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author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-05-26 23:25:33 +0200 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2020-05-26 23:25:33 +0200 |
commit | 9673ecddadcad90f368bd0fe8e897db24d187346 (patch) | |
tree | 32e9e4c8ea28fd4d61e4c5204cd086bd652deca4 /src | |
parent | mission replay (diff) | |
parent | added some unused enums (diff) | |
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Diffstat (limited to 'src')
-rw-r--r-- | src/core/Camera.cpp | 2 | ||||
-rw-r--r-- | src/render/Sprite.cpp | 4 | ||||
-rw-r--r-- | src/vehicles/Automobile.h | 9 |
3 files changed, 11 insertions, 4 deletions
diff --git a/src/core/Camera.cpp b/src/core/Camera.cpp index 35d230dc..53bee20f 100644 --- a/src/core/Camera.cpp +++ b/src/core/Camera.cpp @@ -3218,7 +3218,7 @@ CCamera::GetLookDirection(void) Cams[ActiveCam].Mode == CCam::MODE_BEHINDBOAT || Cams[ActiveCam].Mode == CCam::MODE_FOLLOWPED) return Cams[ActiveCam].DirectionWasLooking; - return LOOKING_FORWARD;; + return LOOKING_FORWARD; } bool diff --git a/src/render/Sprite.cpp b/src/render/Sprite.cpp index 1dd1aaab..0789769a 100644 --- a/src/render/Sprite.cpp +++ b/src/render/Sprite.cpp @@ -22,8 +22,8 @@ CSprite::CalcHorizonCoors(void) bool CSprite::CalcScreenCoors(const RwV3d &in, RwV3d *out, float *outw, float *outh, bool farclip) { - CVector viewvec = TheCamera.m_viewMatrix * *(CVector*)∈ - *out = *(RwV3d*)&viewvec; + CVector viewvec = TheCamera.m_viewMatrix * in; + *out = viewvec; if(out->z <= CDraw::GetNearClipZ() + 1.0f) return false; if(out->z >= CDraw::GetFarClipZ() && farclip) return false; float recip = 1.0f/out->z; diff --git a/src/vehicles/Automobile.h b/src/vehicles/Automobile.h index a2ff2616..0c02379f 100644 --- a/src/vehicles/Automobile.h +++ b/src/vehicles/Automobile.h @@ -36,7 +36,14 @@ enum eCarPositions CAR_POS_TAILLIGHTS, CAR_POS_FRONTSEAT, CAR_POS_BACKSEAT, - CAR_POS_EXHAUST = 9, + // these are unused so we don't know the actual values + CAR_POS_REVERSELIGHTS, + CAR_POS_BRAKELIGHTS, + CAR_POS_INDICATORS_FRONT, + CAR_POS_INDICATORS_BACK, + CAR_POS_STEERWHEEL, + // + CAR_POS_EXHAUST }; // These are used for all the wheel arrays |