfo::SetClump(clump); - SetFrameIds(m_pPedIds); - if(m_hitColModel == nil && !IsClumpSkinned(clump)) - CreateHitColModel(); - // And again because CClumpModelInfo resets it - if(strncmp(GetName(), "player", 7) == 0) - RpClumpForAllAtomics(m_clump, SetAtomicRendererCB, (void*)CVisibilityPlugins::RenderPlayerCB); - else if(IsClumpSkinned(clump)) - // skinned peds have no low detail version, so they don't have the right render Cb - RpClumpForAllAtomics(m_clump, SetAtomicRendererCB, (void*)CVisibilityPlugins::RenderPedCB); -#else CClumpModelInfo::SetClump(clump); - SetFrameIds(m_pPedIds); + SetFrameIds(m_pPedIds); // not needed in VC actually if(m_hitColModel == nil) - CreateHitColModel(); - if(strncmp(GetName(), "player", 7) == 0) + CreateHitColModelSkinned(clump); + RpClumpForAllAtomics(m_clump, SetAtomicRendererCB, (void*)CVisibilityPlugins::RenderPedCB); + if(strcmp(GetName(), "player") == 0) RpClumpForAllAtomics(m_clump, SetAtomicRendererCB, (void*)CVisibilityPlugins::RenderPlayerCB); -#endif -} - -RpAtomic* -CountAtomicsCB(RpAtomic *atomic, void *data) -{ - (*(int32*)data)++; - return atomic; -} - -RpAtomic* -GetAtomicListCB(RpAtomic *atomic, void *data) -{ - **(RpAtomic***)data = atomic; - (*(RpAtomic***)data)++; - return atomic; -} - -RwFrame* -FindPedFrameFromNameCB(RwFrame *frame, void *data) -{ - RwObjectNameAssociation *assoc = (RwObjectNameAssociation*)data; - - if(CGeneral::faststricmp(GetFrameNodeName(frame)+1, assoc->name+1)){ - RwFrameForAllChildren(frame, FindPedFrameFromNameCB, assoc); - return assoc->frame ? nil : frame; - }else{ - assoc->frame = frame; - return nil; - } -} - -void -CPedModelInfo::SetLowDetailClump(RpClump *lodclump) -{ - RpAtomic *atomics[16]; - RpAtomic **pAtm; - int32 numAtm, numLodAtm; - int i; - RwObjectNameAssociation assoc; - - numAtm = 0; - numLodAtm = 0; - RpClumpForAllAtomics(m_clump, CountAtomicsCB, &numAtm); // actually unused - RpClumpForAllAtomics(lodclump, CountAtomicsCB, &numLodAtm); - - RpClumpForAllAtomics(m_clump, SetAtomicRendererCB, (void*)CVisibilityPlugins::RenderPedHiDetailCB); - RpClumpForAllAtomics(lodclump, SetAtomicRendererCB, (void*)CVisibilityPlugins::RenderPedLowDetailCB); - - pAtm = atomics; - RpClumpForAllAtomics(lodclump, GetAtomicListCB, &pAtm); - - for(i = 0; i < numLodAtm; i++){ - assoc.name = GetFrameNodeName(RpAtomicGetFrame(atomics[i])); - assoc.frame = nil; - RwFrameForAllChildren(RpClumpGetFrame(m_clump), FindPedFrameFromNameCB, &assoc); - if(assoc.frame){ - RpAtomicSetFrame(atomics[i], assoc.frame); - RpClumpRemoveAtomic(lodclump, atomics[i]); - RpClumpAddAtomic(m_clump, atomics[i]); - } - } } struct ColNodeInfo @@ -201,114 +71,6 @@ ColNodeInfo m_pColNodeInfos[NUMPEDINFONODES] = { { nil, PED_FOOTR, PEDPIECE_RIGHTLEG, 0.0f, 0.15f, 0.15f }, }; -RwObject* -FindHeadRadiusCB(RwObject *object, void *data) -{ - RpAtomic *atomic = (RpAtomic*)object; - *(float*)data = RpAtomicGetBoundingSphere(atomic)->radius; - return nil; -} - -void -CPedModelInfo::CreateHitColModel(void) -{ - RwObjectNameAssociation nameAssoc; - RwObjectIdAssociation idAssoc; - CVector center; - RwFrame *nodeFrame; - CColModel *colmodel = new CColModel; - CColSphere *spheres = (CColSphere*)RwMalloc(NUMPEDINFONODES*sizeof(CColSphere)); - RwFrame *root = RpClumpGetFrame(m_clump); - RwMatrix *mat = RwMatrixCreate(); - for(int i = 0; i < NUMPEDINFONODES; i++){ - nodeFrame = nil; - if(m_pColNodeInfos[i].name){ - nameAssoc.name = m_pColNodeInfos[i].name; - nameAssoc.frame = nil; - RwFrameForAllChildren(root, FindFrameFromNameCB, &nameAssoc); - nodeFrame = nameAssoc.frame; - }else{ - idAssoc.id = m_pColNodeInfos[i].pedNode; - idAssoc.frame = nil; - RwFrameForAllChildren(root, FindFrameFromIdCB, &idAssoc); - nodeFrame = idAssoc.frame; - } - if(nodeFrame){ - float radius = m_pColNodeInfos[i].radius; - if(m_pColNodeInfos[i].pieceType == PEDPIECE_HEAD) - RwFrameForAllObjects(nodeFrame, FindHeadRadiusCB, &radius); - RwMatrixTransform(mat, RwFrameGetMatrix(nodeFrame), rwCOMBINEREPLACE); - const char *name = GetFrameNodeName(nodeFrame); - for(nodeFrame = RwFrameGetParent(nodeFrame); - nodeFrame; - nodeFrame = RwFrameGetParent(nodeFrame)){ - name = GetFrameNodeName(nodeFrame); - RwMatrixTransform(mat, RwFrameGetMatrix(nodeFrame), rwCOMBINEPOSTCONCAT); - if(RwFrameGetParent(nodeFrame) == root) - break; - } - center.x = mat->pos.x + m_pColNodeInfos[i].x; - center.y = mat->pos.y + 0.0f; - center.z = mat->pos.z + m_pColNodeInfos[i].z; - spheres[i].Set(radius, center, SURFACE_FLESH, m_pColNodeInfos[i].pieceType); - } - } - RwMatrixDestroy(mat); - colmodel->spheres = spheres; - colmodel->numSpheres = NUMPEDINFONODES; - center.x = center.y = center.z = 0.0f; - colmodel->boundingSphere.Set(2.0f, center); - CVector min, max; - min.x = min.y = -0.5f; - min.z = -1.2f; - max.x = max.y = 0.5f; - max.z = 1.2f; - colmodel->boundingBox.Set(min, max); - colmodel->level = LEVEL_NONE; - m_hitColModel = colmodel; -} - -CColModel* -CPedModelInfo::AnimatePedColModel(CColModel* colmodel, RwFrame* frame) -{ - RwObjectNameAssociation nameAssoc; - RwObjectIdAssociation idAssoc; - RwMatrix* mat = RwMatrixCreate(); - CColSphere* spheres = colmodel->spheres; - - for (int i = 0; i < NUMPEDINFONODES; i++) { - RwFrame* f = nil; - if (m_pColNodeInfos[i].name) { - nameAssoc.name = m_pColNodeInfos[i].name; - nameAssoc.frame = nil; - RwFrameForAllChildren(frame, FindFrameFromNameCB, &nameAssoc); - f = nameAssoc.frame; - } - else { - idAssoc.id = m_pColNodeInfos[i].pedNode; - idAssoc.frame = nil; - RwFrameForAllChildren(frame, FindFrameFromIdCB, &idAssoc); - f = idAssoc.frame; - } - if (f) { - RwMatrixCopy(mat, RwFrameGetMatrix(f)); - - for (f = RwFrameGetParent(f); f; f = RwFrameGetParent(f)) { - RwMatrixTransform(mat, RwFrameGetMatrix(f), rwCOMBINEPOSTCONCAT); - if (RwFrameGetParent(f) == frame) - break; - } - - spheres[i].center.x = mat->pos.x + m_pColNodeInfos[i].x; - spheres[i].center.y = mat->pos.y + 0.0f; - spheres[i].center.z = mat->pos.z + m_pColNodeInfos[i].z; - } - } - - return colmodel; -} - -#ifdef PED_SKIN void CPedModelInfo::CreateHitColModelSkinned(RpClump *clump) { @@ -384,4 +146,26 @@ CPedModelInfo::AnimatePedColModelSkinned(RpClump *clump) return m_hitColModel; } -#endif +CColModel* +CPedModelInfo::AnimatePedColModelSkinnedWorld(RpClump *clump) +{ + if(m_hitColModel == nil) + CreateHitColModelSkinned(clump); + CColSphere *spheres = m_hitColModel->spheres; + RpHAnimHierarchy *hier = GetAnimHierarchyFromSkinClump(clump); + RwMatrix *mat; + + for(int i = 0; i < NUMPEDINFONODES; i++){ + int id = ConvertPedNode2BoneTag(m_pColNodeInfos[i].pedNode); + int idx = RpHAnimIDGetIndex(hier, id); + + mat = &RpHAnimHierarchyGetMatrixArray(hier)[idx]; + RwV3d pos = { 0.0f, 0.0f, 0.0f }; + RwV3dTransformPoints(&pos, &pos, 1, mat); + + spheres[i].center.x = pos.x + m_pColNodeInfos[i].x; + spheres[i].center.y = pos.y + 0.0f; + spheres[i].center.z = pos.z + m_pColNodeInfos[i].z; + } + return m_hitColModel; +} diff --git a/src/modelinfo/PedModelInfo.h b/src/modelinfo/PedModelInfo.h index 912c5a22..e878a59b 100644 --- a/src/modelinfo/PedModelInfo.h +++ b/src/modelinfo/PedModelInfo.h @@ -36,32 +36,17 @@ public: ePedStats m_pedStatType; uint32 m_carsCanDrive; CColModel *m_hitColModel; -#ifdef PED_SKIN - RpAtomic *m_head; - RpAtomic *m_lhand; - RpAtomic *m_rhand; -#endif + int8 radio1, radio2; static RwObjectNameIdAssocation m_pPedIds[PED_NODE_MAX]; - CPedModelInfo(void) : CClumpModelInfo(MITYPE_PED) { } + CPedModelInfo(void) : CClumpModelInfo(MITYPE_PED) { m_hitColModel = nil; } + ~CPedModelInfo(void) { delete m_hitColModel; } void DeleteRwObject(void); void SetClump(RpClump *); - void SetLowDetailClump(RpClump*); - void CreateHitColModel(void); void CreateHitColModelSkinned(RpClump *clump); CColModel *GetHitColModel(void) { return m_hitColModel; } - static CColModel *AnimatePedColModel(CColModel* colmodel, RwFrame* frame); CColModel *AnimatePedColModelSkinned(RpClump *clump); - -#ifdef PED_SKIN - static RpAtomic *findLimbsCb(RpAtomic *atomic, void *data); - RpAtomic *getHead(void) { return m_head; } - RpAtomic *getLeftHand(void) { return m_lhand; } - RpAtomic *getRightHand(void) { return m_rhand; } -#endif + CColModel *AnimatePedColModelSkinnedWorld(RpClump *clump); }; -#ifndef PED_SKIN -static_assert(sizeof(CPedModelInfo) == 0x48, "CPedModelInfo: error"); -#endif
\ No newline at end of file diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp index f538f0a4..65bd168e 100644 --- a/src/peds/Ped.cpp +++ b/src/peds/Ped.cpp @@ -5153,12 +5153,9 @@ CPed::FightStrike(CVector &touchedNodePos) // He can beat us if (sq(maxDistanceToBeBeaten) > potentialAttackDistance.MagnitudeSqr()) { -#ifdef PED_SKIN // Have to animate a skinned clump because the initial col model is useless - if(IsClumpSkinned(GetClump())) - ourCol = ((CPedModelInfo *)CModelInfo::GetModelInfo(GetModelIndex()))->AnimatePedColModelSkinned(GetClump()); - else -#endif + ourCol = ((CPedModelInfo *)CModelInfo::GetModelInfo(GetModelIndex()))->AnimatePedColModelSkinned(GetClump()); +/* this should all be gone, right? if (nearPed->m_nPedState == PED_FALL || nearPed->m_nPedState == PED_DEAD || nearPed->m_nPedState == PED_DIE || !nearPed->IsPedHeadAbovePos(-0.3f)) { @@ -5171,6 +5168,7 @@ CPed::FightStrike(CVector &touchedNodePos) ourCol = ((CPedModelInfo*)CModelInfo::GetModelInfo(m_modelIndex))->GetHitColModel(); #endif } +*/ for (int j = 0; j < ourCol->numSpheres; j++) { attackDistance = nearPed->GetPosition() + ourCol->spheres[j].center; @@ -12606,13 +12604,7 @@ CPed::Render(void) bRenderPedInCar && sq(25.0f * TheCamera.LODDistMultiplier) >= (TheCamera.GetPosition() - GetPosition()).MagnitudeSqr()) { CEntity::Render(); -#ifdef PED_SKIN - if(IsClumpSkinned(GetClump())){ - renderLimb(PED_HEAD); - renderLimb(PED_HANDL); - renderLimb(PED_HANDR); - } - if(m_pWeaponModel && IsClumpSkinned(GetClump())){ + if(m_pWeaponModel){ RpHAnimHierarchy *hier = GetAnimHierarchyFromSkinClump(GetClump()); int idx = RpHAnimIDGetIndex(hier, m_pFrames[PED_HANDR]->nodeID); RwMatrix *mat = &RpHAnimHierarchyGetMatrixArray(hier)[idx]; @@ -12621,51 +12613,9 @@ CPed::Render(void) RwFrameUpdateObjects(frame); RpAtomicRender(m_pWeaponModel); } -#endif } } -#ifdef PED_SKIN -static RpMaterial* -SetLimbAlphaCB(RpMaterial *material, void *data) -{ - ((RwRGBA*)RpMaterialGetColor(material))->alpha = *(uint8*)data; - return material; -} - -void -CPed::renderLimb(int node) -{ - RpHAnimHierarchy *hier = GetAnimHierarchyFromSkinClump(GetClump()); - int idx = RpHAnimIDGetIndex(hier, m_pFrames[node]->nodeID); - RwMatrix *mat = &RpHAnimHierarchyGetMatrixArray(hier)[idx]; - CPedModelInfo *mi = (CPedModelInfo *)CModelInfo::GetModelInfo(GetModelIndex()); - RpAtomic *atomic; - switch(node){ - case PED_HEAD: - atomic = mi->getHead(); - break; - case PED_HANDL: - atomic = mi->getLeftHand(); - break; - case PED_HANDR: - atomic = mi->getRightHand(); - break; - default: - return; - } - if(atomic == nil) - return; - - RwFrame *frame = RpAtomicGetFrame(atomic); - *RwFrameGetMatrix(frame) = *mat; - RwFrameUpdateObjects(frame); - int alpha = CVisibilityPlugins::GetClumpAlpha(GetClump()); - RpGeometryForAllMaterials(RpAtomicGetGeometry(atomic), SetLimbAlphaCB, &alpha); - RpAtomicRender(atomic); -} -#endif - void CPed::ProcessObjective(void) { diff --git a/src/peds/Ped.h b/src/peds/Ped.h index 209aeb40..b33be407 100644 --- a/src/peds/Ped.h +++ b/src/peds/Ped.h @@ -890,10 +890,6 @@ public: void DebugRenderOnePedText(void); #endif -#ifdef PED_SKIN - void renderLimb(int node); -#endif - #ifdef COMPATIBLE_SAVES virtual void Save(uint8*& buf); virtual void Load(uint8*& buf); |